AMD Xbox Series X 6nm GPU vs Intel Arc B370 Comparison

AMD
RADEON

AMD Xbox Series X 6nm GPU

CORE STATE Scarlett 6nm
VRAM 10 GB
CLOCK SPEED —
TDP 200 W
BUS WIDTH 320 bit
ARCHITECTURE RDNA 2.0
nm
PROCESS 6 nm
LAUNCH DATE 2024
VS
Intel
GPU

Arc B370

CORE STATE Panther Lake
VRAM System Shared
CLOCK SPEED 2400 MHz
TDP 25 W
BUS WIDTH System Shared
ARCHITECTURE Xe3-LPG
nm
PROCESS 3 nm
LAUNCH DATE 2026

PERFORMANCE BENCHMARKS

3dmark_3dmark_steel_nomad_dx12
N/A
1,184

Analysis: AMD Xbox Series X 6nm GPU vs Intel Arc B370

Head-to-Head Benchmarks

The database contains no direct head-to-head benchmark results between the AMD Xbox Series X 6nm GPU and the Intel Arc B370. The only recorded benchmark score belongs to the Intel Arc B370, which achieved a 3DMark Steel Nomad DX12 score of 1184. This places the Arc B370 in the 5th percentile of all GPUs tracked in the database, indicating that it sits near the lower end of the performance distribution.

For context, the Arc B370's closest rivals in the database are older discrete and mobile parts. The ATI Mobility Radeon HD 5570 scores 1186, which is 0.2% higher than the Arc B370. The ATI Radeon HD 5770 scores 1190, a 0.5% advantage. The AMD Radeon HD 7650M scores 1192, a 0.7% lead. On the other side, the AMD FirePro M2000 scores 1168, which is 1.4% lower than the Arc B370. These deltas are all within a narrow band of roughly 2%, meaning the Arc B370's measured performance is essentially on par with a cluster of older GPUs from over a decade ago.

The AMD Xbox Series X 6nm GPU has an average benchmark score of 0 and no recorded benchmark entries in the database. Its percentile versus all GPUs is 50, which is a midpoint ranking, but this is not supported by any individual test result. Without a measured score for the AMD part, a direct numerical comparison of their benchmark outputs is not possible from the recorded data. The Arc B370's score of 1184 stands as the only concrete benchmark figure available for either product.

Architecture Differences

The two GPUs diverge sharply in their underlying design. The AMD Xbox Series X 6nm GPU uses the Scarlett 6nm chip based on RDNA 2.0 architecture, fabricated on a 6 nm process at TSMC. The Intel Arc B370 uses the Panther Lake chip based on Xe3-LPG architecture, fabricated on a 3 nm process at Intel. The AMD part belongs to the Console GPU (Microsoft) generation, while the Intel part belongs to the Arc Graphics-M (Panther Lake) generation, which is an integrated graphics processor.

Transistor counts differ substantially: the AMD chip packs 15,300 million transistors, while the Intel chip's transistor count is unknown in the database. Die size is unknown for both parts.

The compute resources are heavily skewed toward the AMD side. The AMD GPU has 3328 shading units, 208 texture mapping units, and 64 raster operation pipelines. The Intel Arc B370 has 1280 shading units, 40 TMUs, and 20 ROPs. The AMD part has no listed ray tracing cores, while the Intel part includes 10 ray tracing cores. Neither part lists tensor cores.

Clock behavior is also different. The AMD GPU lists a memory clock of 1750 MHz (14 Gbps effective) but no base, boost, or game clock figures. The Intel Arc B370 lists a base clock of 300 MHz and a boost clock of 2400 MHz. The AMD memory subsystem uses 10 GB of GDDR6 on a 320-bit bus, yielding 560.0 GB/s of bandwidth. The Intel Arc B370 uses system shared memory, with system dependent bandwidth and a system shared bus width.

The Intel part draws far less power, with a TDP of 25 W versus 200 W for the AMD GPU. The Intel Arc B370 is an IGP with no power connectors and a portable device dependent display output. The AMD GPU uses a single HDMI 2.1 output, has a length of 301 mm (11.9 inches), a height of 151 mm (5.9 inches), and a width of 151 mm (5.9 inches). The Intel part has no recorded dimensions.

Both GPUs support DirectX 12 Ultimate (12_2) and OpenGL 4.6. The AMD part supports Vulkan 1.2, while the Intel part supports Vulkan 1.4.

