Intel Arc Graphics 4 Xe Mobile vs NVIDIA H200 NVL Comparison
Intel Arc Graphics 4 Xe Mobile
H200 NVL
PERFORMANCE BENCHMARKS
Analysis: Intel Arc Graphics 4 Xe Mobile vs NVIDIA H200 NVL
Intel Arc Graphics 4 Xe Mobile and NVIDIA H200 NVL occupy opposite extremes of the GPU landscape. The Intel part is an integrated graphics processor for mobile devices, while the NVIDIA part is a server accelerator with massive memory and compute resources. The recorded data shows no direct head-to-head benchmark wins for either product, but the specification sheets and available benchmark scores reveal the intended roles of each.
Where Each One Wins
The Intel Arc Graphics 4 Xe Mobile is designed for portable systems where power efficiency and integrated functionality are priorities. Its 25 W TDP and IGP bus interface indicate it draws power from the host processor and shares system memory. The mobile GPU supports DirectX 12 Ultimate, OpenGL 4.6, and Vulkan 1.4, making it suitable for mainstream graphics workloads in laptops and compact devices. Its display outputs are portable device dependent, reinforcing the mobile positioning.
The NVIDIA H200 NVL is a dual-slot server accelerator with a 600 W TDP and an 8-pin EPS power connector. It has no display outputs, which confirms its role as a compute-only device for data centers. The H200 NVL uses HBM3e memory totaling 141 GB across a 6144-bit bus, providing 4.89 TB/s of bandwidth. This configuration targets large-scale AI training, scientific simulation, and high-performance computing tasks where memory capacity and bandwidth are critical.
The benchmark data shows the H200 NVL achieves a Geekbench OpenCL score of 334891, placing it in the 100th percentile of all GPUs in the database. Its nearest rivals include the NVIDIA B200 with an average score of 345482 (3.1% higher), the AMD Instinct MI300X at 317994 (5.3% lower), the NVIDIA B300 SXM6 AC at 369831 (9.4% higher), and the NVIDIA L40S at 295763 (13.2% lower). The Intel Arc Graphics 4 Xe Mobile has no recorded benchmark scores, so quantitative comparison is limited to the H200 NVL's absolute performance.
Architecture Differences
The Intel Arc Graphics 4 Xe Mobile uses the Panther Lake chip built on Intel's 3 nm process node with Xe3-LPG architecture. It belongs to the Arc Graphics-M generation for Panther Lake. The GPU integrates 512 shading units, 32 texture mapping units, 16 render output units, and 4 ray tracing cores. The pixel rate is 36.80 GPixel/s, and the texture rate is 73.60 GTexel/s. The FP32 compute throughput is 2.355 TFLOPS, with FP16 at 4.710 TFLOPS using a 2:1 ratio.
The NVIDIA H200 NVL uses the GH100 chip on TSMC's 5 nm process with Hopper architecture. It is part of the Server Hopper generation. The chip contains 80,000 million transistors on an 814 mm² die, achieving a transistor density of 98.3 million per mm². The H200 NVL has 16,896 shading units, 528 TMUs, 24 ROPs, and 528 tensor cores. The pixel rate is 42.84 GPixel/s, and the texture rate is 942.5 GTexel/s. FP32 performance reaches 60.32 TFLOPS, and FP16 reaches 120.6 TFLOPS with a 2:1 ratio.
The Intel part operates at a base clock of 300 MHz with a boost clock of 2300 MHz. The NVIDIA part runs at 1365 MHz base and 1785 MHz boost, with memory at 1593 MHz (6.4 Gbps effective). The H200 NVL's memory subsystem uses a 6144-bit bus width with HBM3e technology. The Intel GPU relies on system shared memory with system dependent bandwidth, which means performance scales with the host platform's memory configuration.
The H200 NVL includes 528 tensor cores, a feature absent from the Intel mobile GPU's specification sheet. The Intel part includes ray tracing cores, while the H200 NVL lists no RT cores. API support differs sharply: the Intel GPU supports DirectX 12 Ultimate, OpenGL 4.6, and Vulkan 1.4, while the H200 NVL reports no API support for DirectX, OpenGL, or Vulkan, reflecting its compute-focused design.
FAQ
Q: What is the memory configuration difference between the two GPUs?
A: The Intel Arc Graphics 4 Xe Mobile uses system shared memory with system dependent bandwidth. The NVIDIA H200 NVL has 141 GB of HBM3e memory on a 6144-bit bus with 4.89 TB/s bandwidth.
Q: How does the FP32 compute performance compare?
A: The Intel GPU delivers 2.355 TFLOPS FP32, while the NVIDIA H200 NVL provides 60.32 TFLOPS FP32, a difference of roughly 25.6 times in favor of the NVIDIA part.
Q: Which GPU has a higher pixel fill rate?
A: The NVIDIA H200 NVL achieves 42.84 GPixel/s compared to 36.80 GPixel/s for the Intel Arc Graphics 4 Xe Mobile, a margin of approximately 16.4%.
Q: What is the significance of the H200 NVL's benchmark percentile?
A: The H200 NVL scores 334891 in Geekbench OpenCL, placing it in the 100th percentile of all GPUs in the database. Its nearest rival, the NVIDIA B200, scores 3.1% higher, while the AMD Instinct MI300X scores 5.3% lower.
Q: Are there any display output capabilities on either card?
A: The Intel Arc Graphics 4 Xe Mobile has portable device dependent display outputs. The NVIDIA H200 NVL has no display outputs, confirming its server-only role.
