Intel Arc A380E vs NVIDIA GeForce RTX 5080 Mobile Comparison
Intel Arc A380E
GeForce RTX 5080 Mobile
PERFORMANCE BENCHMARKS
Analysis: Intel Arc A380E vs NVIDIA GeForce RTX 5080 Mobile
Intel Arc A380E vs NVIDIA GeForce RTX 5080 Mobile: The database places the Intel Arc A380E at the 50th percentile among all GPUs, while the NVIDIA GeForce RTX 5080 Mobile sits at the 81st percentile. This gap in percentile ranking is reflected across every recorded benchmark, though the specific deltas vary by test. The Arc A380E has no recorded benchmark scores, whereas the RTX 5080 Mobile has ten distinct measurements, making the comparison one-sided but still informative regarding the scale of performance separation.
Head-to-Head Benchmarks
The RTX 5080 Mobile dominates every metric where data exists. The most direct comparison comes from the average benchmark score: the RTX 5080 Mobile records 38349, while the Arc A380E has no average score, effectively zero. This places the RTX 5080 Mobile 0.1% ahead of the NVIDIA GeForce MX570 (38299) and 0.6% ahead of the NVIDIA GeForce RTX 4080 Mobile (38135) in the nearest rivals list, confirming that the RTX 5080 Mobile is not merely fast but sits at the top of its immediate competitive cluster. Against the AMD Radeon Pro 580X (38706) and NVIDIA GeForce MX570 A (38691), the RTX 5080 Mobile trails by 0.9% in both cases, showing that the margin between these top-tier mobile parts is razor-thin.
Breaking down individual benchmarks, the RTX 5080 Mobile delivers 4952 in 3DMark Steel Nomad DX12, a result that indicates strong modern DirectX 12 performance. In Geekbench OpenCL, the score reaches 166986, while Geekbench Vulkan climbs to 169754. These compute-oriented tests show the RTX 5080 Mobile handling both API families with similar throughput, suggesting balanced execution across different workloads. The PassMark suite provides a more granular view: DirectX 9 yields 314, DirectX 10 scores 171, DirectX 11 reaches 253, and DirectX 12 hits 116. The lower DirectX 12 score compared to DirectX 9 is notable, but the overall PassMark G3D score of 27711 and PassMark GPU Compute score of 12134 reveal that the card excels in aggregate 3D rendering and compute tasks.
The Arc A380E, by contrast, has zero recorded benchmarks, so no direct numerical comparison is possible. The only data available for the Intel part are its specifications. The RTX 5080 Mobile’s FP32 throughput of 23.04 TFLOPS dwarfs the Arc A380E’s 4.096 TFLOPS, a 5.6x difference. Texture rate tells a similar story: the RTX 5080 Mobile reaches 360.0 GTexel/s versus 128.0 GTexel/s for the Arc A380E, a 2.8x gap. Pixel rate separates them by 2.25x, with 144.0 GPixel/s on the NVIDIA card versus 64.00 GPixel/s on the Intel card. Memory bandwidth is the largest proportional gap: 896.0 GB/s against 186.0 GB/s, a 4.8x difference. These specification deltas align with the percentile gap, but without benchmark scores for the Arc A380E, the database cannot confirm real-world performance ratios.
FAQ
Q: Which GPU has a higher average benchmark score?
A: The NVIDIA GeForce RTX 5080 Mobile has an average benchmark score of 38349. The Intel Arc A380E has no recorded benchmark scores, so its average is effectively zero.
Q: How does the RTX 5080 Mobile compare to its nearest rivals?
A: The RTX 5080 Mobile is 0.1% ahead of the NVIDIA GeForce MX570 (38299) and 0.6% ahead of the NVIDIA GeForce RTX 4080 Mobile (38135). It trails the AMD Radeon Pro 580X (38706) and NVIDIA GeForce MX570 A (38691) by 0.9% each.
Q: What is the memory configuration difference?
A: The Arc A380E uses 6 GB of GDDR6 on a 96-bit bus with 186.0 GB/s bandwidth. The RTX 5080 Mobile uses 16 GB of GDDR7 on a 256-bit bus with 896.0 GB/s bandwidth.
Q: Which GPU has a higher boost clock?
A: The Arc A380E has a boost clock of 2000 MHz. The RTX 5080 Mobile has a boost clock of 1500 MHz. The Intel part runs at a higher clock speed, but the NVIDIA part compensates with far more shading units and memory bandwidth.
Q: What is the transistor count difference?
A: The Arc A380E contains 7,200 million transistors on a 157 mm² die. The RTX 5080 Mobile contains 45,600 million transistors on a 378 mm² die, which is over six times the transistor count.
Q: Are both GPUs using the same process node?
A: No. The Arc A380E uses a 6 nm process, while the RTX 5080 Mobile uses a 5 nm process, both fabricated by TSMC.
The Verdict
The data clearly indicates that the RTX 5080 Mobile is the superior performer in every measurable category. Its percentile rank of 81 versus the Arc A380E’s 50 places it in a different competitive tier entirely. The RTX 5080 Mobile’s average benchmark score of 38349, supported by individual scores like 27711 in PassMark G3D and 169754 in Geekbench Vulkan, demonstrates robust performance across 3D rendering and compute workloads. The Arc A380E, with no recorded benchmarks, cannot be assessed on actual performance, only on its specification sheet.
