AMD Radeon Vega 8 Mobile vs NVIDIA T600 Comparison

AMD
RADEON

AMD Radeon Vega 8 Mobile

CORE STATE Raven-M
VRAM System Shared
CLOCK SPEED 1101 MHz
TDP 25 W
BUS WIDTH System Shared
ARCHITECTURE GCN 5.0
nm
PROCESS 14 nm
LAUNCH DATE 2019
VS
NVIDIA
GEFORCE

T600

CORE STATE TU117
VRAM 4 GB
CLOCK SPEED 1335 MHz
TDP 40 W
BUS WIDTH 128 bit
ARCHITECTURE Turing
nm
PROCESS 12 nm
LAUNCH DATE 2021

PERFORMANCE BENCHMARKS

geekbench_opencl
7,435
27,875
geekbench_vulkan
6,970
25,580
passmark_directx_10
N/A
32
passmark_directx_11
N/A
49
passmark_directx_12
N/A
25
passmark_directx_9
N/A
114
passmark_g2d
N/A
756
passmark_g3d
N/A
6,479
passmark_gpu_compute
N/A
2,402

Analysis: AMD Radeon Vega 8 Mobile vs NVIDIA T600

AMD Radeon Vega 8 Mobile and NVIDIA T600 occupy the same overall performance percentile (39th) among all GPUs, yet their benchmark results are anything but close. The data shows a decisive victory for the NVIDIA T600 in every head-to-head comparison, with the AMD Vega 8 Mobile trailing by margins exceeding 70%. This pairing represents a clash between an integrated graphics processor designed for portable efficiency and a discrete workstation-oriented card, and the numbers reveal fundamentally different performance tiers despite their shared percentile ranking.

Head-to-Head Benchmarks

The head-to-head results are unambiguous. In Geekbench OpenCL, the NVIDIA T600 scores 27,875 against the AMD Radeon Vega 8 Mobile’s 7,435. That is a delta of -73.3% for the AMD part, meaning the T600 delivers roughly 3.7 times the compute throughput in this test. The Geekbench Vulkan result tells a similar story: the T600 posts 25,580 while the Vega 8 Mobile manages 6,970, a -72.8% delta. In both cases, the NVIDIA card wins by a wide margin, and there is no benchmark in the dataset where the AMD IGP comes out ahead.

These deltas are not marginal differences; they represent a complete performance class separation. For context, the AMD Vega 8 Mobile’s average benchmark score of 7,203 places it within 0.6% of the NVIDIA GeForce GTX 970 (which averages 7,157), while the NVIDIA T600’s average of 7,035 sits just 0.2% above the GeForce GTX 680M (7,023). Interestingly, the two cards’ average scores are closer than their head-to-head results suggest — 7,203 versus 7,035, a difference of only 2.4% — yet the specific OpenCL and Vulkan workloads show the T600 running away with it. This discrepancy indicates that the Vega 8 Mobile’s average is buoyed by other benchmark types not present in the head-to-head set, whereas the T600’s average is dragged down by its very low Passmark DirectX scores (32 in DX10, 49 in DX11, 25 in DX12).

The per-test breakdown for the T600 further illustrates its profile: it scores 6,479 in Passmark G3D, 2,402 in GPU compute, and 756 in G2D, but its DirectX 9 score of 114 is the only Passmark result above 100. The Vega 8 Mobile has no equivalent Passmark data in the pack, so direct comparisons on those workloads are unavailable. What is clear from the head-to-head is that in modern compute APIs, the T600 is vastly superior — a 73% lead in OpenCL and a 73% lead in Vulkan are decisive in any real-world interpretation.

Architecture Differences

The two GPUs are built on different architectures from different foundries. The AMD Radeon Vega 8 Mobile uses the GCN 5.0 architecture on a 14 nm process from GlobalFoundries, with the chip codenamed Raven-M and belonging to the Vega IGP generation (Raven Ridge-M). The NVIDIA T600 uses the Turing architecture on a 12 nm process from TSMC, with the TU117 chip and a Quadro Turing (Tx000) generation label. Transistor counts are nearly identical — 4,940 million for AMD versus 4,700 million for NVIDIA — and transistor density is exactly the same at 23.5M per mm², thanks to die sizes of 210 mm² and 200 mm² respectively.

The execution resources differ significantly. The Vega 8 Mobile has 512 shading units, 32 texture mapping units, and 8 ROPs, while the T600 has 640 shading units, 40 TMUs, and 32 ROPs. The T600’s ROP count is four times higher, which directly explains its pixel rate advantage: 42.72 GPixel/s versus 8.808 GPixel/s. Texture rate also favors NVIDIA, 53.40 GTexel/s versus 35.23 GTexel/s. Compute throughput is higher on the T600 as well, with FP32 at 1.709 TFLOPS versus 1,127.4 GFLOPS, and FP16 at 3.418 TFLOPS versus 2.255 TFLOPS (both at a 2:1 ratio).

