AMD Radeon RX 7650 GRE vs Intel Arc Graphics 4 Xe Mobile Comparison

AMD
RADEON

AMD Radeon RX 7650 GRE

CORE STATE Navi 33
VRAM 8 GB
CLOCK SPEED 2695 MHz
TDP 170 W
BUS WIDTH 128 bit
ARCHITECTURE RDNA 3.0
nm
PROCESS 6 nm
LAUNCH DATE 2025
VS
Intel
GPU

Arc Graphics 4 Xe Mobile

CORE STATE Panther Lake
VRAM System Shared
CLOCK SPEED 2300 MHz
TDP 25 W
BUS WIDTH System Shared
ARCHITECTURE Xe3-LPG
nm
PROCESS 3 nm
LAUNCH DATE 2026

PERFORMANCE BENCHMARKS

3dmark_3dmark_steel_nomad_dx12
2,336
N/A
geekbench_opencl
83,109
N/A

Analysis: AMD Radeon RX 7650 GRE vs Intel Arc Graphics 4 Xe Mobile

AMD Radeon RX 7650 GRE and Intel Arc Graphics 4 Xe Mobile occupy opposite ends of the graphics spectrum. The Radeon is a discrete desktop card from the Radeon RX 7000 series, built on the RDNA 3.0 architecture with a Navi 33 chip. The Intel part is an integrated graphics processor (IGP) from the Arc Graphics-M generation, using the Xe3-LPG architecture and the Panther Lake chip. The database records an 83rd percentile ranking for the Radeon against all GPUs, while the Intel part sits at the 50th percentile. Their benchmark results diverge sharply, with the Radeon producing an average score of 42,723 and the Intel part recording no standalone benchmark entries in the database.

Where Each One Wins

The Radeon RX 7650 GRE wins in every measurable performance category in the database. Its recorded benchmarks include a 3DMark Steel Nomad DX12 score of 2336 and a GeekBench OpenCL score of 83,109. The Intel Arc Graphics 4 Xe Mobile has no recorded benchmark scores, which means it cannot claim a single synthetic performance win in the available data. The Radeon's compute throughput is substantially higher, with FP32 performance rated at 22.08 TFLOPS compared to 2.355 TFLOPS for the Intel part. That is a difference of nearly an order of magnitude in raw shader work.

The use-case split is therefore clear. The Radeon is positioned for discrete desktop graphics workloads, including gaming and content creation, where its dedicated memory and high fill rates matter. The Intel part is an integrated solution for mobile devices, where the emphasis is on power efficiency and space savings rather than absolute performance. The Radeon's texture rate of 345.0 GTexel/s versus 73.60 GTexel/s for the Intel part shows the gap in texturing workloads. The pixel rate follows the same pattern: 172.5 GPixel/s for the Radeon, 36.80 GPixel/s for the Intel part. In every workload category represented by the data, the Radeon delivers the higher throughput.

Architecture Differences

The two GPUs use entirely different architectures, process nodes, and memory strategies. The Radeon RX 7650 GRE is based on RDNA 3.0 with the Navi 33 chip, codenamed Hotpink Bonefish. It is fabricated on a 6 nm process at TSMC, with 13,300 million transistors on a 204 mm² die. The Intel Arc Graphics 4 Xe Mobile uses the Xe3-LPG architecture with the Panther Lake chip, built on a 3 nm process at Intel. Its transistor count and die size are both listed as unknown in the database.

The Radeon has 2048 shading units, 128 texture mapping units, 64 render output units, and 32 ray tracing cores. The Intel part has 512 shading units, 32 TMUs, 16 ROPs, and 4 ray tracing cores. The Radeon's shader count is four times higher, and its TMU and ROP counts are also four times higher. FP16 processing differs notably: the Radeon runs FP16 at a 1:1 ratio with FP32, both at 22.08 TFLOPS, while the Intel part runs FP16 at a 2:1 ratio, delivering 4.710 TFLOPS versus 2.355 TFLOPS for FP32.

Memory architecture is fundamentally different. The Radeon uses 8 GB of dedicated GDDR6 memory on a 128-bit bus, with 288.0 GB/s of bandwidth and a memory clock of 2250 MHz (18 Gbps effective). The Intel part uses system shared memory, with its type, bus width, and capacity all listed as system dependent. The Radeon's memory clock runs at a fixed rate, while the Intel part's bandwidth is dependent on the host system's memory configuration.

