Intel Arc Pro A60 vs NVIDIA RTX A2000 Comparison

Intel
GPU

Intel Arc Pro A60

CORE STATE DG2-256
VRAM 12 GB
CLOCK SPEED 2050 MHz
TDP 130 W
BUS WIDTH 192 bit
ARCHITECTURE Xe-HPG
nm
PROCESS 6 nm
LAUNCH DATE 2023
VS
NVIDIA
GEFORCE

RTX A2000

CORE STATE GA106
VRAM 6 GB
CLOCK SPEED 1200 MHz
TDP 70 W
BUS WIDTH 192 bit
ARCHITECTURE Ampere
nm
PROCESS 8 nm
LAUNCH DATE 2021

PERFORMANCE BENCHMARKS

geekbench_opencl
63,485
67,695
geekbench_vulkan
57,166
69,089
3dmark_3dmark_steel_nomad_dx12
N/A
1,345

Analysis: Intel Arc Pro A60 vs NVIDIA RTX A2000

Where Each One Wins

The recorded benchmark data splits cleanly along workload type, with each card claiming a distinct territory. The NVIDIA RTX A2000 takes both head-to-head wins in the database, but the margin and the nature of those wins tell a more nuanced story.

In Geekbench OpenCL, the RTX A2000 scores 67,695 against the Intel Arc Pro A60's 63,485. That is a 6.2% advantage for NVIDIA. OpenCL tends to favor mature drivers and compute pipelines, and the Ampere architecture's 3,328 shading units give it a raw execution width advantage even at lower clocks. The Arc Pro A60's 2,048 shading units, despite a much higher boost clock of 2050 MHz versus 1200 MHz, cannot fully close the gap in this general-purpose compute test.

The larger separation appears in Geekbench Vulkan. Here the RTX A2000 posts 69,089 versus the Arc Pro A60's 57,166, a 17.3% lead for NVIDIA. Vulkan is a low-overhead graphics API, and the RTX A2000's 104 tensor cores and 26 RT cores, combined with a mature driver stack, translate to substantial gains in geometry-heavy and shader-bound workloads. The Intel card's 16 RT cores and lack of dedicated tensor cores leave it trailing significantly in this API.

However, the Intel Arc Pro A60 does not lack outright advantages in specifications that matter for specific professional tasks. It carries 12 GB of GDDR6 memory on a 192-bit bus, delivering 384.0 GB/s of bandwidth. The RTX A2000 has 6 GB on the same bus width but with slower 12 Gbps effective memory, yielding 288.0 GB/s. In memory-capacity-bound tasks, such as large dataset manipulation or high-resolution texture work, the Intel card has a clear edge that the benchmark averages do not capture.

The Intel card also has a higher pixel rate at 131.2 GPixel/s versus 57.60 GPixel/s, and a higher texture rate at 262.4 GTexel/s versus 124.8 GTexel/s. These figures indicate that for fill-rate-limited rendering paths, the Arc Pro A60 can outperform despite its compute deficit. The card's 64 ROPs versus 48 ROPs further reinforce this.

The RTX A2000 counters with higher FP32 throughput at 7.987 TFLOPS, though the Intel card's 8.397 TFLOPS actually exceeds it in raw FP32. The NVIDIA card's FP16 performance is identical to its FP32 at 7.987 TFLOPS (1:1 ratio), while the Intel card reaches 16.79 TFLOPS FP16 (2:1 ratio). For workloads that leverage FP16, the Intel card has a 2.1x arithmetic advantage, a significant factor in AI inference and some rendering pipelines.

The Verdict

The data directs a clear split recommendation. Professionals whose primary workloads run through Vulkan or OpenCL compute should choose the NVIDIA RTX A2000. Its 17.3% Vulkan lead and 6.2% OpenCL lead are decisive in those environments. The card's 85th percentile versus all GPUs, combined with its end-of-life status but proven driver maturity, makes it a dependable choice for software that relies on NVIDIA's ecosystem.

The Intel Arc Pro A60, with an 88th percentile versus all GPUs, is the pick for memory-hungry tasks. Its 12 GB frame buffer doubles the RTX A2000's 6 GB, and its 384.0 GB/s bandwidth is 33% higher. For large 3D scenes, complex CAD assemblies, or multi-application workflows where GPU memory is the constraint, the Intel card avoids the spills and stutters that 6 GB cards encounter. Its higher pixel and texture rates also favor traditional rasterization pipelines.

The RTX A2000's 70 W TDP versus the Arc Pro A60's 130 W makes it the efficiency choice for dense multi-GPU workstations or systems with modest power budgets. The Intel card's suggested 300 W PSU versus 250 W for NVIDIA reflects this differential. The NVIDIA card draws no additional power connectors, simplifying installation.