Q: What power connector does the H200 NVL require?
A: The H200 NVL uses an 8-pin EPS power connector and has a 600 W TDP, with a suggested PSU of 1000 W. The Intel GPU has no power connectors as an integrated part.
Specification Differences
The Intel Arc Graphics 4 Xe Mobile and NVIDIA H200 NVL differ across nearly every measurable specification. The Intel part uses a 3 nm process node from Intel, while the NVIDIA part uses a 5 nm node from TSMC. The NVIDIA chip contains 80,000 million transistors on an 814 mm² die, whereas the Intel GPU's transistor count and die size are listed as unknown.
Clock speeds diverge substantially. The Intel GPU runs at 300 MHz base and 2300 MHz boost. The NVIDIA GPU runs at 1365 MHz base and 1785 MHz boost, with memory clocked at 1593 MHz (6.4 Gbps effective). The Intel GPU's memory clock is listed as system shared.
Memory capacity and type are fundamentally different. The Intel part uses system shared memory, while the NVIDIA part uses 141 GB of HBM3e with a 6144-bit bus. Memory bandwidth is system dependent for the Intel GPU versus 4.89 TB/s for the NVIDIA part.
Compute resources show a wide gap. The Intel GPU has 512 shading units, 32 TMUs, 16 ROPs, and 4 RT cores. The NVIDIA GPU has 16,896 shading units, 528 TMUs, 24 ROPs, and 528 tensor cores. The NVIDIA part has no RT cores listed, while the Intel part has no tensor cores listed.
Pixel rate and texture rate favor the NVIDIA part: 42.84 GPixel/s versus 36.80 GPixel/s, and 942.5 GTexel/s versus 73.60 GTexel/s. FP32 is 60.32 TFLOPS versus 2.355 TFLOPS. FP16 is 120.6 TFLOPS versus 4.710 TFLOPS, both with a 2:1 ratio.
Power consumption differs by an order of magnitude. The Intel GPU has a 25 W TDP with no power connectors. The NVIDIA GPU has a 600 W TDP with an 8-pin EPS connector and a suggested PSU of 1000 W. The Intel GPU is an IGP with zero slot width, while the NVIDIA GPU is dual-slot with dimensions of 267 mm length and 111 mm height.
Bus interfaces also differ: the Intel GPU uses IGP, while the NVIDIA GPU uses PCIe 5.0 x16. The NVIDIA GPU's production status is active with a release date of 2024-11-17, while the Intel GPU's release date is 2026-01-26. The NVIDIA part lists its predecessor as Server Ada and successor as Server Blackwell.
Head-to-Head Benchmarks
The database contains no direct head-to-head benchmark results between the Intel Arc Graphics 4 Xe Mobile and the NVIDIA H200 NVL. The Intel GPU has no recorded benchmark entries, while the NVIDIA GPU has a single Geekbench OpenCL score of 334891.
The H200 NVL's score of 334891 places it in the 100th percentile of all GPUs. Relative to its nearest rivals, the H200 NVL trails the NVIDIA B300 SXM6 AC by 9.4% (that part scores 369831) and the NVIDIA B200 by 3.1% (that part scores 345482). The H200 NVL leads the AMD Instinct MI300X by 5.3% (that part scores 317994) and the NVIDIA L40S by 13.2% (that part scores 295763).
Without benchmark data for the Intel part, the performance relationship between these two products cannot be quantified. The specification differences indicate the H200 NVL holds a commanding lead in raw compute throughput, memory bandwidth, and shading resources. The Intel Arc Graphics 4 Xe Mobile offers integrated functionality with a minimal power footprint, making it suitable for mobile systems where the H200 NVL's 600 W TDP and dual-slot form factor would be impossible to accommodate.
The FP32 figures illustrate the scale of the performance gap: the H200 NVL delivers 60.32 TFLOPS against 2.355 TFLOPS for the Intel part. Texture rate shows a similar disparity at 942.5 GTexel/s versus 73.60 GTexel/s. The H200 NVL's 141 GB of HBM3e memory with 4.89 TB/s bandwidth provides a memory subsystem that the Intel GPU cannot approach, as it relies on system shared memory with bandwidth dependent on the host platform.
The Intel GPU does hold advantages in specific areas. Its 2300 MHz boost clock exceeds the H200 NVL's 1785 MHz boost clock by 28.9%. Its 3 nm process node is smaller than the 5 nm node used by the NVIDIA part. The Intel GPU supports DirectX 12 Ultimate, OpenGL 4.6, and Vulkan 1.4, while the NVIDIA part lists no API support. The Intel GPU includes ray tracing cores, a feature absent from the H200 NVL's specification sheet.
The NVIDIA H200 NVL includes 528 tensor cores, enabling specialized matrix operations that the Intel GPU's specification sheet does not list. The H200 NVL's transistor count of 80,000 million on an 814 mm² die represents a massive silicon investment, while the Intel GPU's transistor count remains unknown. The production status of both parts is active, with the Intel GPU releasing on 2026-01-26 and the NVIDIA GPU on 2024-11-17.
The average benchmark score for the H200 NVL is 334891, which matches its single Geekbench OpenCL result. The Intel Arc Graphics 4 Xe Mobile has an average benchmark score of zero and a percentile ranking of 50, though this reflects the absence of recorded data rather than measured performance. The nearest rivals for the H200 NVL span a performance band from 295763 to 369831, with the H200 NVL sitting closer to the upper end of that range.