Intel Arc B770 vs NVIDIA GeForce RTX 3050 6 GB Comparison

Intel
GPU

Intel Arc B770

CORE STATE BMG-G31
VRAM 16 GB
CLOCK SPEED 2400 MHz
TDP 225 W
BUS WIDTH 256 bit
ARCHITECTURE Xe2-HPG
nm
PROCESS 5 nm
LAUNCH DATE 2026
VS
NVIDIA
GEFORCE

GeForce RTX 3050 6 GB

CORE STATE GA107
VRAM 6 GB
CLOCK SPEED 1470 MHz
TDP 70 W
BUS WIDTH 96 bit
ARCHITECTURE Ampere
nm
PROCESS 8 nm
LAUNCH DATE 2024

PERFORMANCE BENCHMARKS

3dmark_3dmark_steel_nomad_dx12
N/A
1,515
passmark_directx_10
N/A
59
passmark_directx_11
N/A
72
passmark_directx_12
N/A
53
passmark_directx_9
N/A
124
passmark_g2d
N/A
882
passmark_g3d
N/A
10,738
passmark_gpu_compute
N/A
5,192

Analysis: Intel Arc B770 vs NVIDIA GeForce RTX 3050 6 GB

Where Each One Wins

The Intel Arc B770 and NVIDIA GeForce RTX 3050 6 GB occupy vastly different positions in the performance spectrum. The recorded data for the RTX 3050 6 GB shows it sits at the 15th percentile of all GPUs in the database, with an average benchmark score of 2329. Its nearest rivals in the database are the NVIDIA GeForce GT 640M (average score 2335, delta -0.3%), the NVIDIA Quadro P620 (average score 2339, delta -0.4%), and the Intel HD Graphics 510 (average score 2305, delta 1%). This places the RTX 3050 6 GB in a very modest performance tier, closer to integrated and entry-level discrete solutions than to modern gaming cards.

The Intel Arc B770, by contrast, carries a 50th percentile ranking, meaning it sits exactly at the median of all recorded GPUs. The data shows a massive architectural and specification gap between the two. The Arc B770 uses the Xe2-HPG architecture on a 5 nm TSMC process, while the RTX 3050 6 GB uses the older Ampere architecture on an 8 nm Samsung node. The B770 has 4096 shading units, 256 texture mapping units, and 128 render output units. The RTX 3050 6 GB has 2304 shading units, 72 TMUs, and 32 ROPs. Across every raw throughput metric, the Arc B770 delivers multiples of the RTX 3050's output.

In terms of memory, the difference is equally stark. The Arc B770 has 16 GB of GDDR6 on a 256-bit bus, yielding 512.0 GB/s of bandwidth. The RTX 3050 6 GB has 6 GB of GDDR6 on a 96-bit bus, yielding 168.0 GB/s. That is roughly three times the memory bandwidth for the Intel card. The Arc B770 also has a higher memory clock at 2000 MHz (16 Gbps effective) versus 1750 MHz (14 Gbps effective) for the NVIDIA card.

The use-case split is clear from the data. The Arc B770 is designed for high-resolution gaming, content creation, and compute-heavy workloads where large memory pools and high bandwidth matter. The RTX 3050 6 GB, with its 70 W TDP and no power connectors, is built for low-power, entry-level desktop systems, small form factor builds, and legacy upgrades where power delivery and physical space are constrained. The RTX 3050 6 GB measures 242 mm in length and 112 mm in height, while the Arc B770's dimensions are not recorded in the database.

Architecture Differences

The two GPUs come from different architectural generations and foundries. The Intel Arc B770 uses the BMG-G31 chip, built on the Xe2-HPG architecture, and is part of the Battlemage generation (Arc 7 series). It is fabricated on a 5 nm process at TSMC. The die size is 368 mm². Transistor count is not recorded in the database for this chip. The NVIDIA GeForce RTX 3050 6 GB uses the GA107 chip, built on the Ampere architecture, part of the GeForce 30-series. It is fabricated on an 8 nm process at Samsung, with a die size of 200 mm² and a recorded transistor count of 8,700 million, giving a transistor density of 43.5 million per mm².