The Arc Pro A60 is the current-generation product, released in June 2023, while the RTX A2000 dates to August 2021 and is marked end-of-life, succeeded by Workstation Ada. For new system builds where longevity matters, the active production status of the Intel card is a point in its favor.

Head-to-Head Benchmarks

The database contains two direct comparisons, both won by the RTX A2000.

Geekbench OpenCL: The RTX A2000 scores 67,695 against the Arc Pro A60's 63,485. This 6.2% margin reflects the NVIDIA card's broader shading unit count and more mature compute driver. The Intel card's higher clocks (2050 MHz boost versus 1200 MHz) and superior FP32 rating (8.397 TFLOPS versus 7.987 TFLOPS) mitigate but do not eliminate the deficit. The result places the RTX A2000 in the upper tier of OpenCL performers, consistent with its 85th percentile ranking.

Geekbench Vulkan: The gap widens substantially. The RTX A2000 reaches 69,089, while the Arc Pro A60 manages 57,166, a 17.3% difference. This is the single largest performance gap in the recorded data. The NVIDIA card's 104 tensor cores and 26 RT cores, though not directly benchmarked in isolation, contribute to its Vulkan advantage. The Intel card's 16 RT cores and absence of tensor cores leave it structurally disadvantaged in this API. The Arc Pro A60's Vulkan score of 57,166 is also lower than its OpenCL score, suggesting that its driver's Vulkan path is less optimized, whereas the RTX A2000's Vulkan score exceeds its OpenCL score.

The average benchmark scores in the database show the Intel card at 60,326 and the NVIDIA card at 46,043. This apparent paradox, where the Intel card has a higher average but loses both head-to-head tests, arises because the RTX A2000's average includes a third benchmark, 3DMark Steel Nomad DX12, where it scores 1,345. This low score, likely due to the test's heavy memory requirements exposing the 6 GB limit, drags down the NVIDIA average. The Arc Pro A60 has no recorded 3DMark result, so its average reflects only the two Geekbench tests. This illustrates why average scores alone are insufficient for purchase decisions; workload-specific benchmarks matter.

FAQ

Q: Which card has better raw compute performance?

A: The Intel Arc Pro A60 has a higher FP32 rating at 8.397 TFLOPS versus the RTX A2000's 7.987 TFLOPS. In FP16, the Intel card reaches 16.79 TFLOPS (2:1 ratio), while the RTX A2000 offers 7.987 TFLOPS (1:1 ratio).

Q: Does the NVIDIA card win every benchmark in the database?

A: Yes. The RTX A2000 wins both recorded head-to-head tests: Geekbench OpenCL (67,695 versus 63,485, a 6.2% lead) and Geekbench Vulkan (69,089 versus 57,166, a 17.3% lead).

Q: Why does the Intel card have a higher average benchmark score if it loses head-to-head?

A: The Arc Pro A60's average of 60,326 is based on two Geekbench tests. The RTX A2000's average of 46,043 includes a third test, 3DMark Steel Nomad DX12, where it scores 1,345, likely due to its 6 GB memory limit. This low score heavily depresses the NVIDIA average.

Q: Which card has more memory and bandwidth?

A: The Intel Arc Pro A60 has 12 GB of GDDR6 memory with 384.0 GB/s bandwidth. The RTX A2000 has 6 GB with 288.0 GB/s. Both use a 192-bit bus, but the Intel card's memory operates at 16 Gbps effective versus 12 Gbps for NVIDIA.

Q: What are the power requirements for each card?

A: The Intel Arc Pro A60 has a 130 W TDP and a suggested 300 W PSU. The NVIDIA RTX A2000 has a 70 W TDP, a suggested 250 W PSU, and requires no additional power connectors.

Q: Which card is still in production?

A: The Intel Arc Pro A60 is marked as Active, released June 2023. The NVIDIA RTX A2000 is End-of-life, released August 2021, with its successor listed as Workstation Ada.

Architecture Differences

The two cards represent fundamentally different design philosophies from their respective manufacturers.

The Intel Arc Pro A60 uses the DG2-256 chip built on TSMC's 6 nm process. It packs 11,500 million transistors into a 269 mm² die, achieving a transistor density of 42.8 million per mm². The architecture is Xe-HPG, generation Alchemist from the Pro Series. Its 2,048 shading units, 128 TMUs, and 64 ROPs are configured for throughput, with a boost clock of 2050 MHz. The card includes 16 RT cores for ray tracing acceleration but no tensor cores, meaning AI acceleration relies on general-purpose shaders. The memory subsystem uses 12 GB of GDDR6 on a 192-bit bus, with 2000 MHz memory clock and 16 Gbps effective speed, yielding 384.0 GB/s. Display output is four DisplayPort 2.0 connectors, supporting the latest display standard.

