GPU Comparison

Intel
GPU

Intel Aubrey Isle

CORE STATE Knights Ferry
VRAM 2 GB
CLOCK SPEED
TDP 300 W
BUS WIDTH 256 bit
ARCHITECTURE Knights
nm
PROCESS 45 nm
LAUNCH DATE 2010
VS
NVIDIA
GEFORCE

GeForce RTX 2060 Mobile Refresh

CORE STATE TU106B
VRAM 6 GB
CLOCK SPEED 1560 MHz
TDP 65 W
BUS WIDTH 192 bit
ARCHITECTURE Turing
nm
PROCESS 12 nm
LAUNCH DATE 2019

DETAILED SPECIFICATIONS

SPECIFICATION
Aubrey Isle
RTX 2060 Mobile Refresh
Core Specs
Shading Units
512
1,920 +275.0%
Shaders
512
1,920 +275.0%
TMUs
32
120 +275.0%
ROPs
0
48 +∞%
SM Count
30
Execution Units
32
Clocks
Base Clock
1005 MHz
Boost Clock
1560 MHz
GPU Clock
1200 MHz
Memory Clock
1200 MHz 4.8 Gbps effective
1375 MHz 11 Gbps effective
Memory
Memory Size
2 GB
6 GB
VRAM (MB)
2,048
6,144 +200.0%
Memory Type
GDDR5
GDDR6
Memory Bus
256 bit
192 bit
Bandwidth
153.6 GB/s
264.0 GB/s
Cache
L1 Cache
64 KB (per SM)
L2 Cache
3 MB
Performance
Pixel Rate
0 MPixel/s
74.88 GPixel/s
Texture Rate
38.40 GTexel/s
187.2 GTexel/s
FP32 (TFLOPS)
1,228.8 GFLOPS
5.990 TFLOPS
FP64 (TFLOPS)
187.2 GFLOPS (1:32)
FP16 (TFLOPS)
11.98 TFLOPS (2:1)
AI/RT
RT Cores
30
Tensor Cores
240
Power
TDP
300 W
65 W
TDP (W)
300
65 -78.3%
Suggested PSU
700 W
Power Connectors
1x 6-pin + 1x 8-pin
None
Architecture
Architecture
Knights
Turing
GPU Name
Knights Ferry
TU106B
Generation
Knights Ferry
GeForce 20 Mobile
Process Size
45 nm
12 nm
Transistors
2,300 million
10,800 million
Die Size
684 mm²
445 mm²
Foundry
Intel
TSMC
Density
3.4M / mm²
24.3M / mm²
API Support
DirectX
12 Ultimate (12_2)
OpenGL
4.6
Vulkan
1.4
OpenCL
1.2
3.0
CUDA
7.5
Shader Model
5.0
6.8
Physical
Slot Width
Dual-slot
MXM Module
Length
267 mm 10.5 inches
Outputs
1x DVI1x HDMI1x DisplayPort
Portable Device Dependent
Bus Interface
PCIe 2.0 x16
PCIe 3.0 x16
Other
Production
End-of-life
End-of-life
Predecessor
GeForce 10 Mobile
Successor
Knights Corner
GeForce 30 Mobile
View Aubrey Isle Details View GeForce RTX 2060 Mobile Refresh Details