AMD Radeon Vega 10 Mobile vs NVIDIA T600 Comparison

AMD
RADEON

AMD Radeon Vega 10 Mobile

CORE STATE Raven-M
VRAM System Shared
CLOCK SPEED 1301 MHz
TDP 10 W
BUS WIDTH System Shared
ARCHITECTURE GCN 5.0
nm
PROCESS 14 nm
LAUNCH DATE 2019
VS
NVIDIA
GEFORCE

T600

CORE STATE TU117
VRAM 4 GB
CLOCK SPEED 1335 MHz
TDP 40 W
BUS WIDTH 128 bit
ARCHITECTURE Turing
nm
PROCESS 12 nm
LAUNCH DATE 2021

PERFORMANCE BENCHMARKS

geekbench_opencl
6,476
27,875
geekbench_vulkan
N/A
25,580
passmark_directx_10
N/A
32
passmark_directx_11
N/A
49
passmark_directx_12
N/A
25
passmark_directx_9
N/A
114
passmark_g2d
N/A
756
passmark_g3d
N/A
6,479
passmark_gpu_compute
N/A
2,402

Analysis: AMD Radeon Vega 10 Mobile vs NVIDIA T600

NVIDIA’s T600 and AMD’s Radeon Vega 10 Mobile occupy different corners of the GPU market, but their benchmark scores place them surprisingly close in the overall rankings. The T600 is a discrete workstation card built on the Turing architecture, while the Vega 10 Mobile is an integrated graphics processor (IGP) from AMD’s Raven Ridge generation. The data shows a single head-to-head benchmark result, with the T600 delivering a decisive victory, yet the Vega 10 Mobile’s lower power draw and shared-memory design make it a distinct option for specific portable systems.

FAQ

Q: Which GPU has the higher average benchmark score?

A: The NVIDIA T600 has a significantly higher average benchmark score of 7035, compared to the AMD Radeon Vega 10 Mobile’s 6476. This places the T600 at the 39th percentile of all GPUs, while the Vega 10 Mobile sits at the 37th percentile.

Q: How do the two compare in the Geekbench OpenCL test?

A: The NVIDIA T600 scores 27875 in Geekbench OpenCL, which is 330.4% higher than the AMD Radeon Vega 10 Mobile’s score of 6476. This is the only head-to-head benchmark result available, and the T600 wins it decisively.

Q: What are the closest rivals to each GPU based on average score?

A: For the NVIDIA T600, the closest rival is the NVIDIA GeForce GTX 680M with an average score of 7023, a delta of just 0.2%. The AMD Radeon Vega 10 Mobile’s nearest rival is the NVIDIA Quadro M5000M at 6481, which is 0.1% lower in performance.

Q: Do both GPUs support the same DirectX version?

A: Yes, both the NVIDIA T600 and the AMD Radeon Vega 10 Mobile support DirectX 12 (12_1) and OpenGL 4.6. The key API difference is in Vulkan support, where the T600 supports version 1.4 while the Vega 10 Mobile supports version 1.3.

Q: What is the TDP difference between the two?

A: The AMD Radeon Vega 10 Mobile has a TDP of 10 W, which is substantially lower than the NVIDIA T600’s 40 W. This makes the Vega 10 Mobile more suited for power-constrained portable devices.

Q: Which GPU has more raster operation units (ROPs)?

A: The NVIDIA T600 has 32 ROPs, while the AMD Radeon Vega 10 Mobile has only 8 ROPs. This contributes to the T600’s higher pixel rate of 42.72 GPixel/s versus 10.41 GPixel/s for the Vega 10 Mobile.

Architecture Differences

The architectural split between these two GPUs is fundamental. The NVIDIA T600 is built on the Turing architecture using the TU117 chip, fabricated on a 12 nm process at TSMC. In contrast, the AMD Radeon Vega 10 Mobile uses the GCN 5.0 architecture with the Raven-M chip, produced on a 14 nm process at GlobalFoundries. The process node difference gives the T600 a slight efficiency edge in transistor density, though both are rated at 23.5M transistors per mm².

Transistor counts are comparable, with the T600 featuring 4,700 million transistors on a 200 mm² die, while the Vega 10 Mobile packs 4,940 million transistors on a 210 mm² die. Both GPUs share identical shading unit and texture mapping unit counts: 640 shading units and 40 TMUs. The critical divergence lies in the ROP count—32 for the T600 versus only 8 for the Vega 10 Mobile—which heavily impacts fill-rate performance.

