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ATI Xbox 360 GPU 80nm

AMD graphics card specifications and benchmark scores

512 MB
VRAM
MHz Boost
175W
TDP
128
Bus Width

ATI Xbox 360 GPU 80nm Specifications

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ATI Xbox 360 GPU 80nm GPU Core

Shader units and compute resources

The ATI Xbox 360 GPU 80nm GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.

Shading Units
240
Shaders
240
TMUs
16
ROPs
8
Compute Units
3
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ATI Xbox 360 GPU 80nm Clock Speeds

GPU and memory frequencies

Clock speeds directly impact the ATI Xbox 360 GPU 80nm's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The ATI Xbox 360 GPU 80nm by AMD dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.

GPU Clock
500 MHz
Memory Clock
700 MHz 1400 Mbps effective
GDDR GDDR 6X 6X

AMD's ATI Xbox 360 GPU 80nm Memory

VRAM capacity and bandwidth

VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The ATI Xbox 360 GPU 80nm's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.

Memory Size
512 MB
VRAM
512 MB
Memory Type
GDDR3
VRAM Type
GDDR3
Memory Bus
128 bit
Bus Width
128-bit
Bandwidth
22.40 GB/s
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ATI Xbox 360 GPU 80nm Theoretical Performance

Compute and fill rates

Theoretical performance metrics provide a baseline for comparing the ATI Xbox 360 GPU 80nm against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.

FP32 (Float)
240.0 GFLOPS
Pixel Rate
4.000 GPixel/s
Texture Rate
8.000 GTexel/s
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TeraScale Architecture & Process

Manufacturing and design details

The ATI Xbox 360 GPU 80nm is built on AMD's TeraScale architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the ATI Xbox 360 GPU 80nm will perform in GPU benchmarks compared to previous generations.

Architecture
TeraScale
GPU Name
Xenos Falcon
Process Node
80 nm
Foundry
TSMC
Transistors
232 million
Die Size
156 mm²
Density
1.5M / mm²
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AMD's ATI Xbox 360 GPU 80nm Power & Thermal

TDP and power requirements

Power specifications for the ATI Xbox 360 GPU 80nm determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the ATI Xbox 360 GPU 80nm to maintain boost clocks without throttling.

TDP
175 W
TDP
175W
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ATI Xbox 360 GPU 80nm by AMD Physical & Connectivity

Dimensions and outputs

Physical dimensions of the ATI Xbox 360 GPU 80nm are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.

Length
310 mm 12.2 inches
Height
269 mm 10.6 inches
Display Outputs
1x HDMI 1.2
Display Outputs
1x HDMI 1.2
🎮

AMD API Support

Graphics and compute APIs

API support determines which games and applications can fully utilize the ATI Xbox 360 GPU 80nm. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.

DirectX
9.0c (9_3)
DirectX
9.0c (9_3)
Shader Model
3.0
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ATI Xbox 360 GPU 80nm Product Information

Release and pricing details

The ATI Xbox 360 GPU 80nm is manufactured by AMD as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the ATI Xbox 360 GPU 80nm by AMD represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.

Manufacturer
AMD
Release Date
Oct 2007
Launch Price
479 USD
Production
End-of-life

ATI Xbox 360 GPU 80nm Benchmark Scores

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No benchmark data available for this GPU.

About ATI Xbox 360 GPU 80nm

The ATI Xbox 360 GPU 80nm, released on October 27, 2007, represents AMD’s strategic entry into the high‑performance console market with a 175 W TDP envelope. Built on a 80 nm TeraScale architecture, the silicon delivers 512 MB of GDDR3 memory, providing a bandwidth profile that was competitive for its era. Although no formal benchmark data is publicly available, the card’s design parameters suggest a solid balance between rasterization throughput and power efficiency. Its thermal design, calibrated for a 175 W draw, enables stable operation under sustained loads without aggressive fan curves. The launch price of $479 USD positioned the solution as a premium offering, reflecting the cost of integrating a full‑featured graphics pipeline in a console form factor. Early adoption metrics indicated that developers could reliably target the hardware for both traditional rasterized titles and emerging post‑process effects.

In practice, the 80nm ATI Xbox 360 GPU delivers gaming performance that comfortably supports 720p output with high texture detail and moderate anti‑aliasing. While native ray tracing is beyond its original scope, this 80nm ATI Xbox 360 GPU can leverage modern upscaling techniques such as DLSS and FSR through software layers, allowing a modest improvement in perceived visual fidelity. The memory subsystem, anchored by GDDR3, provides sufficient capacity for texture streaming, though it lacks the raw bandwidth of later GDDR5 designs. Thermal performance remains consistent, with the unit typically maintaining temperatures below 80 °C under full load, thanks to its well‑engineered heat sink and fan assembly. Recommended titles such as “Halo 3” and “Gears of War” run at their intended settings, delivering smooth frame rates when the console’s internal scaling is engaged. The AMD‑engineered ATI Xbox 360 GPU 80nm continues to serve as a reference point for evaluating legacy console graphics capabilities in a data‑driven performance analysis.

The NVIDIA Equivalent of ATI Xbox 360 GPU 80nm

Looking for a similar graphics card from NVIDIA? The NVIDIA GeForce RTX 2080 offers comparable performance and features in the NVIDIA lineup.

NVIDIA GeForce RTX 2080

NVIDIA • 8 GB VRAM

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