Intel Data Center GPU Max 1100 vs NVIDIA N1X 48SM Comparison

Intel
GPU

Intel Data Center GPU Max 1100

CORE STATE Ponte Vecchio
VRAM 48 GB
CLOCK SPEED 1550 MHz
TDP 300 W
BUS WIDTH 8192 bit
ARCHITECTURE Generation 12.5
nm
PROCESS 10 nm
LAUNCH DATE 2023
VS
NVIDIA
GEFORCE

N1X 48SM

CORE STATE GB20B
VRAM 128 GB
CLOCK SPEED 2346 MHz
TDP unknown
BUS WIDTH 256 bit
ARCHITECTURE Blackwell 2.0
nm
PROCESS 5 nm
LAUNCH DATE 2026

Analysis: Intel Data Center GPU Max 1100 vs NVIDIA N1X 48SM

Head-to-Head Benchmarks

The database records no direct head-to-head benchmark comparisons between the Intel Data Center GPU Max 1100 and the NVIDIA N1X 48SM. Both entries carry a benchmark score of zero, and neither lists nearest rivals. The percentile versus all GPUs stands at 50 for both, placing them at the median of the recorded field, though this percentile is derived from an empty benchmark set and should be interpreted as a placeholder rather than a measured performance tier.

What the recorded data does show is a set of theoretical peak rates that differ substantially between the two parts. In FP32 compute, the NVIDIA N1X 48SM delivers 28.83 TFLOPS, which is approximately 30% higher than the Intel part's 22.22 TFLOPS. The FP16 figures mirror this exactly: 28.83 TFLOPS for NVIDIA versus 22.22 TFLOPS for Intel, with both operating in a 1:1 ratio relative to their FP32 rates. This indicates that the NVIDIA design does not rely on a separate, accelerated FP16 path; it simply runs the same throughput for both precisions.

Texture throughput tells a similar story. The NVIDIA N1X 48SM reaches 900.9 GTexel/s, while the Intel Data Center GPU Max 1100 achieves 694.4 GTexel/s. That puts NVIDIA ahead by roughly 30% in texture fill rate as well. Pixel rate, however, is a decisive NVIDIA advantage: the N1X 48SM produces 112.6 GPixel/s, while the Intel part is recorded at 0 MPixel/s, reflecting its lack of traditional raster output units. The Intel card lists 0 ROPs, so it cannot perform conventional pixel rasterization at all, whereas the NVIDIA part includes 48 ROPs and a full pixel pipeline.

Memory bandwidth is where Intel takes a clear lead. The Data Center GPU Max 1100 uses HBM2e across an 8192-bit bus, yielding 1.23 TB/s. The NVIDIA N1X 48SM relies on LPDDR5X across a 256-bit bus, producing 273.2 GB/s. The Intel bandwidth is roughly 4.5 times higher, a massive advantage for workloads that are memory-bound rather than compute-bound. Total memory capacity also favors NVIDIA at 128 GB versus 48 GB, though the memory type and bus width differences make these capacities useful for very different workload profiles.

Clock behavior also differs. The Intel part has a base clock of 1000 MHz and a boost of 1550 MHz. The NVIDIA part starts lower at 741 MHz base but boosts to 2346 MHz, a much higher peak. The Intel memory clock is recorded at 600 MHz with 1200 Mbps effective, while the NVIDIA memory runs at 1067 MHz with 8.5 Gbps effective. These clock differences reflect the underlying design philosophies: Intel runs a wide, slower HBM interface, while NVIDIA runs a narrower, faster LPDDR5X interface.

Neither part has recorded benchmark results in the database, so no application-level wins or losses can be cited. The only quantified comparisons come from these specification-level throughput rates. Based on that data, NVIDIA wins on FP32, FP16, texture rate, and pixel rate. Intel wins on memory bandwidth and possibly on raw memory bus width. The absence of benchmark data means these theoretical rates cannot be confirmed in real workloads, but they do define the expected performance envelope for each part.

Architecture Differences

The Intel Data Center GPU Max 1100 is built on Ponte Vecchio, a Generation 12.5 architecture, manufactured by Intel on a 10 nm process. The NVIDIA N1X 48SM uses the GB20B chip, a Blackwell 2.0 architecture, manufactured by TSMC on a 5 nm process. The die sizes differ considerably: Intel's Ponte Vecchio measures 1280 mm², while NVIDIA's GB20B is 382 mm². Intel integrates 100,000 million transistors, yielding a transistor density of 78.1M per mm². NVIDIA does not disclose transistor count or density in the database.