For users seeking maximum graphics capability, the RTX 5080 Mobile is the only choice supported by empirical data. Its 16 GB of GDDR7 memory, 896.0 GB/s bandwidth, and 23.04 TFLOPS FP32 output position it as a high-end mobile part, as confirmed by its near-tie with the RTX 4080 Mobile (0.6% delta) and MX570 (0.1% delta). The Arc A380E, with 6 GB of GDDR6 and 4.096 TFLOPS FP32, appears as a much lower-tier product, but the absence of benchmark data means the database cannot verify its actual performance level. The verdict from the recorded measurements is unambiguous: the RTX 5080 Mobile wins all head-to-head comparisons where data exists.
Specification Differences
The two GPUs differ across nearly every specification field. The Arc A380E has 1024 shading units, 64 TMUs, and 32 ROPs, while the RTX 5080 Mobile has 7680 shading units, 240 TMUs, and 96 ROPs. The RTX 5080 Mobile also features 60 RT cores and 240 tensor cores; the Arc A380E has 8 RT cores and no tensor cores listed. Memory size differs dramatically: 6 GB GDDR6 versus 16 GB GDDR7, with bus widths of 96 bit and 256 bit respectively. Bandwidth follows suit at 186.0 GB/s versus 896.0 GB/s.
Clock speeds invert the expected pattern. The Arc A380E runs at a base and boost of 2000 MHz, while the RTX 5080 Mobile has a base of 975 MHz and boost of 1500 MHz. The Intel part is clocked higher, but the NVIDIA part compensates with its larger execution resources. Power draw is similar on paper: the Arc A380E has a TDP of 75 W, while the RTX 5080 Mobile has a TDP of 80 W. However, the suggested PSU differs: the Arc A380E lists 250 W, while the RTX 5080 Mobile has no suggested PSU value. The Arc A380E uses a PCIe 4.0 x8 interface and is single-slot with a 254 mm length; the RTX 5080 Mobile uses PCIe 5.0 x16 and is an IGP (integrated graphics processor) with no listed dimensions. Display outputs also differ: the Arc A380E offers 4x DisplayPort 2.0, while the RTX 5080 Mobile is listed as "Portable Device Dependent."
Architecture Differences
The architectural split is fundamental. The Arc A380E uses Intel’s Xe-HPG architecture on the DG2-128 chip, part of the Alchemist generation (Arc 3). It is built on a 6 nm process at TSMC, with 7,200 million transistors on a 157 mm² die, yielding a transistor density of 45.9M per mm². The RTX 5080 Mobile uses NVIDIA’s Blackwell 2.0 architecture on the GB203 chip, part of the GeForce 50 Mobile generation. It is built on a 5 nm process at TSMC, with 45,600 million transistors on a 378 mm² die, giving a transistor density of 120.6M per mm². This represents a 6.3x increase in transistor count and a 2.6x increase in density, indicating a much more complex and capable design.
The RTX 5080 Mobile’s tensor cores (240) and higher RT core count (60 versus 8) signal a stronger focus on AI-accelerated and ray-traced workloads. The FP16 performance also diverges: the Arc A380E delivers 8.192 TFLOPS with a 2:1 ratio, while the RTX 5080 Mobile delivers 23.04 TFLOPS with a 1:1 ratio. This means the NVIDIA part does not halve its FP16 throughput, a design choice that benefits mixed-precision compute. Both parts support DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4, so API compatibility is identical. The production status differs: the Arc A380E is end-of-life, while the RTX 5080 Mobile is active. The Arc A380E’s predecessor is Xe Graphics and its successor is Battlemage; the RTX 5080 Mobile’s predecessor is GeForce 40 Mobile with no successor listed.
Where Each One Wins
Based on recorded data, the RTX 5080 Mobile wins every category where a benchmark exists. The PassMark G3D score of 27711 and PassMark GPU Compute score of 12134 indicate strength in both gaming and compute workloads. The Geekbench OpenCL score of 166986 and Vulkan score of 169754 show near-identical performance across these two APIs, making the card versatile for developers targeting either framework. The 3DMark Steel Nomad DX12 score of 4952 further confirms its DirectX 12 capability. The RTX 5080 Mobile’s nearest rivals all sit within 0.9% of its average score, meaning it wins by slim margins but consistently places at the top of its immediate field.
The Arc A380E has no benchmark wins because it has no benchmark scores. Its specification sheet suggests potential advantages in certain areas: the higher boost clock (2000 MHz versus 1500 MHz) could theoretically improve latency-sensitive tasks, and its lower TDP (75 W versus 80 W) makes it slightly more power-efficient on paper. The single-slot design and 4x DisplayPort 2.0 outputs offer connectivity flexibility that the RTX 5080 Mobile lacks, as the latter’s outputs are "Portable Device Dependent." However, without benchmark data, these specification advantages cannot be translated into performance wins. The database can only confirm that the RTX 5080 Mobile outscores the Arc A380E in every measured test, and that the Intel part’s only notable advantages are its higher clock speed, lower power draw, and more explicit display output configuration.