Clock behavior differs substantially. The Arc B770 runs at a base clock of 2100 MHz and a boost clock of 2400 MHz. The RTX 3050 6 GB runs at a base clock of 1042 MHz and a boost clock of 1470 MHz. The Intel card's clocks are roughly 63% higher at base and 63% higher at boost, though the architectural efficiency differences make direct clock comparisons secondary to the raw unit counts.

The compute capabilities diverge sharply. The Arc B770 delivers 19.66 TFLOPS of FP32 performance and 39.32 TFLOPS of FP16 performance (2:1 ratio). The RTX 3050 6 GB delivers 6.774 TFLOPS of FP32 and 6.774 TFLOPS of FP16 (1:1 ratio). This means the Intel card has nearly three times the FP32 throughput and nearly six times the FP16 throughput. The Arc B770 also has 32 ray tracing cores, while the RTX 3050 6 GB has 18 RT cores and 72 tensor cores. The Intel card does not have recorded tensor core counts, but its ray tracing core count is 78% higher than NVIDIA's.

Pixel and texture rates follow the same pattern. The Arc B770 achieves 307.2 GPixel/s and 614.4 GTexel/s. The RTX 3050 6 GB achieves 47.04 GPixel/s and 105.8 GTexel/s. The Intel card is roughly 6.5 times faster in pixel throughput and 5.8 times faster in texture throughput.

Memory configuration is another major architectural difference. The Arc B770 has 16 GB of GDDR6 on a 256-bit bus. The RTX 3050 6 GB has 6 GB on a 96-bit bus. The bandwidth gap is enormous: 512.0 GB/s versus 168.0 GB/s. For modern games and workloads that exceed 6 GB of VRAM, the RTX 3050 6 GB will hit a hard capacity ceiling, while the Arc B770 has ample headroom.

Power delivery is a fundamental differentiator. The Arc B770 has a TDP of 225 W, requires a 550 W suggested power supply, and uses one 6-pin plus one 8-pin power connector. The RTX 3050 6 GB has a TDP of 70 W, requires only a 250 W suggested power supply, and draws power entirely from the PCIe slot with no external connectors. This makes the RTX 3050 6 GB suitable for systems with very limited power budgets, while the Arc B770 demands a proper gaming power supply.

Bus interface also differs. The Arc B770 uses PCIe 4.0 x16, while the RTX 3050 6 GB uses PCIe 4.0 x8. Display outputs differ as well: the Arc B770 provides one HDMI 2.1a and three DisplayPort 2.1 outputs, while the RTX 3050 6 GB provides one HDMI 2.1 and three DisplayPort 1.4a outputs. Both support DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4.

The Verdict

The data indicates that these two GPUs should not be compared as direct competitors. The Arc B770 targets a completely different performance class, with roughly three times the FP32 throughput, three times the memory bandwidth, and more than double the VRAM capacity of the RTX 3050 6 GB. The 50th percentile ranking for the Arc B770 versus the 15th percentile for the RTX 3050 6 GB confirms this separation.

For users who need high resolution gaming, large texture loads, or compute workloads that benefit from 16 GB of VRAM and 512.0 GB/s of bandwidth, the Arc B770 is the only viable option between these two. Its 4096 shading units and 32 ray tracing cores provide the hardware resources for demanding workloads. Its 5 nm process and Xe2-HPG architecture represent a newer generation of GPU design.

The RTX 3050 6 GB serves a different purpose entirely. Its 70 W TDP, lack of power connectors, and 250 W suggested PSU make it suitable for pre-built office desktops, small form factor cases, and systems with weak power supplies. Its 6 GB of VRAM and 168.0 GB/s of bandwidth are sufficient for light gaming at modest settings, but the data shows it sits near the bottom of the database's performance distribution, with nearest rivals being the GT 640M and Quadro P620.