Shading unit counts are close. Intel carries 7168 shading units, NVIDIA has 6144. Texture mapping units are 448 on Intel versus 384 on NVIDIA. The Intel part has 56 ray tracing cores, the NVIDIA part has 48. NVIDIA additionally lists 192 tensor cores, while Intel's tensor core count is not recorded. Raster output units are 0 on Intel and 48 on NVIDIA. This ROP difference explains the pixel rate gap and indicates that the Intel part is not designed for conventional graphics rasterization.

Memory architecture is the most pronounced divergence. Intel uses 48 GB of HBM2e on an 8192-bit bus, delivering 1.23 TB/s. NVIDIA uses 128 GB of LPDDR5X on a 256-bit bus, delivering 273.2 GB/s. The bandwidth ratio favors Intel by a wide margin, but the capacity ratio favors NVIDIA by nearly three to one. The Intel part uses a 12-pin power connector with a 300 W TDP, while the NVIDIA part is an IGP with no power connector and an unknown TDP. The Intel card is dual-slot with a 267 mm length (10.5 inches); the NVIDIA part has no recorded dimensions.

API support also differs. Intel supports DirectX 12 (12_1) and OpenGL 4.6, with no Vulkan listing. NVIDIA lists DirectX, OpenGL, and Vulkan as N/A, which aligns with its IGP classification and lack of traditional graphics driver support. Display outputs are absent on Intel ("No outputs") and present on NVIDIA as a single HDMI port. Bus interfaces are identical: PCIe 5.0 x16 for both.

The release dates are far apart. Intel launched on 2023-01-09, while NVIDIA's release is recorded as 2026-05-31. Intel lists a successor, H3C Graphics, while NVIDIA has no successor. Both are marked as Active production status. The Intel part has a 700 W suggested PSU, while NVIDIA provides no such figure, consistent with its IGP power delivery.

FAQ

Q: Which GPU has higher FP32 compute throughput?

A: The NVIDIA N1X 48SM records 28.83 TFLOPS in FP32, while the Intel Data Center GPU Max 1100 records 22.22 TFLOPS. NVIDIA leads by roughly 30%.

Q: How do the memory systems compare?

A: Intel uses 48 GB of HBM2e on an 8192-bit bus with 1.23 TB/s bandwidth. NVIDIA uses 128 GB of LPDDR5X on a 256-bit bus with 273.2 GB/s bandwidth. Intel has far higher bandwidth; NVIDIA has far more capacity.

Q: Can the Intel part perform traditional pixel rasterization?

A: The recorded data shows 0 ROPs and a pixel rate of 0 MPixel/s for Intel. It has no display outputs and is not designed for conventional graphics output. NVIDIA has 48 ROPs and 112.6 GPixel/s.

Q: What is the process node for each chip?

A: Intel's Ponte Vecchio is fabricated on a 10 nm process at Intel. NVIDIA's GB20B is fabricated on a 5 nm process at TSMC.

Q: Does the NVIDIA part have tensor cores?

A: Yes, the NVIDIA N1X 48SM lists 192 tensor cores. The Intel Data Center GPU Max 1100 does not have a recorded tensor core count.

Q: What are the release dates?

A: Intel released on 2023-01-09. NVIDIA is recorded with a release date of 2026-05-31.

The Verdict

The recorded data defines two very different devices. The Intel Data Center GPU Max 1100 is a discrete, dual-slot accelerator with a 300 W TDP, a 12-pin power connector, a 700 W suggested PSU, and no display outputs. It is built for memory-heavy compute, as shown by its 1.23 TB/s bandwidth and 8192-bit bus. Its 22.22 TFLOPS FP32 rate and 694.4 GTexel/s texture rate are solid but not leading figures. The lack of ROPs and pixel output confirms it is not a graphics card.

The NVIDIA N1X 48SM is an integrated graphics processor with no power connector, unknown TDP, a single HDMI output, and IGP slot width. It delivers higher compute in FP32 (28.83 TFLOPS), higher texture rate (900.9 GTexel/s), and full pixel rasterization at 112.6 GPixel/s. Its memory bandwidth is much lower at 273.2 GB/s, but its 128 GB capacity is nearly three times Intel's 48 GB. The 192 tensor cores give it a dedicated AI compute path that Intel does not record.

Who should pick which depends on workload. For memory-bandwidth-bound compute, the Intel part is the stronger choice on paper. For general compute throughput, graphics output, or tensor-heavy AI work, the NVIDIA part has the clear specification advantage. The absence of benchmark scores means these conclusions rest entirely on theoretical rates, but the directional differences are large enough to be meaningful. Intel wins bandwidth; NVIDIA wins everything else measured in the database.