Power and physical design also diverge. The Radeon has a TDP of 170 W, is dual-slot, and requires a single 8-pin power connector with a suggested PSU of 450 W. The Intel part has a TDP of 25 W, is an IGP with no power connectors and no suggested PSU. The Radeon uses PCIe 4.0 x8, while the Intel part uses an IGP bus interface. Display outputs differ as well: the Radeon provides 1x HDMI 2.1a and 3x DisplayPort 2.1, while the Intel part's outputs are listed as portable device dependent.

Head-to-Head Benchmarks

The database contains no direct head-to-head benchmark entries for these two GPUs. However, the available standalone scores allow for a comparison. The Radeon's 3DMark Steel Nomad DX12 score of 2336 represents its performance in a modern DX12 workload. Its GeekBench OpenCL score of 83,109 indicates strong compute performance in that API. The Intel part has no benchmark scores recorded, so there are no direct numbers to compare in either test.

The nearest rival data for the Radeon provides context for its performance tier. The Radeon's average benchmark score of 42,723 sits within 1.3% of several NVIDIA parts. The GeForce RTX 4070 SUPER averages 43,223, which is 1.2% higher. The Quadro M6000 24 GB averages 43,262, also 1.2% higher. The GeForce RTX 5050 Mobile averages 43,268, which is 1.3% higher. The Quadro M6000 averages 43,301, also 1.3% higher. These delta percentages show the Radeon performing within a narrow band of these established GPUs, slightly behind each of them in average score.

The Intel part has no nearest rivals and no average benchmark score, so it cannot be positioned against other GPUs in the same way. Its 50th percentile ranking against all GPUs places it at the median of the database's tested hardware, but without benchmark scores, the practical meaning of that percentile is limited.

FAQ

Q: What is the performance difference between the two GPUs in FP32 compute?

A: The Radeon RX 7650 GRE delivers 22.08 TFLOPS of FP32 performance, while the Intel Arc Graphics 4 Xe Mobile delivers 2.355 TFLOPS. The Radeon's FP32 throughput is approximately 9.4 times higher.

Q: How do their memory subsystems compare?

A: The Radeon has 8 GB of dedicated GDDR6 memory on a 128-bit bus with 288.0 GB/s of bandwidth. The Intel part uses system shared memory, with its bandwidth listed as system dependent.

Q: What is the TDP difference?

A: The Radeon has a TDP of 170 W, while the Intel part has a TDP of 25 W. The Radeon requires a 450 W suggested PSU and a single 8-pin power connector, while the Intel part requires no power connectors.

Q: Which GPU has more shading units?

A: The Radeon has 2048 shading units, while the Intel part has 512. The Radeon also has 128 TMUs versus 32, and 64 ROPs versus 16.

Q: Do both GPUs support the same DirectX and Vulkan versions?

A: Yes, both support DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4.

Q: What are the ray tracing capabilities?

A: The Radeon has 32 ray tracing cores, while the Intel part has 4 ray tracing cores.

Specification Differences

The two GPUs differ in nearly every specification field. The Radeon uses a 6 nm TSMC process, while the Intel part uses a 3 nm Intel process. The Radeon has 13,300 million transistors on a 204 mm² die; the Intel part's transistor count and die size are unknown. Clock speeds differ: the Radeon has a base clock of 1720 MHz, a boost clock of 2695 MHz, and a game clock of 2350 MHz. The Intel part has a base clock of 300 MHz and a boost clock of 2300 MHz, with no game clock listed.

Memory specifications show the Radeon with 8 GB GDDR6, a 128-bit bus, 288.0 GB/s bandwidth, and a 2250 MHz memory clock. The Intel part uses system shared memory for capacity, type, and bus width, with system dependent bandwidth. Shader resources differ: the Radeon has 2048 shading units, 128 TMUs, 64 ROPs, and 32 ray tracing cores; the Intel part has 512 shading units, 32 TMUs, 16 ROPs, and 4 ray tracing cores. Pixel and texture rates are 172.5 GPixel/s and 345.0 GTexel/s for the Radeon, versus 36.80 GPixel/s and 73.60 GTexel/s for the Intel part.

FP32 and FP16 performance differ as well. The Radeon lists 22.08 TFLOPS for both FP32 and FP16, indicating a 1:1 ratio. The Intel part lists 2.355 TFLOPS for FP32 and 4.710 TFLOPS for FP16, indicating a 2:1 ratio. TDP is 170 W for the Radeon and 25 W for the Intel part. The Radeon is dual-slot with a 1x 8-pin power connector and a 450 W suggested PSU. The Intel part is an IGP with no power connectors and no suggested PSU. The bus interface is PCIe 4.0 x8 for the Radeon and IGP for the Intel part. Display outputs are 1x HDMI 2.1a and 3x DisplayPort 2.1 for the Radeon, versus portable device dependent for the Intel part. The Radeon has dimensions of 204 mm length and 115 mm height; the Intel part has no listed dimensions. Release dates differ, with the Radeon released earlier and the Intel part released later. The Radeon has a launch MSRP of 279 USD.