Memory architecture is another major differentiator. The T600 uses 4 GB of dedicated GDDR6 memory on a 128-bit bus, delivering 160.0 GB/s of bandwidth. The Vega 10 Mobile relies on system shared memory, with its bandwidth being system dependent. This means the Vega 10 Mobile’s performance is tied to the host system’s RAM speed, while the T600 has guaranteed dedicated bandwidth.

Clock speeds differ notably. The T600 has a base clock of 735 MHz and a boost clock of 1335 MHz. The Vega 10 Mobile operates at a much lower base clock of 300 MHz but boosts to 1301 MHz, which is close to the T600’s boost. Memory clock for the T600 is 1250 MHz, translating to 10 Gbps effective, while the Vega 10 Mobile’s memory clock is system shared.

Head-to-Head Benchmarks

The only direct benchmark comparison available is the Geekbench OpenCL test, and the results are lopsided. The NVIDIA T600 scores 27875, while the AMD Radeon Vega 10 Mobile scores 6476. This represents a 330.4% advantage for the T600, making it over four times faster in this compute-oriented workload. The delta is so large that it overshadows the relatively close average benchmark scores of 7035 versus 6476.

Looking at the broader benchmark suite, the T600 has results across multiple tests, including Passmark G3D (6479), Passmark G2D (756), and Passmark GPU Compute (2402). The Vega 10 Mobile only has the single Geekbench OpenCL result, limiting direct comparisons. The T600’s Passmark G3D score of 6479 is nearly identical to the Vega 10 Mobile’s average benchmark score of 6476, suggesting that the T600’s gaming-class rasterization performance is roughly equal to the Vega 10 Mobile’s overall compute average.

In terms of relative positioning, the T600 outperforms its closest rival, the GeForce GTX 680M, by 0.2%, while the Vega 10 Mobile is 0.1% slower than the Quadro M5000M. The T600 also beats the GeForce GTX 970 by 1.7% in average score, whereas the Vega 10 Mobile trails the GeForce GTX 670M by 0.6%. These margins are tight, indicating that both GPUs sit in a performance cluster where small deltas separate competitors.

Specification Differences

The specification sheets reveal stark contrasts. The NVIDIA T600 is a discrete, single-slot card using PCIe 3.0 x16, while the AMD Radeon Vega 10 Mobile is an IGP with no slot width and a bus interface of IGP. Power requirements differ significantly: the T600 has a 40 W TDP with a suggested PSU of 200 W, whereas the Vega 10 Mobile’s TDP is just 10 W with no suggested PSU listed. Neither GPU requires power connectors.

Display outputs are another major split. The T600 offers 4x mini-DisplayPort 1.4a, making it suitable for multi-monitor workstation setups. The Vega 10 Mobile’s display outputs are portable device dependent, meaning it relies on the laptop or mobile device’s built-in panel and external ports. The T600’s pixel rate is 42.72 GPixel/s versus 10.41 GPixel/s for the Vega 10 Mobile, and the texture rates are 53.40 GTexel/s versus 52.04 GTexel/s—the latter being nearly identical.

FP32 and FP16 compute are close, with the T600 at 1.709 TFLOPS and 3.418 TFLOPS (2:1) respectively, while the Vega 10 Mobile reaches 1.665 TFLOPS and 3.331 TFLOPS (2:1). The T600 is marginally ahead in raw compute. Manufacturing details differ by foundry, and the T600 was released on April 11, 2021, while the Vega 10 Mobile’s release date is January 7, 2019. Both are end-of-life products, with the T600 succeeding Quadro Volta and the Vega 10 Mobile succeeding GCN 3.0 IGP.

The Verdict

The data clearly favors the NVIDIA T600 in raw performance. Its Geekbench OpenCL score is over four times higher, and its average benchmark score of 7035 is 8.6% above the Vega 10 Mobile’s 6476. The T600 also holds a higher percentile ranking at 39 versus 37. For any workload that leverages compute performance—such as OpenCL-accelerated applications—the T600 is the superior choice.

However, the AMD Radeon Vega 10 Mobile is not without merit. Its 10 W TDP is a quarter of the T600’s 40 W, making it far more efficient for battery-powered devices. The Vega 10 Mobile’s use of system shared memory eliminates the need for dedicated VRAM, which is a cost-saving measure in portable devices. Its base clock of 300 MHz is extremely low, but the boost clock of 1301 MHz brings it near the T600’s boost of 1335 MHz, indicating it can ramp up when needed.

