Intel Arc B770 vs NVIDIA GeForce RTX 5050 Mobile Comparison

Intel
GPU

Intel Arc B770

CORE STATE BMG-G31
VRAM 16 GB
CLOCK SPEED 2400 MHz
TDP 225 W
BUS WIDTH 256 bit
ARCHITECTURE Xe2-HPG
nm
PROCESS 5 nm
LAUNCH DATE 2026
VS
NVIDIA
GEFORCE

GeForce RTX 5050 Mobile

CORE STATE GB207
VRAM 8 GB
CLOCK SPEED 1500 MHz
TDP 50 W
BUS WIDTH 128 bit
ARCHITECTURE Blackwell 2.0
nm
PROCESS 5 nm
LAUNCH DATE 2025

PERFORMANCE BENCHMARKS

3dmark_3dmark_steel_nomad_dx12
N/A
2,365
geekbench_opencl
N/A
84,171

Analysis: Intel Arc B770 vs NVIDIA GeForce RTX 5050 Mobile

Head-to-Head Benchmarks

The recorded data for these two GPUs shows a stark contrast in positioning. The Intel Arc B770 is a desktop part built on the BMG-G31 chip, while the NVIDIA GeForce RTX 5050 Mobile is a laptop-oriented chip based on GB207. The database contains no direct head-to-head benchmark runs between these two products, so the comparison relies on their recorded performance metrics, architectural specifications, and the nearest rival scores for the mobile part.

The RTX 5050 Mobile has two recorded benchmark results. In 3DMark Steel Nomad (DX12), it scores 2365. In Geekbench OpenCL, it scores 84171. Its average benchmark score across all recorded tests is 43268. The Intel Arc B770 has no recorded benchmark scores in the database, and its average benchmark score is listed as 0. This absence of data makes a direct numerical comparison impossible. However, the percentile ranking offers context. The Arc B770 sits at the 50th percentile among all GPUs, while the RTX 5050 Mobile sits at the 83rd percentile. That 33 percentile gap is substantial and indicates that the mobile NVIDIA part occupies a significantly higher position in the overall performance distribution.

The RTX 5050 Mobile's nearest rivals further clarify its standing. The NVIDIA Quadro M6000 24 GB holds an average score of 43262, a delta of 0 percent. The NVIDIA Quadro M6000 averages 43301, a delta of -0.1 percent, meaning the RTX 5050 Mobile is marginally behind that specific variant. The NVIDIA GeForce RTX 4070 SUPER averages 43223, a delta of 0.1 percent, placing the mobile 5050 slightly ahead. The NVIDIA GeForce RTX 4090 Mobile averages 43667, a delta of -0.9 percent, so the 5050 Mobile trails the 4090 Mobile by just under one percent in average score. These deltas are all within a narrow band, indicating that the RTX 5050 Mobile performs at a level comparable to these established desktop and high-end mobile parts, despite its modest 50 W TDP.

The compute throughput numbers favor the Intel card heavily. The Arc B770 delivers 19.66 TFLOPS of FP32 performance, while the RTX 5050 Mobile delivers 7.680 TFLOPS. That puts the Intel part at roughly 2.56 times the raw FP32 throughput of the NVIDIA mobile chip. Texture rate follows a similar pattern: 614.4 GTexel/s for the Arc B770 versus 120.0 GTexel/s for the RTX 5050 Mobile, a ratio of 5.12 to 1. Pixel rate is even more lopsided, with 307.2 GPixel/s for Intel versus 48.00 GPixel/s for NVIDIA, a 6.4 to 1 advantage. These figures reflect the architectural scale of each chip, but they do not translate directly into real-world gaming performance, especially when power envelopes and memory subsystems differ so radically.

Memory bandwidth also diverges sharply. The Arc B770 uses 16 GB of GDDR6 on a 256-bit bus, yielding 512.0 GB/s. The RTX 5050 Mobile uses 8 GB of GDDR7 on a 128-bit bus, yielding 384.0 GB/s. The Intel card has 33.3 percent more bandwidth and double the memory capacity. The GDDR7 memory on the NVIDIA part operates at 1500 MHz with 24 Gbps effective speed, while the Intel GDDR6 runs at 2000 MHz with 16 Gbps effective speed. The wider bus on the Intel card compensates for the slower memory speed per pin.

The Verdict

The data indicates that these two products serve entirely different purposes and should not be treated as direct competitors. The Intel Arc B770 is a desktop GPU with a 225 W TDP, a dual-slot cooler, and a 550 W suggested PSU. The NVIDIA GeForce RTX 5050 Mobile is an integrated graphics package for laptops with a 50 W TDP and no dedicated power connectors. The Intel card requires a 6-pin and 8-pin power connector combination, while the NVIDIA part draws power through the portable device itself.

