Intel Arc G3 vs NVIDIA GeForce RTX 3050 6 GB Comparison
Intel Arc G3
GeForce RTX 3050 6 GB
PERFORMANCE BENCHMARKS
Analysis: Intel Arc G3 vs NVIDIA GeForce RTX 3050 6 GB
The Verdict
The database places these two GPUs in very different positions. The Intel Arc G3 sits at the 50th percentile of all recorded GPUs, while the NVIDIA GeForce RTX 3050 6 GB sits at the 15th percentile. That percentile gap is the single most informative fact in the comparison. The Arc G3, an integrated graphics processor on Intel's Panther Lake platform, is positioned as a mid-pack performer. The RTX 3050 6 GB, a discrete dual-slot card from the GeForce 30-series, lands near the lower quartile of the database. For a discrete GPU, that is a surprisingly low standing.
The RTX 3050 6 GB has benchmark data, the Arc G3 does not. The averaged benchmark score for the NVIDIA card is 2329. Its nearest rivals in the database are the NVIDIA GeForce GT 640M at 2335 (0.3% faster), the NVIDIA Quadro P620 at 2339 (0.4% faster), the Intel HD Graphics 510 at 2305 (1% slower), and the NVIDIA GeForce GT 550M at 2363 (1.4% faster). These deltas are tiny, all within 1.4% of the RTX 3050 6 GB. The recorded data indicates the RTX 3050 6 GB performs at the level of decade-old mobile and entry workstation parts, not at the level of a modern gaming card.
The Arc G3 has no benchmark entries, no average score, and no nearest rivals in the database. Its percentile of 50 is derived from the database's wider ranking, but without measured scores, direct numeric comparison is impossible. What can be compared are the architectural and specification differences, which are substantial. The Arc G3 uses a 3 nm process from Intel with Xe3-LPG architecture, while the RTX 3050 6 GB uses an 8 nm Samsung process with Ampere architecture. The Arc G3 is built for integration, consuming 25 W, while the RTX 3050 6 GB consumes 70 W and requires a 250 W suggested PSU.
The data suggests the Arc G3 is the more efficient design on paper, with a much higher boost clock of 2400 MHz versus 1470 MHz, and a smaller process node. The RTX 3050 6 GB counters with more shading units, more ray tracing cores, dedicated tensor cores, and dedicated GDDR6 memory with 168.0 GB/s of bandwidth. The Arc G3 shares system memory, making its bandwidth system dependent. The verdict, strictly from the data, is that the RTX 3050 6 GB offers a full feature set in a discrete package but performs like a low-tier card, while the Arc G3 is an unmeasured integrated part that the database ranks in the middle of all GPUs.
FAQ
Q: Which GPU has the higher percentile ranking in the database?
The Intel Arc G3 is at the 50th percentile of all GPUs. The NVIDIA GeForce RTX 3050 6 GB is at the 15th percentile.
Q: Does the database contain benchmark scores for the Intel Arc G3?
No. The Arc G3 has an empty benchmarks array, an average benchmark score of 0, and no nearest rivals. The RTX 3050 6 GB has eight recorded benchmark scores, with a PassMark G3D score of 10738 and a 3DMark Steel Nomad DX12 score of 1515.
Q: How does the RTX 3050 6 GB compare to its nearest rivals in average score?
Its average score is 2329. The NVIDIA GeForce GT 640M is 0.3% faster, the NVIDIA Quadro P620 is 0.4% faster, the Intel HD Graphics 510 is 1% slower, and the NVIDIA GeForce GT 550M is 1.4% faster.
Q: What are the process nodes for each GPU?
The Intel Arc G3 uses a 3 nm process from Intel. The NVIDIA GeForce RTX 3050 6 GB uses an 8 nm process from Samsung.
Q: How much memory does each GPU have?
The RTX 3050 6 GB has 6 GB of GDDR6 memory on a 96-bit bus with 168.0 GB/s bandwidth. The Arc G3 has system shared memory, with system dependent bandwidth.
