AMD Radeon RX Vega 11 vs NVIDIA GeForce RTX 3050 Ti Mobile Comparison
AMD Radeon RX Vega 11
GeForce RTX 3050 Ti Mobile
PERFORMANCE BENCHMARKS
Analysis: AMD Radeon RX Vega 11 vs NVIDIA GeForce RTX 3050 Ti Mobile
Head-to-Head Benchmarks
The recorded data shows a decisive performance gap between these two mobile graphics solutions. Across the two directly comparable benchmark tests, the NVIDIA GeForce RTX 3050 Ti Mobile wins both, with no benchmark victories recorded for the AMD Radeon RX Vega 11.
In Geekbench OpenCL, the RTX 3050 Ti Mobile scores 57,915 against the RX Vega 11's 12,525. That is a delta of 78.4% in favor of the NVIDIA part, meaning the RTX 3050 Ti Mobile delivers roughly 4.6 times the compute throughput in this particular workload. The margin is substantial enough that the two GPUs are not competing in the same performance class for OpenCL-accelerated tasks.
The Geekbench Vulkan result follows a similar pattern. The RTX 3050 Ti Mobile scores 55,812, while the RX Vega 11 manages 13,543. The delta here is 75.7%, again favoring NVIDIA. This suggests that the architectural advantages of the Ampere-based mobile GPU translate into a commanding lead in modern graphics API workloads, not just compute-oriented tests.
Looking at the broader average benchmark scores, the RX Vega 11 posts an average of 14,385 across its recorded tests, placing it at the 56th percentile of all GPUs in the database. Its nearest rivals include the NVIDIA GeForce GTX TITAN at 14,373 (a 0.1% difference) and the AMD Radeon Vega 11 at 14,352 (0.2% ahead). The RTX 3050 Ti Mobile, by contrast, has an average score of 12,940 across a wider set of tests, sitting at the 53rd percentile. Its nearest rivals include the AMD Radeon RX 580 at 12,928 (0.1% behind) and the NVIDIA GeForce GTX 1660 SUPER at 12,986 (0.4% ahead). Notably, the average scores are closer than the head-to-head deltas might suggest, largely because the RTX 3050 Ti Mobile's average includes several Passmark tests with lower scores that pull its mean downward.
The Passmark results for the RTX 3050 Ti Mobile show a mixed profile: Passmark G3D scores 10,093, GPU Compute scores 4,305, and legacy DirectX tests range from 49 (DirectX 12) to 120 (DirectX 9). These figures indicate that while the NVIDIA part dominates the modern Geekbench tests, its legacy API performance is comparatively modest. The RX Vega 11 has no Passmark entries in the database, making direct comparisons across that suite impossible.
Architecture Differences
The two GPUs come from different manufacturing generations and design philosophies. The AMD Radeon RX Vega 11 is built on the GCN 5.0 architecture, using the Picasso chip on a 12 nm process at GlobalFoundries. The RTX 3050 Ti Mobile uses NVIDIA's Ampere architecture, built on the GA106 chip at Samsung on an 8 nm process. The process node difference alone, 12 nm versus 8 nm, explains part of the efficiency and density gap between them.
Transistor counts differ dramatically. The AMD chip packs 4,940 million transistors on a 210 mm² die, yielding a transistor density of 23.5 million per square millimeter. The NVIDIA chip contains 12,000 million transistors on a 276 mm² die, for a density of 43.5 million per square millimeter. That is nearly double the density, which allows the RTX 3050 Ti Mobile to fit far more compute resources into a similar physical footprint.
The compute configuration reinforces the gap. The RX Vega 11 has 704 shading units, 44 texture mapping units, and 8 ROPs. The RTX 3050 Ti Mobile has 2,560 shading units, 80 TMUs, and 32 ROPs. In raw throughput terms, the AMD part delivers 1.971 TFLOPS of FP32 compute and 3.942 TFLOPS of FP16 (at a 2:1 ratio). The NVIDIA part delivers 5.299 TFLOPS for both FP32 and FP16 (at a 1:1 ratio). The pixel rate tells a similar story: 11.20 GPixel/s for AMD versus 33.12 GPixel/s for NVIDIA. Texture rate is 61.60 GTexel/s versus 82.80 GTexel/s.
