GPU Comparison
RADEON
ATI Radeon IGP 320
CORE STATE
RS100
VRAM
System Shared
CLOCK SPEED
—
TDP
—
BUS WIDTH
System Shared
ARCHITECTURE
Rage 6
PROCESS
180 nm
LAUNCH DATE
2002
VS
GEFORCE
GeForce GTX 1650 Mobile
CORE STATE
TU117
VRAM
4 GB
CLOCK SPEED
1560 MHz
TDP
50 W
BUS WIDTH
128 bit
ARCHITECTURE
Turing
PROCESS
12 nm
LAUNCH DATE
2019
DETAILED SPECIFICATIONS
SPECIFICATION
ATI Radeon IGP 320
GTX 1650 Mobile
Core Specs
Shading Units
—
1,024
Shaders
—
1,024
TMUs
1
64
+6300.0%
ROPs
1
32
+3100.0%
SM Count
—
16
Clocks
Base Clock
—
1395 MHz
Boost Clock
—
1560 MHz
GPU Clock
160 MHz
—
Memory Clock
System Shared
2001 MHz
8 Gbps effective
Memory
Memory Size
System Shared
4 GB
VRAM (MB)
—
4,096
Memory Type
System Shared
GDDR5
Memory Bus
System Shared
128 bit
Bandwidth
System Dependent
128.1 GB/s
Cache
L1 Cache
—
64 KB (per SM)
L2 Cache
—
1024 KB
Performance
Pixel Rate
160.0 MPixel/s
49.92 GPixel/s
Texture Rate
160.0 MTexel/s
99.84 GTexel/s
FP32 (TFLOPS)
—
3.195 TFLOPS
FP64 (TFLOPS)
—
99.84 GFLOPS (1:32)
FP16 (TFLOPS)
—
6.390 TFLOPS (2:1)
Power
TDP
—
50 W
TDP (W)
—
50
Power Connectors
None
None
Architecture
Architecture
Rage 6
Turing
GPU Name
RS100
TU117
Generation
Radeon IGP
(300)
GeForce 16 Mobile
Process Size
180 nm
12 nm
Transistors
30 million
4,700 million
Die Size
73 mm²
200 mm²
Foundry
—
TSMC
Density
411.0K / mm²
23.5M / mm²
API Support
DirectX
7.0
12 (12_1)
OpenGL
1.4
4.6
Vulkan
—
1.4
OpenCL
—
3.0
CUDA
—
7.5
Shader Model
—
6.8
Physical
Slot Width
IGP
—
Outputs
Motherboard Dependent
Portable Device Dependent
Bus Interface
AGP 4x
PCIe 3.0 x16
Other
Production
End-of-life
End-of-life
Predecessor
—
GeForce 10 Mobile
Successor
TeraScale IGP
GeForce 20 Mobile