GPU Comparison
RADEON
ATI Mobility Radeon 9550
CORE STATE
M12
VRAM
64 MB
CLOCK SPEED
—
TDP
—
BUS WIDTH
64 bit
ARCHITECTURE
R300
PROCESS
130 nm
LAUNCH DATE
2004
VS
GEFORCE
GeForce GTX 1650 Mobile
CORE STATE
TU117
VRAM
4 GB
CLOCK SPEED
1560 MHz
TDP
50 W
BUS WIDTH
128 bit
ARCHITECTURE
Turing
PROCESS
12 nm
LAUNCH DATE
2019
DETAILED SPECIFICATIONS
SPECIFICATION
ATI Mobility Radeon 9550
GTX 1650 Mobile
Core Specs
Shading Units
—
1,024
Shaders
—
1,024
TMUs
4
64
+1500.0%
ROPs
4
32
+700.0%
SM Count
—
16
Clocks
Base Clock
—
1395 MHz
Boost Clock
—
1560 MHz
GPU Clock
250 MHz
—
Memory Clock
243 MHz
486 Mbps effective
2001 MHz
8 Gbps effective
Memory
Memory Size
64 MB
4 GB
VRAM (MB)
64
4,096
+6300.0%
Memory Type
DDR
GDDR5
Memory Bus
64 bit
128 bit
Bandwidth
3.888 GB/s
128.1 GB/s
Cache
L1 Cache
—
64 KB (per SM)
L2 Cache
—
1024 KB
Performance
Pixel Rate
1.000 GPixel/s
49.92 GPixel/s
Texture Rate
1.000 GTexel/s
99.84 GTexel/s
FP32 (TFLOPS)
—
3.195 TFLOPS
FP64 (TFLOPS)
—
99.84 GFLOPS (1:32)
FP16 (TFLOPS)
—
6.390 TFLOPS (2:1)
Power
TDP
—
50 W
TDP (W)
—
50
Power Connectors
—
None
Architecture
Architecture
R300
Turing
GPU Name
M12
TU117
Generation
M1x
(Mobility 9000)
GeForce 16 Mobile
Process Size
130 nm
12 nm
Transistors
76 million
4,700 million
Die Size
92 mm²
200 mm²
Foundry
TSMC
TSMC
Density
826.1K / mm²
23.5M / mm²
API Support
DirectX
9.0
12 (12_1)
OpenGL
2.0
4.6
Vulkan
—
1.4
OpenCL
—
3.0
CUDA
—
7.5
Shader Model
—
6.8
Physical
Outputs
—
Portable Device Dependent
Bus Interface
AGP 4x
PCIe 3.0 x16
Other
Production
End-of-life
End-of-life
Predecessor
M9
GeForce 10 Mobile
Successor
M2x
GeForce 20 Mobile