Intel Arc A730M vs NVIDIA T1000 8 GB Comparison

Intel
GPU

Intel Arc A730M

CORE STATE DG2-512
VRAM 12 GB
CLOCK SPEED 2050 MHz
TDP 80 W
BUS WIDTH 192 bit
ARCHITECTURE Xe-HPG
nm
PROCESS 6 nm
LAUNCH DATE —
VS
NVIDIA
GEFORCE

T1000 8 GB

CORE STATE TU117
VRAM 8 GB
CLOCK SPEED 1395 MHz
TDP 50 W
BUS WIDTH 128 bit
ARCHITECTURE Turing
nm
PROCESS 12 nm
LAUNCH DATE 2021

PERFORMANCE BENCHMARKS

3dmark_3dmark_steel_nomad_dx12
1,732
N/A
geekbench_opencl
70,352
N/A
geekbench_vulkan
64,693
34,561

Analysis: Intel Arc A730M vs NVIDIA T1000 8 GB

Head-to-Head Benchmarks

The only direct benchmark comparison recorded in the database is Geekbench Vulkan. The Intel Arc A730M scores 64,693, while the NVIDIA T1000 8 GB scores 34,561. This gives the Intel part a decisive 87.2% advantage in this API. The margin is substantial, nearly doubling the NVIDIA board’s output.

Looking at average benchmark scores across all recorded tests, the gap narrows but remains clear. The Arc A730M posts a 45,592 average, placing it in the 84th percentile of all GPUs. The T1000 8 GB averages 34,561, which lands in the 79th percentile. The delta between their percentiles is modest, but the raw average score difference is 11,031 points. That is roughly a 31.9% advantage for the Arc when considering the broader test suite, though the head-to-head result is the only direct apples-to-apples comparison.

The nearest rivals for the Arc A730M show how tightly clustered it is. Its average score of 45,592 sits within 1% of the AMD Radeon Pro 5500 XT (45,384, +0.5% for the Arc), the NVIDIA RTX 5880 Ada Generation (45,972, -0.8%), the NVIDIA GeForce RTX 5090 Mobile (45,152, +1%), and the NVIDIA RTX A2000 (46,043, -1%). So while the Arc wins the Vulkan head-to-head decisively, its overall standing is competitive but not dominant relative to those mobile and workstation parts.

For the NVIDIA T1000 8 GB, the nearest rivals are also tightly packed. Its average of 34,561 is within 1% of the AMD Radeon HD 7970 (34,541, +0.1%), the NVIDIA A2 (34,690, -0.4%), the NVIDIA TITAN V (34,355, +0.6%), and the NVIDIA RTX A1000 (34,207, +1%). The T1000 holds a slight edge over the TITAN V and RTX A1000, while the A2 is marginally ahead. This places the T1000 in a very different performance tier than the Arc.

The Vulkan gap is the headline: 87.2% is a wide margin, and it shows up in a modern, cross-vendor API. The database also records Geekbench OpenCL scores for the Arc (70,352) and a Vulkan score for the T1000, but no direct OpenCL comparison. The Arc’s OpenCL result is close to its Vulkan number, suggesting consistent performance across APIs, but no T1000 OpenCL figure exists to compare.

Architecture Differences

The two GPUs come from different design philosophies. The Intel Arc A730M uses the DG2-512 chip on the Xe-HPG architecture, built on a 6 nm TSMC process. It integrates 21,700 million transistors on a 406 mm² die, yielding a transistor density of 53.4 million per mm². The NVIDIA T1000 8 GB uses the TU117 chip on the Turing architecture, built on a 12 nm TSMC process. It packs 4,700 million transistors on a 200 mm² die, for a density of 23.5 million per mm². Intel’s process advantage is clear: more than four times the transistor count on a die that is barely twice the size.

Memory is another major split. The Arc has 12 GB of GDDR6 on a 192-bit bus, delivering 336.0 GB/s of bandwidth. The T1000 has 8 GB of GDDR6 on a 128-bit bus, with 160.0 GB/s. The Arc has more than double the memory bandwidth and 50% more capacity. Clock speeds differ as well. The Arc runs at a base of 1100 MHz and boosts to 2050 MHz, while the T1000 runs at 1065 MHz base and 1395 MHz boost. The Arc’s boost clock is 655 MHz higher, a 47% advantage.

