Intel Arc B770 vs NVIDIA RTX 5000 Max-Q Ada Generation Comparison
Intel Arc B770
RTX 5000 Max-Q Ada Generation
Analysis: Intel Arc B770 vs NVIDIA RTX 5000 Max-Q Ada Generation
Head-to-Head Benchmarks
The recorded database contains no direct head-to-head benchmark entries for the Intel Arc B770 against the NVIDIA RTX 5000 Max-Q Ada Generation. Both parts share a 50th percentile rank against all GPUs in the database, and neither has an average benchmark score or nearest rival entries populated. This means a numeric comparison of actual workload performance, such as frame rates or render times, is not available from the recorded data.
What can be compared directly is the theoretical compute output. The NVIDIA part delivers 32.69 TFLOPS of FP32 throughput, which is 66.2% higher than the Intel part's 19.66 TFLOPS. In FP16 workloads, the difference narrows: the NVIDIA GPU sustains 32.69 TFLOPS with a 1:1 ratio, while the Intel GPU reaches 39.32 TFLOPS using a 2:1 ratio. The Intel part therefore holds a 20.3% advantage in peak FP16 throughput, assuming the 2:1 rate is achievable in the workload. For rasterization throughput, the Intel GPU produces a pixel rate of 307.2 GPixel/s versus 188.2 GPixel/s for the NVIDIA GPU, a 63.2% lead. The texture rate favors Intel as well, with 614.4 GTexel/s compared to 510.7 GTexel/s, a 20.3% margin.
Memory bandwidth also diverges. The NVIDIA GPU offers 576.0 GB/s, which is 12.5% above the Intel GPU's 512.0 GB/s. Both use 16 GB of GDDR6 memory on a 256-bit bus, but the NVIDIA part runs its memory at 2250 MHz (18 Gbps effective) while the Intel part runs at 2000 MHz (16 Gbps effective).
The Verdict
The data indicates two different design philosophies. The NVIDIA RTX 5000 Max-Q Ada Generation uses a 120 W TDP, has no power connectors, and is listed as an integrated graphics processor (IGP) with portable device dependent display outputs. It targets mobile workstations where power efficiency and compact integration take priority. The Intel Arc B770 uses a 225 W TDP, requires a 6-pin and an 8-pin power connector, and is a dual-slot discrete card with full display outputs. It targets desktop systems with dedicated power delivery.
For FP32 compute, the NVIDIA part is the stronger choice, with 32.69 TFLOPS against 19.66 TFLOPS. For FP16 throughput, the Intel part is faster on paper, with 39.32 TFLOPS versus 32.69 TFLOPS. For pixel fill and texture fill, the Intel part leads in both metrics. For memory bandwidth, the NVIDIA part has the edge.
The decision rests on the workload. Applications that stress FP32 compute, such as standard single-precision simulation or general GPU compute, favor the NVIDIA GPU. Applications that use FP16 arithmetic, common in AI inference or certain rendering pipelines, favor the Intel GPU. Rasterization-heavy tasks with high resolution and high fill rate requirements favor the Intel GPU due to its pixel and texture throughput.
Architecture Differences
The Intel Arc B770 uses the BMG-G31 chip based on the Xe2-HPG architecture, belonging to the Battlemage (Arc 7) generation. The process node is 5 nm at TSMC, with a die size of 368 mm². The transistor count is listed as unknown. The predecessor is Alchemist.
The NVIDIA RTX 5000 Max-Q Ada Generation uses the AD103 chip based on the Ada Lovelace architecture, belonging to the Ada-MW generation. The process node is also 5 nm at TSMC, with a die size of 379 mm². The transistor count is 45,900 million, giving a transistor density of 121.1M per mm². The predecessor is Ampere-MW and the successor is Blackwell-MW.
The Intel GPU has 4096 shading units, 256 texture mapping units, 128 raster output units, and 32 ray tracing cores. It has no tensor cores listed. The NVIDIA GPU has 9728 shading units, 304 texture mapping units, 112 raster output units, 76 ray tracing cores, and 304 tensor cores. The NVIDIA part has 2.4 times the shading units, 18.8% more TMUs, and 2.4 times the RT cores. The Intel part has 14.3% more ROPs.
The Intel GPU's FP32 figure of 19.66 TFLOPS is lower than the NVIDIA GPU's 32.69 TFLOPS despite the NVIDIA GPU having a much lower boost clock of 1680 MHz versus 2400 MHz for Intel. This is explained by the NVIDIA GPU's higher shader count. Clock speeds differ significantly: Intel runs a base clock of 2100 MHz and boost of 2400 MHz, while NVIDIA runs a base of 930 MHz and boost of 1680 MHz.
Specification Differences
The two GPUs differ in several recorded specification fields. The Intel Arc B770 has a base clock of 2100 MHz and a boost clock of 2400 MHz. The NVIDIA RTX 5000 Max-Q Ada Generation has a base clock of 930 MHz and a boost clock of 1680 MHz. Memory clocks also differ: Intel uses 2000 MHz (16 Gbps effective) while NVIDIA uses 2250 MHz (18 Gbps effective).