Clock speeds are lower on the AMD part, with a base of 300 MHz and boost of 1101 MHz, compared to the T600’s 735 MHz base and 1335 MHz boost. Memory is a fundamental differentiator: the Vega 8 Mobile uses System Shared memory with System Dependent bandwidth, while the T600 has 4 GB of dedicated GDDR6 on a 128-bit bus, delivering 160.0 GB/s. The T600 also carries a 1250 MHz memory clock with 10 Gbps effective speed. Neither GPU has ray tracing cores or tensor cores. The TDP difference is notable — 25 W for the AMD IGP versus 40 W for the NVIDIA card — and the T600 requires a 200 W suggested PSU while the Vega 8 Mobile draws power through the system. Both support DirectX 12 (12_1), OpenGL 4.6, and Vulkan (1.3 for AMD, 1.4 for NVIDIA), but the T600 offers four mini-DisplayPort 1.4a outputs while the AMD’s display outputs are portable-device dependent. The T600 is a single-slot card with no power connectors; the Vega 8 Mobile is an IGP with no slot width.

Where Each One Wins

The NVIDIA T600 wins the only two head-to-head benchmarks available, so the use-case split leans heavily toward it. In Geekbench OpenCL, the T600’s 27,875 score versus 7,435 indicates a strong advantage for compute-heavy workloads such as GPU-accelerated rendering, scientific calculations, or any OpenCL-based application. The Geekbench Vulkan result, 25,580 versus 6,970, extends that lead to Vulkan gaming or compute workloads. For any task that leverages these modern APIs, the T600 is the clear choice.

The AMD Vega 8 Mobile does not win any head-to-head test, but its data suggests it is not without merit. Its average benchmark score of 7,203 is actually higher than the T600’s 7,035, indicating that across a broader benchmark suite (including the Passmark tests where the T600 scores as low as 25 in DX12), the AMD IGP holds its own. The Vega 8 Mobile’s 25 W TDP makes it suitable for thin-and-light portable devices where power draw is a constraint, whereas the T600’s 40 W TDP and single-slot form factor require a discrete slot and a 200 W PSU. The AMD part’s System Shared memory means it has no dedicated VRAM, which simplifies system design but limits memory bandwidth to whatever the system provides. For users who need a discrete GPU with dedicated GDDR6 memory, 128-bit bus, and 160.0 GB/s bandwidth, the T600 is the only option here. For users who need an integrated solution with no power connectors and portable-device-dependent outputs, the Vega 8 Mobile fits that role.

FAQ

Q: Which GPU has a higher average benchmark score?

A: The AMD Radeon Vega 8 Mobile has a slightly higher average benchmark score of 7,203 compared to the NVIDIA T600’s 7,035, a difference of 168 points (approximately 2.4%).

Q: How much faster is the NVIDIA T600 in Geekbench Vulkan?

A: The T600 scores 25,580 in Geekbench Vulkan versus 6,970 for the Vega 8 Mobile, a delta of -72.8% for the AMD part, meaning the T600 is roughly 3.7 times faster.

Q: What is the memory configuration of each GPU?

A: The AMD Vega 8 Mobile uses System Shared memory with System Dependent bandwidth, while the NVIDIA T600 has 4 GB of GDDR6 on a 128-bit bus with 160.0 GB/s bandwidth and a 1250 MHz memory clock (10 Gbps effective).

Q: Do either of these GPUs support ray tracing or tensor cores?

A: No, neither the AMD Radeon Vega 8 Mobile nor the NVIDIA T600 has ray tracing cores or tensor cores in their specifications.

Q: What is the TDP difference between the two?

A: The AMD Vega 8 Mobile has a TDP of 25 W, while the NVIDIA T600 has a TDP of 40 W, and the T600 also lists a suggested PSU of 200 W.

Q: Which GPU has more ROPs and TMUs?

A: The NVIDIA T600 has 32 ROPs and 40 TMUs, compared to the AMD Vega 8 Mobile’s 8 ROPs and 32 TMUs.

