GPU Comparison
RADEON
AMD Xbox One S GPU
CORE STATE
Durango 2
VRAM
8 GB
CLOCK SPEED
—
TDP
95 W
BUS WIDTH
256 bit
ARCHITECTURE
GCN 1.0
PROCESS
16 nm
LAUNCH DATE
2016
VS
GEFORCE
GeForce RTX 2060 Mobile
CORE STATE
TU106
VRAM
6 GB
CLOCK SPEED
1200 MHz
TDP
115 W
BUS WIDTH
192 bit
ARCHITECTURE
Turing
PROCESS
12 nm
LAUNCH DATE
2019
DETAILED SPECIFICATIONS
SPECIFICATION
Xbox One S GPU
RTX 2060 Mobile
Core Specs
Shading Units
768
1,920
+150.0%
Shaders
768
1,920
+150.0%
TMUs
48
120
+150.0%
ROPs
16
48
+200.0%
Compute Units
12
—
SM Count
—
30
Clocks
Base Clock
—
960 MHz
Boost Clock
—
1200 MHz
GPU Clock
914 MHz
—
Memory Clock
1066 MHz
2.1 Gbps effective
1750 MHz
14 Gbps effective
Memory
Memory Size
8 GB
6 GB
VRAM (MB)
8,192
6,144
-25.0%
Memory Type
DDR3
GDDR6
Memory Bus
256 bit
192 bit
Bandwidth
68.22 GB/s
336.0 GB/s
Cache
L1 Cache
—
64 KB (per SM)
L2 Cache
—
3 MB
Performance
Pixel Rate
14.62 GPixel/s
57.60 GPixel/s
Texture Rate
43.87 GTexel/s
144.0 GTexel/s
FP32 (TFLOPS)
1,403.9 GFLOPS
4.608 TFLOPS
FP64 (TFLOPS)
—
144.0 GFLOPS (1:32)
FP16 (TFLOPS)
—
9.216 TFLOPS (2:1)
AI/RT
RT Cores
—
30
Tensor Cores
—
240
Power
TDP
95 W
115 W
TDP (W)
95
115
+21.1%
Power Connectors
—
None
Architecture
Architecture
GCN 1.0
Turing
GPU Name
Durango 2
TU106
Generation
Console GPU
(Microsoft)
GeForce 20 Mobile
Process Size
16 nm
12 nm
Transistors
5,000 million
10,800 million
Die Size
240 mm²
445 mm²
Foundry
TSMC
TSMC
Density
20.8M / mm²
24.3M / mm²
API Support
DirectX
12 (11_1)
12 Ultimate (12_2)
OpenGL
—
4.6
Vulkan
1.1
1.4
OpenCL
1.2
3.0
CUDA
—
7.5
Shader Model
5.1
6.8
Physical
Slot Width
—
MXM Module
Length
295 mm
11.6 inches
—
Height
230 mm
9.1 inches
—
Outputs
1x HDMI 2.0a
Portable Device Dependent
Bus Interface
—
PCIe 3.0 x16
Other
Launch Price
399 USD
—
Production
End-of-life
End-of-life
Predecessor
—
GeForce 10 Mobile
Successor
—
GeForce 30 Mobile