Intel Arc A380E x2 vs NVIDIA RTX 2000 Max-Q Ada Generation Comparison

Intel
GPU

Intel Arc A380E x2

CORE STATE DG2-128
VRAM 6 GB
CLOCK SPEED 2000 MHz
TDP 130 W
BUS WIDTH 96 bit
ARCHITECTURE Xe-HPG
nm
PROCESS 6 nm
LAUNCH DATE 2024
VS
NVIDIA
GEFORCE

RTX 2000 Max-Q Ada Generation

CORE STATE AD107
VRAM 8 GB
CLOCK SPEED 1455 MHz
TDP 35 W
BUS WIDTH 128 bit
ARCHITECTURE Ada Lovelace
nm
PROCESS 5 nm
LAUNCH DATE 2023

Analysis: Intel Arc A380E x2 vs NVIDIA RTX 2000 Max-Q Ada Generation

FAQ

Q: What are the core architectural differences between the Intel Arc A380E x2 and the NVIDIA RTX 2000 Max-Q Ada Generation?

A: The Intel part uses the Xe-HPG architecture with a DG2-128 chip on a 6 nm TSMC process, while the NVIDIA part uses Ada Lovelace with an AD107 chip on a 5 nm TSMC process. The NVIDIA chip has significantly more transistors: 18,900 million versus 7,200 million.

Q: How do the memory subsystems compare?

A: The Intel Arc A380E x2 has 6 GB of GDDR6 on a 96-bit bus, delivering 186.0 GB/s bandwidth. The NVIDIA RTX 2000 Max-Q Ada Generation has 8 GB of GDDR6 on a 128-bit bus, delivering 256.0 GB/s bandwidth. The NVIDIA part also runs its memory at a higher effective speed of 16 Gbps versus 15.5 Gbps.

Q: Which GPU has higher raw compute throughput?

A: The NVIDIA RTX 2000 Max-Q Ada Generation delivers 8.940 TFLOPS FP32 performance, while the Intel Arc A380E x2 delivers 4.096 TFLOPS FP32. The NVIDIA part also maintains 1:1 FP16 performance at 8.940 TFLOPS, whereas the Intel part achieves 8.192 TFLOPS FP16 at a 2:1 ratio.

Q: What are the power requirements for each card?

A: The Intel Arc A380E x2 has a 130 W TDP with a single 6-pin power connector and a suggested PSU of 300 W. The NVIDIA RTX 2000 Max-Q Ada Generation has a 35 W TDP and uses no power connectors, being an integrated graphics processor form factor.

Q: What is the production status of each product?

A: The Intel Arc A380E x2 is listed as end-of-life with a release date of 2024-03-31, while the NVIDIA RTX 2000 Max-Q Ada Generation is listed as active with a release date of 2023-03-20.

Q: How do the rendering pipelines differ in terms of specialized cores?

A: The NVIDIA part has 24 ray tracing cores and 96 tensor cores, while the Intel part has 8 ray tracing cores and no tensor cores. The NVIDIA part also has 3,072 shading units versus 1,024 for Intel.

Architecture Differences

The Intel Arc A380E x2 and NVIDIA RTX 2000 Max-Q Ada Generation represent two fundamentally different design philosophies. The Intel chip, DG2-128, is built on TSMC's 6 nm process and contains 7,200 million transistors within a die size of 157 mm². This yields a transistor density of 45.9 million per square millimeter. The NVIDIA AD107 chip uses TSMC's 5 nm process, packs 18,900 million transistors into a slightly larger die of 159 mm², and achieves a much higher density of 118.9 million per square millimeter.

The compute configuration differs dramatically. Intel's implementation uses 1,024 shading units with 64 texture mapping units and 32 raster output units. NVIDIA's design scales much larger with 3,072 shading units, 96 TMUs, and 48 ROPs. The ray tracing capabilities also diverge significantly: Intel provides 8 RT cores while NVIDIA provides 24. Additionally, NVIDIA integrates 96 tensor cores, a feature entirely absent from the Intel specification.