The core configurations are in different leagues. The Arc has 3,072 shading units, 192 texture mapping units, 96 ROPs, and 24 ray tracing cores. The T1000 has 896 shading units, 56 TMUs, and 32 ROPs, with no ray tracing cores and no tensor cores. The Arc’s shading unit count is 3.4 times higher. Its texture rate is 393.6 GTexel/s versus 78.12 GTexel/s, a 5-fold difference. Pixel rates are 196.8 GPixel/s versus 44.64 GPixel/s, a 4.4-fold gap. FP32 throughput is 12.60 TFLOPS for the Arc, compared to 2.500 TFLOPS for the T1000, a 5.04-fold difference. FP16 rates show 25.19 TFLOPS versus 5.000 TFLOPS, again a 5.04-fold gap.

Power envelopes differ substantially. The Arc is rated at 80 W, while the T1000 is 50 W. The Arc is listed as an integrated graphics package (IGP) with no discrete power connector, while the T1000 is a single-slot card with no power connectors and a suggested PSU of 250 W. The Arc uses PCIe 4.0 x16, the T1000 uses PCIe 3.0 x16. The T1000 has four mini-DisplayPort 1.4a outputs, while the Arc’s display outputs are listed as portable device dependent.

API support also differs. The Arc supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. The T1000 supports DirectX 12 (12_1), OpenGL 4.6, and Vulkan 1.4. The Arc’s newer DirectX feature level (12_2 vs 12_1) reflects its newer architecture. The T1000 has no ray tracing cores, so it cannot match the Arc’s hardware ray tracing support, though the API version alone doesn’t capture that.

Where Each One Wins

The Intel Arc A730M wins decisively in raw computational throughput. Its FP32 performance is 5.04 times higher than the T1000, and its texture rate is 5.04 times higher. Any workload heavily dependent on shader math, texture filtering, or general CUDA-style compute will favor the Arc by a wide margin. The 12 GB memory capacity and 336.0 GB/s bandwidth are also advantages for large datasets, high-resolution textures, or workloads that spill over the T1000’s 8 GB and 160.0 GB/s limits.

The Arc also wins in API-level features. DirectX 12 Ultimate support (12_2) includes features like variable rate shading and mesh shaders, which are absent from the T1000’s DirectX 12_1 support. The 24 ray tracing cores give the Arc hardware accelerated ray tracing, something the T1000 lacks entirely. For modern games or professional rendering workloads that use these features, the Arc has a functional advantage beyond raw compute.

The NVIDIA T1000 wins in efficiency. Its 50 W TDP is 30 W lower than the Arc’s 80 W. The T1000 is a single-slot card with no power connectors, making it easier to fit into constrained systems. The suggested 250 W PSU is modest. The T1000 also has dedicated display outputs (four mini-DisplayPort 1.4a), which makes it a more flexible workstation card compared to the Arc’s portable device dependent outputs.

In terms of benchmark standing, the T1000’s average score of 34,561 places it two percentiles above its nearest rival cluster, but that cluster includes older hardware like the HD 7970 and TITAN V. The Arc’s average of 45,592 places it in a higher absolute tier, but it also sits within 1% of several higher-end mobile parts like the RTX 5090 Mobile and RTX A2000. So while the Arc’s average is higher, its relative position among peers is not as dominant as the Vulkan head-to-head suggests.

The T1000’s only recorded database benchmark is Geekbench Vulkan, where it scores 34,561. The Arc’s OpenCL score of 70,352 is nearly identical to its Vulkan score of 64, but no direct OpenCL comparison exists. The T1000’s Turing architecture is older (2021 release, predecessor Quadro Volta, successor Workstation Ampere), but it retains a niche in low-power systems.

The Verdict

The data points to a clear performance tier difference. The Intel Arc A730M is roughly twice as fast in Vulkan, 5 times faster in FP32, and offers more memory and bandwidth. For any workload that is not power constrained, the Arc is the better choice. Its 80 W TDP is still modest, and its PCIe 4.0 interface is more modern. The 12 GB memory and 24 ray tracing cores make it suited for content creation, DCC apps, and modern games with ray tracing.

The NVIDIA T1000 8 GB is not a competitor on raw throughput. Its only advantage is efficiency and form factor. At 50 W with no power connector, it fits into small workstations, and its four mini-DisplayPort outputs simplify multi-monitor setups. The T1000’s average score of 34,561 puts it far behind the Arc’s 45,592. The T1000’s percentile rank of 79 is also 5 points lower than the Arc’s 84.

