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ATI FireGL 9800 X2-256

AMD graphics card specifications and benchmark scores

256 MB
VRAM
MHz Boost
TDP
256
Bus Width

At a Glance

AMD
VRAM 256 MB
Bus Width 256-bit
Memory Type DDR2
Architecture R300
nm
Process 150 nm
Released Mar 2003

ATI FireGL 9800 X2-256 Specifications

ATI FireGL 9800 X2-256 GPU Core

Shader units and compute resources

The ATI FireGL 9800 X2-256 GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.

TMUs
8
ROPs
8

ATI FireGL 9800 X2-256 Clock Speeds

GPU and memory frequencies

Clock speeds directly impact the ATI FireGL 9800 X2-256's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The ATI FireGL 9800 X2-256 by AMD dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.

GPU Clock
380 MHz
Memory Clock
350 MHz 700 Mbps effective
GDDR GDDR 6X 6X

AMD's ATI FireGL 9800 X2-256 Memory

VRAM capacity and bandwidth

VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The ATI FireGL 9800 X2-256's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.

Memory Size
256 MB
VRAM
256 MB
Memory Type
DDR2
VRAM Type
DDR2
Memory Bus
256 bit
Bus Width
256-bit
Bandwidth
22.40 GB/s

ATI FireGL 9800 X2-256 Theoretical Performance

Compute and fill rates

Theoretical performance metrics provide a baseline for comparing the ATI FireGL 9800 X2-256 against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.

Pixel Rate
3.040 GPixel/s
Texture Rate
3.040 GTexel/s

R300 Architecture & Process

Manufacturing and design details

The ATI FireGL 9800 X2-256 is built on AMD's R300 architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the ATI FireGL 9800 X2-256 will perform in GPU benchmarks compared to previous generations.

Architecture
R300
GPU Name
R360
Process Node
150 nm
Foundry
TSMC
Transistors
117 million
Die Size
218 mm²
Density
536.7K / mm²

AMD's ATI FireGL 9800 X2-256 Power & Thermal

TDP and power requirements

Power specifications for the ATI FireGL 9800 X2-256 determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the ATI FireGL 9800 X2-256 to maintain boost clocks without throttling.

Power Connectors
1x Molex
Suggested PSU
200 W

ATI FireGL 9800 X2-256 by AMD Physical & Connectivity

Dimensions and outputs

Physical dimensions of the ATI FireGL 9800 X2-256 are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.

Slot Width
Single-slot
Bus Interface
AGP 8x
Display Outputs
2x DVI1x S-Video
Display Outputs
2x DVI1x S-Video

AMD API Support

Graphics and compute APIs

API support determines which games and applications can fully utilize the ATI FireGL 9800 X2-256. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.

DirectX
9.0
DirectX
9.0
OpenGL
2.0
OpenGL
2.0

ATI FireGL 9800 X2-256 Product Information

Release and pricing details

The ATI FireGL 9800 X2-256 is manufactured by AMD as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the ATI FireGL 9800 X2-256 by AMD represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.

Manufacturer
AMD
Release Date
Mar 2003
Production
End-of-life
Predecessor
Fire GL
Successor
FirePro Terascale

ATI FireGL 9800 X2-256 Benchmark Scores

No benchmark data available for this GPU.

About ATI FireGL 9800 X2-256

The ATI FireGL 9800 X2-256 is an end-of-life professional workstation graphics card built on the R300 architecture with the R360 chip, manufactured by AMD on a 150 nm process at TSMC. It integrates 117 million transistors on a 218 mm² die, yielding a transistor density of 536.7K per mm². The card occupies a single slot, connects via AGP 8x, and was released on 2003-02-28. Its benchmark percentile places it at the 50th percentile of all GPUs, with an average benchmark score of 0, indicating that it sits at the midpoint of the performance distribution but with no measured workload data in this database. The following analysis interprets its fixed specifications and positions it qualitatively against the broader market, given that no direct rival scores or deltas are available.

Who Should Consider It

The FireGL 9800 X2-256 is a legacy professional card from the early 2000s, and its suitability today is strictly limited to retro computing or compatibility testing with era-appropriate software. The data shows a pixel rate of 3.040 GPixel/s and a texture rate of 3.040 GTexel/s, which are modest figures by modern standards but were adequate for the resolution and settings typical of its era. For users running applications from the DirectX 9.0 or OpenGL 2.0 generation, this card can drive 2D CAD or OpenGL-based visualizations at resolutions that do not exceed the capabilities of its 256 MB frame buffer. At lower resolutions—such as 1024x768 or 1280x1024—the card can handle moderate geometry loads and basic texture filtering, but any attempt to push to higher resolutions or enable heavy anti-aliasing will quickly expose the limits of its 8 ROPs and 8 TMUs.

Benchmark results indicate that the card’s 50th percentile ranking is meaningless without a score, but the raw specs suggest it is not suitable for any modern 3D workload. For users who require a working AGP 8x card for legacy systems, the FireGL 9800 X2-256 provides a single-slot solution with dual DVI and one S-Video output, making it usable for multi-monitor setups in older operating systems. However, for any task involving current APIs or high polygon counts, the card is functionally obsolete. The 256 MB VRAM is the primary constraint—it is insufficient for even 1080p textures in most 3D applications from the mid-2000s onward, let alone anything modern. Therefore, this card is only appropriate for those who explicitly need a period-correct workstation GPU, not for general-purpose computing.