Q: What is the power consumption of each GPU?
The Arc G3 has a TDP of 25 W. The RTX 3050 6 GB has a TDP of 70 W and a suggested PSU of 250 W.
Architecture Differences
The two GPUs come from different design philosophies. The Intel Arc G3 is an integrated graphics processor, part of the Arc Graphics-M family for Panther Lake. It uses the Xe3-LPG architecture, built on a 3 nm process at Intel's own foundry. The NVIDIA GeForce RTX 3050 6 GB is a discrete card from the GeForce 30-series, using the Ampere architecture on the GA107 chip, manufactured by Samsung on an 8 nm process.
The transistor counts differ dramatically. The RTX 3050 6 GB packs 8,700 million transistors on a 200 mm² die, giving a transistor density of 43.5M per mm². The Arc G3's transistor count and die size are listed as unknown in the database. This makes direct density comparison impossible. What is evident is the manufacturing advantage: the 3 nm node is significantly smaller than the 8 nm node, which explains the Arc G3's lower power envelope.
The compute architectures diverge in their approach to ray tracing and AI acceleration. The Arc G3 has 10 ray tracing cores and no tensor core field recorded. The RTX 3050 6 GB has 18 ray tracing cores and 72 tensor cores. The presence of tensor cores on the NVIDIA part indicates a hardware path for AI workloads that the Intel part does not document. Both support DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4, so the API feature sets are identical on paper.
Memory architecture is another fundamental split. The Arc G3 uses system shared memory, meaning its bandwidth is system dependent and its memory type and bus width are also system shared. The RTX 3050 6 GB has dedicated GDDR6 memory, a 96-bit bus, and a fixed 168.0 GB/s bandwidth. For workloads sensitive to memory bandwidth, the NVIDIA card has a concrete, measurable advantage. For the Arc G3, performance would vary with the host system's memory configuration, which the database cannot quantify.
Specification Differences
The clock speeds show a notable contrast. The Arc G3 has a base clock of 300 MHz and a boost clock of 2400 MHz. The RTX 3050 6 GB has a base clock of 1042 MHz and a boost clock of 1470 MHz. The Arc G3's boost clock is 930 MHz higher, a significant delta that reflects the efficiency of the 3 nm process. The RTX 3050 6 GB's memory clock is 1750 MHz, or 14 Gbps effective.
The compute unit counts favor the NVIDIA card. The RTX 3050 6 GB has 2304 shading units, 72 texture mapping units, and 32 raster output pipelines. The Arc G3 has 1280 shading units, 40 TMUs, and 20 ROPs. The NVIDIA card also has 18 ray tracing cores and 72 tensor cores, versus 10 ray tracing cores and no recorded tensor cores on the Intel part.
The theoretical throughput figures are close despite the unit count differences. The RTX 3050 6 GB produces 6.774 TFLOPS of FP32 and 6.774 TFLOPS of FP16 (1:1). The Arc G3 produces 6.144 TFLOPS of FP32 and 12.29 TFLOPS of FP16 (2:1). The FP32 gap is 0.63 TFLOPS in favor of NVIDIA. The FP16 gap is 5.516 TFLOPS in favor of Intel, assuming the 2:1 ratio is utilized. Pixel rates are nearly identical: 47.04 GPixel/s for NVIDIA versus 48.00 GPixel/s for Intel. Texture rates favor NVIDIA at 105.8 GTexel/s versus 96.00 GTexel/s.
Power and physical specifications differ sharply. The Arc G3 is an IGP with 25 W TDP, no power connectors, and no suggested PSU. The RTX 3050 6 GB is a dual-slot card with 70 W TDP, no power connectors, and a 250 W suggested PSU. Its dimensions are 242 mm in length and 112 mm in height. The Arc G3 has no recorded dimensions. The RTX 3050 6 GB uses a PCIe 4.0 x8 interface and has display outputs of 1x HDMI 2.1 and 3x DisplayPort 1.4a. The Arc G3's display outputs are portable device dependent.
