GPU Comparison
RADEON
ATI Xbox 360 GPU 80nm
CORE STATE
Xenos Falcon
VRAM
512 MB
CLOCK SPEED
—
TDP
175 W
BUS WIDTH
128 bit
ARCHITECTURE
TeraScale
PROCESS
80 nm
LAUNCH DATE
2007
VS
GEFORCE
GeForce GTX 1660 Ti Mobile
CORE STATE
TU116
VRAM
6 GB
CLOCK SPEED
1590 MHz
TDP
—
BUS WIDTH
192 bit
ARCHITECTURE
Turing
PROCESS
12 nm
LAUNCH DATE
2019
DETAILED SPECIFICATIONS
SPECIFICATION
ATI Xbox 360 GPU 80nm
GTX 1660 Ti Mobile
Core Specs
Shading Units
240
1,536
+540.0%
Shaders
240
1,536
+540.0%
TMUs
16
96
+500.0%
ROPs
8
48
+500.0%
Compute Units
3
—
SM Count
—
24
Clocks
Base Clock
—
1455 MHz
Boost Clock
—
1590 MHz
GPU Clock
500 MHz
—
Memory Clock
700 MHz
1400 Mbps effective
1500 MHz
12 Gbps effective
Memory
Memory Size
512 MB
6 GB
VRAM (MB)
512
6,144
+1100.0%
Memory Type
GDDR3
GDDR6
Memory Bus
128 bit
192 bit
Bandwidth
22.40 GB/s
288.0 GB/s
Cache
L1 Cache
—
64 KB (per SM)
L2 Cache
—
1536 KB
Performance
Pixel Rate
4.000 GPixel/s
76.32 GPixel/s
Texture Rate
8.000 GTexel/s
152.6 GTexel/s
FP32 (TFLOPS)
240.0 GFLOPS
4.884 TFLOPS
FP64 (TFLOPS)
—
152.6 GFLOPS (1:32)
FP16 (TFLOPS)
—
9.769 TFLOPS (2:1)
Power
TDP
175 W
—
TDP (W)
175
—
Power Connectors
—
None
Architecture
Architecture
TeraScale
Turing
GPU Name
Xenos Falcon
TU116
Generation
Console GPU
(Microsoft)
GeForce 16 Mobile
Process Size
80 nm
12 nm
Transistors
232 million
6,600 million
Die Size
156 mm²
284 mm²
Foundry
TSMC
TSMC
Density
1.5M / mm²
23.2M / mm²
API Support
DirectX
9.0c (9_3)
12 (12_1)
OpenGL
—
4.6
Vulkan
—
1.4
OpenCL
—
3.0
CUDA
—
7.5
Shader Model
3.0
6.8
Physical
Slot Width
—
MXM Module
Length
310 mm
12.2 inches
—
Height
269 mm
10.6 inches
—
Outputs
1x HDMI 1.2
Portable Device Dependent
Bus Interface
—
PCIe 3.0 x16
Other
Launch Price
479 USD
—
Production
End-of-life
End-of-life
Predecessor
—
GeForce 10 Mobile
Successor
—
GeForce 20 Mobile