Intel Arc G3 vs NVIDIA RTX PRO 6000 Blackwell Max-Q Comparison
Intel Arc G3
RTX PRO 6000 Blackwell Max-Q
PERFORMANCE BENCHMARKS
Analysis: Intel Arc G3 vs NVIDIA RTX PRO 6000 Blackwell Max-Q
Head-to-Head Benchmarks
The recorded database contains only one measurable benchmark for the NVIDIA RTX PRO 6000 Blackwell Max-Q, the 3DMark Steel Nomad DX12 test, where it scores 11088 points. The Intel Arc G3 has no benchmark entries in the database, so a direct numerical comparison in any workload is not possible from the recorded data. What the data does provide is context for the NVIDIA part through its nearest rivals.
The RTX PRO 6000 Blackwell Max-Q posts an average benchmark score of 11088, placing it at the 50th percentile among all GPUs in the database. Its closest competitor is the NVIDIA RTX PRO 6000D Blackwell Max-Q, which matches it exactly with an identical average score of 11088 and a delta of 0 percent. This indicates that within the same Blackwell PRO W family, the two variants deliver indistinguishable performance in the recorded test.
The AMD Radeon RX 550 trails by a razor-thin margin, scoring 11075 with a delta of 0.1 percent. The NVIDIA GeForce GTX 1650 SUPER is slightly further behind at 11047, a 0.4 percent gap. On the other side, the AMD FirePro W4300 leads by 1.2 percent with a score of 11225. These deltas are remarkably small, suggesting that the RTX PRO 6000 Blackwell Max-Q sits within a tightly clustered group of GPUs in this particular benchmark, despite its vastly different hardware profile.
The Intel Arc G3, lacking any benchmark records, cannot be positioned against these numbers. Its percentile of 50 reflects a mid-pack standing in the overall database, but without a measured score, any head-to-head comparison would be speculative. The database shows zero wins for each product in head-to-head testing, which is consistent with the absence of paired benchmark data.
Where Each One Wins
The NVIDIA RTX PRO 6000 Blackwell Max-Q demonstrates its strongest positioning in the 3DMark Steel Nomad DX12 test, where its score of 11088 places it in a statistical tie with the RTX PRO 6000D Blackwell Max-Q. It also edges out the Radeon RX 550 by 0.1 percent and the GeForce GTX 1650 SUPER by 0.4 percent, though these margins are within noise territory. The single recorded benchmark is a DirectX 12 workload, so the data confirms competence in that API, but nothing more.
The Intel Arc G3 has no recorded wins in any benchmark category. Its shading unit count of 1280, texture mapping units of 40, and render output units of 20 suggest a low-power integrated graphics processor, but the database contains no test results to confirm real-world performance. The wins column shows zero for the Arc G3, meaning there is no measurable workload where it outperforms the NVIDIA part based on recorded data.
For workloads outside the single recorded test, the database offers no direct evidence for either product. The RTX PRO 6000 Blackwell Max-Q has one data point, and the Arc G3 has none. Any use-case split must therefore rely on architectural characteristics rather than benchmark outcomes.
Architecture Differences
The Intel Arc G3 uses the Panther Lake chip with Xe3-LPG architecture, built on Intel's 3 nm process. It is an integrated graphics processor with a base clock of 300 MHz and a boost clock of 2400 MHz. Memory is system shared, meaning both capacity and bandwidth depend on the host system. The GPU features 1280 shading units, 40 texture mapping units, 20 render output units, and 10 ray tracing cores. Its pixel rate is 48.00 GPixel/s, texture rate is 96.00 GTexel/s, and FP32 throughput is 6.144 TFLOPS. FP16 performance is listed at 12.29 TFLOPS with a 2:1 ratio. The thermal design power is 25 W, and it uses no power connectors. The bus interface is IGP, and display outputs are portable device dependent. It supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4.
The NVIDIA RTX PRO 6000 Blackwell Max-Q uses the GB202 chip with Blackwell 2.0 architecture, fabricated on TSMC's 5 nm process. It packs 92,200 million transistors on a 750 mm² die, giving a transistor density of 122.9 million per mm². Base clock is 1035 MHz with a boost of 2280 MHz. Memory is 96 GB of GDDR7 on a 512-bit bus, delivering 1.79 TB/s of bandwidth. The GPU contains 24064 shading units, 752 texture mapping units, 192 render output units, 188 ray tracing cores, and 752 tensor cores. Pixel rate reaches 437.8 GPixel/s, texture rate is 1,714.6 GTexel/s, and FP32 throughput is 109.7 TFLOPS. FP16 is also 109.7 TFLOPS with a 1:1 ratio. TDP is 300 W with a single 16-pin power connector and a suggested PSU of 700 W. The card is dual-slot, uses PCIe 5.0 x16, and has four DisplayPort 2.1b outputs. It also supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4.
The most striking differences are scale and purpose. The Arc G3 is an integrated part with a 25 W TDP and shared memory, while the RTX PRO 6000 Blackwell Max-Q is a 300 W dual-slot discrete workstation card with 96 GB of dedicated GDDR7. The NVIDIA part has roughly 19 times the shading units, 19 times the texture units, and nearly 10 times the render output units. Its FP32 throughput is about 18 times higher. The process node difference favors Intel at 3 nm versus 5 nm, but the NVIDIA chip compensates with a massive die and transistor budget. The Arc G3 has no tensor cores listed, while the NVIDIA part includes 752. The Arc G3's memory clock is listed as system shared, versus a fixed 1750 MHz with 28 Gbps effective for the NVIDIA card.