The RTX 3050 Ti Mobile also includes dedicated hardware that the RX Vega 11 lacks entirely: 20 ray tracing cores and 80 tensor cores. These are absent from the AMD IGP's specification list, meaning the NVIDIA part can accelerate ray tracing and AI workloads in hardware, while the AMD part would have to rely on software or general-purpose compute for such tasks.
Memory architecture is another fundamental split. The RX Vega 11 uses system shared memory, with its size, type, bus width, and bandwidth all dependent on the host system. The RTX 3050 Ti Mobile has dedicated 4 GB of GDDR6 on a 128 bit bus, delivering 192.0 GB/s of bandwidth. The memory clock is listed as 1500 MHz with 12 Gbps effective transfer rate. For gaming and GPU-accelerated workloads, dedicated VRAM with a fixed bandwidth provides more consistent performance than shared system memory.
Clock speeds also differ. The RX Vega 11 runs at a 300 MHz base and 1400 MHz boost. The RTX 3050 Ti Mobile runs at 735 MHz base and 1035 MHz boost. The NVIDIA part has a lower boost clock but far more execution units, which is why its overall throughput remains much higher.
API support shows a generational step forward for NVIDIA. The RTX 3050 Ti Mobile supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. The RX Vega 11 supports DirectX 12 (12_1), OpenGL 4.6, and Vulkan 1.3. The DirectX 12_2 feature level enables hardware ray tracing and mesh shaders, which the older 12_1 level does not include.
Power consumption is another major divider. The RX Vega 11 has a TDP of 15 W, while the RTX 3050 Ti Mobile is rated at 75 W. That fivefold difference in power envelope explains why the NVIDIA part can house so many more transistors and run them at competitive clocks. It also means the two products target very different system designs.
FAQ
Q: Which GPU has the higher FP32 compute throughput?
A: The NVIDIA GeForce RTX 3050 Ti Mobile delivers 5.299 TFLOPS of FP32 performance, compared to 1.971 TFLOPS for the AMD Radeon RX Vega 11. The NVIDIA part is roughly 2.7 times faster in this metric.
Q: Does the AMD Radeon RX Vega 11 support ray tracing?
A: No. The RX Vega 11 has no ray tracing cores listed in the database. By contrast, the RTX 3050 Ti Mobile includes 20 RT cores and 80 tensor cores, and supports DirectX 12 Ultimate (12_2), which enables hardware-accelerated ray tracing.
Q: How much memory bandwidth does each GPU have?
A: The RTX 3050 Ti Mobile has 4 GB of GDDR6 on a 128 bit bus with 192.0 GB/s of bandwidth. The RX Vega 11 uses system shared memory, so its bandwidth is system dependent and not fixed.
Q: What is the transistor density difference between the two chips?
A: The NVIDIA GA106 chip has a density of 43.5 million transistors per square millimeter, while the AMD Picasso chip has 23.5 million per square millimeter. The NVIDIA part is built on an 8 nm process, compared to 12 nm for AMD.
Q: Which GPU has a higher pixel fill rate?
A: The RTX 3050 Ti Mobile has a pixel rate of 33.12 GPixel/s, compared to 11.20 GPixel/s for the RX Vega 11. The NVIDIA part is nearly three times faster in this metric.
Q: Are both GPUs end-of-life products?
A: Yes. The database lists both the AMD Radeon RX Vega 11 and the NVIDIA GeForce RTX 3050 Ti Mobile as end-of-life production status. The RX Vega 11 was released in July 2019, while the RTX 3050 Ti Mobile was released in May 2021.