Specification Differences

| Specification | AMD Radeon Vega 8 Mobile | NVIDIA T600 |

|---|---|---|

| Architecture | GCN 5.0 | Turing |

| Process Node | 14 nm | 12 nm |

| Foundry | GlobalFoundries | TSMC |

| Transistors | 4,940 million | 4,700 million |

| Die Size | 210 mm² | 200 mm² |

| Base Clock | 300 MHz | 735 MHz |

| Boost Clock | 1101 MHz | 1335 MHz |

| Memory Size | System Shared | 4 GB |

| Memory Type | System Shared | GDDR6 |

| Memory Bus Width | System Shared | 128 bit |

| Memory Bandwidth | System Dependent | 160.0 GB/s |

| Shading Units | 512 | 640 |

| TMUs | 32 | 40 |

| ROPs | 8 | 32 |

| Pixel Rate | 8.808 GPixel/s | 42.72 GPixel/s |

| Texture Rate | 35.23 GTexel/s | 53.40 GTexel/s |

| FP32 | 1,127.4 GFLOPS | 1.709 TFLOPS |

| FP16 | 2.255 TFLOPS (2:1) | 3.418 TFLOPS (2:1) |

| TDP | 25 W | 40 W |

| Slot Width | IGP | Single-slot |

| Power Connectors | None | None |

| Suggested PSU | — | 200 W |

| Bus Interface | IGP | PCIe 3.0 x16 |

| Display Outputs | Portable Device Dependent | 4x mini-DisplayPort 1.4a |

| Vulkan Version | 1.3 | 1.4 |

| Release Date | 2019-01-07 | 2021-04-11 |

The Verdict

The data points to one conclusion: the NVIDIA T600 is the superior performer in every measured head-to-head benchmark. With a 73.3% lead in Geekbench OpenCL and a 72.8% lead in Geekbench Vulkan, it dominates compute workloads. Its dedicated 4 GB GDDR6 memory with 160.0 GB/s bandwidth, 640 shading units, 32 ROPs, and higher clock speeds all contribute to this outcome. The T600 also offers a wider feature set with four mini-DisplayPort outputs and Vulkan 1.4 support, making it a more versatile discrete card for workstation tasks.

The AMD Radeon Vega 8 Mobile, however, is not without a role. Its lower 25 W TDP, integrated form factor, and System Shared memory make it suitable for portable devices where the T600’s 40 W TDP and single-slot requirement are impractical. Its average benchmark score of 7,203 edges out the T600’s 7,035, suggesting that in a broader benchmark context, the AMD IGP is competitive in aggregate. But for anyone choosing between these two for a system that can accommodate a discrete card, the NVIDIA T600 is the clearly superior option based on the head-to-head results. The Vega 8 Mobile’s only advantage is efficiency and integration, not performance. The verdict is straightforward: pick the T600 for performance, pick the Vega 8 Mobile only if the system demands an IGP with no discrete slot available.

DETAILED SPECIFICATIONS

SPECIFICATION
Vega 8 Mobile
T600
Core Specs
Shading Units
512
640 +25.0%
Shaders
512
640 +25.0%
TMUs
32
40 +25.0%
ROPs
8
32 +300.0%
Compute Units
8
SM Count
10
Clocks
Base Clock
300 MHz
735 MHz
Boost Clock
1101 MHz
1335 MHz
Memory Clock
System Shared
1250 MHz 10 Gbps effective
Memory
Memory Size
System Shared
4 GB
VRAM (MB)
4,096
Memory Type
System Shared
GDDR6
Memory Bus
System Shared
128 bit
Bandwidth
System Dependent
160.0 GB/s
Cache
L1 Cache
64 KB (per SM)
L2 Cache
1024 KB
Performance
Pixel Rate
8.808 GPixel/s
42.72 GPixel/s
Texture Rate
35.23 GTexel/s
53.40 GTexel/s
FP32 (TFLOPS)
1,127.4 GFLOPS
1.709 TFLOPS
FP64 (TFLOPS)
70.46 GFLOPS (1:16)
53.40 GFLOPS (1:32)
FP16 (TFLOPS)
2.255 TFLOPS (2:1)
3.418 TFLOPS (2:1)
Power
TDP
25 W
40 W
TDP (W)
25
40 +60.0%
Suggested PSU
200 W
Power Connectors
None
None
Architecture
Architecture
GCN 5.0
Turing
GPU Name
Raven-M
TU117
Generation
Vega IGP (Raven Ridge-M)
Quadro Turing (Tx000)
Process Size
14 nm
12 nm
Transistors
4,940 million
4,700 million
Die Size
210 mm²
200 mm²
Foundry
GlobalFoundries
TSMC
Density
23.5M / mm²
23.5M / mm²
API Support
DirectX
12 (12_1)
12 (12_1)
OpenGL
4.6
4.6
Vulkan
1.3
1.4
OpenCL
2.1
3.0
CUDA
7.5
Shader Model
6.7
6.8
Physical
Slot Width
IGP
Single-slot
Outputs
Portable Device Dependent
4x mini-DisplayPort 1.4a
Bus Interface
IGP
PCIe 3.0 x16
Other
Production
End-of-life
End-of-life
Predecessor
GCN 3.0 IGP
Quadro Volta
Successor
Navi II IGP
Workstation Ampere
View Radeon Vega 8 Mobile Details View T600 Details