GPU Comparison
RADEON
ATI All-In-Wonder X800 VE
CORE STATE
R420
VRAM
256 MB
CLOCK SPEED
—
TDP
—
BUS WIDTH
256 bit
ARCHITECTURE
R400
PROCESS
130 nm
LAUNCH DATE
2005
VS
GEFORCE
GeForce RTX 2060 Mobile Refresh
CORE STATE
TU106B
VRAM
6 GB
CLOCK SPEED
1560 MHz
TDP
65 W
BUS WIDTH
192 bit
ARCHITECTURE
Turing
PROCESS
12 nm
LAUNCH DATE
2019
DETAILED SPECIFICATIONS
SPECIFICATION
ATI All-In-Wonder X800 VE
RTX 2060 Mobile Refresh
Core Specs
Shading Units
—
1,920
Shaders
—
1,920
TMUs
8
120
+1400.0%
ROPs
8
48
+500.0%
SM Count
—
30
Clocks
Base Clock
—
1005 MHz
Boost Clock
—
1560 MHz
GPU Clock
425 MHz
—
Memory Clock
400 MHz
800 Mbps effective
1375 MHz
11 Gbps effective
Memory
Memory Size
256 MB
6 GB
VRAM (MB)
256
6,144
+2300.0%
Memory Type
GDDR3
GDDR6
Memory Bus
256 bit
192 bit
Bandwidth
25.60 GB/s
264.0 GB/s
Cache
L1 Cache
—
64 KB (per SM)
L2 Cache
—
3 MB
Performance
Pixel Rate
3.400 GPixel/s
74.88 GPixel/s
Texture Rate
3.400 GTexel/s
187.2 GTexel/s
FP32 (TFLOPS)
—
5.990 TFLOPS
FP64 (TFLOPS)
—
187.2 GFLOPS (1:32)
FP16 (TFLOPS)
—
11.98 TFLOPS (2:1)
AI/RT
RT Cores
—
30
Tensor Cores
—
240
Power
TDP
—
65 W
TDP (W)
—
65
Suggested PSU
200 W
—
Power Connectors
None
None
Architecture
Architecture
R400
Turing
GPU Name
R420
TU106B
Generation
All-In-Wonder
(X)
GeForce 20 Mobile
Process Size
130 nm
12 nm
Transistors
160 million
10,800 million
Die Size
281 mm²
445 mm²
Foundry
TSMC
TSMC
Density
569.4K / mm²
24.3M / mm²
API Support
DirectX
9.0b (9_2)
12 Ultimate (12_2)
OpenGL
2.1
4.6
Vulkan
—
1.4
OpenCL
—
3.0
CUDA
—
7.5
Shader Model
—
6.8
Physical
Slot Width
Single-slot
MXM Module
Outputs
1x DVI
Portable Device Dependent
Bus Interface
AGP 8x
PCIe 3.0 x16
Other
Production
End-of-life
End-of-life
Predecessor
—
GeForce 10 Mobile
Successor
—
GeForce 30 Mobile