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AMD Xbox One S GPU

AMD graphics card specifications and benchmark scores

8 GB
VRAM
โ€”
MHz Boost
95W
TDP
256
Bus Width

AMD Xbox One S GPU Specifications

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Xbox One S GPU GPU Core

Shader units and compute resources

The AMD Xbox One S GPU GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.

Shading Units
768
Shaders
768
TMUs
48
ROPs
16
Compute Units
12
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Xbox One S GPU Clock Speeds

GPU and memory frequencies

Clock speeds directly impact the Xbox One S GPU's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The Xbox One S GPU by AMD dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.

GPU Clock
914 MHz
Memory Clock
1066 MHz 2.1 Gbps effective
GDDR GDDR 6X 6X

AMD's Xbox One S GPU Memory

VRAM capacity and bandwidth

VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The Xbox One S GPU's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.

Memory Size
8 GB
VRAM
8,192 MB
Memory Type
DDR3
VRAM Type
DDR3
Memory Bus
256 bit
Bus Width
256-bit
Bandwidth
68.22 GB/s
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Xbox One S GPU Theoretical Performance

Compute and fill rates

Theoretical performance metrics provide a baseline for comparing the AMD Xbox One S GPU against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.

FP32 (Float)
1,403.9 GFLOPS
Pixel Rate
14.62 GPixel/s
Texture Rate
43.87 GTexel/s
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GCN 1.0 Architecture & Process

Manufacturing and design details

The AMD Xbox One S GPU is built on AMD's GCN 1.0 architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the Xbox One S GPU will perform in GPU benchmarks compared to previous generations.

Architecture
GCN 1.0
GPU Name
Durango 2
Process Node
16 nm
Foundry
TSMC
Transistors
5,000 million
Die Size
240 mmยฒ
Density
20.8M / mmยฒ
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AMD's Xbox One S GPU Power & Thermal

TDP and power requirements

Power specifications for the AMD Xbox One S GPU determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the Xbox One S GPU to maintain boost clocks without throttling.

TDP
95 W
TDP
95W
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Xbox One S GPU by AMD Physical & Connectivity

Dimensions and outputs

Physical dimensions of the AMD Xbox One S GPU are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.

Length
295 mm 11.6 inches
Height
230 mm 9.1 inches
Display Outputs
1x HDMI 2.0a
Display Outputs
1x HDMI 2.0a
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AMD API Support

Graphics and compute APIs

API support determines which games and applications can fully utilize the AMD Xbox One S GPU. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.

DirectX
12 (11_1)
DirectX
12 (11_1)
Vulkan
1.1
Vulkan
1.1
OpenCL
1.2
Shader Model
5.1
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Xbox One S GPU Product Information

Release and pricing details

The AMD Xbox One S GPU is manufactured by AMD as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the Xbox One S GPU by AMD represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.

Manufacturer
AMD
Release Date
Aug 2016
Launch Price
399 USD
Production
End-of-life

Xbox One S GPU Benchmark Scores

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No benchmark data available for this GPU.

About AMD Xbox One S GPU

For gamers seeking a console experience that balances performance and price, the AMD Xbox One S GPU stands out as a solid contender. Released in 2016, this graphics card packs 8 GB of DDR3 memory and runs on AMD's GCN 1.0 architecture, tailored for a smooth 1080p gaming experience. With a TDP of just 95 W, it keeps power consumption and heat output in check, making it a cost-effective choice for both casual and dedicated gamers. The $399 launch price placed the AMD Xbox One S GPU as an approachable option for those entering the console market or upgrading from an older system. Its 16 nm process ensures respectable energy efficiency, and while benchmarks arenโ€™t available, user reports often praise its reliability in handling popular titles without significant compromises.

When considering investment value, the AMD Xbox One S GPU offers a middle-ground performance tier ideal for budget-conscious players. Itโ€™s well-suited for gaming segments that prioritize stable framerates and low latency over the latest graphical bells and whistles. Pairing the AMD Xbox One S GPU with a compatible 1080p display and a steady internet connection maximizes its strengths, particularly in multiplayer environments where responsiveness matters. While it may not lead the pack in raw power, its consistent delivery and affordability ensure it remains relevant for those who value function over high-end specs. Ultimately, the AMD Xbox One S GPU delivers a dependable gaming experience that justifies its price point and serves as a practical gateway into the world of console gaming.

The NVIDIA Equivalent of Xbox One S GPU

Looking for a similar graphics card from NVIDIA? The NVIDIA GeForce RTX 2080 offers comparable performance and features in the NVIDIA lineup.

NVIDIA GeForce RTX 2080

NVIDIA โ€ข 8 GB VRAM

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