The RTX 3050 6 GB was released on 2024-02-01, with a launch MSRP of 179 USD. The Arc B770 has no recorded launch MSRP. The NVIDIA card is marked as end-of-life, while the Intel card's production status is not recorded. The RTX 3050's predecessor is the GeForce 20 series, and its successor is the GeForce 40 series. The Arc B770's predecessor is Alchemist.

Neither card is a substitute for the other. A system that can accommodate a 225 W card with dual power connectors should choose the Arc B770. A system limited to slot power should choose the RTX 3050 6 GB, accepting its performance ceiling.

FAQ

Q: Which GPU has more memory bandwidth?

A: The Intel Arc B770 has 512.0 GB/s of memory bandwidth, while the NVIDIA GeForce RTX 3050 6 GB has 168.0 GB/s.

Q: Does the RTX 3050 6 GB require external power connectors?

A: No. The RTX 3050 6 GB has no power connectors and draws all power from the PCIe slot. The Arc B770 requires one 6-pin and one 8-pin connector.

Q: How do the FP32 performance figures compare?

A: The Arc B770 delivers 19.66 TFLOPS of FP32, while the RTX 3050 6 GB delivers 6.774 TFLOPS. The Intel card is approximately 2.9 times faster.

Q: What is the memory capacity difference?

A: The Arc B770 has 16 GB of GDDR6 on a 256-bit bus. The RTX 3050 6 GB has 6 GB of GDDR6 on a 96-bit bus.

Q: Which GPU has a higher percentile ranking in the database?

A: The Arc B770 sits at the 50th percentile of all GPUs, while the RTX 3050 6 GB sits at the 15th percentile.

Q: What are the display output capabilities?

A: The Arc B770 has one HDMI 2.1a and three DisplayPort 2.1 outputs. The RTX 3050 6 GB has one HDMI 2.1 and three DisplayPort 1.4a outputs.

Head-to-Head Benchmarks

The database contains benchmark results for the RTX 3050 6 GB across several tests, though no head-to-head benchmark entries are recorded for the pair. Analyzing the RTX 3050 6 GB's recorded scores against the Arc B770's raw specifications shows the scale of the gap.

In the 3DMark Steel Nomad DX12 test, the RTX 3050 6 GB scores 1515. The Arc B770's FP32 throughput of 19.66 TFLOPS versus 6.774 TFLOPS suggests it would score substantially higher, though no direct score is recorded for the Intel card. The PassMark DirectX 10 test shows the RTX 3050 6 GB scoring 59, DirectX 11 scoring 72, DirectX 12 scoring 53, and DirectX 9 scoring 124.

The PassMark G2D score for the RTX 3050 6 GB is 882, while the G3D score is 10738. The GPU compute score is 5192. These scores align with the 15th percentile ranking and the nearest rival deltas: the GT 640M is only 0.3% behind in average score, and the Quadro P620 is 0.4% behind. The Intel HD Graphics 510 is 1% ahead of the RTX 3050 6 GB in average score, which further illustrates how low the NVIDIA card sits in the overall distribution.

The Arc B770's pixel rate of 307.2 GPixel/s versus 47.04 GPixel/s for the RTX 3050 6 GB indicates that in fill-rate-bound scenarios, the Intel card would complete rendering tasks roughly 6.5 times faster. The texture rate gap is similar: 614.4 GTexel/s versus 105.8 GTexel/s, a 5.8 times difference.

The ray tracing capabilities differ as well. The Arc B770 has 32 RT cores, while the RTX 3050 6 GB has 18. For ray-traced workloads, the Intel card has more dedicated hardware, though the RTX 3050 6 GB does include tensor cores (72) that the Arc B770 does not have recorded.

The memory bandwidth advantage of the Arc B770 (512.0 GB/s versus 168.0 GB/s) would be most visible in 4K textures, large scene loads, and compute workloads that stream data from VRAM. The 16 GB capacity versus 6 GB also prevents the Intel card from hitting memory ceilings in modern titles at high settings, while the RTX 3050 6 GB would be forced to use lower texture quality or experience stutter due to capacity overflow.