The NVIDIA RTX A2000 uses the GA106 chip on Samsung's 8 nm process. It contains 12,000 million transistors on a 276 mm² die, with a density of 43.5 million per mm². The architecture is Ampere, generation Workstation Ampere (Ax000). Its 3,328 shading units, 104 TMUs, and 48 ROPs operate at a modest 1200 MHz boost clock, prioritizing efficiency over raw speed. The card includes 26 RT cores and 104 tensor cores, giving it dedicated hardware for both ray tracing and AI workloads. Memory is 6 GB of GDDR6 on a 192-bit bus, with 1500 MHz memory clock and 12 Gbps effective speed, producing 288.0 GB/s. Display outputs are four mini-DisplayPort 1.4a connectors.

The process node difference is significant: Intel's 6 nm TSMC process versus NVIDIA's 8 nm Samsung process. This gives the Intel chip a small density advantage (42.8M versus 43.5M per mm² is actually a slight NVIDIA edge) despite the Intel chip being smaller. The Intel card's higher clocks (2050 MHz boost versus 1200 MHz) are enabled by the more advanced process node, though at the cost of higher power draw (130 W versus 70 W).

The physical design differs in slot width and power delivery. The Intel card is single-slot with no specified power connectors, while the NVIDIA card is dual-slot, 167 mm (6.6 inches) long and 69 mm (2.7 inches) high, with no power connectors required. The Intel card's suggested PSU is 300 W versus 250 W for NVIDIA.

Both cards support DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4, and both use PCIe 4.0 x16 interfaces. The key architectural differentiators are the Intel card's larger memory capacity, higher fill rates, and FP16 throughput, versus the NVIDIA card's dedicated tensor cores, higher shading unit count, and lower power consumption.

DETAILED SPECIFICATIONS

SPECIFICATION
Pro A60
RTX A2000
Core Specs
Shading Units
2,048
3,328 +62.5%
Shaders
2,048
3,328 +62.5%
TMUs
128
104 -18.8%
ROPs
64
48 -25.0%
SM Count
26
Execution Units
256
Clocks
Base Clock
900 MHz
562 MHz
Boost Clock
2050 MHz
1200 MHz
Memory Clock
2000 MHz 16 Gbps effective
1500 MHz 12 Gbps effective
Memory
Memory Size
12 GB
6 GB
VRAM (MB)
12,288
6,144 -50.0%
Memory Type
GDDR6
GDDR6
Memory Bus
192 bit
192 bit
Bandwidth
384.0 GB/s
288.0 GB/s
Cache
L1 Cache
128 KB (per SM)
L2 Cache
12 MB
3 MB
Performance
Pixel Rate
131.2 GPixel/s
57.60 GPixel/s
Texture Rate
262.4 GTexel/s
124.8 GTexel/s
FP32 (TFLOPS)
8.397 TFLOPS
7.987 TFLOPS
FP64 (TFLOPS)
124.8 GFLOPS (1:64)
FP16 (TFLOPS)
16.79 TFLOPS (2:1)
7.987 TFLOPS (1:1)
AI/RT
RT Cores
16
26 +62.5%
Tensor Cores
104
XMX Cores
256
Power
TDP
130 W
70 W
TDP (W)
130
70 -46.2%
Suggested PSU
300 W
250 W
Power Connectors
None
Architecture
Architecture
Xe-HPG
Ampere
GPU Name
DG2-256
GA106
Generation
Alchemist (Pro Series)
Workstation Ampere (Ax000)
Process Size
6 nm
8 nm
Transistors
11,500 million
12,000 million
Die Size
269 mm²
276 mm²
Foundry
TSMC
Samsung
Density
42.8M / mm²
43.5M / mm²
API Support
DirectX
12 Ultimate (12_2)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
3.0
3.0
CUDA
8.6
Shader Model
6.6
6.8
Physical
Slot Width
Single-slot
Dual-slot
Length
167 mm 6.6 inches
Height
69 mm 2.7 inches
Outputs
4x DisplayPort 2.0
4x mini-DisplayPort 1.4a
Bus Interface
PCIe 4.0 x16
PCIe 4.0 x16
Other
Launch Price
449 USD
Production
Active
End-of-life
Predecessor
Quadro Turing
Successor
Workstation Ada
View Arc Pro A60 Details View RTX A2000 Details