Clock speeds tell an interesting story. The Intel Arc A380E x2 runs at a fixed 2000 MHz for both base and boost, whereas the NVIDIA part operates at a conservative 930 MHz base with a 1455 MHz boost. Despite the lower clocks, the NVIDIA part's wider architecture produces higher throughput across every measured rate. The pixel rate stands at 64.00 GPixel/s for Intel versus 69.84 GPixel/s for NVIDIA. Texture rate shows 128.0 GTexel/s for Intel against 139.7 GTexel/s for NVIDIA.

Memory architecture reinforces the NVIDIA advantage. The Intel card uses a 96-bit bus with 186.0 GB/s bandwidth, while NVIDIA uses a 128-bit bus with 256.0 GB/s bandwidth. The NVIDIA memory also runs faster at 16 Gbps effective versus 15.5 Gbps. Both support PCIe 4.0, but Intel uses an x8 interface while NVIDIA uses x16. Display outputs differ completely: Intel provides 8x mini-DisplayPort 2.0 connections, while NVIDIA's mobile-oriented design is described as portable device dependent.

Power consumption represents the largest practical difference. The Intel card draws 130 W TDP with a 6-pin connector and requires a 300 W suggested PSU. The NVIDIA card sips just 35 W TDP and needs no external power connectors. The NVIDIA part is also classified as IGP (integrated graphics processor) form factor, while Intel uses a single-slot design measuring 265 mm in length.

Head-to-Head Benchmarks

The recorded data shows a consistent NVIDIA advantage across every compute metric, though the margin varies by workload type. In FP32 throughput, the NVIDIA RTX 2000 Max-Q Ada Generation delivers 8.940 TFLOPS, which is 118% higher than the Intel Arc A380E x2's 4.096 TFLOPS. This more than doubles the raw single-precision performance.

FP16 performance tells a more nuanced story. NVIDIA achieves 8.940 TFLOPS at a 1:1 ratio, meaning its FP16 throughput equals its FP32 throughput. Intel achieves 8.192 TFLOPS but only at a 2:1 ratio, indicating the architecture halves its throughput when processing FP16 data. The effective FP16 gap narrows to roughly 9%, but the efficiency characteristic differs fundamentally.

Pixel fill rate favors NVIDIA by a smaller margin. The NVIDIA part reaches 69.84 GPixel/s versus 64.00 GPixel/s for Intel, a difference of about 9%. Texture fill rate shows 139.7 GTexel/s for NVIDIA versus 128.0 GTexel/s for Intel, a gap of approximately 9% as well. These closer margins suggest that for purely rasterization-bound tasks, the two GPUs perform more similarly than the compute numbers imply.

Memory bandwidth presents a clear NVIDIA advantage at 256.0 GB/s versus 186.0 GB/s, a 38% difference. This becomes relevant for texture-heavy scenes and large buffer operations. The NVIDIA card also carries 8 GB of memory versus 6 GB, providing 33% more capacity for assets and framebuffers.

The transistor count difference underscores the architectural gap. NVIDIA packs 18,900 million transistors compared to Intel's 7,200 million, a 2.6x advantage. This explains the shading unit count difference of 3,072 versus 1,024 and the RT core difference of 24 versus 8. The NVIDIA chip simply has more hardware resources to dedicate to each workload type.

Both GPUs support DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4, so API-level feature parity exists. The practical differences appear in raw throughput and specialized core counts rather than feature support.

The Verdict

The data presents a clear hierarchy. The NVIDIA RTX 2000 Max-Q Ada Generation outperforms the Intel Arc A380E x2 in every measured category, often by substantial margins. The FP32 compute advantage of 8.940 TFLOPS versus 4.096 TFLOPS positions NVIDIA as the more capable part for general-purpose compute and graphics workloads.

Power efficiency heavily favors NVIDIA. The 35 W TDP against Intel's 130 W TDP means NVIDIA delivers more than double the FP32 performance while consuming roughly a quarter of the power budget. This makes the NVIDIA part suitable for thermally constrained environments where the Intel card would require active cooling and substantial power delivery.