For users who need maximum compute per watt, the T1000 has appeal. For users who need maximum performance, the Arc is the only choice. The Vulkan delta of 87.2% is not a close contest. If the workload is compute-heavy, rendering, or gaming, the Arc wins. If the workload must run in a 50 W slot with 8 GB and no power connector, the T1000 is the only option from these two. The database does not record any test that the T1000 wins, so the verdict is one-sided.

FAQ

Q: Which GPU has higher FP32 performance?

A: The Intel Arc A730M has 12.60 TFLOPS, while the NVIDIA T1000 8 GB has 2.500 TFLOPS. The Arc is 5.04 times faster in FP32.

Q: What is the memory bandwidth difference?

A: The Arc has 336.0 GB/s bandwidth, the T1000 has 160.0 GB/s. The Arc has 2.1 times the bandwidth.

Q: Does the T1000 support ray tracing?

A: No. The T1000 has no ray tracing cores. The Arc A730M has 24 ray tracing cores and supports DirectX 12 Ultimate (12_2).

Q: What is the power consumption of each GPU?

A: The Arc A730M has an 80 W TDP, while the T1000 is rated at 50 W. The T1000 is lower power.

Q: Which GPU has more memory?

A: The Arc A730M has 12 GB GDDR6 on a 192-bit bus. The T1000 has 8 GB GDDR6 on a 128-bit bus.

Q: What is the Vulkan performance gap?

A: In Geekbench Vulkan, the Arc scores 64,693 versus the T1000’s 34,561. That is an 87.2% difference in favor of the Arc.

DETAILED SPECIFICATIONS

SPECIFICATION
A730M
T1000 8 GB
Core Specs
Shading Units
3,072
896 -70.8%
Shaders
3,072
896 -70.8%
TMUs
192
56 -70.8%
ROPs
96
32 -66.7%
SM Count
—
14
Execution Units
384
—
Clocks
Base Clock
1100 MHz
1065 MHz
Boost Clock
2050 MHz
1395 MHz
Memory Clock
1750 MHz 14 Gbps effective
1250 MHz 10 Gbps effective
Memory
Memory Size
12 GB
8 GB
VRAM (MB)
12,288
8,192 -33.3%
Memory Type
GDDR6
GDDR6
Memory Bus
192 bit
128 bit
Bandwidth
336.0 GB/s
160.0 GB/s
Cache
L1 Cache
—
64 KB (per SM)
L2 Cache
12 MB
1024 KB
Performance
Pixel Rate
196.8 GPixel/s
44.64 GPixel/s
Texture Rate
393.6 GTexel/s
78.12 GTexel/s
FP32 (TFLOPS)
12.60 TFLOPS
2.500 TFLOPS
FP64 (TFLOPS)
—
78.12 GFLOPS (1:32)
FP16 (TFLOPS)
25.19 TFLOPS (2:1)
5.000 TFLOPS (2:1)
AI/RT
RT Cores
24
—
XMX Cores
384
—
Power
TDP
80 W
50 W
TDP (W)
80
50 -37.5%
Suggested PSU
—
250 W
Power Connectors
—
None
Architecture
Architecture
Xe-HPG
Turing
GPU Name
DG2-512
TU117
Generation
Alchemist (Arc 7 Mobile)
Quadro Turing (Tx000)
Process Size
6 nm
12 nm
Transistors
21,700 million
4,700 million
Die Size
406 mm²
200 mm²
Foundry
TSMC
TSMC
Density
53.4M / mm²
23.5M / mm²
API Support
DirectX
12 Ultimate (12_2)
12 (12_1)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
3.0
3.0
CUDA
—
7.5
Shader Model
6.6
6.8
Physical
Slot Width
IGP
Single-slot
Length
—
156 mm 6.1 inches
Height
—
69 mm 2.7 inches
Outputs
Portable Device Dependent
4x mini-DisplayPort 1.4a
Bus Interface
PCIe 4.0 x16
PCIe 3.0 x16
Other
Production
End-of-life
End-of-life
Predecessor
—
Quadro Volta
Successor
—
Workstation Ampere
View Arc A730M Details View T1000 8 GB Details