From a pure specification standpoint, the Arc B770 has the advantage in shading units (4096 versus 2560), texture mapping units (256 versus 80), render output units (128 versus 32), ray tracing cores (32 versus 20), and FP32 throughput (19.66 TFLOPS versus 7.680 TFLOPS). The RTX 5050 Mobile does have tensor cores (80), which the Arc B770 does not list, and it supports PCIe 5.0 x16, while the Intel card uses PCIe 4.0 x16. The RTX 5050 Mobile also posts a far higher percentile ranking at 83 percent versus 50 percent for the Arc B770.

The verdict from the database is clear: the RTX 5050 Mobile is the higher-ranked product in the overall GPU landscape, and it is the only one of the two with recorded benchmark scores. The Arc B770, despite its larger die and higher raw compute figures, has no measured performance data in the database, so its 50th percentile placement is based on specification alone. The NVIDIA part's 83rd percentile placement is supported by actual benchmark runs.

Where Each One Wins

The Intel Arc B770 wins on raw compute specifications. Its FP32 throughput of 19.66 TFLOPS is more than double the RTX 5050 Mobile's 7.680 TFLOPS. Its texture rate of 614.4 GTexel/s is more than five times the NVIDIA part's 120.0 GTexel/s. Its pixel rate of 307.2 GPixel/s is more than six times the 48.00 GPixel/s of the mobile chip. The Arc B770 also offers double the memory capacity (16 GB versus 8 GB), a wider memory bus (256 bit versus 128 bit), and higher bandwidth (512.0 GB/s versus 384.0 GB/s). For workloads that scale with raw shading throughput, memory capacity, or fill rate, the Intel part is the stronger choice on paper.

The NVIDIA GeForce RTX 5050 Mobile wins on efficiency and portability. Its 50 W TDP is a fraction of the Arc B770's 225 W TDP, and it requires no external power connectors. Its IGP slot width means it fits into slim laptop designs, whereas the Intel card is a dual-slot desktop component. The RTX 5050 Mobile also holds the advantage in the recorded performance data, with an 83rd percentile ranking and a 43268 average benchmark score. The Arc B770 has no recorded scores, so its real-world performance remains unquantified in the database.

The RTX 5050 Mobile also supports PCIe 5.0 x16, which doubles the interface bandwidth of the Arc B770's PCIe 4.0 x16 connection. The NVIDIA part has 80 tensor cores, which the Intel part does not list at all, suggesting an advantage in AI-accelerated workloads. The RTX 5050 Mobile's nearest rival deltas show it trading blows with the Quadro M6000 24 GB, the Quadro M6000, the RTX 4070 SUPER, and the RTX 4090 Mobile, all within a 1 percent band. That places the mobile chip in elite company despite its modest power draw.

FAQ

Q: Which GPU has a higher average benchmark score?

A: The NVIDIA GeForce RTX 5050 Mobile has an average benchmark score of 43268. The Intel Arc B770 has an average benchmark score of 0, meaning no benchmark results are recorded for it in the database.

Q: How does the RTX 5050 Mobile compare to the RTX 4090 Mobile?

A: The RTX 5050 Mobile averages 43268, while the RTX 4090 Mobile averages 43667. The delta is -0.9 percent, meaning the RTX 5050 Mobile trails the RTX 4090 Mobile by less than one percent in average score.

Q: What is the memory configuration difference?

A: The Intel Arc B770 has 16 GB of GDDR6 on a 256-bit bus with 512.0 GB/s bandwidth. The NVIDIA RTX 5050 Mobile has 8 GB of GDDR7 on a 128-bit bus with 384.0 GB/s bandwidth.

Q: Which GPU has more ray tracing cores?

A: The Intel Arc B770 has 32 ray tracing cores. The NVIDIA RTX 5050 Mobile has 20 ray tracing cores.

Q: What power connector does each GPU require?

A: The Intel Arc B770 requires a 1x 6-pin and 1x 8-pin power connector combination and has a suggested PSU of 550 W. The NVIDIA RTX 5050 Mobile requires no power connectors and has no suggested PSU listed.

Q: How do the percentile rankings differ?

A: The Intel Arc B770 sits at the 50th percentile among all GPUs. The NVIDIA RTX 5050 Mobile sits at the 83rd percentile, a 33 percentile difference.