Production status and release timing also differ. The Arc G3 is active and released on 2026-05-31. The RTX 3050 6 GB is end-of-life, released on 2024-02-01, with a predecessor in the GeForce 20 series and a successor in the GeForce 40 series. The RTX 3050 6 GB has a launch MSRP of 179 USD. The Arc G3 has no launch MSRP recorded.
Head-to-Head Benchmarks
The database contains no head-to-head benchmark entries between these two GPUs. The Arc G3 has no benchmark scores at all. The RTX 3050 6 GB has eight recorded benchmarks. The most representative general score is the PassMark G3D result of 10738. Its PassMark G2D score is 882. Its PassMark GPU compute score is 5192. In DirectX-specific tests, it scores 124 in DirectX 9, 72 in DirectX 11, 59 in DirectX 10, and 53 in DirectX 12. Its 3DMark Steel Nomad DX12 score is 1515.
Without Arc G3 scores, the head-to-head comparison relies on specification extrapolation. The RTX 3050 6 GB has a 0.63 TFLOPS FP32 advantage, a 9.8 GTexel/s texture rate advantage, and a 0.96 GPixel/s pixel rate deficit. The Arc G3 has a 930 MHz boost clock advantage and a 5.516 TFLOPS FP16 advantage. The RTX 3050 6 GB's dedicated memory bandwidth of 168.0 GB/s is fixed, while the Arc G3's bandwidth is system dependent, which is an unquantifiable variable.
The nearest rival data for the RTX 3050 6 GB is informative. Its average score of 2329 places it within 1.4% of the NVIDIA GeForce GT 640M, the NVIDIA Quadro P620, the Intel HD Graphics 510, and the NVIDIA GeForce GT 550M. Those are all older or lower-tier parts. The implication is that the RTX 3050 6 GB's measured performance places it in a modest tier, despite its modern architecture and features.
Where Each One Wins
The RTX 3050 6 GB wins in raw measured performance, based on the available data. It has eight benchmark scores, a fixed memory subsystem, and a discrete card format. Its 6 GB of GDDR6 memory with 168.0 GB/s bandwidth gives it a concrete advantage in memory-bound workloads. Its 72 tensor cores provide a documented path for AI acceleration that the Arc G3 does not list. Its 18 ray tracing cores exceed the Arc G3's 10. In FP32 compute, its 6.774 TFLOPS edges out the Arc G3's 6.144 TFLOPS. In texture throughput, its 105.8 GTexel/s beats 96.00 GTexel/s.
The Arc G3 wins in efficiency and integration. Its 25 W TDP is 45 W lower than the RTX 3050 6 GB's 70 W TDP. Its 3 nm process is smaller than the 8 nm process. Its boost clock of 2400 MHz is 930 MHz higher. Its FP16 throughput of 12.29 TFLOPS is nearly double the NVIDIA card's 6.774 TFLOPS, which could benefit workloads that use FP16 arithmetic. Its pixel rate of 48.00 GPixel/s is slightly higher than 47.04 GPixel/s. As an IGP, it requires no power connectors, no slot space, and no suggested PSU, making it suitable for compact portable systems.
The use-case split follows the data. The RTX 3050 6 GB is the choice for a system that needs a discrete, dual-slot card with dedicated memory, a fixed bandwidth figure, and a full set of display outputs. The Arc G3 is the choice for a low-power integrated solution where the host system supplies the memory and the form factor is constrained. The database ranks the Arc G3 higher at the 50th percentile, but that ranking is not backed by measured benchmark scores. The RTX 3050 6 GB has measured scores, and those scores place it near the 15th percentile, among rivals like the GT 640M and Quadro P620. The data indicates the Arc G3 is likely the more efficient part, while the RTX 3050 6 GB is the more feature-complete discrete option.