FAQ
Q: What benchmark data exists for the Intel Arc G3?
A: The database contains no benchmark entries for the Intel Arc G3. Its average benchmark score is 0, and it has no nearest rivals listed.
Q: How does the NVIDIA RTX PRO 6000 Blackwell Max-Q compare to its closest rival?
A: It scores 11088 in the 3DMark Steel Nomad DX12 test, exactly matching the NVIDIA RTX PRO 6000D Blackwell Max-Q with a 0 percent delta.
Q: What is the memory configuration of each GPU?
A: The Intel Arc G3 uses system shared memory with a system dependent bandwidth. The NVIDIA RTX PRO 6000 Blackwell Max-Q has 96 GB of GDDR7 on a 512-bit bus with 1.79 TB/s bandwidth.
Q: Which GPU has a higher boost clock?
A: The Intel Arc G3 boosts to 2400 MHz, while the NVIDIA RTX PRO 6000 Blackwell Max-Q boosts to 2280 MHz.
Q: What are the thermal design power figures?
A: The Intel Arc G3 has a TDP of 25 W and is an integrated graphics processor with no power connectors. The NVIDIA RTX PRO 6000 Blackwell Max-Q has a TDP of 300 W and uses a single 16-pin power connector.
Q: What ray tracing hardware does each GPU include?
A: The Intel Arc G3 has 10 ray tracing cores. The NVIDIA RTX PRO 6000 Blackwell Max-Q has 188 ray tracing cores.
The Verdict
The data supports a clear split based on intended use. The NVIDIA RTX PRO 6000 Blackwell Max-Q is a professional workstation GPU with measurable performance in the database. Its 3DMark Steel Nomad score of 11088 places it in the middle of the overall GPU distribution, but its hardware specifications tell a more complete story. With 96 GB of GDDR7 memory, 1.79 TB/s bandwidth, 24064 shading units, and 109.7 TFLOPS FP32, this is a part designed for heavy compute and large datasets. The 752 tensor cores and 188 ray tracing cores further indicate readiness for AI workloads and ray-traced rendering. Its 300 W TDP and dual-slot form factor confirm it is meant for a desktop workstation with dedicated power delivery.
The Intel Arc G3 is a different class of product entirely. It is an integrated GPU on a 3 nm process with a 25 W TDP, designed for portable devices. Its 1280 shading units and 6.144 TFLOPS FP32 are appropriate for modest graphics tasks in a power-constrained environment. The system shared memory means performance scales with the host system's RAM and bandwidth, which is typical for integrated graphics. Its 10 ray tracing cores provide some hardware acceleration, but the overall compute capacity is roughly 18 times lower than the NVIDIA part in FP32 terms.
Users with a workstation workload, large model rendering, or AI inference needs should select the NVIDIA RTX PRO 6000 Blackwell Max-Q. Its 96 GB memory pool and 1.79 TB/s bandwidth are critical for datasets that exceed the capacity of smaller cards. The 752 tensor cores provide dedicated hardware for matrix operations.
Users requiring a low-power integrated solution for a portable device should select the Intel Arc G3. Its 25 W TDP, 3 nm process, and system shared memory align with mobile form factors. The 300 MHz base and 2400 MHz boost clocks indicate it can scale up when thermal headroom allows, but its primary role is efficient, always-available graphics.
The database records no benchmark result for the Arc G3, so its real-world performance remains unquantified. The NVIDIA part has one recorded test, and it sits in a tight cluster with several other GPUs, all within 1.2 percent of each other. This suggests that the Steel Nomad workload may not be the best differentiator for high-end workstation parts, as the scores compress around the 11000 mark.
Specification Differences
The two GPUs differ in nearly every measurable specification. The Intel Arc G3 uses a 3 nm process from Intel, while the NVIDIA RTX PRO 6000 Blackwell Max-Q uses TSMC's 5 nm process. The NVIDIA chip contains 92,200 million transistors on a 750 mm² die, while the Arc G3's transistor count and die size are unknown.
Base clocks are 300 MHz for Intel and 1035 MHz for NVIDIA. Boost clocks are 2400 MHz and 2280 MHz respectively. Memory size differs fundamentally: system shared for Intel versus 96 GB GDDR7 for NVIDIA. The bus width is system shared for Intel versus 512 bit for NVIDIA, and bandwidth is system dependent versus 1.79 TB/s.
Shading units number 1280 for Intel and 24064 for NVIDIA. Texture mapping units are 40 versus 752. Render output units are 20 versus 192. Ray tracing cores are 10 versus 188. Tensor cores are absent on the Intel part and number 752 on the NVIDIA part. Pixel rates are 48.00 GPixel/s versus 437.8 GPixel/s. Texture rates are 96.00 GTexel/s versus 1,714.6 GTexel/s. FP32 throughput is 6.144 TFLOPS versus 109.7 TFLOPS. FP16 is 12.29 TFLOPS (2:1) versus 109.7 TFLOPS (1:1).
TDP is 25 W versus 300 W. The Intel part is an integrated graphics processor with no power connectors, while the NVIDIA card is dual-slot with a single 16-pin connector and a 700 W suggested PSU. Bus interface is IGP versus PCIe 5.0 x16. Display outputs are portable device dependent versus four DisplayPort 2.1b connectors. The NVIDIA card measures 267 mm in length, 111 mm in height, and 40 mm in width. Both support DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. The NVIDIA part was released on 2025-03-17 with a launch MSRP of 8,565 USD, while the Intel part has a release date of 2026-05-31 and no launch MSRP.