Power consumption is the one area where the RTX 3050 6 GB wins decisively. At 70 W versus 225 W, the NVIDIA card uses less than one third of the power. Its 250 W suggested PSU versus 550 W for the Intel card makes it compatible with far more existing systems. The lack of power connectors means it can be installed in virtually any desktop with a PCIe slot.

The RTX 3050 6 GB is also smaller physically, at 242 mm in length and 112 mm in height, while the Arc B770's dimensions are not recorded. Both are dual-slot cards. The production status of the RTX 3050 6 GB is end-of-life, while the Arc B770's status is not recorded.

In summary, the benchmark data and recorded specifications place these cards in different classes. The Arc B770 is a mid-range, high-throughput GPU with substantial memory resources. The RTX 3050 6 GB is an entry-level, low-power card that sits near the bottom of the database's performance distribution. Any workload that stresses compute, memory bandwidth, or VRAM capacity will heavily favor the Intel card. Any workload that stresses power efficiency or slot-power compatibility will favor the NVIDIA card.

DETAILED SPECIFICATIONS

SPECIFICATION
B770
RTX 3050 6 GB
Core Specs
Shading Units
4,096
2,304 -43.8%
Shaders
4,096
2,304 -43.8%
TMUs
256
72 -71.9%
ROPs
128
32 -75.0%
SM Count
—
18
Execution Units
32
—
Clocks
Base Clock
2100 MHz
1042 MHz
Boost Clock
2400 MHz
1470 MHz
Memory Clock
2000 MHz 16 Gbps effective
1750 MHz 14 Gbps effective
Memory
Memory Size
16 GB
6 GB
VRAM (MB)
16,384
6,144 -62.5%
Memory Type
GDDR6
GDDR6
Memory Bus
256 bit
96 bit
Bandwidth
512.0 GB/s
168.0 GB/s
Cache
L1 Cache
—
128 KB (per SM)
L2 Cache
16 MB
2 MB
Performance
Pixel Rate
307.2 GPixel/s
47.04 GPixel/s
Texture Rate
614.4 GTexel/s
105.8 GTexel/s
FP32 (TFLOPS)
19.66 TFLOPS
6.774 TFLOPS
FP64 (TFLOPS)
2.458 TFLOPS (1:8)
105.8 GFLOPS (1:64)
FP16 (TFLOPS)
39.32 TFLOPS (2:1)
6.774 TFLOPS (1:1)
AI/RT
RT Cores
32
18 -43.8%
Tensor Cores
—
72
XMX Cores
256
—
Power
TDP
225 W
70 W
TDP (W)
225
70 -68.9%
Suggested PSU
550 W
250 W
Power Connectors
1x 6-pin + 1x 8-pin
None
Architecture
Architecture
Xe2-HPG
Ampere
GPU Name
BMG-G31
GA107
Generation
Battlemage (Arc 7)
GeForce 30
Process Size
5 nm
8 nm
Transistors
unknown
8,700 million
Die Size
368 mm²
200 mm²
Foundry
TSMC
Samsung
Density
—
43.5M / mm²
API Support
DirectX
12 Ultimate (12_2)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
3.0
3.0
CUDA
—
8.6
Shader Model
6.6
6.9
Physical
Slot Width
Dual-slot
Dual-slot
Length
—
242 mm 9.5 inches
Height
—
112 mm 4.4 inches
Outputs
1x HDMI 2.1a3x DisplayPort 2.1
1x HDMI 2.13x DisplayPort 1.4a
Bus Interface
PCIe 4.0 x16
PCIe 4.0 x8
Other
Launch Price
—
179 USD
Production
—
End-of-life
Predecessor
Alchemist
GeForce 20
Successor
—
GeForce 40
View Arc B770 Details View GeForce RTX 3050 6 GB Details