The memory bandwidth is 512.0 GB/s for Intel and 576.0 GB/s for NVIDIA. Both have 16 GB of GDDR6 memory and a 256-bit bus width.
The shading units are 4096 for Intel and 9728 for NVIDIA. TMUs are 256 versus 304. ROPs are 128 versus 112. RT cores are 32 versus 76. Tensor cores are absent for Intel and 304 for NVIDIA.
Pixel rate is 307.2 GPixel/s for Intel and 188.2 GPixel/s for NVIDIA. Texture rate is 614.4 GTexel/s for Intel and 510.7 GTexel/s for NVIDIA. FP32 is 19.66 TFLOPS for Intel and 32.69 TFLOPS for NVIDIA. FP16 is 39.32 TFLOPS (2:1) for Intel and 32.69 TFLOPS (1:1) for NVIDIA.
The TDP is 225 W for Intel and 120 W for NVIDIA. Slot width is dual-slot for Intel and IGP for NVIDIA. Power connectors are 1x 6-pin plus 1x 8-pin for Intel and none for NVIDIA. The suggested PSU is 550 W for Intel and not listed for NVIDIA.
The bus interface is PCIe 4.0 x16 for both. Display outputs are 1x HDMI 2.1a plus 3x DisplayPort 2.1 for Intel and portable device dependent for NVIDIA. Both support DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. The Intel GPU was released on 2025-12-31, while the NVIDIA GPU was released on 2023-03-20. The NVIDIA part has a production status of active; the Intel part has no production status listed.
FAQ
Q: Which GPU has higher FP32 compute performance?
A: The NVIDIA RTX 5000 Max-Q Ada Generation delivers 32.69 TFLOPS of FP32 throughput, which is 66.2% higher than the Intel Arc B770's 19.66 TFLOPS.
Q: Which GPU has higher memory bandwidth?
A: The NVIDIA GPU provides 576.0 GB/s of memory bandwidth, which is 12.5% higher than the Intel GPU's 512.0 GB/s. Both use 16 GB of GDDR6 memory on a 256-bit bus.
Q: Does the Intel part have any throughput advantage?
A: Yes. The Intel Arc B770 achieves 39.32 TFLOPS of FP16 throughput (2:1 ratio), 307.2 GPixel/s of pixel rate, and 614.4 GTexel/s of texture rate. These are respectively 20.3%, 63.2%, and 20.3% higher than the NVIDIA GPU's figures.
Q: What is the difference in ray tracing hardware?
A: The NVIDIA GPU has 76 RT cores, while the Intel GPU has 32 RT cores. The NVIDIA part also includes 304 tensor cores, which the Intel part does not list.
Q: How do the power requirements compare?
A: The Intel GPU has a 225 W TDP and requires a 6-pin plus an 8-pin power connector, with a suggested 550 W PSU. The NVIDIA GPU has a 120 W TDP and requires no power connectors.
Q: Which GPU is newer?
A: The Intel Arc B770 has a release date of 2025-12-31, while the NVIDIA RTX 5000 Max-Q Ada Generation has a release date of 2023-03-20.
Where Each One Wins
The NVIDIA RTX 5000 Max-Q Ada Generation wins in FP32 compute, offering 32.69 TFLOPS versus 19.66 TFLOPS. It also wins in memory bandwidth, with 576.0 GB/s versus 512.0 GB/s. The NVIDIA GPU has more shading units (9728 versus 4096), more TMUs (304 versus 256), more RT cores (76 versus 32), and includes 304 tensor cores. The NVIDIA part operates at a lower TDP of 120 W and requires no external power connectors, making it suitable for compact or mobile systems.
The Intel Arc B770 wins in FP16 throughput, with 39.32 TFLOPS versus 32.69 TFLOPS. It also wins in pixel rate, with 307.2 GPixel/s versus 188.2 GPixel/s, and in texture rate, with 614.4 GTexel/s versus 510.7 GTexel/s. The Intel GPU has more ROPs (128 versus 112). It offers a dual-slot form factor with explicit display outputs, including HDMI 2.1a and three DisplayPort 2.1 connections, which suits desktop configurations.
For systems prioritizing single-precision compute and memory-heavy workloads, the NVIDIA part shows the stronger data. For workloads that leverage FP16 arithmetic or require high fill rates, the Intel part demonstrates a clear theoretical advantage. The absence of tensor cores on the Intel part, combined with the NVIDIA GPU's 304 tensor cores, points to the NVIDIA part for tensor-based operations. The Intel part's higher pixel rate indicates a potential edge in high-resolution rasterization, while the NVIDIA part's higher bandwidth suggests an edge in data movement.
The Intel GPU's release date of 2025-12-31 places it later than the NVIDIA GPU's 2023-03-20 release. The NVIDIA part has an active production status, while the Intel part has no production status recorded. The die sizes are close, at 368 mm² for Intel and 379 mm² for NVIDIA, and both use a 5 nm TSMC process. The NVIDIA part has a recorded transistor count of 45,900 million, while the Intel transistor count is unknown.