The Intel Arc A380E x2 does offer advantages in specific areas. Its 8x mini-DisplayPort 2.0 outputs suggest a design oriented toward multi-display configurations, possibly for digital signage or specialized visualization setups. The fixed 2000 MHz clock also provides predictable performance characteristics without boost variability.

The NVIDIA part's 96 tensor cores add capability that Intel cannot match, enabling accelerated AI inference and machine learning workloads. The 24 RT cores provide more robust ray tracing performance. The 8 GB memory capacity with 256.0 GB/s bandwidth supports larger datasets and higher-resolution textures.

Production status also matters. Intel's part is end-of-life with a successor named Battlemage, while NVIDIA's part remains active with a successor named Blackwell-MW. The NVIDIA part also has a predecessor listed as Ampere-MW, indicating an established product line.

For users requiring maximum compute throughput, tensor core acceleration, and power efficiency, the data clearly points to the NVIDIA RTX 2000 Max-Q Ada Generation. For users needing eight display outputs in a single-slot form factor, the Intel Arc A380E x2 offers a capability the NVIDIA part does not provide.

Specification Differences

| Specification | Intel Arc A380E x2 | NVIDIA RTX 2000 Max-Q Ada Generation |

|---|---|---|

| Architecture | Xe-HPG | Ada Lovelace |

| Process Node | 6 nm | 5 nm |

| Transistors | 7,200 million | 18,900 million |

| Die Size | 157 mm² | 159 mm² |

| Transistor Density | 45.9M / mm² | 118.9M / mm² |

| Base Clock | 2000 MHz | 930 MHz |

| Boost Clock | 2000 MHz | 1455 MHz |

| Memory Clock | 1937 MHz, 15.5 Gbps effective | 2000 MHz, 16 Gbps effective |

| Memory Size | 6 GB | 8 GB |

| Memory Bus Width | 96 bit | 128 bit |

| Memory Bandwidth | 186.0 GB/s | 256.0 GB/s |

| Shading Units | 1024 | 3072 |

| TMUs | 64 | 96 |

| ROPs | 32 | 48 |

| RT Cores | 8 | 24 |

| Tensor Cores | None | 96 |

| Pixel Rate | 64.00 GPixel/s | 69.84 GPixel/s |

| Texture Rate | 128.0 GTexel/s | 139.7 GTexel/s |

| FP32 Performance | 4.096 TFLOPS | 8.940 TFLOPS |

| FP16 Performance | 8.192 TFLOPS (2:1) | 8.940 TFLOPS (1:1) |

| TDP | 130 W | 35 W |

| Slot Width | Single-slot | IGP |

| Power Connectors | 1x 6-pin | None |

| Suggested PSU | 300 W | Not specified |

| Bus Interface | PCIe 4.0 x8 | PCIe 4.0 x16 |

| Display Outputs | 8x mini-DisplayPort 2.0 | Portable Device Dependent |

| Production Status | End-of-life | Active |

| Release Date | 2024-03-31 | 2023-03-20 |

| Predecessor | Xe Graphics | Ampere-MW |

| Successor | Battlemage | Blackwell-MW |

Where Each One Wins

The NVIDIA RTX 2000 Max-Q Ada Generation wins in compute-intensive workloads. Its 8.940 TFLOPS FP32 performance more than doubles Intel's 4.096 TFLOPS, making it the stronger choice for general compute, physics simulation, and rendering tasks that rely on raw shading throughput. The 96 tensor cores add dedicated hardware for AI inference, deep learning, and tensor-based operations that the Intel part cannot accelerate. The 24 RT cores provide more capable ray tracing for applications that use hardware-accelerated path tracing or hybrid rendering.

Memory-intensive workloads also favor NVIDIA. The 256.0 GB/s bandwidth versus 186.0 GB/s, combined with 8 GB capacity versus 6 GB, supports larger textures, more complex scenes, and higher resolution framebuffers without hitting memory limits. The 128-bit bus width allows more parallel memory transactions than Intel's 96-bit bus.