Architecture Differences

The Intel Arc B770 is built on the BMG-G31 chip using the Xe2-HPG architecture, part of the Battlemage generation under the Arc 7 series. It is fabricated on a 5 nm process at TSMC with a die size of 368 mm². The transistor count is listed as unknown. The NVIDIA RTX 5050 Mobile is built on the GB207 chip using the Blackwell 2.0 architecture, part of the GeForce 50 Mobile generation. It is also fabricated on a 5 nm process at TSMC, but with a die size of 149 mm² and a transistor count of 16,900 million. The transistor density for the NVIDIA part is 113.4 million transistors per mm², a figure not listed for the Intel chip.

The compute layouts differ substantially. The Arc B770 has 4096 shading units, 256 TMUs, and 128 ROPs. The RTX 5050 Mobile has 2560 shading units, 80 TMUs, and 32 ROPs. The Intel card has 32 ray tracing cores, while the NVIDIA card has 20. The NVIDIA card has 80 tensor cores, a feature type not listed for the Intel card. The FP16 performance also differs in approach: the Arc B770 delivers 39.32 TFLOPS with a 2:1 ratio to FP32, while the RTX 5050 Mobile delivers 7.680 TFLOPS with a 1:1 ratio.

Clock speeds show a major divergence. The Arc B770 runs at a base clock of 2100 MHz and a boost clock of 2400 MHz. The RTX 5050 Mobile runs at a base clock of 1020 MHz and a boost clock of 1500 MHz. Memory clocks also differ: the Intel card runs at 2000 MHz with 16 Gbps effective speed, while the NVIDIA card runs at 1500 MHz with 24 Gbps effective speed.

The interface and power delivery reflect their different product classes. The Arc B770 uses PCIe 4.0 x16, a dual-slot cooler, and a 225 W TDP. The RTX 5050 Mobile uses PCIe 5.0 x16, an IGP slot width, and a 50 W TDP. The Intel card's display outputs are 1x HDMI 2.1a and 3x DisplayPort 2.1, while the NVIDIA card's display outputs are listed as portable device dependent. Both support DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. The release dates differ as well: the RTX 5050 Mobile was released on 2025-06-23, and the Arc B770 on 2025-12-31. The NVIDIA part is listed as active in production, while the Intel part has no production status listed. The Intel card's predecessor is Alchemist, and the NVIDIA card's predecessor is GeForce 40 Mobile.

DETAILED SPECIFICATIONS

SPECIFICATION
B770
RTX 5050 Mobile
Core Specs
Shading Units
4,096
2,560 -37.5%
Shaders
4,096
2,560 -37.5%
TMUs
256
80 -68.8%
ROPs
128
32 -75.0%
SM Count
—
20
Execution Units
32
—
Clocks
Base Clock
2100 MHz
1020 MHz
Boost Clock
2400 MHz
1500 MHz
Memory Clock
2000 MHz 16 Gbps effective
1500 MHz 24 Gbps effective
Memory
Memory Size
16 GB
8 GB
VRAM (MB)
16,384
8,192 -50.0%
Memory Type
GDDR6
GDDR7
Memory Bus
256 bit
128 bit
Bandwidth
512.0 GB/s
384.0 GB/s
Cache
L1 Cache
—
128 KB (per SM)
L2 Cache
16 MB
32 MB
Performance
Pixel Rate
307.2 GPixel/s
48.00 GPixel/s
Texture Rate
614.4 GTexel/s
120.0 GTexel/s
FP32 (TFLOPS)
19.66 TFLOPS
7.680 TFLOPS
FP64 (TFLOPS)
2.458 TFLOPS (1:8)
120.0 GFLOPS (1:64)
FP16 (TFLOPS)
39.32 TFLOPS (2:1)
7.680 TFLOPS (1:1)
AI/RT
RT Cores
32
20 -37.5%
Tensor Cores
—
80
XMX Cores
256
—
Power
TDP
225 W
50 W
TDP (W)
225
50 -77.8%
Suggested PSU
550 W
—
Power Connectors
1x 6-pin + 1x 8-pin
None
Architecture
Architecture
Xe2-HPG
Blackwell 2.0
GPU Name
BMG-G31
GB207
Generation
Battlemage (Arc 7)
GeForce 50 Mobile
Process Size
5 nm
5 nm
Transistors
unknown
16,900 million
Die Size
368 mm²
149 mm²
Foundry
TSMC
TSMC
Density
—
113.4M / mm²
API Support
DirectX
12 Ultimate (12_2)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
3.0
3.0
CUDA
—
12.0
Shader Model
6.6
6.9
Physical
Slot Width
Dual-slot
IGP
Outputs
1x HDMI 2.1a3x DisplayPort 2.1
Portable Device Dependent
Bus Interface
PCIe 4.0 x16
PCIe 5.0 x16
Other
Production
—
Active
Predecessor
Alchemist
GeForce 40 Mobile
View Arc B770 Details View GeForce RTX 5050 Mobile Details