Where Each One Wins

The Intel Arc B370 wins on the only recorded benchmark in the database. Its 3DMark Steel Nomad DX12 score of 1184 is the sole measured data point, and it lands in the 5th percentile of all GPUs. In terms of efficiency, the Intel part operates at a 25 W TDP, which is one-eighth of the AMD part's 200 W TDP. This makes it suited to low-power, portable, or integrated environments where thermal and power constraints are tight.

The AMD Xbox Series X 6nm GPU wins on raw compute specifications. Its 3328 shading units, 208 TMUs, and 64 ROPs are roughly 2.6 times, 5.2 times, and 3.2 times the corresponding Intel figures. The AMD part's FP32 throughput is 12.15 TFLOPS versus 6.144 TFLOPS for the Intel part, a 1.98x advantage. The FP16 figure for the AMD GPU is 24.29 TFLOPS (2:1) versus 12.29 TFLOPS (2:1) for the Intel part, again nearly double. Pixel rate is 116.8 GPixel/s versus 48.00 GPixel/s, and texture rate is 379.6 GTexel/s versus 96.00 GTexel/s.

Memory bandwidth heavily favors the AMD part: 560.0 GB/s of dedicated GDDR6 bandwidth compared to the Intel part's system dependent shared memory. The AMD GPU also has a higher transistor count at 15,300 million, a dedicated memory bus width of 320 bits, and a dedicated memory pool of 10 GB.

The AMD part's percentile ranking of 50 sits far above the Intel part's 5th percentile, though this ranking is not tied to any recorded benchmark score in the database. The data thus shows a split: the Intel Arc B370 is the only part with a measured benchmark result and a far lower power envelope, while the AMD Xbox Series X 6nm GPU leads in every listed compute and memory specification.

FAQ

Q: Which GPU has a higher benchmark score in the database?

A: The Intel Arc B370 has a recorded 3DMark Steel Nomad DX12 score of 1184. The AMD Xbox Series X 6nm GPU has no recorded benchmark scores, so it has no measured figure to compare.

Q: How does the Intel Arc B370 compare to its nearest rivals in the database?

A: The Arc B370 scores 1184, which is 0.2% below the ATI Mobility Radeon HD 5570 (1186), 0.5% below the ATI Radeon HD 5770 (1190), 0.7% below the AMD Radeon HD 7650M (1192), and 1.4% above the AMD FirePro M2000 (1168).

Q: What is the difference in shading units between the two GPUs?

A: The AMD Xbox Series X 6nm GPU has 3328 shading units, while the Intel Arc B370 has 1280 shading units.

Q: What memory configurations do the two GPUs use?

A: The AMD Xbox Series X 6nm GPU uses 10 GB of GDDR6 on a 320-bit bus with 560.0 GB/s bandwidth. The Intel Arc B370 uses system shared memory with system dependent bandwidth.

Q: What are the TDP figures for each GPU?

A: The AMD Xbox Series X 6nm GPU has a TDP of 200 W. The Intel Arc B370 has a TDP of 25 W.

Q: Which GPU has a higher percentile ranking in the database?

A: The AMD Xbox Series X 6nm GPU is in the 50th percentile of all GPUs, while the Intel Arc B370 is in the 5th percentile.

The Verdict

The data supports a clear split based on intended role. The Intel Arc B370 is an integrated graphics processor with a 25 W TDP, a 300 MHz base clock, a 2400 MHz boost clock, and the only measured benchmark score in the database at 1184. Its 5th percentile standing and its nearest rivals, all of which are older ATI or AMD parts with scores within roughly 1.4% of its own, indicate that its performance level is modest by current database standards.

The AMD Xbox Series X 6nm GPU is a discrete console GPU with a 200 W TDP, 15,300 million transistors, and a dedicated 10 GB GDDR6 memory subsystem delivering 560.0 GB/s. Its compute specifications, including 12.15 TFLOPS FP32 and 116.8 GPixel/s pixel rate, are roughly double to triple those of the Intel part across every measured compute metric. Its 50th percentile ranking, while not backed by a recorded benchmark score, places it in the middle of the database distribution.

A user relying on measured benchmark data would note that only the Intel part has a score, and that score is low in percentile terms. A user relying on specification data would note that the AMD part dominates in shading units, TMUs, ROPs, memory bandwidth, pixel rate, texture rate, and FP32 throughput. The two parts are not direct competitors in power class or form factor: one is a 25 W integrated GPU, the other is a 200 W console GPU. The appropriate choice depends entirely on whether the requirement is a low-power integrated solution or a high-throughput dedicated console GPU.

