AMD Radeon RX Vega 56 vs NVIDIA GeForce RTX 5070 Ti Mobile Comparison
AMD Radeon RX Vega 56
GeForce RTX 5070 Ti Mobile
PERFORMANCE BENCHMARKS
Analysis: AMD Radeon RX Vega 56 vs NVIDIA GeForce RTX 5070 Ti Mobile
# AMD Radeon RX Vega 56 vs NVIDIA GeForce RTX 5070 Ti Mobile
The data presents a classic generational clash: the AMD Radeon RX Vega 56, a 2017 desktop flagship with an 81st percentile ranking, versus the NVIDIA GeForce RTX 5070 Ti Mobile, a 2025 laptop part sitting at the 80th percentile. Despite the RX Vega 56 holding a marginally higher overall percentile, the RTX 5070 Ti Mobile delivers substantially higher raw compute performance, but the RX Vega 56 counters with superior texture throughput and a higher average benchmark score. The verdict is split by workload: the RTX 5070 Ti Mobile wins on modern API compute and raw FP32 throughput, while the RX Vega 56 edges ahead in aggregate benchmarks and texture-bound scenarios.
The Verdict
For users prioritizing raw shader compute and modern API support, the RTX 5070 Ti Mobile is the clear choice—its FP32 output of 17.04 TFLOPS is 61.7% higher than the RX Vega 56's 10.54 TFLOPS, and it carries dedicated RT cores and tensor cores that the AMD part lacks entirely. The RTX 5070 Ti Mobile also delivers a decisive win in OpenCL compute, scoring 143870 in Geekbench OpenCL versus the RX Vega 56's absence of an equivalent test. However, the RX Vega 56 holds a higher average benchmark score of 37507 versus 35435 for the RTX 5070 Ti Mobile, a 5.8% advantage, and it places at the 81st percentile versus the NVIDIA part's 80th. This suggests that in legacy DirectX workloads and mixed benchmark suites, the older AMD card remains competitive.
The RTX 5070 Ti Mobile is the pick for ray tracing, tensor-accelerated workloads, and energy-constrained environments—its 60 W TDP is 71.4% lower than the RX Vega 56's 210 W. The RX Vega 56, by contrast, is the choice for high-resolution texture-heavy workloads, given its 409.6 GB/s memory bandwidth versus 672.0 GB/s for the RTX 5070 Ti Mobile, but also its 224 TMUs versus 184. The RX Vega 56 also wins on texture rate at 329.5 GTexel/s versus 266.2 GTexel/s, a 23.8% advantage.
Where Each One Wins
The RTX 5070 Ti Mobile dominates in raw compute throughput. Its FP32 performance of 17.04 TFLOPS is 61.7% higher, and its FP16 output matches FP32 at 17.04 TFLOPS (1:1), whereas the RX Vega 56's FP16 rating of 21.09 TFLOPS (2:1) is higher in raw terms but achieved at half rate. The NVIDIA part also wins in pixel throughput at 115.8 GPixel/s versus 94.14 GPixel/s, a 23.0% margin. In memory bandwidth, the RTX 5070 Ti Mobile's 672.0 GB/s is 64.1% higher than the RX Vega 56's 409.6 GB/s, and its 12 GB GDDR7 memory exceeds the 8 GB HBM2 on the AMD card.
The RX Vega 56 wins decisively in texture throughput at 329.5 GTexel/s, which is 23.8% faster than the RTX 5070 Ti Mobile's 266.2 GTexel/s. This is driven by its 224 TMUs versus 184, despite the NVIDIA part having more shading units (5888 versus 3584). The AMD card also holds a higher pixel rate per ROP, with 64 ROPs delivering 94.14 GPixel/s, while the RTX 5070 Ti Mobile's 80 ROPs deliver 115.8 GPixel/s—meaning the AMD part achieves 1.47 GPixel/s per ROP versus 1.45 for NVIDIA, a negligible per-unit difference. In aggregate benchmarks, the RX Vega 56's average score of 37507 tops the RTX 5070 Ti Mobile's 35435, and its nearest rival deltas are tighter: the RX Vega 56 sits within 1.6% of the RTX 4080 Mobile, while the RTX 5070 Ti Mobile trails the T1000 by 2.4%.
