Intel Arc A570M vs NVIDIA GeForce RTX 5070 Ti Mobile Comparison

Intel
GPU

Intel Arc A570M

CORE STATE DG2-256
VRAM 8 GB
CLOCK SPEED 1300 MHz
TDP 75 W
BUS WIDTH 128 bit
ARCHITECTURE Xe-HPG
nm
PROCESS 6 nm
LAUNCH DATE 2023
VS
NVIDIA
GEFORCE

GeForce RTX 5070 Ti Mobile

CORE STATE GB205
VRAM 12 GB
CLOCK SPEED 1447 MHz
TDP 60 W
BUS WIDTH 192 bit
ARCHITECTURE Blackwell 2.0
nm
PROCESS 5 nm
LAUNCH DATE 2025

PERFORMANCE BENCHMARKS

geekbench_opencl
58,239
143,870
geekbench_vulkan
N/A
139,213
passmark_directx_10
N/A
151
passmark_directx_11
N/A
237
passmark_directx_12
N/A
102
passmark_directx_9
N/A
259
passmark_g2d
N/A
981
passmark_g3d
N/A
24,004
passmark_gpu_compute
N/A
10,101

Analysis: Intel Arc A570M vs NVIDIA GeForce RTX 5070 Ti Mobile

Head-to-Head Benchmarks

The recorded benchmark data shows a single head-to-head comparison between the Intel Arc A570M and the NVIDIA GeForce RTX 5070 Ti Mobile: the Geekbench OpenCL test. In this test, the NVIDIA GPU delivers a score of 143,870, while the Intel Arc A570M scores 58,239. The delta percentage is -59.5%, meaning the Intel part trails the NVIDIA part by 59.5% in this specific workload. This is a substantial margin, indicating a large performance gap in general-purpose compute tasks that leverage OpenCL.

The Intel Arc A570M’s score of 58,239 places it at the 88th percentile among all GPUs in the database. Its nearest rivals based on average benchmark score are the AMD Radeon RX 6950 XT at 58,392 (a delta of -0.3%), the AMD Radeon RX 5600 OEM at 58,085 (a delta of 0.3%), the NVIDIA P102-100 at 58,528 (a delta of -0.5%), and the AMD Radeon PRO V710 at 58,657 (a delta of -0.7%). The Intel part’s score is within roughly 1% of all four rivals, which indicates that despite its lower raw score compared to the RTX 5070 Ti Mobile, it sits in a competitive cluster of GPUs that perform nearly identically in OpenCL. The differences among these rivals are minor, with the largest gap being 0.7% against the Radeon PRO V710.

The NVIDIA GeForce RTX 5070 Ti Mobile, by contrast, has an average benchmark score of 35,435 across all recorded tests, which includes not only Geekbench OpenCL but also Geekbench Vulkan and multiple Passmark tests. Its percentile versus all GPUs is 80, which is lower than the Intel part’s 88th percentile, but this is a product of the averaging across a broader set of benchmarks. The RTX 5070 Ti Mobile’s nearest rivals are the NVIDIA Quadro GV100 at 35,520 (a delta of -0.2%), the AMD Radeon Pro Duo at 35,860 (a delta of -1.2%), the NVIDIA A2 at 34,690 (a delta of 2.1%), and the NVIDIA T1000 at 36,289 (a delta of -2.4%). The RTX 5070 Ti Mobile’s average score is 2.1% above the A2 and 2.4% below the T1000, which again shows a tight grouping, though the individual OpenCL score is far above any of these averages.

The head-to-head result is unambiguous: the NVIDIA GeForce RTX 5070 Ti Mobile wins the only directly comparable benchmark, and it does so by a wide margin. The Intel Arc A570M’s OpenCL score is only about 40% of the NVIDIA part’s score. This is not a near-miss; it is a decisive victory for the NVIDIA GPU. However, the database contains no other direct comparisons between these two parts, so the analysis must rely on the single recorded result and the individual benchmark suites available for each GPU.

Where Each One Wins

Based on the recorded data, the NVIDIA GeForce RTX 5070 Ti Mobile wins the sole head-to-head benchmark, the Geekbench OpenCL test. This is the only test where both GPUs have a recorded score, so the NVIDIA part holds the only win in the head-to-head comparison, with winsB equal to 1 and winsA equal to 0.

The Intel Arc A570M has no recorded wins in any direct comparison. Its only benchmark is Geekbench OpenCL, where it scores 58,239, and that score is lower than the RTX 5070 Ti Mobile’s 143,870. The Intel part’s percentile rank of 88 is higher than the NVIDIA part’s 80, but this does not translate into a benchmark win. The percentile reflects the position among all GPUs in the database, not a direct comparison, and the Intel part’s lower average score (58,239) versus the NVIDIA part’s average score (35,435) is complicated by the fact that the NVIDIA part has nine recorded benchmarks, while the Intel part has only one.