Specification Differences

| Field | Intel Data Center GPU Max 1100 | NVIDIA N1X 48SM |

|-------|-------------------------------|-----------------|

| Chip | Ponte Vecchio | GB20B |

| Architecture | Generation 12.5 | Blackwell 2.0 |

| Process Node | 10 nm | 5 nm |

| Foundry | Intel | TSMC |

| Transistors | 100,000 million | unknown |

| Die Size | 1280 mm² | 382 mm² |

| Transistor Density | 78.1M / mm² | null |

| Base Clock | 1000 MHz | 741 MHz |

| Boost Clock | 1550 MHz | 2346 MHz |

| Memory Clock | 600 MHz, 1200 Mbps effective | 1067 MHz, 8.5 Gbps effective |

| Memory Size | 48 GB | 128 GB |

| Memory Type | HBM2e | LPDDR5X |

| Memory Bus Width | 8192 bit | 256 bit |

| Memory Bandwidth | 1.23 TB/s | 273.2 GB/s |

| Shading Units | 7168 | 6144 |

| TMUs | 448 | 384 |

| ROPs | 0 | 48 |

| RT Cores | 56 | 48 |

| Tensor Cores | null | 192 |

| Pixel Rate | 0 MPixel/s | 112.6 GPixel/s |

| Texture Rate | 694.4 GTexel/s | 900.9 GTexel/s |

| FP32 | 22.22 TFLOPS | 28.83 TFLOPS |

| FP16 | 22.22 TFLOPS (1:1) | 28.83 TFLOPS (1:1) |

| TDP | 300 W | unknown |

| Slot Width | Dual-slot | IGP |

| Power Connectors | 1x 12-pin | None |

| Suggested PSU | 700 W | null |

| Display Outputs | No outputs | 1x HDMI |

| DirectX | 12 (12_1) | N/A |

| OpenGL | 4.6 | N/A |

| Vulkan | null | N/A |

| Length | 267 mm, 10.5 inches | null |

| Release Date | 2023-01-09 | 2026-05-31 |

| Successor | H3C Graphics | null |

DETAILED SPECIFICATIONS

SPECIFICATION
Data Center GPU Max 1100
N1X 48SM
Core Specs
Shading Units
7,168
6,144 -14.3%
Shaders
7,168
6,144 -14.3%
TMUs
448
384 -14.3%
ROPs
0
48 +∞%
SM Count
48
Execution Units
448
Clocks
Base Clock
1000 MHz
741 MHz
Boost Clock
1550 MHz
2346 MHz
Memory Clock
600 MHz 1200 Mbps effective
1067 MHz 8.5 Gbps effective
Memory
Memory Size
48 GB
128 GB
VRAM (MB)
49,152
131,072 +166.7%
Memory Type
HBM2e
LPDDR5X
Memory Bus
8192 bit
256 bit
Bandwidth
1.23 TB/s
273.2 GB/s
Cache
L1 Cache
64 KB (per EU)
128 KB (per SM)
L2 Cache
204 MB
50 MB
Performance
Pixel Rate
0 MPixel/s
112.6 GPixel/s
Texture Rate
694.4 GTexel/s
900.9 GTexel/s
FP32 (TFLOPS)
22.22 TFLOPS
28.83 TFLOPS
FP64 (TFLOPS)
22.22 TFLOPS (1:1)
450.4 GFLOPS (1:64)
FP16 (TFLOPS)
22.22 TFLOPS (1:1)
28.83 TFLOPS (1:1)
AI/RT
RT Cores
56
48 -14.3%
Tensor Cores
192
XMX Cores
448
Power
TDP
300 W
unknown
TDP (W)
300
Suggested PSU
700 W
Power Connectors
1x 12-pin
None
Architecture
Architecture
Generation 12.5
Blackwell 2.0
GPU Name
Ponte Vecchio
GB20B
Generation
Data Center GPU (Ponte Vecchio)
Blackwell IGP (N1x)
Process Size
10 nm
5 nm
Transistors
100,000 million
unknown
Die Size
1280 mm²
382 mm²
Foundry
Intel
TSMC
Density
78.1M / mm²
API Support
DirectX
12 (12_1)
OpenGL
4.6
OpenCL
3.0
3.0
CUDA
12.1
Shader Model
6.6
Physical
Slot Width
Dual-slot
IGP
Length
267 mm 10.5 inches
Outputs
No outputs
1x HDMI
Bus Interface
PCIe 5.0 x16
PCIe 5.0 x16
Other
Production
Active
Active
Successor
H3C Graphics
View Data Center GPU Max 1100 Details View N1X 48SM Details