GPU Comparison
RADEON
AMD Xbox One X GPU
CORE STATE
Scorpio
VRAM
12 GB
CLOCK SPEED
—
TDP
150 W
BUS WIDTH
384 bit
ARCHITECTURE
GCN 2.0
PROCESS
16 nm
LAUNCH DATE
2017
VS
GEFORCE
GeForce GTX 1660 Ti Max-Q
CORE STATE
TU116
VRAM
6 GB
CLOCK SPEED
1335 MHz
TDP
—
BUS WIDTH
192 bit
ARCHITECTURE
Turing
PROCESS
12 nm
LAUNCH DATE
2019
DETAILED SPECIFICATIONS
SPECIFICATION
Xbox One X GPU
GTX 1660 Ti Max-Q
Core Specs
Shading Units
2,560
1,536
-40.0%
Shaders
2,560
1,536
-40.0%
TMUs
160
96
-40.0%
ROPs
32
48
+50.0%
Compute Units
40
—
SM Count
—
24
Clocks
Base Clock
—
1140 MHz
Boost Clock
—
1335 MHz
GPU Clock
1172 MHz
—
Memory Clock
1700 MHz
6.8 Gbps effective
1500 MHz
12 Gbps effective
Memory
Memory Size
12 GB
6 GB
VRAM (MB)
12,288
6,144
-50.0%
Memory Type
GDDR5
GDDR6
Memory Bus
384 bit
192 bit
Bandwidth
326.4 GB/s
288.0 GB/s
Cache
L1 Cache
—
64 KB (per SM)
L2 Cache
—
1536 KB
Performance
Pixel Rate
37.50 GPixel/s
64.08 GPixel/s
Texture Rate
187.5 GTexel/s
128.2 GTexel/s
FP32 (TFLOPS)
6.001 TFLOPS
4.101 TFLOPS
FP64 (TFLOPS)
—
128.2 GFLOPS (1:32)
FP16 (TFLOPS)
6.001 TFLOPS (1:1)
8.202 TFLOPS (2:1)
Power
TDP
150 W
—
TDP (W)
150
—
Power Connectors
—
None
Architecture
Architecture
GCN 2.0
Turing
GPU Name
Scorpio
TU116
Generation
Console GPU
(Microsoft)
GeForce 16 Mobile
Process Size
16 nm
12 nm
Transistors
7,000 million
6,600 million
Die Size
359 mm²
284 mm²
Foundry
TSMC
TSMC
Density
19.5M / mm²
23.2M / mm²
API Support
DirectX
12 (12_0)
12 (12_1)
OpenGL
—
4.6
Vulkan
1.1
1.4
OpenCL
1.2
3.0
CUDA
—
7.5
Shader Model
6.0
6.8
Physical
Slot Width
—
MXM Module
Length
300 mm
11.8 inches
—
Height
240 mm
9.4 inches
—
Outputs
1x HDMI 2.0b
Portable Device Dependent
Bus Interface
—
PCIe 3.0 x16
Other
Launch Price
499 USD
—
Production
End-of-life
End-of-life
Predecessor
—
GeForce 10 Mobile
Successor
—
GeForce 20 Mobile