GPU Comparison

AMD
RADEON

ATI Xbox 360 GPU 80nm

CORE STATE Xenos Falcon
VRAM 512 MB
CLOCK SPEED
TDP 175 W
BUS WIDTH 128 bit
ARCHITECTURE TeraScale
nm
PROCESS 80 nm
LAUNCH DATE 2007
VS
NVIDIA
GEFORCE

GeForce GTX 1650 Mobile

CORE STATE TU117
VRAM 4 GB
CLOCK SPEED 1560 MHz
TDP 50 W
BUS WIDTH 128 bit
ARCHITECTURE Turing
nm
PROCESS 12 nm
LAUNCH DATE 2019

DETAILED SPECIFICATIONS

SPECIFICATION
ATI Xbox 360 GPU 80nm
GTX 1650 Mobile
Core Specs
Shading Units
240
1,024 +326.7%
Shaders
240
1,024 +326.7%
TMUs
16
64 +300.0%
ROPs
8
32 +300.0%
Compute Units
3
SM Count
16
Clocks
Base Clock
1395 MHz
Boost Clock
1560 MHz
GPU Clock
500 MHz
Memory Clock
700 MHz 1400 Mbps effective
2001 MHz 8 Gbps effective
Memory
Memory Size
512 MB
4 GB
VRAM (MB)
512
4,096 +700.0%
Memory Type
GDDR3
GDDR5
Memory Bus
128 bit
128 bit
Bandwidth
22.40 GB/s
128.1 GB/s
Cache
L1 Cache
64 KB (per SM)
L2 Cache
1024 KB
Performance
Pixel Rate
4.000 GPixel/s
49.92 GPixel/s
Texture Rate
8.000 GTexel/s
99.84 GTexel/s
FP32 (TFLOPS)
240.0 GFLOPS
3.195 TFLOPS
FP64 (TFLOPS)
99.84 GFLOPS (1:32)
FP16 (TFLOPS)
6.390 TFLOPS (2:1)
Power
TDP
175 W
50 W
TDP (W)
175
50 -71.4%
Power Connectors
None
Architecture
Architecture
TeraScale
Turing
GPU Name
Xenos Falcon
TU117
Generation
Console GPU (Microsoft)
GeForce 16 Mobile
Process Size
80 nm
12 nm
Transistors
232 million
4,700 million
Die Size
156 mm²
200 mm²
Foundry
TSMC
TSMC
Density
1.5M / mm²
23.5M / mm²
API Support
DirectX
9.0c (9_3)
12 (12_1)
OpenGL
4.6
Vulkan
1.4
OpenCL
3.0
CUDA
7.5
Shader Model
3.0
6.8
Physical
Length
310 mm 12.2 inches
Height
269 mm 10.6 inches
Outputs
1x HDMI 1.2
Portable Device Dependent
Bus Interface
PCIe 3.0 x16
Other
Launch Price
479 USD
Production
End-of-life
End-of-life
Predecessor
GeForce 10 Mobile
Successor
GeForce 20 Mobile
View ATI Xbox 360 GPU 80nm Details View GeForce GTX 1650 Mobile Details