Specification Differences

| Specification | AMD Xbox Series X 6nm GPU | Intel Arc B370 |

|---|---|---|

| Architecture | RDNA 2.0 | Xe3-LPG |

| Process node | 6 nm | 3 nm |

| Foundry | TSMC | Intel |

| Transistors | 15,300 million | Unknown |

| Base clock | None listed | 300 MHz |

| Boost clock | None listed | 2400 MHz |

| Memory clock | 1750 MHz (14 Gbps effective) | System Shared |

| Memory size | 10 GB | System Shared |

| Memory type | GDDR6 | System Shared |

| Memory bus width | 320 bit | System Shared |

| Memory bandwidth | 560.0 GB/s | System Dependent |

| Shading units | 3328 | 1280 |

| TMUs | 208 | 40 |

| ROPs | 64 | 20 |

| Ray tracing cores | None listed | 10 |

| Pixel rate | 116.8 GPixel/s | 48.00 GPixel/s |

| Texture rate | 379.6 GTexel/s | 96.00 GTexel/s |

| FP32 | 12.15 TFLOPS | 6.144 TFLOPS |

| FP16 | 24.29 TFLOPS (2:1) | 12.29 TFLOPS (2:1) |

| TDP | 200 W | 25 W |

| Slot width | None listed | IGP |

| Power connectors | None listed | None |

| Bus interface | None listed | IGP |

| Display outputs | 1x HDMI 2.1 | Portable Device Dependent |

| Vulkan | 1.2 | 1.4 |

| DirectX | 12 Ultimate (12_2) | 12 Ultimate (12_2) |

| OpenGL | 4.6 | 4.6 |

| Dimensions | 301 mm x 151 mm x 151 mm | None listed |

| Release date | 2024-10-14 | 2026-01-26 |

| Launch MSRP | 599 USD | None listed |

| Percentile vs all GPUs | 50 | 5 |

| Average benchmark score | 0 | 1184 |

DETAILED SPECIFICATIONS

SPECIFICATION
Xbox Series X 6nm GPU
B370
Core Specs
Shading Units
3,328
1,280 -61.5%
Shaders
3,328
1,280 -61.5%
TMUs
208
40 -80.8%
ROPs
64
20 -68.8%
Compute Units
52
—
Execution Units
—
10
Clocks
Base Clock
—
300 MHz
Boost Clock
—
2400 MHz
GPU Clock
1825 MHz
—
Memory Clock
1750 MHz 14 Gbps effective
System Shared
Memory
Memory Size
10 GB
System Shared
VRAM (MB)
10,240
—
Memory Type
GDDR6
System Shared
Memory Bus
320 bit
System Shared
Bandwidth
560.0 GB/s
System Dependent
Cache
L1 Cache
—
64 KB (per EU)
L2 Cache
5 MB
16 MB
Performance
Pixel Rate
116.8 GPixel/s
48.00 GPixel/s
Texture Rate
379.6 GTexel/s
96.00 GTexel/s
FP32 (TFLOPS)
12.15 TFLOPS
6.144 TFLOPS
FP64 (TFLOPS)
759.2 GFLOPS (1:16)
768.0 GFLOPS (1:8)
FP16 (TFLOPS)
24.29 TFLOPS (2:1)
12.29 TFLOPS (2:1)
AI/RT
RT Cores
—
10
XMX Cores
—
80
Power
TDP
200 W
25 W
TDP (W)
200
25 -87.5%
Power Connectors
—
None
Architecture
Architecture
RDNA 2.0
Xe3-LPG
GPU Name
Scarlett 6nm
Panther Lake
Generation
Console GPU (Microsoft)
Arc Graphics-M (Panther Lake)
Process Size
6 nm
3 nm
Transistors
15,300 million
unknown
Die Size
unknown
unknown
Foundry
TSMC
Intel
API Support
DirectX
12 Ultimate (12_2)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.2
1.4
OpenCL
1.2
3.0
Shader Model
6.8
6.9
Physical
Slot Width
—
IGP
Length
301 mm 11.9 inches
—
Height
151 mm 5.9 inches
—
Outputs
1x HDMI 2.1
Portable Device Dependent
Bus Interface
—
IGP
Other
Launch Price
599 USD
—
Production
Active
Active
View Xbox Series X 6nm GPU Details View Arc B370 Details