Intel Arc Graphics 2 Xe Mobile vs NVIDIA GeForce RTX 4070 Mobile Comparison
Intel Arc Graphics 2 Xe Mobile
GeForce RTX 4070 Mobile
PERFORMANCE BENCHMARKS
Analysis: Intel Arc Graphics 2 Xe Mobile vs NVIDIA GeForce RTX 4070 Mobile
Head-to-Head Benchmarks
The recorded data offers no direct head-to-head benchmark comparisons between the Intel Arc Graphics 2 Xe Mobile and the NVIDIA GeForce RTX 4070 Mobile. The Intel part has no benchmark entries in the database, while the NVIDIA GPU has a full suite of recorded scores. This asymmetry means the comparison must rely on the NVIDIA GPU's measured performance and the Intel GPU's architectural characteristics.
The NVIDIA GeForce RTX 4070 Mobile delivers an average benchmark score of 27,435 across all tests. This places it at the 73rd percentile of all GPUs in the database. Its nearest rivals in the database include the AMD Radeon RX 6700 XT with an average score of 27,425, essentially identical, and the NVIDIA GeForce RTX 3090 with 27,565, which is 0.5% higher. The NVIDIA RTX PRO 4000 Blackwell scores 27,135, sitting 1.1% lower, while the AMD Radeon Pro Vega 20 reaches 27,839, 1.5% higher. These margins are narrow, indicating the RTX 4070 Mobile operates in a tightly clustered performance band.
Breaking down the NVIDIA GPU's individual scores, the Geekbench OpenCL test returns 109,197 points, while the Geekbench Vulkan test produces 108,367 points. The Passmark suite shows a G3D score of 19,587, a GPU compute score of 8,399, and a G2D score of 763. Legacy DirectX tests show 223 for DirectX 9, 179 for DirectX 11, 116 for DirectX 10, and 85 for DirectX 12. The Intel GPU has no equivalent measurements in the database, so its performance cannot be quantified against these figures.
The absence of benchmark data for the Intel Arc Graphics 2 Xe Mobile is itself a meaningful finding. With an average benchmark score of 0 and a percentile rank of 50, the database treats it as an unmeasured part. The NVIDIA part, by contrast, has been thoroughly tested. The data indicates the RTX 4070 Mobile is a proven quantity, while the Intel iGPU remains an unknown in terms of measured output.
The Verdict
The data clearly favors the NVIDIA GeForce RTX 4070 Mobile for any task requiring measured performance. It holds a 73rd percentile rank versus the Intel part's 50th percentile, and it has a recorded average benchmark score of 27,435 versus zero for the Intel GPU. The NVIDIA part also benefits from a much larger hardware configuration: 4,608 shading units, 144 texture mapping units, 48 ROPs, 36 ray tracing cores, and 144 tensor cores. The Intel GPU offers 256 shading units, 16 TMUs, 8 ROPs, and 2 ray tracing cores, with no tensor core count listed.
The RTX 4070 Mobile's memory subsystem is also documented: 8 GB of GDDR6 on a 128-bit bus with 256.0 GB/s bandwidth. The Intel GPU uses system shared memory with system-dependent bandwidth, which introduces variability depending on the host platform. The NVIDIA part's boost clock reaches 1,695 MHz, while the Intel part boosts to 2,500 MHz, but the NVIDIA part's raw resource count compensates for its lower clock speed.
The process node differs as well. Intel uses a 3 nm process from its own foundry, while NVIDIA uses a 5 nm process from TSMC. The Intel chip, codenamed Wildcat Lake with Xe3-LPG architecture, is an integrated graphics processor, as is the NVIDIA part, both using an IGP slot width. However, the NVIDIA GPU connects via PCIe 4.0 x8, while the Intel part uses an IGP bus interface.
For users selecting between these two, the data points to the NVIDIA part for any workload where benchmark scores matter. The Intel part's lack of recorded measurements means it cannot be recommended on the basis of performance data. Its lower resource counts and shared memory architecture suggest it targets basic graphical tasks, while the NVIDIA part targets demanding applications.
Where Each One Wins
The NVIDIA GeForce RTX 4070 Mobile wins in every measurable category. Its compute capabilities are substantial: FP32 performance reaches 15.62 TFLOPS, and FP16 matches at 15.62 TFLOPS with a 1:1 ratio. The Intel GPU delivers 1,280.0 GFLOPS FP32 and 2.560 TFLOPS FP16 with a 2:1 ratio. The NVIDIA part's texture rate is 244.1 GTexel/s versus 40.00 GTexel/s for Intel, and its pixel rate is 81.36 GPixel/s versus 20.00 GPixel/s.
The NVIDIA GPU's ray tracing hardware is more extensive with 36 RT cores versus 2 on the Intel part. Tensor core support is exclusive to the NVIDIA GPU with 144 tensor cores; the Intel GPU lists none. For AI-accelerated workloads and ray-traced rendering, the NVIDIA part has a clear structural advantage.
The Intel Arc Graphics 2 Xe Mobile wins on power efficiency. Its TDP is 25 W, compared to 115 W for the NVIDIA part. This is a significant difference for battery-powered portable devices. The Intel GPU also uses a newer process node at 3 nm versus 5 nm, which contributes to its lower power draw. The Intel part's higher boost clock of 2,500 MHz versus 1,695 MHz suggests it can ramp quickly within its power envelope.
