GPU Comparison

AMD
RADEON

ATI FireGL V3400

CORE STATE RV530
VRAM 128 MB
CLOCK SPEED
TDP
BUS WIDTH 128 bit
ARCHITECTURE Ultra-Threaded SE
nm
PROCESS 90 nm
LAUNCH DATE 2005
VS
NVIDIA
GEFORCE

GeForce GTX 1650 Mobile

CORE STATE TU117
VRAM 4 GB
CLOCK SPEED 1560 MHz
TDP 50 W
BUS WIDTH 128 bit
ARCHITECTURE Turing
nm
PROCESS 12 nm
LAUNCH DATE 2019

DETAILED SPECIFICATIONS

SPECIFICATION
ATI FireGL V3400
GTX 1650 Mobile
Core Specs
Shading Units
1,024
Shaders
1,024
TMUs
4
64 +1500.0%
ROPs
4
32 +700.0%
SM Count
16
Clocks
Base Clock
1395 MHz
Boost Clock
1560 MHz
GPU Clock
500 MHz
Memory Clock
500 MHz 1000 Mbps effective
2001 MHz 8 Gbps effective
Memory
Memory Size
128 MB
4 GB
VRAM (MB)
128
4,096 +3100.0%
Memory Type
GDDR3
GDDR5
Memory Bus
128 bit
128 bit
Bandwidth
16.00 GB/s
128.1 GB/s
Cache
L1 Cache
64 KB (per SM)
L2 Cache
1024 KB
Performance
Pixel Rate
2.000 GPixel/s
49.92 GPixel/s
Texture Rate
2.000 GTexel/s
99.84 GTexel/s
FP32 (TFLOPS)
3.195 TFLOPS
FP64 (TFLOPS)
99.84 GFLOPS (1:32)
FP16 (TFLOPS)
6.390 TFLOPS (2:1)
Power
TDP
50 W
TDP (W)
50
Suggested PSU
200 W
Power Connectors
None
None
Architecture
Architecture
Ultra-Threaded SE
Turing
GPU Name
RV530
TU117
Generation
FireGL (Vx400)
GeForce 16 Mobile
Process Size
90 nm
12 nm
Transistors
157 million
4,700 million
Die Size
150 mm²
200 mm²
Foundry
TSMC
TSMC
Density
1.0M / mm²
23.5M / mm²
API Support
DirectX
9.0c (9_3)
12 (12_1)
OpenGL
2.1
4.6
Vulkan
1.4
OpenCL
3.0
CUDA
7.5
Shader Model
3.0
6.8
Physical
Slot Width
Single-slot
Outputs
2x DVI
Portable Device Dependent
Bus Interface
PCIe 1.0 x16
PCIe 3.0 x16
Other
Production
End-of-life
End-of-life
Predecessor
Fire GL
GeForce 10 Mobile
Successor
FirePro Terascale
GeForce 20 Mobile
View ATI FireGL V3400 Details View GeForce GTX 1650 Mobile Details