Specification Differences
| Specification | AMD Radeon RX Vega 11 | NVIDIA GeForce RTX 3050 Ti Mobile |
|---|---|---|
| Architecture | GCN 5.0 | Ampere |
| Process Node | 12 nm | 8 nm |
| Foundry | GlobalFoundries | Samsung |
| Transistors | 4,940 million | 12,000 million |
| Die Size | 210 mm² | 276 mm² |
| Transistor Density | 23.5M / mm² | 43.5M / mm² |
| Base Clock | 300 MHz | 735 MHz |
| Boost Clock | 1400 MHz | 1035 MHz |
| Memory Size | System Shared | 4 GB |
| Memory Type | System Shared | GDDR6 |
| Memory Bus Width | System Shared | 128 bit |
| Memory Bandwidth | System Dependent | 192.0 GB/s |
| Shading Units | 704 | 2560 |
| TMUs | 44 | 80 |
| ROPs | 8 | 32 |
| RT Cores | None | 20 |
| Tensor Cores | None | 80 |
| Pixel Rate | 11.20 GPixel/s | 33.12 GPixel/s |
| Texture Rate | 61.60 GTexel/s | 82.80 GTexel/s |
| FP32 | 1.971 TFLOPS | 5.299 TFLOPS |
| FP16 | 3.942 TFLOPS (2:1) | 5.299 TFLOPS (1:1) |
| TDP | 15 W | 75 W |
| Bus Interface | IGP | PCIe 4.0 x16 |
| DirectX Support | 12 (12_1) | 12 Ultimate (12_2) |
| Vulkan Support | 1.3 | 1.4 |
| Release Date | 2019-07-06 | 2021-05-10 |
The Verdict
The benchmark data is unambiguous: the NVIDIA GeForce RTX 3050 Ti Mobile outperforms the AMD Radeon RX Vega 11 in every directly comparable test. The Geekbench OpenCL margin of 78.4% and the Vulkan margin of 75.7% both favor NVIDIA by a wide margin. Users who need maximum compute performance in OpenCL or Vulkan workloads should choose the RTX 3050 Ti Mobile.
The RX Vega 11 is not without its place. Its 15 W TDP makes it suitable for systems with very limited power budgets, and its integrated design requires no separate memory allocation planning since it shares system RAM. The RTX 3050 Ti Mobile's 75 W TDP is five times higher, which has implications for cooling and battery life in portable devices.
The architecture comparison reinforces the performance gap. The RTX 3050 Ti Mobile has more than three times the shading units, four times the ROPs, dedicated RT and tensor cores, and a 2.7 times higher FP32 throughput. Its dedicated 4 GB GDDR6 memory with 192.0 GB/s bandwidth removes the variability of system shared memory.
For users who prioritize raw performance, modern API support including DirectX 12 Ultimate, and hardware ray tracing capability, the RTX 3050 Ti Mobile is the clear choice. For users whose primary constraint is power consumption and who need only modest graphics capability, the RX Vega 11 remains a functional option, though the data shows it is far behind in every measured workload.
Where Each One Wins
NVIDIA GeForce RTX 3050 Ti Mobile: The RTX 3050 Ti Mobile wins in every recorded head-to-head benchmark. It dominates Geekbench OpenCL with a 78.4% lead and Geekbench Vulkan with a 75.7% lead. It also offers hardware ray tracing through 20 RT cores, tensor core acceleration through 80 tensor cores, and DirectX 12 Ultimate support, none of which the RX Vega 11 provides. Its dedicated 4 GB GDDR6 memory with 192.0 GB/s bandwidth ensures consistent memory performance regardless of host system configuration. The higher TDP of 75 W enables this performance, making it the choice for gaming laptops and mobile workstations where performance matters more than power efficiency.
AMD Radeon RX Vega 11: The RX Vega 11's advantages are not measured in benchmark scores but in system integration. Its 15 W TDP is one fifth that of the RTX 3050 Ti Mobile, making it suitable for ultra-low-power designs. As an IGP, it requires no separate memory chips or PCIe connection, reducing system complexity and cost at the platform level. Its system shared memory means the total memory pool can be configured by the user, though bandwidth remains system dependent. The 56th percentile ranking against all GPUs, despite the low power draw, indicates it performs respectably for its class. Users building power-constrained systems or those who need only basic 3D acceleration may find the RX Vega 11 adequate, but the recorded data shows it cannot compete with the RTX 3050 Ti Mobile in compute-intensive or modern API workloads.