GPU Comparison
RADEON
ATI FireGL V7300
CORE STATE
R520
VRAM
512 MB
CLOCK SPEED
—
TDP
97 W
BUS WIDTH
256 bit
ARCHITECTURE
Ultra-Threaded SE
PROCESS
90 nm
LAUNCH DATE
2005
VS
GEFORCE
GeForce GTX 1650 Mobile
CORE STATE
TU117
VRAM
4 GB
CLOCK SPEED
1560 MHz
TDP
50 W
BUS WIDTH
128 bit
ARCHITECTURE
Turing
PROCESS
12 nm
LAUNCH DATE
2019
DETAILED SPECIFICATIONS
SPECIFICATION
ATI FireGL V7300
GTX 1650 Mobile
Core Specs
Shading Units
—
1,024
Shaders
—
1,024
TMUs
16
64
+300.0%
ROPs
16
32
+100.0%
SM Count
—
16
Clocks
Base Clock
—
1395 MHz
Boost Clock
—
1560 MHz
GPU Clock
594 MHz
—
Memory Clock
648 MHz
1296 Mbps effective
2001 MHz
8 Gbps effective
Memory
Memory Size
512 MB
4 GB
VRAM (MB)
512
4,096
+700.0%
Memory Type
GDDR3
GDDR5
Memory Bus
256 bit
128 bit
Bandwidth
41.47 GB/s
128.1 GB/s
Cache
L1 Cache
—
64 KB (per SM)
L2 Cache
—
1024 KB
Performance
Pixel Rate
9.504 GPixel/s
49.92 GPixel/s
Texture Rate
9.504 GTexel/s
99.84 GTexel/s
FP32 (TFLOPS)
—
3.195 TFLOPS
FP64 (TFLOPS)
—
99.84 GFLOPS (1:32)
FP16 (TFLOPS)
—
6.390 TFLOPS (2:1)
Power
TDP
97 W
50 W
TDP (W)
97
50
-48.5%
Suggested PSU
250 W
—
Power Connectors
1x 6-pin
None
Architecture
Architecture
Ultra-Threaded SE
Turing
GPU Name
R520
TU117
Generation
FireGL
(Vx300)
GeForce 16 Mobile
Process Size
90 nm
12 nm
Transistors
312 million
4,700 million
Die Size
288 mm²
200 mm²
Foundry
TSMC
TSMC
Density
1.1M / mm²
23.5M / mm²
API Support
DirectX
9.0c (9_3)
12 (12_1)
OpenGL
2.1
4.6
Vulkan
—
1.4
OpenCL
—
3.0
CUDA
—
7.5
Shader Model
3.0
6.8
Physical
Slot Width
Dual-slot
—
Length
229 mm
9 inches
—
Height
111 mm
4.4 inches
—
Outputs
2x DVI1x S-Video
Portable Device Dependent
Bus Interface
PCIe 1.0 x16
PCIe 3.0 x16
Other
Launch Price
1,599 USD
—
Production
End-of-life
End-of-life
Predecessor
Fire GL
GeForce 10 Mobile
Successor
FirePro Terascale
GeForce 20 Mobile