Intel Data Center GPU Max 1350 vs NVIDIA GeForce RTX 5060 GB205 Comparison

Intel
GPU

Intel Data Center GPU Max 1350

CORE STATE Ponte Vecchio
VRAM 96 GB
CLOCK SPEED 1550 MHz
TDP 450 W
BUS WIDTH 8192 bit
ARCHITECTURE Generation 12.5
nm
PROCESS 10 nm
LAUNCH DATE 2023
VS
NVIDIA
GEFORCE

GeForce RTX 5060 GB205

CORE STATE GB205
VRAM 8 GB
CLOCK SPEED 2497 MHz
TDP 145 W
BUS WIDTH 128 bit
ARCHITECTURE Blackwell 2.0
nm
PROCESS 5 nm
LAUNCH DATE 2026

Analysis: Intel Data Center GPU Max 1350 vs NVIDIA GeForce RTX 5060 GB205

Head-to-Head Benchmarks

The recorded database contains no benchmark scores for either the Intel Data Center GPU Max 1350 or the NVIDIA GeForce RTX 5060 GB205. Both entries show an average benchmark score of zero, and the head-to-head benchmark array is empty. Consequently, there are no numerical performance comparisons to walk through, no wins to attribute to either side, and no delta percentages from nearest rivals to interpret. The absence of data is itself a notable finding: the Intel part, with a 50th percentile ranking among all GPUs, and the NVIDIA part, also at the 50th percentile, sit at identical positions in the overall distribution, but this percentile reflects the structural placement of unbenchmarked entries rather than measured performance.

The lack of scores means that any claim about which device is faster in real workloads cannot be supported by the database. What can be compared, however, are the theoretical specifications that define each product’s capabilities. The Intel Data Center GPU Max 1350 delivers 44.44 TFLOPS of FP32 compute and the same 44.44 TFLOPS for FP16, with a 1:1 ratio. The NVIDIA GeForce RTX 5060 GB205 produces 19.18 TFLOPS for both FP32 and FP16, also at a 1:1 ratio. On raw compute throughput, the Intel part shows a 2.32x advantage in FP32 and FP16, directly derived from the recorded figures. Texture rate follows a similar pattern: Intel reaches 1,388.8 GTexel/s, while NVIDIA reaches 299.6 GTexel/s, a 4.6x gap. Pixel rate, however, reverses the story, with the Intel part recording 0 MPixel/s and the NVIDIA part recording 119.9 GPixel/s. This is a categorical difference: the Intel accelerator has zero pixel output capability, while the NVIDIA card is a fully functional rasterizer.

Memory capacity and bandwidth also diverge sharply. Intel provides 96 GB of HBM2e on a 8192-bit bus, yielding 2.46 TB/s of bandwidth. NVIDIA provides 8 GB of GDDR7 on a 128-bit bus, yielding 448.0 GB/s. The Intel memory bandwidth is 5.49 times higher, and its capacity is 12 times larger. Clock speeds show NVIDIA operating at a much higher frequency: a base of 2280 MHz and a boost of 2497 MHz, versus Intel’s base of 750 MHz and boost of 1550 MHz. The NVIDIA boost clock is 1.61 times the Intel boost clock. Shading unit counts also favor Intel: 14,336 shading units, 896 texture mapping units, and 112 ray tracing cores, versus NVIDIA’s 3,840 shading units, 120 TMUs, and 30 RT cores. NVIDIA counters with 120 tensor cores and 48 ROPs, while Intel lists no tensor cores and zero ROPs. The transistor counts reflect divergent design philosophies: Intel packs 100,000 million transistors on a 1280 mm² die using a 10 nm process, while NVIDIA fits 31,100 million transistors on a 263 mm² die using a 5 nm process. Transistor density favors NVIDIA at 118.3 million per mm² versus Intel’s 78.1 million per mm².