Ray Tracing and Feature Set

The FireGL 9800 X2-256 has no dedicated ray tracing cores and no tensor cores, as these hardware units did not exist in the R300 architecture. The card’s feature set is defined by its API support: it implements DirectX 9.0 and OpenGL 2.0. This means it can run shader model 2.0 code, which was the standard for early 2000s games and professional OpenGL applications, but it cannot execute any form of hardware-accelerated ray tracing, mesh shading, or variable rate shading. The absence of any Vulkan support further confines it to legacy APIs, and there is no path to modern graphics features without a complete hardware change.

In practical terms, the card’s rasterization pipeline is its only rendering method. The 8 TMUs and 8 ROPs process textures and pixels at a combined rate of 3.040 GTexel/s and 3.040 GPixel/s, respectively. These figures indicate that the card can fill a 1024x768 frame at roughly 60 frames per second under ideal conditions, but any shader-heavy workload will reduce that rate substantially due to the limited ALU throughput of the R300 generation. For ray tracing, the card offers nothing—no acceleration structures, no BVH traversal, no denoiser. Users who need ray tracing must look to any modern GPU, as this card is strictly a fixed-function rasterizer from a bygone era. The OpenGL 2.0 support does allow for basic programmable shading, but it lacks the extensions that later cards used for advanced effects like tessellation or compute shaders.

Memory Subsystem

The FireGL 9800 X2-256 ships with 256 MB of DDR2 memory on a 256-bit bus, running at 350 MHz with an effective data rate of 700 Mbps. This configuration yields a memory bandwidth of 22.40 GB/s. For its time, this bandwidth was respectable, but it is a severe bottleneck for any modern workload. At 1080p, a typical scene with high-resolution textures can consume more than 256 MB of VRAM, causing constant swapping to system memory via the AGP 8x bus. The 256-bit bus width is a bright spot—it allows for efficient use of the available bandwidth, but the low clock speed and small capacity negate that advantage.

High-resolution gaming or rendering is not feasible with this memory subsystem. The 22.40 GB/s bandwidth is sufficient for 32-bit color at 1600x1200 with moderate texture detail, but any use of mipmapping, anisotropic filtering, or multiple render targets will saturate the bus. The card’s pixel rate of 3.040 GPixel/s implies that at 1600x1200 (approximately 1.92 million pixels), the card can theoretically fill the screen at 1.58 frames per second before any shader work, which is not playable. The 256 MB capacity also limits the number of textures that can be resident on the GPU, forcing the driver to evict and reload data frequently. For professional applications like CAD or medical imaging, this means working with small models or low-resolution datasets. The DDR2 type is also a disadvantage compared to later GDDR3 or GDDR5, as it offers lower density and higher latency per clock.

How It Compares

The FACT PACK lists no nearest rivals for the ATI FireGL 9800 X2-256, which means there are no direct comparison scores, deltaPct values, or rival names to reference. In the absence of such data, the comparison must be qualitative based on the card’s own specifications. The card sits at the 50th percentile of all GPUs, but that percentile is uninformative because the average benchmark score is 0, indicating that no benchmarks were run or recorded for this part. Historically, this card would have competed with other early 2000s workstation GPUs, but without specific rival names or scores, the analysis cannot cite any concrete performance deltas.

Given the lack of rival data, the only meaningful comparison is against the card’s own predecessors and successors. Its predecessor is the Fire GL, which was a less capable card, and its successor is the FirePro Terascale, which introduced a new architecture with significantly higher throughput. The FireGL 9800 X2-256 bridges those two generations by adding 256 MB of DDR2 memory and a 256-bit bus, but it retains the same R300 shader architecture. The absence of any rival scores in the database means that any claim of superiority or inferiority cannot be substantiated with numbers. The card’s 8 ROPs and 8 TMUs are identical to many consumer cards of that era, but its professional drivers and OpenGL optimization were the selling points, not raw rasterization speed. Without a rival, the analysis must conclude that the card occupies a unique niche in the database—one that is defined by its specifications alone, not by comparative performance.

Power and Cooling

The FACT PACK does not provide a TDP value for the ATI FireGL 9800 X2-256, so no thermal design power figure can be stated. However, the card requires a single Molex power connector and has a suggested PSU rating of 200 W. This low suggested PSU wattage indicates that the card was designed for modest power consumption, typical of the 150 nm process era. The single-slot form factor means that it relies on a passive or low-profile active cooler, which is sufficient given the absence of a high TDP. For a modern system, a 200 W PSU is far below any current standard, but for a legacy AGP 8x system from 2003, it was a reasonable requirement.

The power connector is a single Molex, which was the standard for GPUs of that generation. This limits the card to systems with an available Molex lead from the PSU, and it draws all its power from the AGP slot plus that connector. The 200 W suggested PSU is a minimum recommendation, not a measured draw, so actual power consumption could be lower. The lack of a TDP value in the data means that users must infer power needs from the connector and PSU recommendation. In practice, this card will run cool enough for a single-slot cooler, but it should not be paired with a modern high-wattage PSU without an adapter, as the Molex connector is not compatible with current 6-pin or 8-pin PCIe power standards. Cooling is straightforward: the single-slot design fits in any standard ATX case, and the 150 nm process generates less heat per transistor than later chips, but the lack of a TDP figure precludes any precise thermal analysis.

The NVIDIA Equivalent of ATI FireGL 9800 X2-256

Looking for a similar graphics card from NVIDIA? The NVIDIA GeForce RTX 2080 offers comparable performance and features in the NVIDIA lineup.

NVIDIA GeForce RTX 2080

NVIDIA • 8 GB VRAM

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