AMD Radeon RX 9060 vs NVIDIA RTX A2000 Mobile Comparison

AMD
RADEON

AMD Radeon RX 9060

CORE STATE Navi 44
VRAM 8 GB
CLOCK SPEED 2990 MHz
TDP 132 W
BUS WIDTH 128 bit
ARCHITECTURE RDNA 4.0
nm
PROCESS 4 nm
LAUNCH DATE 2025
VS
NVIDIA
GEFORCE

RTX A2000 Mobile

CORE STATE GA107
VRAM 4 GB
CLOCK SPEED 1687 MHz
TDP 95 W
BUS WIDTH 128 bit
ARCHITECTURE Ampere
nm
PROCESS 8 nm
LAUNCH DATE 2021

PERFORMANCE BENCHMARKS

3dmark_3dmark_steel_nomad_dx12
3,322
N/A
geekbench_opencl
88,183
56,518
geekbench_vulkan
39,476
53,146
passmark_directx_10
104
57
passmark_directx_11
182
68
passmark_directx_12
44
47
passmark_directx_9
280
115
passmark_g2d
1,002
491
passmark_g3d
17,631
9,611
passmark_gpu_compute
9,919
4,334

Analysis: AMD Radeon RX 9060 vs NVIDIA RTX A2000 Mobile

Head-to-Head Benchmarks

The recorded benchmark data shows a clear overall advantage for the AMD Radeon RX 9060, which wins 7 of the 9 head-to-head comparisons. However, the NVIDIA RTX A2000 Mobile secures two notable victories, one of which is substantial.

The most significant win for the AMD card comes in the Geekbench OpenCL test. The RX 9060 scores 88,183 against the A2000 Mobile's 56,518, a 56% advantage. This is a massive gap in raw compute throughput, reflecting the AMD card's higher FP32 rating of 21.43 TFLOPS compared to the NVIDIA card's 8.637 TFLOPS.

The RX 9060 also dominates the Passmark suite. In DirectX 11, it scores 182 versus 68, a 167.6% lead. The DirectX 9 result is similarly lopsided: 280 versus 115, a 143.5% advantage. The Passmark GPU Compute test shows a 128.9% delta, with the AMD card scoring 9,919 against 4,334. Even in DirectX 10, the RX 9060 wins decisively at 104 versus 57, an 82.5% lead.

The Passmark G3D score reinforces the pattern. The RX 9060 posts 17,631, while the A2000 Mobile manages 9,611, an 83.4% difference. The 2D graphics test also favors AMD: 1,002 versus 491, a 104.1% gap.

The NVIDIA card's strongest result is in Geekbench Vulkan, where it scores 53,146 against the RX 9060's 39,476. This is a 25.7% lead for the A2000 Mobile, a surprising reversal given the OpenCL result. The other NVIDIA win is narrow: Passmark DirectX 12 shows 47 versus 44, a 6.4% margin. This suggests that while the AMD card is generally faster, the NVIDIA architecture retains an edge in certain modern API workloads.

When placed against their respective peer groups, the two cards sit at different performance tiers. The RX 9060 has an average benchmark score of 16,014 and ranks at the 59th percentile among all GPUs. Its nearest rivals include the NVIDIA GeForce RTX 3060 Ti (average score 16,129, a 0.7% delta), the AMD Radeon RX 7700 (15,852, 1% delta), and the AMD Radeon Pro W5500 (15,679, 2.1% delta). The A2000 Mobile, by contrast, averages 13,821 and sits at the 55th percentile. Its closest competitor is the AMD Radeon 660M (13,812, 0.1% delta), with the AMD Radeon RX 570X (13,871, 0.4% delta) and the AMD Radeon RX 7900 XT (13,745, 0.6% delta) nearby.

The average score gap between the two cards is 2,193 points, or roughly 15.9% in favor of the RX 9060. This is consistent with the head-to-head results, where the AMD card wins most tests by double-digit margins.

The Verdict

The data points to a straightforward conclusion for most workloads. The AMD Radeon RX 9060 is the faster card in the majority of recorded benchmarks, and often by a wide margin. Users prioritizing raw compute, DirectX 9/10/11 performance, or general 3D rendering should choose the RX 9060. Its 83.4% lead in Passmark G3D and 167.6% lead in DirectX 11 are decisive.

The NVIDIA RTX A2000 Mobile is the better choice only in specific scenarios. Its 25.7% advantage in Geekbench Vulkan suggests it holds an edge in Vulkan-based applications. The narrow 6.4% win in DirectX 12 is less compelling but still notable. Users whose workloads are heavily Vulkan-oriented may prefer the A2000 Mobile despite its overall lower average score.

The RX 9060 also has a higher percentile ranking (59th versus 55th) and a higher average benchmark score (16,014 versus 13,821). The A2000 Mobile's nearest rivals include integrated graphics like the Radeon 660M, while the RX 9060 competes with desktop-class discrete GPUs like the RTX 3060 Ti. This places the two cards in different market segments.

For mobile workstations where power draw is a concern, the A2000 Mobile has a lower TDP of 95 W against 132 W for the RX 9060. However, the RX 9060 is not a mobile part in the traditional sense; it is a dual-slot card requiring an 8-pin power connector, while the A2000 Mobile is an IGP with no power connectors. The A2000 Mobile is also end-of-life, whereas the RX 9060 is active in production.