The NVIDIA part’s individual benchmark results beyond OpenCL show a varied profile. In Geekbench Vulkan, it scores 139,213, which is close to its OpenCL score and suggests strong cross-API compute performance. In Passmark tests, the scores are much lower: DirectX 10 at 151, DirectX 11 at 237, DirectX 12 at 102, DirectX 9 at 259, G2D at 981, G3D at 24,004, and GPU Compute at 10,101. These Passmark scores are not directly compared to the Intel part because the Intel part has no Passmark data, but they indicate that the NVIDIA GPU’s performance varies significantly depending on the workload. The G3D score of 24,004 is the highest Passmark result and likely reflects typical 3D graphics rendering, while the DirectX 12 score of 102 is much lower, possibly due to specific driver or test conditions.

For the Intel Arc A570M, the only available data point is the Geekbench OpenCL score. There is no Vulkan score, no Passmark data, and no other benchmark in the database. This limits the ability to determine where the Intel part wins outside of the single test. Based on the recorded data, the Intel Arc A570M does not win any benchmark. The database shows no evidence of a workload where the Intel part outperforms the NVIDIA part.

In terms of use-case split, the data suggests that the NVIDIA GeForce RTX 5070 Ti Mobile is the stronger choice for compute-heavy tasks that use OpenCL or Vulkan, given its high scores in both. The Intel Arc A570M, with its lower OpenCL score, would likely be less suited to such workloads, but without additional benchmarks, the analysis cannot extend beyond the recorded numbers. The NVIDIA part’s Passmark results, while lower than its Geekbench scores, still provide a broader picture: it handles DirectX 9 and DirectX 11 better than DirectX 12, and its G2D score of 981 indicates competent 2D graphics performance. The Intel part has no comparable data, so any claims about its performance in those areas would be unsupported.

Architecture Differences

The Intel Arc A570M uses the DG2-256 chip, based on the Xe-HPG architecture, and belongs to the Alchemist generation, specifically Arc 5 Mobile. The NVIDIA GeForce RTX 5070 Ti Mobile uses the GB205 chip, based on the Blackwell 2.0 architecture, and belongs to the GeForce 50 Mobile generation. The process nodes differ: the Intel part is fabricated on a 6 nm process, while the NVIDIA part uses a 5 nm process, both by TSMC. The transistor counts are markedly different. The Intel chip has 11,500 million transistors on a die size of 269 mm², giving a transistor density of 42.8 million per mm². The NVIDIA chip has 31,100 million transistors on a die size of 263 mm², giving a transistor density of 118.3 million per mm². The NVIDIA chip packs nearly three times the transistors into a slightly smaller die, which is a direct result of the denser 5 nm process.

The memory subsystems are also different. The Intel Arc A570M has 8 GB of GDDR6 memory on a 128-bit bus, with a bandwidth of 224.0 GB/s. The memory clock is 1750 MHz, with 14 Gbps effective. The NVIDIA GeForce RTX 5070 Ti Mobile has 12 GB of GDDR7 memory on a 192-bit bus, with a bandwidth of 672.0 GB/s. The memory clock is also 1750 MHz, but with 28 Gbps effective. The NVIDIA part offers 50% more memory capacity, a 50% wider bus, and three times the bandwidth. The effective memory speed is double (28 Gbps versus 14 Gbps), which contributes directly to the bandwidth advantage.

The core configurations differ substantially. The Intel Arc A570M has 2048 shading units, 128 texture mapping units (TMUs), and 64 render output units (ROPs). It also has 16 ray tracing cores and no listed tensor cores. The NVIDIA GeForce RTX 5070 Ti Mobile has 5888 shading units, 184 TMUs, and 80 ROPs. It has 46 ray tracing cores and 184 tensor cores. The NVIDIA part has roughly 2.9 times the shading units, 1.4 times the TMUs, 1.25 times the ROPs, and 2.9 times the ray tracing cores. The presence of tensor cores in the NVIDIA part is a notable architectural difference, as the Intel part has none listed.