Power-constrained environments strongly favor NVIDIA. The 35 W TDP enables fanless or low-profile cooling solutions, battery operation in portable devices, and deployment in compact chassis where the Intel card's 130 W TDP would require substantial thermal management. The absence of power connectors simplifies installation.

The Intel Arc A380E x2 wins in multi-display configurations. Its 8x mini-DisplayPort 2.0 outputs allow direct connection to eight displays without additional adapters or splitters. The NVIDIA part's display outputs are described as portable device dependent, offering no guaranteed multi-display capability.

The Intel card also offers a consistent 2000 MHz clock for both base and boost, providing predictable performance without thermal throttling concerns that can affect boost behavior. The PCIe 4.0 x8 interface, while narrower than NVIDIA's x16, still provides adequate bandwidth for the card's 186.0 GB/s memory throughput.

The production status favors NVIDIA for long-term deployments. The active status and named successor indicate ongoing support, while Intel's end-of-life status means the Arc A380E x2 has a defined end of availability. The release dates also matter: NVIDIA's earlier 2023-03-20 release means more field maturity, while Intel's 2024-03-31 release suggests a shorter market presence before being discontinued.

DETAILED SPECIFICATIONS

SPECIFICATION
A380E x2
RTX 2000 Max-Q Ada Generation
Core Specs
Shading Units
1,024
3,072 +200.0%
Shaders
1,024
3,072 +200.0%
TMUs
64
96 +50.0%
ROPs
32
48 +50.0%
SM Count
24
Execution Units
128
Clocks
Base Clock
2000 MHz
930 MHz
Boost Clock
2000 MHz
1455 MHz
Memory Clock
1937 MHz 15.5 Gbps effective
2000 MHz 16 Gbps effective
Memory
Memory Size
6 GB
8 GB
VRAM (MB)
6,144
8,192 +33.3%
Memory Type
GDDR6
GDDR6
Memory Bus
96 bit
128 bit
Bandwidth
186.0 GB/s
256.0 GB/s
Cache
L1 Cache
128 KB (per SM)
L2 Cache
4 MB
12 MB
Performance
Pixel Rate
64.00 GPixel/s
69.84 GPixel/s
Texture Rate
128.0 GTexel/s
139.7 GTexel/s
FP32 (TFLOPS)
4.096 TFLOPS
8.940 TFLOPS
FP64 (TFLOPS)
1,024.0 GFLOPS (1:4)
139.7 GFLOPS (1:64)
FP16 (TFLOPS)
8.192 TFLOPS (2:1)
8.940 TFLOPS (1:1)
AI/RT
RT Cores
8
24 +200.0%
Tensor Cores
96
XMX Cores
128
Power
TDP
130 W
35 W
TDP (W)
130
35 -73.1%
Suggested PSU
300 W
Power Connectors
1x 6-pin
None
Architecture
Architecture
Xe-HPG
Ada Lovelace
GPU Name
DG2-128
AD107
Generation
Alchemist (Arc 3)
Ada-MW (x000A)
Process Size
6 nm
5 nm
Transistors
7,200 million
18,900 million
Die Size
157 mm²
159 mm²
Foundry
TSMC
TSMC
Density
45.9M / mm²
118.9M / mm²
API Support
DirectX
12 Ultimate (12_2)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
3.0
3.0
CUDA
8.9
Shader Model
6.6
6.8
Physical
Slot Width
Single-slot
IGP
Length
265 mm 10.4 inches
Height
127 mm 5 inches
Outputs
8x mini-DisplayPort 2.0
Portable Device Dependent
Bus Interface
PCIe 4.0 x8
PCIe 4.0 x16
Other
Production
End-of-life
Active
Predecessor
Xe Graphics
Ampere-MW
Successor
Battlemage
Blackwell-MW
View Arc A380E x2 Details View RTX 2000 Max-Q Ada Generation Details