The Intel GPU's memory approach, using system shared memory, eliminates dedicated VRAM allocation, which can simplify system design. The NVIDIA part requires 8 GB of dedicated GDDR6, adding cost and complexity but providing consistent memory performance. The Intel part's memory bandwidth is system dependent, meaning its performance varies with the host system's memory configuration.
FAQ
Q: Which GPU has a higher average benchmark score?
A: The NVIDIA GeForce RTX 4070 Mobile has an average benchmark score of 27,435. The Intel Arc Graphics 2 Xe Mobile has no recorded benchmark scores, resulting in an average of 0.
Q: How does the NVIDIA GPU compare to its nearest rivals?
A: The RTX 4070 Mobile scores within 1.5% of the AMD Radeon RX 6700 XT (27,425), NVIDIA GeForce RTX 3090 (27,565, 0.5% higher), NVIDIA RTX PRO 4000 Blackwell (27,135, 1.1% lower), and AMD Radeon Pro Vega 20 (27,839, 1.5% higher).
Q: What is the power consumption difference?
A: The Intel Arc Graphics 2 Xe Mobile has a TDP of 25 W. The NVIDIA GeForce RTX 4070 Mobile has a TDP of 115 W.
Q: Which GPU has more shading units?
A: The NVIDIA GeForce RTX 4070 Mobile has 4,608 shading units. The Intel Arc Graphics 2 Xe Mobile has 256 shading units.
Q: What memory configurations do the two GPUs use?
A: The NVIDIA GPU uses 8 GB of GDDR6 on a 128-bit bus with 256.0 GB/s bandwidth. The Intel GPU uses system shared memory with system-dependent bandwidth.
Q: What are the process nodes and foundries?
A: The Intel GPU uses a 3 nm process at Intel foundry. The NVIDIA GPU uses a 5 nm process at TSMC.
Architecture Differences
The Intel Arc Graphics 2 Xe Mobile is built on the Xe3-LPG architecture and belongs to the Arc Graphics-M generation with the Wildcat Lake chip. The NVIDIA GeForce RTX 4070 Mobile uses the Ada Lovelace architecture with the AD106 chip. Both support DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4, but their underlying designs differ substantially.
The Intel GPU integrates 2 ray tracing cores, while the NVIDIA GPU includes 36. The NVIDIA part also includes 144 tensor cores, which the Intel part lacks. These differences indicate the NVIDIA GPU is designed for dedicated hardware acceleration in ray-traced scenes and AI-based features such as DLSS or similar tensor-core workloads.
The Intel GPU's shading unit count of 256, combined with 16 TMUs and 8 ROPs, positions it as a low-power integrated solution. The NVIDIA GPU's 4,608 shading units, 144 TMUs, and 48 ROPs represent a high-end mobile part. The NVIDIA GPU's transistor count is 22,900 million on a 188 mm² die, with a transistor density of 121.8M per mm². The Intel GPU's transistor count and die size are listed as unknown.
Both parts use an IGP slot width and have no power connectors, indicating they draw power from the host system rather than external sources. The display outputs for both are portable device dependent, meaning the available connections depend on the laptop or device design.
The Intel GPU's predecessor is HD Graphics-M, while the NVIDIA GPU's predecessor is GeForce 30 Mobile. The NVIDIA GPU's successor is GeForce 50 Mobile, while the Intel GPU has no listed successor. The NVIDIA GPU was released in 2023, while the Intel GPU has a release date in 2026.
Specification Differences
The two GPUs differ across nearly every recorded specification. The Intel GPU has an unknown transistor count and die size, while the NVIDIA GPU has 22,900 million transistors on a 188 mm² die. The Intel GPU uses a 3 nm process at Intel's foundry, while the NVIDIA GPU uses a 5 nm process at TSMC.
Clock speeds differ significantly. The Intel GPU has a base clock of 300 MHz and a boost clock of 2,500 MHz. The NVIDIA GPU has a base clock of 1,395 MHz and a boost clock of 1,695 MHz. The Intel GPU's memory clock is listed as system shared, while the NVIDIA GPU's memory clock is 2,000 MHz with 16 Gbps effective.
Memory specifications diverge completely. The Intel GPU uses system shared memory with system-dependent bandwidth. The NVIDIA GPU uses 8 GB of GDDR6 on a 128-bit bus with 256.0 GB/s bandwidth.
Compute resources are far apart. The Intel GPU has 256 shading units, 16 TMUs, 8 ROPs, and 2 RT cores. The NVIDIA GPU has 4,608 shading units, 144 TMUs, 48 ROPs, 36 RT cores, and 144 tensor cores. The Intel GPU's FP32 performance is 1,280.0 GFLOPS, while the NVIDIA GPU reaches 15.62 TFLOPS. FP16 performance is 2.560 TFLOPS for Intel and 15.62 TFLOPS for NVIDIA.
Pixel and texture rates follow the same pattern. The Intel GPU produces 20.00 GPixel/s and 40.00 GTexel/s. The NVIDIA GPU produces 81.36 GPixel/s and 244.1 GTexel/s.
Power consumption differs by 90 W. The Intel GPU has a TDP of 25 W; the NVIDIA GPU has a TDP of 115 W. The bus interface also differs: the Intel GPU uses IGP, while the NVIDIA GPU uses PCIe 4.0 x8. The NVIDIA GPU's production status is active, as is the Intel GPU's, but the NVIDIA part's release date of 2023 precedes the Intel part's 2026 date.