The clock speeds are similar in base but diverge in boost. The Intel part has a base clock of 900 MHz and a boost clock of 1300 MHz. The NVIDIA part has a base clock of 847 MHz and a boost clock of 1447 MHz. The Intel part starts higher but boosts lower, while the NVIDIA part starts lower but boosts higher. The resulting pixel rates are 83.20 GPixel/s for Intel and 115.8 GPixel/s for NVIDIA. The texture rates are 166.4 GTexel/s for Intel and 266.2 GTexel/s for NVIDIA. The FP32 performance is 5.325 TFLOPS for Intel and 17.04 TFLOPS for NVIDIA. The FP16 performance is 10.65 TFLOPS (2:1 ratio) for Intel and 17.04 TFLOPS (1:1 ratio) for NVIDIA. The NVIDIA part shows a 3.2 times advantage in FP32 and a 1.6 times advantage in FP16. The FP16 ratio difference indicates that the Intel part uses a 2:1 throughput ratio, while the NVIDIA part executes FP16 at the same rate as FP32.

The power envelopes also differ. The Intel Arc A570M has a TDP of 75 W, while the NVIDIA GeForce RTX 5070 Ti Mobile has a TDP of 60 W. This is notable because the NVIDIA part delivers significantly higher performance while drawing less power according to the TDP figures. Both are listed as IGP slot width, meaning they are intended for integrated or mobile configurations. The bus interfaces differ: the Intel part uses PCIe 4.0 x8, while the NVIDIA part uses PCIe 5.0 x16. The NVIDIA part also has no power connectors listed, while the Intel part has no power connector data.

The API support is identical: both support DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. The display outputs for both are listed as "Portable Device Dependent," which is expected for mobile GPUs. The production status for both is Active. The release dates are different: the Intel Arc A570M was released on 2023-07-31, while the NVIDIA GeForce RTX 5070 Ti Mobile was released on 2025-02-28. The NVIDIA part has a predecessor listed as GeForce 40 Mobile, while the Intel part has no predecessor or successor.

FAQ

Q: Which GPU has a higher Geekbench OpenCL score?

A: The NVIDIA GeForce RTX 5070 Ti Mobile scores 143,870, while the Intel Arc A570M scores 58,239. The delta is -59.5% for the Intel part.

Q: What is the transistor density of each GPU?

A: The Intel Arc A570M has a transistor density of 42.8 million per mm², based on 11,500 million transistors on a 269 mm² die. The NVIDIA GeForce RTX 5070 Ti Mobile has a transistor density of 118.3 million per mm², based on 31,100 million transistors on a 263 mm² die.

Q: How does the memory bandwidth compare between the two?

A: The Intel Arc A570M has a memory bandwidth of 224.0 GB/s (8 GB GDDR6, 128-bit bus). The NVIDIA GeForce RTX 5070 Ti Mobile has a memory bandwidth of 672.0 GB/s (12 GB GDDR7, 192-bit bus). The NVIDIA part offers three times the bandwidth.

Q: What are the FP32 performance figures for each GPU?

A: The Intel Arc A570M delivers 5.325 TFLOPS FP32, while the NVIDIA GeForce RTX 5070 Ti Mobile delivers 17.04 TFLOPS FP32. The NVIDIA part has a 3.2 times advantage.

Q: Which GPU has more ray tracing cores?

A: The NVIDIA GeForce RTX 5070 Ti Mobile has 46 ray tracing cores, while the Intel Arc A570M has 16 ray tracing cores. The NVIDIA part has 2.9 times more.

Q: What is the TDP for each GPU?

A: The Intel Arc A570M has a TDP of 75 W, while the NVIDIA GeForce RTX 5070 Ti Mobile has a TDP of 60 W. The NVIDIA part draws less power according to TDP figures.

Specification Differences

The following specifications differ between the Intel Arc A570M and the NVIDIA GeForce RTX 5070 Ti Mobile:

  • Chip: Intel uses DG2-256, NVIDIA uses GB205.
  • Architecture: Intel uses Xe-HPG, NVIDIA uses Blackwell 2.0.
  • Generation: Intel is Alchemist (Arc 5 Mobile), NVIDIA is GeForce 50 Mobile.
  • Process Node: Intel is 6 nm, NVIDIA is 5 nm.
  • Transistors: Intel has 11,500 million, NVIDIA has 31,100 million.
  • Die Size: Intel is 269 mm², NVIDIA is 263 mm².
  • Transistor Density: Intel is 42.8M per mm², NVIDIA is 118.3M per mm².
  • Base Clock: Intel is 900 MHz, NVIDIA is 847 MHz.
  • Boost Clock: Intel is 1300 MHz, NVIDIA is 1447 MHz.
  • Memory Clock: Intel is 1750 MHz with 14 Gbps effective, NVIDIA is 1750 MHz with 28 Gbps effective.
  • Memory Size: Intel has 8 GB, NVIDIA has 12 GB.
  • Memory Type: Intel uses GDDR6, NVIDIA uses GDDR7.
  • Memory Bus Width: Intel is 128 bit, NVIDIA is 192 bit.
  • Memory Bandwidth: Intel is 224.0 GB/s, NVIDIA is 672.0 GB/s.
  • Shading Units: Intel has 2048, NVIDIA has 5888.
  • TMUs: Intel has 128, NVIDIA has 184.
  • ROPs: Intel has 64, NVIDIA has 80.
  • RT Cores: Intel has 16, NVIDIA has 46.
  • Tensor Cores: Intel has none listed, NVIDIA has 184.
  • Pixel Rate: Intel is 83.20 GPixel/s, NVIDIA is 115.8 GPixel/s.
  • Texture Rate: Intel is 166.4 GTexel/s, NVIDIA is 266.2 GTexel/s.
  • FP32: Intel is 5.325 TFLOPS, NVIDIA is 17.04 TFLOPS.
  • FP16: Intel is 10.65 TFLOPS (2:1), NVIDIA is 17.04 TFLOPS (1:1).
  • TDP: Intel is 75 W, NVIDIA is 60 W.
  • Power Connectors: Intel has none listed, NVIDIA has "None".
  • Bus Interface: Intel is PCIe 4.0 x8, NVIDIA is PCIe 5.0 x16.
  • Release Date: Intel is 2023-07-31, NVIDIA is 2025-02-28.
  • Predecessor: Intel has none listed, NVIDIA has GeForce 40 Mobile.
  • Benchmarks: Intel has one Geekbench OpenCL score (58,239), NVIDIA has nine scores including Geekbench OpenCL (143,870), Geekbench Vulkan (139,213), and Passmark tests.
  • Average Benchmark Score: Intel is 58,239, NVIDIA is 35,435.
  • Percentile vs All GPUs: Intel is 88, NVIDIA is 80.
  • Nearest Rivals: Intel’s rivals are AMD Radeon RX 6950 XT, AMD Radeon RX 5600 OEM, NVIDIA P102-100, AMD Radeon PRO V710. NVIDIA’s rivals are NVIDIA Quadro GV100, AMD Radeon Pro Duo, NVIDIA A2, NVIDIA T1000.

DETAILED SPECIFICATIONS

SPECIFICATION
A570M
RTX 5070 Ti Mobile
Core Specs
Shading Units
2,048
5,888 +187.5%
Shaders
2,048
5,888 +187.5%
TMUs
128
184 +43.8%
ROPs
64
80 +25.0%
SM Count
46
Execution Units
256
Clocks
Base Clock
900 MHz
847 MHz
Boost Clock
1300 MHz
1447 MHz
Memory Clock
1750 MHz 14 Gbps effective
1750 MHz 28 Gbps effective
Memory
Memory Size
8 GB
12 GB
VRAM (MB)
8,192
12,288 +50.0%
Memory Type
GDDR6
GDDR7
Memory Bus
128 bit
192 bit
Bandwidth
224.0 GB/s
672.0 GB/s
Cache
L1 Cache
128 KB (per SM)
L2 Cache
8 MB
48 MB
Performance
Pixel Rate
83.20 GPixel/s
115.8 GPixel/s
Texture Rate
166.4 GTexel/s
266.2 GTexel/s
FP32 (TFLOPS)
5.325 TFLOPS
17.04 TFLOPS
FP64 (TFLOPS)
266.2 GFLOPS (1:64)
FP16 (TFLOPS)
10.65 TFLOPS (2:1)
17.04 TFLOPS (1:1)
AI/RT
RT Cores
16
46 +187.5%
Tensor Cores
184
XMX Cores
256
Power
TDP
75 W
60 W
TDP (W)
75
60 -20.0%
Power Connectors
None
Architecture
Architecture
Xe-HPG
Blackwell 2.0
GPU Name
DG2-256
GB205
Generation
Alchemist (Arc 5 Mobile)
GeForce 50 Mobile
Process Size
6 nm
5 nm
Transistors
11,500 million
31,100 million
Die Size
269 mm²
263 mm²
Foundry
TSMC
TSMC
Density
42.8M / mm²
118.3M / mm²
API Support
DirectX
12 Ultimate (12_2)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
3.0
3.0
CUDA
12.0
Shader Model
6.6
6.9
Physical
Slot Width
IGP
IGP
Outputs
Portable Device Dependent
Portable Device Dependent
Bus Interface
PCIe 4.0 x8
PCIe 5.0 x16
Other
Production
Active
Active
Predecessor
GeForce 40 Mobile
View Arc A570M Details View GeForce RTX 5070 Ti Mobile Details