GPU Comparison
RADEON
AMD Radeon Vega 9 Mobile
CORE STATE
Picasso-M
VRAM
System Shared
CLOCK SPEED
1300 MHz
TDP
15 W
BUS WIDTH
System Shared
ARCHITECTURE
GCN 5.0
PROCESS
12 nm
LAUNCH DATE
2019
VS
GEFORCE
GeForce GTX 1650 Ti Mobile
CORE STATE
TU116
VRAM
4 GB
CLOCK SPEED
1485 MHz
TDP
50 W
BUS WIDTH
128 bit
ARCHITECTURE
Turing
PROCESS
12 nm
LAUNCH DATE
2020
DETAILED SPECIFICATIONS
SPECIFICATION
Vega 9 Mobile
GTX 1650 Ti Mobile
Core Specs
Shading Units
576
1,024
+77.8%
Shaders
576
1,024
+77.8%
TMUs
36
64
+77.8%
ROPs
8
32
+300.0%
Compute Units
9
—
SM Count
—
16
Clocks
Base Clock
300 MHz
1350 MHz
Boost Clock
1300 MHz
1485 MHz
Memory Clock
System Shared
1500 MHz
12 Gbps effective
Memory
Memory Size
System Shared
4 GB
VRAM (MB)
—
4,096
Memory Type
System Shared
GDDR6
Memory Bus
System Shared
128 bit
Bandwidth
System Dependent
192.0 GB/s
Cache
L1 Cache
—
64 KB (per SM)
L2 Cache
—
1024 KB
Performance
Pixel Rate
10.40 GPixel/s
47.52 GPixel/s
Texture Rate
46.80 GTexel/s
95.04 GTexel/s
FP32 (TFLOPS)
1,497.6 GFLOPS
3.041 TFLOPS
FP64 (TFLOPS)
93.60 GFLOPS (1:16)
95.04 GFLOPS (1:32)
FP16 (TFLOPS)
2.995 TFLOPS (2:1)
6.083 TFLOPS (2:1)
Power
TDP
15 W
50 W
TDP (W)
15
50
+233.3%
Power Connectors
None
None
Architecture
Architecture
GCN 5.0
Turing
GPU Name
Picasso-M
TU116
Generation
Vega IGP
(Picasso Mobile)
GeForce 16 Mobile
Process Size
12 nm
12 nm
Transistors
4,940 million
6,600 million
Die Size
210 mm²
284 mm²
Foundry
GlobalFoundries
TSMC
Density
23.5M / mm²
23.2M / mm²
API Support
DirectX
12 (12_1)
12 (12_1)
OpenGL
4.6
4.6
Vulkan
1.3
1.4
OpenCL
2.1
3.0
CUDA
—
7.5
Shader Model
6.7
6.8
Physical
Slot Width
IGP
—
Outputs
Portable Device Dependent
Portable Device Dependent
Bus Interface
IGP
PCIe 3.0 x16
Other
Production
End-of-life
End-of-life
Predecessor
GCN 3.0 IGP
GeForce 10 Mobile
Successor
Navi II IGP
GeForce 20 Mobile