Architecture Differences
The architectural gap is stark: the RX Vega 56 uses the Vega 10 chip on GCN 5.0 architecture, built on a 14 nm process at GlobalFoundries, while the RTX 5070 Ti Mobile uses the GB205 chip on Blackwell 2.0, fabricated on TSMC's 5 nm node. The RX Vega 56 integrates 12,500 million transistors across a 495 mm² die, yielding a density of 25.3M transistors per mm². The RTX 5070 Ti Mobile packs 31,100 million transistors into a 263 mm² die, achieving 118.3M per mm²—a 4.7x density advantage and a 46.9% smaller die despite 2.5x more transistors.
The shader configuration differs fundamentally: the RX Vega 56 has 3584 shading units, 224 TMUs, and 64 ROPs, while the RTX 5070 Ti Mobile has 5888 shading units, 184 TMUs, and 80 ROPs. The NVIDIA part adds 46 RT cores and 184 tensor cores, which the AMD card lacks entirely. Memory architecture is another differentiator: the RX Vega 56 uses 8 GB HBM2 on a 2048-bit bus, while the RTX 5070 Ti Mobile uses 12 GB GDDR7 on a 192-bit bus. The AMD card's wider bus compensates for slower memory clocks (800 MHz / 1600 Mbps effective versus 1750 MHz / 28 Gbps effective), but the NVIDIA part still achieves 64.1% more bandwidth.
API support favors the RTX 5070 Ti Mobile with DirectX 12 Ultimate (12_2) and Vulkan 1.4, versus DirectX 12 (12_1) and Vulkan 1.3 on the RX Vega 56. Both support OpenGL 4.6. The power envelope is dramatically different: the RX Vega 56 consumes 210 W with dual-slot cooling and 2x 8-pin connectors, while the RTX 5070 Ti Mobile is an integrated graphics processor (IGP) at 60 W with no power connectors. The RX Vega 56 requires a 550 W PSU; the RTX 5070 Ti Mobile lists none.
FAQ
Q: Which GPU has higher raw FP32 compute?
A: The RTX 5070 Ti Mobile delivers 17.04 TFLOPS FP32, which is 61.7% higher than the RX Vega 56's 10.54 TFLOPS. This is the largest single compute advantage in the comparison.
Q: Why does the RX Vega 56 have a higher average benchmark score despite lower FP32?
A: The RX Vega 56's average benchmark score is 37507 versus 35435 for the RTX 5070 Ti Mobile, a 5.8% difference. This likely reflects strong performance in specific tests like 3DMark Steel Nomad (1501) and Geekbench Metal (73512), where the AMD card excels, while the NVIDIA part's scores are spread across PassMark DirectX tests (ranging from 102 in DX12 to 259 in DX9) and Geekbench OpenCL/Vulkan.
Q: Does the RTX 5070 Ti Mobile support ray tracing?
A: Yes, it has 46 dedicated RT cores. The RX Vega 56 has no RT cores, so it cannot perform hardware-accelerated ray tracing.
Q: How do memory bandwidth and capacity compare?
A: The RTX 5070 Ti Mobile offers 12 GB GDDR7 with 672.0 GB/s bandwidth, which is 64.1% higher than the RX Vega 56's 8 GB HBM2 at 409.6 GB/s. The AMD card uses a 2048-bit bus versus 192-bit on NVIDIA.
Q: Which GPU is more power-efficient?
A: The RTX 5070 Ti Mobile has a 60 W TDP, which is 71.4% lower than the RX Vega 56's 210 W. This makes the NVIDIA part suitable for portable devices, while the AMD card requires a dual-slot cooler and 2x 8-pin power connectors.
Q: What is the production status and release timing?
A: The RX Vega 56 is end-of-life, released 2017-08-13, with the Polaris as predecessor and Navi as successor. The RTX 5070 Ti Mobile is active, released 2025-02-28, succeeding the GeForce 40 Mobile series.