The Verdict

The data indicates two products built for entirely different purposes, and the absence of benchmark scores means the verdict must rest on specification analysis alone. The Intel Data Center GPU Max 1350 is a compute-oriented accelerator with no display outputs, zero pixel rate, and a 450 W TDP, designed for data center deployments where raw FP32, FP16, and memory throughput matter. Its 96 GB memory pool and 2.46 TB/s bandwidth, combined with 44.44 TFLOPS of compute, position it as a high-capacity compute resource. The NVIDIA GeForce RTX 5060 GB205 is a consumer graphics card with a 145 W TDP, dual-slot form factor, display outputs (1x HDMI 2.1b and 3x DisplayPort 2.1b), and full rasterization capabilities including 119.9 GPixel/s pixel rate and 48 ROPs. Its 8 GB GDDR7 memory and 448.0 GB/s bandwidth are modest by comparison but appropriate for a 299 USD launch MSRP product aimed at conventional graphics workloads.

For buyers seeking pure compute density, the Intel part offers more than double the FP32 throughput and more than five times the memory bandwidth. For buyers seeking a conventional GPU with display connectivity, rasterization, and ray tracing, the NVIDIA part is the only option, because the Intel accelerator cannot output to a screen at all. The data does not support a single winner; it supports two distinct classes. The Intel device should be selected when the workload is compute-bound and memory-hungry, with no need for video output. The NVIDIA device should be selected when the workload involves graphics rendering, display output, or consumer gaming scenarios. The 50th percentile ranking for both entries in the database reflects their equal standing in an unbenchmarked state, not equivalence in capability. The recorded specifications are the only measurable differentiators, and they point to complementary rather than competing roles.

FAQ

Q: Which GPU has higher FP32 compute performance?

A: The Intel Data Center GPU Max 1350 delivers 44.44 TFLOPS of FP32, which is 2.32 times the 19.18 TFLOPS of the NVIDIA GeForce RTX 5060 GB205.

Q: How much memory does each GPU have, and what is the bandwidth difference?

A: The Intel part has 96 GB of HBM2e with 2.46 TB/s bandwidth, while the NVIDIA part has 8 GB of GDDR7 with 448.0 GB/s bandwidth. Intel’s bandwidth is 5.49 times higher.

Q: Can the Intel Data Center GPU Max 1350 output video to a display?

A: No, it has no display outputs and records a pixel rate of 0 MPixel/s. The NVIDIA part has 1x HDMI 2.1b and 3x DisplayPort 2.1b outputs with a pixel rate of 119.9 GPixel/s.

Q: What are the power consumption figures for both devices?

A: The Intel Data Center GPU Max 1350 has a TDP of 450 W with a suggested PSU of 850 W. The NVIDIA GeForce RTX 5060 GB205 has a TDP of 145 W with a suggested PSU of 300 W.

Q: Which GPU has more shading units and ray tracing cores?

A: Intel has 14,336 shading units and 112 ray tracing cores. NVIDIA has 3,840 shading units and 30 ray tracing cores.

Q: What is the transistor density of each chip?

A: Intel’s 10 nm process yields 78.1 million transistors per mm². NVIDIA’s 5 nm process yields 118.3 million transistors per mm².