The Verdict

The data supports a clear separation of roles. The Radeon RX 7650 GRE is the higher-performance part by every metric recorded in the database. Its FP32 throughput, texture rate, pixel rate, and memory bandwidth all exceed the Intel part by large margins. Its benchmark scores, including a 3DMark Steel Nomad DX12 score of 2336 and a GeekBench OpenCL score of 83,109, place it in the 83rd percentile of all GPUs. Its average benchmark score of 42,723 puts it within 1.3% of several NVIDIA discrete GPUs, indicating it competes at a specific performance tier.

The Intel Arc Graphics 4 Xe Mobile is a low-power integrated solution. Its 25 W TDP and lack of dedicated memory make it suitable for portable devices where power efficiency is prioritized. Its 50th percentile ranking places it at the median of the database, but it has no recorded benchmark scores to establish a performance baseline. Its 512 shading units and 2.355 TFLOPS of FP32 performance are sufficient for basic graphics tasks but far below the Radeon's capabilities.

Users seeking discrete desktop graphics performance should choose the Radeon. Users with mobile devices that rely on integrated graphics will find the Intel part in that context. The Radeon's 170 W TDP and 450 W suggested PSU indicate a desktop-oriented design, while the Intel part's IGP classification and system shared memory indicate a mobile-oriented design. The data does not present a direct competition; it presents two products for different environments.

DETAILED SPECIFICATIONS

SPECIFICATION
RX 7650 GRE
Graphics 4 Xe Mobile
Core Specs
Shading Units
2,048
512 -75.0%
Shaders
2,048
512 -75.0%
TMUs
128
32 -75.0%
ROPs
64
16 -75.0%
Compute Units
32
—
Execution Units
—
8
Clocks
Base Clock
1720 MHz
300 MHz
Boost Clock
2695 MHz
2300 MHz
Game Clock
2350 MHz
—
Shader Clock
2350 MHz
—
Memory Clock
2250 MHz 18 Gbps effective
System Shared
Memory
Memory Size
8 GB
System Shared
VRAM (MB)
8,192
—
Memory Type
GDDR6
System Shared
Memory Bus
128 bit
System Shared
Bandwidth
288.0 GB/s
System Dependent
Cache
L1 Cache
128 KB per Array
64 KB (per EU)
L2 Cache
2 MB
16 MB
L3 Cache
32 MB
—
L0 Cache
32 KB per WGP
—
Performance
Pixel Rate
172.5 GPixel/s
36.80 GPixel/s
Texture Rate
345.0 GTexel/s
73.60 GTexel/s
FP32 (TFLOPS)
22.08 TFLOPS
2.355 TFLOPS
FP64 (TFLOPS)
689.9 GFLOPS (1:32)
294.4 GFLOPS (1:8)
FP16 (TFLOPS)
22.08 TFLOPS (1:1)
4.710 TFLOPS (2:1)
AI/RT
RT Cores
32
4 -87.5%
XMX Cores
—
32
Matrix Cores
64
—
Power
TDP
170 W
25 W
TDP (W)
170
25 -85.3%
Suggested PSU
450 W
—
Power Connectors
1x 8-pin
None
Architecture
Architecture
RDNA 3.0
Xe3-LPG
GPU Name
Navi 33
Panther Lake
Codename
Hotpink Bonefish
—
Generation
Navi III (RX 7000)
Arc Graphics-M (Panther Lake)
Process Size
6 nm
3 nm
Transistors
13,300 million
unknown
Die Size
204 mm²
unknown
Foundry
TSMC
Intel
Density
65.2M / mm²
—
API Support
DirectX
12 Ultimate (12_2)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
2.2
3.0
Shader Model
6.9
6.9
Physical
Slot Width
Dual-slot
IGP
Length
204 mm 8 inches
—
Height
115 mm 4.5 inches
—
Outputs
1x HDMI 2.1a3x DisplayPort 2.1
Portable Device Dependent
Bus Interface
PCIe 4.0 x8
IGP
Other
Launch Price
279 USD
—
Production
Active
Active
Predecessor
Navi II
—
Successor
Navi IV
—
View Radeon RX 7650 GRE Details View Arc Graphics 4 Xe Mobile Details