ARC

Intel Aubrey Isle

Intel graphics card specifications and benchmark scores

2 GB
VRAM
MHz Boost
300W
TDP
256
Bus Width

Intel Aubrey Isle Specifications

⚙️

Aubrey Isle GPU Core

Shader units and compute resources

The Intel Aubrey Isle GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.

Shading Units
512
Shaders
512
TMUs
32
Execution Units
32
⏱️

Aubrey Isle Clock Speeds

GPU and memory frequencies

Clock speeds directly impact the Aubrey Isle's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The Aubrey Isle by Intel dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.

GPU Clock
1200 MHz
Memory Clock
1200 MHz 4.8 Gbps effective
GDDR GDDR 6X 6X

Intel's Aubrey Isle Memory

VRAM capacity and bandwidth

VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The Aubrey Isle's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.

Memory Size
2 GB
VRAM
2,048 MB
Memory Type
GDDR5
VRAM Type
GDDR5
Memory Bus
256 bit
Bus Width
256-bit
Bandwidth
153.6 GB/s
📈

Aubrey Isle Theoretical Performance

Compute and fill rates

Theoretical performance metrics provide a baseline for comparing the Intel Aubrey Isle against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.

FP32 (Float)
1,228.8 GFLOPS
Pixel Rate
0 MPixel/s
Texture Rate
38.40 GTexel/s
🏗️

Knights Architecture & Process

Manufacturing and design details

The Intel Aubrey Isle is built on Intel's Knights architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the Aubrey Isle will perform in GPU benchmarks compared to previous generations.

Architecture
Knights
GPU Name
Knights Ferry
Process Node
45 nm
Foundry
Intel
Transistors
2,300 million
Die Size
684 mm²
Density
3.4M / mm²
🔌

Intel's Aubrey Isle Power & Thermal

TDP and power requirements

Power specifications for the Intel Aubrey Isle determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the Aubrey Isle to maintain boost clocks without throttling.

TDP
300 W
TDP
300W
Power Connectors
1x 6-pin + 1x 8-pin
Suggested PSU
700 W
📐

Aubrey Isle by Intel Physical & Connectivity

Dimensions and outputs

Physical dimensions of the Intel Aubrey Isle are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.

Slot Width
Dual-slot
Length
267 mm 10.5 inches
Bus Interface
PCIe 2.0 x16
Display Outputs
1x DVI1x HDMI1x DisplayPort
Display Outputs
1x DVI1x HDMI1x DisplayPort
🎮

Intel API Support

Graphics and compute APIs

API support determines which games and applications can fully utilize the Intel Aubrey Isle. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.

OpenCL
1.2
Shader Model
5.0
📦

Aubrey Isle Product Information

Release and pricing details

The Intel Aubrey Isle is manufactured by Intel as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the Aubrey Isle by Intel represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.

Manufacturer
Intel
Release Date
May 2010
Production
End-of-life
Successor
Knights Corner

Aubrey Isle Benchmark Scores

📊

No benchmark data available for this GPU.

About Intel Aubrey Isle

Intel Aubrey Isle, a Knights-based GPU released in May 2010, offers limited compute performance for its era, with 2 GB of GDDR5 memory and a 300W TDP. While its 45 nm architecture and PCIe 2.0 x16 interface were cutting-edge at the time, modern productivity workloads may struggle to leverage its capabilities effectively. The Intel Aubrey Isle excels in legacy software environments but falls short when compared to contemporary GPUs for content creation tasks like 3D rendering or video editing. Its compatibility with newer applications is constrained, requiring workarounds or outdated tools to function optimally. Multi-GPU setups with the Intel Aubrey Isle are rare due to its design and lack of support for advanced scaling technologies, making it a single-card solution for basic tasks. Despite these limitations, it remains a niche option for specific, older workflows where its unique architecture might still provide marginal utility.

  1. Compute performance: Limited by 45 nm process and 2010-era architecture, suitable for lightweight tasks but not modern workloads.
  2. Content creation suitability: Struggles with high-resolution rendering or real-time editing; better for retro projects or simplified workflows.
  3. Software compatibility: Requires legacy drivers or applications; lacks support for newer productivity tools and APIs.
  4. Multi-GPU considerations: Rarely used in crossfire or SLI configurations; architectural constraints hinder scalability.

The NVIDIA Equivalent of Aubrey Isle

Looking for a similar graphics card from NVIDIA? The NVIDIA GeForce GTX 465 offers comparable performance and features in the NVIDIA lineup.

NVIDIA GeForce GTX 465

NVIDIA • 1 GB VRAM

View Specs Compare

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