Head-to-Head Benchmarks
The head-to-head benchmark table is empty, so we rely on individual benchmark scores and aggregate data. The RTX 5070 Ti Mobile's Geekbench OpenCL score of 143870 is its strongest result, and its Vulkan score of 139213 further demonstrates API-level compute strength. The RX Vega 56 counters with a Geekbench Metal score of 73512 and a 3DMark Steel Nomad DX12 score of 1501, though these tests are not directly comparable across different API families.
In PassMark tests, the RTX 5070 Ti Mobile shows a peculiar pattern: its G3D score is 24004, but DirectX-specific scores are low (151 in DX10, 237 in DX11, 102 in DX12, 259 in DX9), with a GPU compute score of 10101. This suggests the NVIDIA part excels in general 3D rendering but underperforms in legacy DirectX APIs, likely due to driver overhead or test methodology. The RX Vega 56 has no PassMark scores in the data, meaning its average benchmark of 37507 is derived entirely from 3DMark and Geekbench Metal.
The aggregate comparison is telling: the RX Vega 56's average score of 37507 places it 5.8% ahead of the RTX 5070 Ti Mobile's 35435. The RX Vega 56's nearest rivals include the RTX 4080 Mobile at 38135 (a 1.6% gap) and the RTX 4070 at 37648 (a 0.4% gap), showing it sits in strong desktop-class company. The RTX 5070 Ti Mobile's rivals are more varied: the Quadro GV100 at 35520 (0.2% behind), the Radeon Pro Duo at 35860 (1.2% behind), and the T1000 at 36289 (2.4% behind), indicating it punches below these workstation parts.
The biggest win for the RTX 5070 Ti Mobile is in FP32 throughput, where its 17.04 TFLOPS is 61.7% higher. The biggest win for the RX Vega 56 is in texture rate, at 329.5 GTexel/s versus 266.2 GTexel/s, a 23.8% margin. In pixel rate, the RTX 5070 Ti Mobile leads by 23.0% at 115.8 GPixel/s. The RX Vega 56 also holds an advantage in transistor density relative to die size—though the RTX 5070 Ti Mobile has 4.7x higher density, the AMD card uses a much larger die to achieve lower density, which is a different trade-off.
Specification Differences
The two GPUs differ across nearly every specification field. The RX Vega 56 uses a 14 nm process at GlobalFoundries with 12,500 million transistors on a 495 mm² die; the RTX 5070 Ti Mobile uses 5 nm at TSMC with 31,100 million transistors on a 263 mm² die. Transistor density is 25.3M/mm² for AMD versus 118.3M/mm² for NVIDIA. Clock speeds differ: the RX Vega 56 has a base of 1156 MHz and boost of 1471 MHz, while the RTX 5070 Ti Mobile has a lower base of 847 MHz but a boost of 1447 MHz, resulting in similar boost clocks despite the architectural gap.
Memory configuration is a key differentiator: 8 GB HBM2 on a 2048-bit bus with 409.6 GB/s bandwidth for AMD, versus 12 GB GDDR7 on a 192-bit bus with 672.0 GB/s for NVIDIA. Memory clocks are 800 MHz / 1600 Mbps effective on AMD, versus 1750 MHz / 28 Gbps effective on NVIDIA. Shading units favor NVIDIA (5888 versus 3584), as do ROPs (80 versus 64), but AMD leads in TMUs (224 versus 184). The RTX 5070 Ti Mobile adds 46 RT cores and 184 tensor cores; the RX Vega 56 has none.
Power and physical specs diverge completely: the RX Vega 56 is a dual-slot, 280 mm long card requiring 2x 8-pin connectors and a 550 W PSU, while the RTX 5070 Ti Mobile is an IGP with no dimensions, no power connectors, and a 60 W TDP. Bus interfaces are PCIe 3.0 x16 for AMD versus PCIe 5.0 x16 for NVIDIA. Display outputs are 1x HDMI 2.0b and 3x DisplayPort 1.4a on the AMD card, while the NVIDIA part is "Portable Device Dependent." API support differs in DirectX (12_1 versus 12 Ultimate / 12_2) and Vulkan (1.3 versus 1.4). The RX Vega 56 has a launch MSRP of 399 USD; the RTX 5070 Ti Mobile has no listed launch MSRP.