GPU Comparison
RADEON
ATI GameCube GPU
CORE STATE
Flipper
VRAM
16 MB
CLOCK SPEED
—
TDP
45 W
BUS WIDTH
64 bit
ARCHITECTURE
Rage 5
PROCESS
180 nm
LAUNCH DATE
2000
VS
GEFORCE
GeForce RTX 2080
CORE STATE
TU104
VRAM
8 GB
CLOCK SPEED
1710 MHz
TDP
215 W
BUS WIDTH
256 bit
ARCHITECTURE
Turing
PROCESS
12 nm
LAUNCH DATE
2018
PERFORMANCE BENCHMARKS
3dmark_3dmark_steel_nomad_dx12
geekbench_opencl
geekbench_vulkan
passmark_directx_10
passmark_directx_11
passmark_directx_12
passmark_directx_9
passmark_g2d
passmark_g3d
passmark_gpu_compute
DETAILED SPECIFICATIONS
SPECIFICATION
ATI GameCube GPU
RTX 2080
Core Specs
Shading Units
—
2,944
Shaders
—
2,944
TMUs
4
184
+4500.0%
ROPs
4
64
+1500.0%
SM Count
—
46
Clocks
Base Clock
—
1515 MHz
Boost Clock
—
1710 MHz
GPU Clock
162 MHz
—
Memory Clock
162 MHz
1750 MHz
14 Gbps effective
Memory
Memory Size
16 MB
8 GB
VRAM (MB)
16
8,192
+51100.0%
Memory Type
SDR
GDDR6
Memory Bus
64 bit
256 bit
Bandwidth
1.296 GB/s
448.0 GB/s
Cache
L1 Cache
—
64 KB (per SM)
L2 Cache
—
4 MB
Performance
Pixel Rate
648.0 MPixel/s
109.4 GPixel/s
Texture Rate
648.0 MTexel/s
314.6 GTexel/s
FP32 (TFLOPS)
—
10.07 TFLOPS
FP64 (TFLOPS)
—
314.6 GFLOPS (1:32)
FP16 (TFLOPS)
—
20.14 TFLOPS (2:1)
AI/RT
RT Cores
—
46
Tensor Cores
—
368
Power
TDP
45 W
215 W
TDP (W)
45
215
+377.8%
Suggested PSU
—
550 W
Power Connectors
—
1x 6-pin + 1x 8-pin
Architecture
Architecture
Rage 5
Turing
GPU Name
Flipper
TU104
Generation
Console GPU
(Nintendo)
GeForce 20
Process Size
180 nm
12 nm
Transistors
51 million
13,600 million
Die Size
120 mm²
545 mm²
Foundry
NEC
TSMC
Density
425.0K / mm²
25.0M / mm²
API Support
DirectX
6.0+
12 Ultimate (12_2)
OpenGL
—
4.6
Vulkan
—
1.4
OpenCL
—
3.0
CUDA
—
7.5
Shader Model
—
6.8
Physical
Slot Width
—
Dual-slot
Length
150 mm
5.9 inches
267 mm
10.5 inches
Height
161 mm
6.3 inches
116 mm
4.6 inches
Outputs
No outputs
1x HDMI 2.03x DisplayPort 1.4a1x USB Type-C
Bus Interface
—
PCIe 3.0 x16
Other
Launch Price
199 USD
699 USD
Production
End-of-life
End-of-life
Predecessor
—
GeForce 10
Successor
—
GeForce 30