Specification Differences

The two devices differ across nearly every recorded specification field. The Intel Data Center GPU Max 1350 uses a 10 nm process from Intel, while the NVIDIA GeForce RTX 5060 GB205 uses a 5 nm process from TSMC. Transistor counts are 100,000 million for Intel and 31,100 million for NVIDIA. Die size is 1280 mm² for Intel and 263 mm² for NVIDIA. Base clocks are 750 MHz for Intel and 2280 MHz for NVIDIA. Boost clocks are 1550 MHz for Intel and 2497 MHz for NVIDIA. Memory clock is 1200 MHz with 2.4 Gbps effective for Intel, versus 1750 MHz with 28 Gbps effective for NVIDIA. Memory size is 96 GB versus 8 GB. Memory type is HBM2e versus GDDR7. Memory bus width is 8192 bit versus 128 bit. Memory bandwidth is 2.46 TB/s versus 448.0 GB/s. Shading units are 14,336 versus 3,840. TMUs are 896 versus 120. ROPs are 0 versus 48. RT cores are 112 versus 30. Tensor cores are null for Intel and 120 for NVIDIA. Pixel rate is 0 MPixel/s versus 119.9 GPixel/s. Texture rate is 1,388.8 GTexel/s versus 299.6 GTexel/s. FP32 is 44.44 TFLOPS versus 19.18 TFLOPS. FP16 is 44.44 TFLOPS versus 19.18 TFLOPS. TDP is 450 W versus 145 W. Slot width is OAM Module versus Dual-slot. Power connectors are absent for Intel and 1x 8-pin for NVIDIA. Suggested PSU is 850 W versus 300 W. Bus interface is PCIe 5.0 x16 versus PCIe 5.0 x8. Display outputs are none versus 1x HDMI 2.1b and 3x DisplayPort 2.1b. DirectX support is 12 (12_1) versus 12 Ultimate (12_2). Vulkan support is null for Intel and 1.4 for NVIDIA. Dimensions are listed only for NVIDIA: 241 mm length, 111 mm height, 40 mm width. Release dates are 2023-01-09 for Intel and 2026-05-31 for NVIDIA. The Intel part has no launch MSRP, while the NVIDIA part has a launch MSRP of 299 USD.

Architecture Differences

The Intel Data Center GPU Max 1350 is built on the Ponte Vecchio chip with Generation 12.5 architecture, categorized in the database as Data Center GPU (Ponte Vecchio). The NVIDIA GeForce RTX 5060 GB205 is built on the GB205 chip with Blackwell 2.0 architecture, belonging to the GeForce 50 series. The Intel architecture is manufactured by Intel using a 10 nm process, while the NVIDIA architecture is manufactured by TSMC using a 5 nm process. The Intel chip contains 112 ray tracing cores but no tensor cores, whereas the NVIDIA chip contains 30 ray tracing cores and 120 tensor cores. The Intel design allocates 896 texture mapping units and zero ROPs, while the NVIDIA design allocates 120 TMUs and 48 ROPs. The Intel part uses HBM2e memory with an 8192-bit bus, while the NVIDIA part uses GDDR7 with a 128-bit bus. The Intel part has no display outputs, making it a compute-only accelerator, while the NVIDIA part includes HDMI 2.1b and DisplayPort 2.1b outputs for display connectivity. The Intel part supports DirectX 12 (12_1) and OpenGL 4.6, with no Vulkan support recorded, while the NVIDIA part supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. The Intel part is a PCIe 5.0 x16 device, while the NVIDIA part is a PCIe 5.0 x8 device. The Intel part uses an OAM Module slot width, while the NVIDIA part uses a Dual-slot design with a 1x 8-pin power connector. The Intel part’s production status is Active, with a successor listed as H3C Graphics. The NVIDIA part’s production status is also Active, with a predecessor of GeForce 40 and a successor of GeForce 60.

Where Each One Wins

The Intel Data Center GPU Max 1350 wins decisively in compute throughput and memory capacity. Its FP32 and FP16 figures of 44.44 TFLOPS are more than double the NVIDIA counterpart, and its texture rate of 1,388.8 GTexel/s is 4.6 times higher. The 96 GB memory pool with 2.46 TB/s bandwidth provides a 12x capacity advantage and a 5.49x bandwidth advantage, making it suitable for large data sets and memory-bound computations. The 14,336 shading units and 112 ray tracing cores offer a high degree of parallel processing capability, and the PCIe 5.0 x16 interface provides greater host bandwidth than the x8 connection on the NVIDIA part. The Intel part also has a larger transistor budget at 100,000 million, reflecting a design optimized for scale rather than efficiency.

