Intel Arc G3 vs NVIDIA GeForce RTX 4080 Mobile Comparison
Intel Arc G3
GeForce RTX 4080 Mobile
PERFORMANCE BENCHMARKS
Analysis: Intel Arc G3 vs NVIDIA GeForce RTX 4080 Mobile
Head-to-Head Benchmarks
The recorded database contains no head-to-head benchmark entries for the Intel Arc G3 versus the NVIDIA GeForce RTX 4080 Mobile. The Intel Arc G3 has no benchmark scores listed, while the RTX 4080 Mobile has nine recorded test scores. The absence of direct comparison data means every performance differential must be derived from the available RTX 4080 Mobile scores and the architectural specifications of both parts.
The RTX 4080 Mobile delivers a Geekbench OpenCL score of 159575 and a Geekbench Vulkan score of 145807. In Passmark testing, the GPU records 24926 in G3D, 11191 in GPU compute, 929 in G2D, 286 in DirectX 9, 244 in DirectX 11, 157 in DirectX 10, and 96 in DirectX 12. The average benchmark score across all recorded tests is 38135, placing the RTX 4080 Mobile at the 81st percentile among all GPUs in the database.
The Intel Arc G3 has no recorded scores in any test and sits at the 50th percentile with an average benchmark score of zero. This percentile figure indicates the database treats it as having no measurable performance data, not that it performs at the median level. The Arc G3’s specifications suggest it targets a different performance class entirely. Its FP32 throughput is 6.144 TFLOPS, its pixel rate is 48.00 GPixel/s, and its texture rate is 96.00 GTexel/s. The RTX 4080 Mobile delivers 24.72 TFLOPS FP32, 133.2 GPixel/s pixel rate, and 386.3 GTexel/s texture rate. The RTX 4080 Mobile is 4.02 times higher in FP32, 2.78 times higher in pixel rate, and 4.02 times higher in texture rate.
The RTX 4080 Mobile’s nearest rivals in the database include the NVIDIA GeForce MX570 with an average score of 38299 and a delta of -0.4 percent, the NVIDIA GeForce RTX 5080 Mobile at 38349 with a delta of -0.6 percent, the NVIDIA GeForce RTX 4070 at 37648 with a delta of 1.3 percent, and the NVIDIA Tesla P4 at 37628 with a delta of 1.3 percent. These deltas show the RTX 4080 Mobile sits within a tight cluster. It trails the MX570 by 0.4 percent and the RTX 5080 Mobile by 0.6 percent, while leading the RTX 4070 and Tesla P4 by 1.3 percent each. The RTX 4080 Mobile’s average score of 38135 is remarkably close to the MX570’s 38299, a difference of only 164 points.
The Arc G3 uses system shared memory with system dependent bandwidth, whereas the RTX 4080 Mobile has 12 GB of GDDR6 on a 192-bit bus delivering 432.0 GB/s. The memory bandwidth gap is structural: the Arc G3’s bandwidth cannot be quantified independently, but the RTX 4080 Mobile’s dedicated 432.0 GB/s is a fixed resource. The Arc G3’s boost clock of 2400 MHz exceeds the RTX 4080 Mobile’s 1665 MHz boost, but the RTX 4080 Mobile compensates with 7424 shading units versus 1280, 232 texture mapping units versus 40, 80 raster output units versus 20, and 58 ray tracing cores versus 10. The RTX 4080 Mobile also has 232 tensor cores while the Arc G3 lists none.
The Verdict
The data indicates the NVIDIA GeForce RTX 4080 Mobile is the overwhelmingly faster GPU in every measurable category. Its FP32 throughput of 24.72 TFLOPS is four times the Arc G3’s 6.144 TFLOPS. Its pixel rate of 133.2 GPixel/s is 2.78 times the Arc G3’s 48.00 GPixel/s. Its texture rate of 386.3 GTexel/s is 4.02 times the Arc G3’s 96.00 GTexel/s. The RTX 4080 Mobile’s 12 GB of GDDR6 memory with 432.0 GB/s bandwidth is a discrete memory subsystem, while the Arc G3 relies on system shared memory with system dependent bandwidth.
The RTX 4080 Mobile’s 81st percentile ranking versus the Arc G3’s 50th percentile ranking confirms the hierarchy. The RTX 4080 Mobile’s average benchmark score of 38135 places it among capable mobile GPUs, while the Arc G3 has no recorded average score. Any user requiring compute throughput, ray tracing performance, or memory bandwidth should select the RTX 4080 Mobile based strictly on the recorded specifications.
The Arc G3 offers a lower thermal envelope at 25 W versus 110 W, and a higher boost clock at 2400 MHz versus 1665 MHz. Its 3 nm process node from Intel is smaller than the RTX 4080 Mobile’s 5 nm TSMC node. These factors matter only for power-constrained designs or die-size comparisons, not for raw performance. The Arc G3’s 1280 shading units, 40 TMUs, 20 ROPs, and 10 ray tracing cores are all substantially below the RTX 4080 Mobile’s 7424, 232, 80, and 58 respectively.
The RTX 4080 Mobile’s nearest rival data shows it performs within 1.3 percent of the RTX 4070 and Tesla P4, and within 0.6 percent of the RTX 5080 Mobile. The Arc G3 has no rival data, so no comparative performance statement is possible. The verdict is unambiguous: the RTX 4080 Mobile is the only choice for performance-sensitive workloads, while the Arc G3 is positioned for low-power integrated use where its 25 W TDP and system shared memory are acceptable.
FAQ
Q: Which GPU has higher FP32 compute performance?
A: The NVIDIA GeForce RTX 4080 Mobile delivers 24.72 TFLOPS FP32, which is 4.02 times the Intel Arc G3’s 6.144 TFLOPS.
