GPU Comparison
RADEON
ATI FireGL 9800 X2-256
CORE STATE
R360
VRAM
256 MB
CLOCK SPEED
—
TDP
—
BUS WIDTH
256 bit
ARCHITECTURE
R300
PROCESS
150 nm
LAUNCH DATE
2003
VS
GEFORCE
GeForce GTX 1650 Mobile
CORE STATE
TU117
VRAM
4 GB
CLOCK SPEED
1560 MHz
TDP
50 W
BUS WIDTH
128 bit
ARCHITECTURE
Turing
PROCESS
12 nm
LAUNCH DATE
2019
DETAILED SPECIFICATIONS
SPECIFICATION
ATI FireGL 9800 X2-256
GTX 1650 Mobile
Core Specs
Shading Units
—
1,024
Shaders
—
1,024
TMUs
8
64
+700.0%
ROPs
8
32
+300.0%
SM Count
—
16
Clocks
Base Clock
—
1395 MHz
Boost Clock
—
1560 MHz
GPU Clock
380 MHz
—
Memory Clock
350 MHz
700 Mbps effective
2001 MHz
8 Gbps effective
Memory
Memory Size
256 MB
4 GB
VRAM (MB)
256
4,096
+1500.0%
Memory Type
DDR2
GDDR5
Memory Bus
256 bit
128 bit
Bandwidth
22.40 GB/s
128.1 GB/s
Cache
L1 Cache
—
64 KB (per SM)
L2 Cache
—
1024 KB
Performance
Pixel Rate
3.040 GPixel/s
49.92 GPixel/s
Texture Rate
3.040 GTexel/s
99.84 GTexel/s
FP32 (TFLOPS)
—
3.195 TFLOPS
FP64 (TFLOPS)
—
99.84 GFLOPS (1:32)
FP16 (TFLOPS)
—
6.390 TFLOPS (2:1)
Power
TDP
—
50 W
TDP (W)
—
50
Suggested PSU
200 W
—
Power Connectors
1x Molex
None
Architecture
Architecture
R300
Turing
GPU Name
R360
TU117
Generation
FireGL
(9000)
GeForce 16 Mobile
Process Size
150 nm
12 nm
Transistors
117 million
4,700 million
Die Size
218 mm²
200 mm²
Foundry
TSMC
TSMC
Density
536.7K / mm²
23.5M / mm²
API Support
DirectX
9.0
12 (12_1)
OpenGL
2.0
4.6
Vulkan
—
1.4
OpenCL
—
3.0
CUDA
—
7.5
Shader Model
—
6.8
Physical
Slot Width
Single-slot
—
Outputs
2x DVI1x S-Video
Portable Device Dependent
Bus Interface
AGP 8x
PCIe 3.0 x16
Other
Production
End-of-life
End-of-life
Predecessor
Fire GL
GeForce 10 Mobile
Successor
FirePro Terascale
GeForce 20 Mobile