The NVIDIA GeForce RTX 5060 GB205 wins in every graphics-specific category. Its pixel rate of 119.9 GPixel/s and 48 ROPs enable actual rasterization, which the Intel part cannot perform at all. Its 120 tensor cores provide dedicated AI acceleration hardware, a feature entirely absent from the Intel specification. The NVIDIA part operates at significantly higher clock speeds, with a boost of 2497 MHz versus 1550 MHz, and achieves higher transistor density at 118.3 million per mm² versus 78.1 million per mm², indicating a more compact and efficient design. The NVIDIA part consumes 145 W versus 450 W, requires a 300 W PSU versus 850 W, and fits in a dual-slot form factor with a 1x 8-pin connector, whereas the Intel part uses an OAM Module slot with no power connector listed. The NVIDIA part provides display outputs and supports Vulkan 1.4 and DirectX 12 Ultimate, while the Intel part lacks Vulkan support and is limited to DirectX 12 (12_1). The NVIDIA part also has the advantage of a 299 USD launch MSRP, although pricing considerations are otherwise outside the scope of this analysis. In summary, the Intel part wins for raw compute and memory-bound data center workloads, while the NVIDIA part wins for graphics rendering, display output, tensor-based AI tasks, and energy-efficient operation.

DETAILED SPECIFICATIONS

SPECIFICATION
Data Center GPU Max 1350
RTX 5060 GB205
Core Specs
Shading Units
14,336
3,840 -73.2%
Shaders
14,336
3,840 -73.2%
TMUs
896
120 -86.6%
ROPs
0
48 +∞%
SM Count
—
30
Execution Units
896
—
Clocks
Base Clock
750 MHz
2280 MHz
Boost Clock
1550 MHz
2497 MHz
Memory Clock
1200 MHz 2.4 Gbps effective
1750 MHz 28 Gbps effective
Memory
Memory Size
96 GB
8 GB
VRAM (MB)
98,304
8,192 -91.7%
Memory Type
HBM2e
GDDR7
Memory Bus
8192 bit
128 bit
Bandwidth
2.46 TB/s
448.0 GB/s
Cache
L1 Cache
64 KB (per EU)
128 KB (per SM)
L2 Cache
408 MB
32 MB
Performance
Pixel Rate
0 MPixel/s
119.9 GPixel/s
Texture Rate
1,388.8 GTexel/s
299.6 GTexel/s
FP32 (TFLOPS)
44.44 TFLOPS
19.18 TFLOPS
FP64 (TFLOPS)
44.44 TFLOPS (1:1)
299.6 GFLOPS (1:64)
FP16 (TFLOPS)
44.44 TFLOPS (1:1)
19.18 TFLOPS (1:1)
AI/RT
RT Cores
112
30 -73.2%
Tensor Cores
—
120
XMX Cores
896
—
Power
TDP
450 W
145 W
TDP (W)
450
145 -67.8%
Suggested PSU
850 W
300 W
Power Connectors
—
1x 8-pin
Architecture
Architecture
Generation 12.5
Blackwell 2.0
GPU Name
Ponte Vecchio
GB205
Generation
Data Center GPU (Ponte Vecchio)
GeForce 50
Process Size
10 nm
5 nm
Transistors
100,000 million
31,100 million
Die Size
1280 mm²
263 mm²
Foundry
Intel
TSMC
Density
78.1M / mm²
118.3M / mm²
API Support
DirectX
12 (12_1)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
—
1.4
OpenCL
3.0
3.0
CUDA
—
12.0
Shader Model
6.6
6.9
Physical
Slot Width
OAM Module
Dual-slot
Length
—
241 mm 9.5 inches
Height
—
111 mm 4.4 inches
Outputs
No outputs
1x HDMI 2.1b3x DisplayPort 2.1b
Bus Interface
PCIe 5.0 x16
PCIe 5.0 x8
Other
Launch Price
—
299 USD
Production
Active
Active
Predecessor
—
GeForce 40
Successor
H3C Graphics
GeForce 60
View Data Center GPU Max 1350 Details View GeForce RTX 5060 GB205 Details