GPU Comparison
RADEON
AMD Radeon Vega 11
CORE STATE
Picasso
VRAM
System Shared
CLOCK SPEED
1400 MHz
TDP
15 W
BUS WIDTH
System Shared
ARCHITECTURE
GCN 5.0
PROCESS
12 nm
LAUNCH DATE
2019
VS
GEFORCE
GeForce GTX 1650 Mobile
CORE STATE
TU117
VRAM
4 GB
CLOCK SPEED
1560 MHz
TDP
50 W
BUS WIDTH
128 bit
ARCHITECTURE
Turing
PROCESS
12 nm
LAUNCH DATE
2019
PERFORMANCE BENCHMARKS
geekbench_metal
geekbench_opencl
geekbench_vulkan
DETAILED SPECIFICATIONS
SPECIFICATION
Vega 11
GTX 1650 Mobile
Core Specs
Shading Units
704
1,024
+45.5%
Shaders
704
1,024
+45.5%
TMUs
44
64
+45.5%
ROPs
8
32
+300.0%
Compute Units
11
—
SM Count
—
16
Clocks
Base Clock
300 MHz
1395 MHz
Boost Clock
1400 MHz
1560 MHz
Memory Clock
System Shared
2001 MHz
8 Gbps effective
Memory
Memory Size
System Shared
4 GB
VRAM (MB)
—
4,096
Memory Type
System Shared
GDDR5
Memory Bus
System Shared
128 bit
Bandwidth
System Dependent
128.1 GB/s
Cache
L1 Cache
—
64 KB (per SM)
L2 Cache
—
1024 KB
Performance
Pixel Rate
11.20 GPixel/s
49.92 GPixel/s
Texture Rate
61.60 GTexel/s
99.84 GTexel/s
FP32 (TFLOPS)
1.971 TFLOPS
3.195 TFLOPS
FP64 (TFLOPS)
123.2 GFLOPS (1:16)
99.84 GFLOPS (1:32)
FP16 (TFLOPS)
3.942 TFLOPS (2:1)
6.390 TFLOPS (2:1)
Power
TDP
15 W
50 W
TDP (W)
15
50
+233.3%
Power Connectors
None
None
Architecture
Architecture
GCN 5.0
Turing
GPU Name
Picasso
TU117
Generation
Vega IGP
(Picasso)
GeForce 16 Mobile
Process Size
12 nm
12 nm
Transistors
4,940 million
4,700 million
Die Size
210 mm²
200 mm²
Foundry
GlobalFoundries
TSMC
Density
23.5M / mm²
23.5M / mm²
API Support
DirectX
12 (12_1)
12 (12_1)
OpenGL
4.6
4.6
Vulkan
1.3
1.4
OpenCL
2.1
3.0
CUDA
—
7.5
Shader Model
6.7
6.8
Physical
Slot Width
IGP
—
Outputs
Motherboard Dependent
Portable Device Dependent
Bus Interface
IGP
PCIe 3.0 x16
Other
Production
End-of-life
End-of-life
Predecessor
GCN 3.0 IGP
GeForce 10 Mobile
Successor
Vega II IGP
GeForce 20 Mobile