The choice between these two depends entirely on the use case. For a workstation or desktop system where performance and dedicated memory are critical, the T600 is the only rational pick. For a thin-and-light laptop where power efficiency and integration are paramount, the Vega 10 Mobile is purpose-built for that role. The T600’s single-slot form factor and four DisplayPort outputs make it a workstation tool, while the Vega 10 Mobile’s IGP nature means it cannot be purchased separately—it is embedded in a processor.

Where Each One Wins

The NVIDIA T600 wins in every measurable performance category. It dominates compute workloads, as evidenced by the 330.4% lead in Geekbench OpenCL. Its dedicated GDDR6 memory with 160.0 GB/s bandwidth ensures consistent throughput, unlike the Vega 10 Mobile’s system-dependent memory bandwidth. The T600’s 32 ROPs versus 8 ROPs give it a massive pixel rate advantage (42.72 GPixel/s versus 10.41 GPixel/s), which is critical for high-resolution rendering or multi-monitor output. The four mini-DisplayPort 1.4a outputs make it the clear winner for professional visualization setups.

The AMD Radeon Vega 10 Mobile wins on power efficiency and integration. Its 10 W TDP is unmatched for ultra-portable devices, and its 14 nm process from GlobalFoundries, while older, still delivers adequate performance for basic tasks. The system shared memory approach means it can flexibly use available system RAM, which is beneficial in laptops where adding discrete VRAM is impossible. Its texture rate of 52.04 GTexel/s is nearly identical to the T600’s 53.40 GTexel/s, so in texture-bound scenarios, the Vega 10 Mobile is less disadvantaged. The lower base clock of 300 MHz allows for aggressive power saving when idle, extending battery life in mobile environments.

In summary, the T600 is the performance winner without qualification, while the Vega 10 Mobile is the efficiency winner without qualification. Builders seeking a workstation GPU should choose the T600, and manufacturers designing power-sipping mobile devices should use the Vega 10 Mobile. There is no scenario where the data suggests swapping these roles.

DETAILED SPECIFICATIONS

SPECIFICATION
Vega 10 Mobile
T600
Core Specs
Shading Units
640
640 0.0%
Shaders
640
640 0.0%
TMUs
40
40 0.0%
ROPs
8
32 +300.0%
Compute Units
10
SM Count
10
Clocks
Base Clock
300 MHz
735 MHz
Boost Clock
1301 MHz
1335 MHz
Memory Clock
System Shared
1250 MHz 10 Gbps effective
Memory
Memory Size
System Shared
4 GB
VRAM (MB)
4,096
Memory Type
System Shared
GDDR6
Memory Bus
System Shared
128 bit
Bandwidth
System Dependent
160.0 GB/s
Cache
L1 Cache
64 KB (per SM)
L2 Cache
1024 KB
Performance
Pixel Rate
10.41 GPixel/s
42.72 GPixel/s
Texture Rate
52.04 GTexel/s
53.40 GTexel/s
FP32 (TFLOPS)
1.665 TFLOPS
1.709 TFLOPS
FP64 (TFLOPS)
104.1 GFLOPS (1:16)
53.40 GFLOPS (1:32)
FP16 (TFLOPS)
3.331 TFLOPS (2:1)
3.418 TFLOPS (2:1)
Power
TDP
10 W
40 W
TDP (W)
10
40 +300.0%
Suggested PSU
200 W
Power Connectors
None
None
Architecture
Architecture
GCN 5.0
Turing
GPU Name
Raven-M
TU117
Generation
Vega IGP (Raven Ridge-M)
Quadro Turing (Tx000)
Process Size
14 nm
12 nm
Transistors
4,940 million
4,700 million
Die Size
210 mm²
200 mm²
Foundry
GlobalFoundries
TSMC
Density
23.5M / mm²
23.5M / mm²
API Support
DirectX
12 (12_1)
12 (12_1)
OpenGL
4.6
4.6
Vulkan
1.3
1.4
OpenCL
2.1
3.0
CUDA
7.5
Shader Model
6.7
6.8
Physical
Slot Width
IGP
Single-slot
Outputs
Portable Device Dependent
4x mini-DisplayPort 1.4a
Bus Interface
IGP
PCIe 3.0 x16
Other
Production
End-of-life
End-of-life
Predecessor
GCN 3.0 IGP
Quadro Volta
Successor
Navi II IGP
Workstation Ampere
View Radeon Vega 10 Mobile Details View T600 Details