Q: What is the memory configuration difference?
A: The RTX 4080 Mobile uses 12 GB of GDDR6 on a 192-bit bus with 432.0 GB/s bandwidth. The Arc G3 uses system shared memory with system dependent bandwidth.
Q: How do the ray tracing capabilities compare?
A: The RTX 4080 Mobile has 58 ray tracing cores, while the Arc G3 has 10 ray tracing cores.
Q: What is the power consumption difference?
A: The Arc G3 has a TDP of 25 W, while the RTX 4080 Mobile has a TDP of 110 W.
Q: Does the Arc G3 have any benchmark scores in the database?
A: No. The Arc G3 has no recorded benchmark scores and an average benchmark score of zero, while the RTX 4080 Mobile has nine recorded scores with an average of 38135.
Q: What is the RTX 4080 Mobile’s percentile ranking?
A: The RTX 4080 Mobile sits at the 81st percentile among all GPUs, while the Arc G3 sits at the 50th percentile.
Specification Differences
The Intel Arc G3 uses a 3 nm process node from Intel, while the NVIDIA GeForce RTX 4080 Mobile uses a 5 nm process node from TSMC. The RTX 4080 Mobile has 35,800 million transistors on a 294 mm² die with a transistor density of 121.8M per mm². The Arc G3 lists unknown transistor count and die size.
Clock speeds differ: the Arc G3 has a base clock of 300 MHz and a boost clock of 2400 MHz. The RTX 4080 Mobile has a base clock of 1290 MHz and a boost clock of 1665 MHz, with memory clock listed as 2250 MHz and 18 Gbps effective.
Memory specifications diverge completely. The Arc G3 uses system shared memory with system dependent bandwidth. The RTX 4080 Mobile has 12 GB of GDDR6 memory on a 192-bit bus with 432.0 GB/s bandwidth.
The shading unit count is 1280 for the Arc G3 versus 7424 for the RTX 4080 Mobile. Texture mapping units are 40 versus 232. Raster output units are 20 versus 80. Ray tracing cores are 10 versus 58. The RTX 4080 Mobile has 232 tensor cores; the Arc G3 lists no tensor cores.
Pixel rate is 48.00 GPixel/s for the Arc G3 versus 133.2 GPixel/s for the RTX 4080 Mobile. Texture rate is 96.00 GTexel/s versus 386.3 GTexel/s. FP32 is 6.144 TFLOPS versus 24.72 TFLOPS. FP16 is 12.29 TFLOPS (2:1) for the Arc G3 versus 24.72 TFLOPS (1:1) for the RTX 4080 Mobile.
TDP is 25 W for the Arc G3 versus 110 W for the RTX 4080 Mobile. The bus interface is IGP for the Arc G3 versus PCIe 4.0 x16 for the RTX 4080 Mobile. The Arc G3’s release date is 2026-05-31, while the RTX 4080 Mobile’s release date is 2023-01-02. The RTX 4080 Mobile’s predecessor is GeForce 30 Mobile and its successor is GeForce 50 Mobile. The Arc G3 lists no predecessor or successor.
Architecture Differences
The Intel Arc G3 is built on the Xe3-LPG architecture using the Panther Lake chip, part of the Arc Graphics-M (Panther Lake) generation. The NVIDIA GeForce RTX 4080 Mobile uses the Ada Lovelace architecture with the AD104 chip, part of the GeForce 40 Mobile generation.
The Arc G3 uses a 3 nm process from Intel’s own foundry. The RTX 4080 Mobile uses a 5 nm process from TSMC. The RTX 4080 Mobile’s transistor count is 35,800 million on a 294 mm² die with a density of 121.8M per mm². The Arc G3’s transistor count and die size are unknown.
Shading architecture differs significantly. The Arc G3 has 1280 shading units, 40 TMUs, and 20 ROPs. The RTX 4080 Mobile has 7424 shading units, 232 TMUs, and 80 ROPs. The RTX 4080 Mobile’s larger counts indicate a wider execution pipeline capable of higher parallelism.
Ray tracing hardware differs: the Arc G3 has 10 ray tracing cores, the RTX 4080 Mobile has 58. The RTX 4080 Mobile also includes 232 tensor cores for AI-accelerated workloads, while the Arc G3 does not list tensor cores.
Memory architecture is fundamentally different. The Arc G3 uses system shared memory with no dedicated VRAM, making its bandwidth system dependent. The RTX 4080 Mobile has 12 GB of dedicated GDDR6 on a 192-bit bus with fixed 432.0 GB/s bandwidth.
The Arc G3’s FP16 compute is 12.29 TFLOPS at a 2:1 ratio, meaning it halves FP32 throughput for FP16 work. The RTX 4080 Mobile’s FP16 is 24.72 TFLOPS at a 1:1 ratio, matching its FP32 throughput without any rate reduction.
The bus interface differs: the Arc G3 is an IGP (integrated graphics processor), while the RTX 4080 Mobile is a discrete GPU using PCIe 4.0 x16. The RTX 4080 Mobile’s 110 W TDP versus the Arc G3’s 25 W TDP reflects the power budget required for its larger execution resources and dedicated memory.
Both GPUs support DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. Display outputs for both are portable device dependent. Neither GPU requires power connectors. The RTX 4080 Mobile’s 81st percentile ranking versus the Arc G3’s 50th percentile, combined with the Arc G3’s zero average benchmark score, indicates the architectural differences translate directly into performance stratification. The RTX 4080 Mobile’s Ada Lovelace design with 58 ray tracing cores and 232 tensor cores provides hardware features the Arc G3 lacks entirely.