FAQ

Q: Which card wins more head-to-head benchmarks?

A: The AMD Radeon RX 9060 wins 7 of the 9 recorded head-to-head tests. The NVIDIA RTX A2000 Mobile wins 2.

Q: What is the largest performance gap between the two cards?

A: The largest gap is in Passmark DirectX 11, where the RX 9060 scores 182 versus 68, a 167.6% advantage for AMD.

Q: Is there any test where the NVIDIA card is significantly faster?

A: Yes, in Geekbench Vulkan, the RTX A2000 Mobile scores 53,146 against 39,476, a 25.7% lead.

Q: How do the average benchmark scores compare?

A: The RX 9060 has an average benchmark score of 16,014, while the A2000 Mobile averages 13,821.

Q: Where does each card rank among all GPUs?

A: The RX 9060 ranks at the 59th percentile, while the A2000 Mobile ranks at the 55th percentile.

Q: What are the closest rivals for each card?

A: The RX 9060's nearest rival is the NVIDIA GeForce RTX 3060 Ti with an average score of 16,129 (0.7% delta). The A2000 Mobile's nearest rival is the AMD Radeon 660M with an average score of 13,812 (0.1% delta).

Specification Differences

The two cards differ across nearly every specification category. The RX 9060 uses a 4 nm process from TSMC, while the A2000 Mobile uses an 8 nm process from Samsung. The AMD chip, Navi 44, contains 29,700 million transistors on a 199 mm² die, giving a transistor density of 149.2M per mm². The NVIDIA chip, GA107, has 8,700 million transistors on a 200 mm² die, with a density of 43.5M per mm².

Clock speeds diverge sharply. The RX 9060 has a base clock of 1700 MHz, a boost of 2990 MHz, and a game clock of 2400 MHz. The A2000 Mobile runs at 1215 MHz base and 1687 MHz boost. Memory clocks also differ: the RX 9060 operates at 2250 MHz (18 Gbps effective), while the A2000 Mobile runs at 1500 MHz (12 Gbps effective).

Memory configuration is another differentiator. The RX 9060 has 8 GB of GDDR6 on a 128-bit bus, yielding 288.0 GB/s of bandwidth. The A2000 Mobile has 4 GB of GDDR6 on the same 128-bit bus, but only 192.0 GB/s of bandwidth.

The compute units differ in composition. The RX 9060 has 1,792 shading units, 112 TMUs, 64 ROPs, and 28 ray tracing cores. The A2000 Mobile has 2,560 shading units, 80 TMUs, 48 ROPs, 20 ray tracing cores, and 80 tensor cores. The AMD card has no tensor cores listed.

Rates and throughput follow the hardware counts. The RX 9060 achieves 191.4 GPixel/s pixel rate and 334.9 GTexel/s texture rate. The A2000 Mobile achieves 80.98 GPixel/s and 135.0 GTexel/s. FP32 and FP16 performance are both 21.43 TFLOPS for the RX 9060, while the A2000 Mobile manages 8.637 TFLOPS in both.

Power and physical specifications differ. The RX 9060 has a TDP of 132 W, is dual-slot, and uses a single 8-pin power connector with a suggested 300 W PSU. The A2000 Mobile has a 95 W TDP, is IGP form factor, has no power connectors, and has no suggested PSU listed. The RX 9060 uses PCIe 5.0 x16, while the A2000 Mobile uses PCIe 4.0 x16.

Display outputs also differ. The RX 9060 offers 1x HDMI 2.1b and 2x DisplayPort 2.1a. The A2000 Mobile's outputs are described as "Portable Device Dependent."

Architecture Differences

The architectural divide is generational. The RX 9060 is built on RDNA 4.0, part of the Navi IV (RX 9000) generation with the codename Strix Point. The A2000 Mobile uses the Ampere architecture, specifically the Ampere-MW (Ax000) generation. The AMD card's predecessor is Navi III, while the NVIDIA card's predecessor is Quadro Turing-M.

The manufacturing process reflects the generational gap. The RX 9060 uses TSMC's 4 nm node, while the A2000 Mobile uses Samsung's 8 nm node. This contributes to the transistor density difference: 149.2M per mm² for AMD versus 43.5M per mm² for NVIDIA.

Ray tracing hardware is present on both, but with different counts. The RX 9060 has 28 ray tracing cores, while the A2000 Mobile has 20. The NVIDIA card adds 80 tensor cores, which the AMD card lacks entirely. This suggests the A2000 Mobile is better positioned for workloads that leverage tensor operations, though the benchmark data does not directly measure such tasks.

The API support is identical on paper: both cards support DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. However, the actual Vulkan performance differs significantly, with the A2000 Mobile scoring 25.7% higher in the Geekbench Vulkan test.

The production status differs. The RX 9060 is listed as active, while the A2000 Mobile is end-of-life. The A2000 Mobile has a successor, Ada-MW, while the RX 9060 has no successor listed. The release dates are far apart: the RX 9060 launched in August 2025, while the A2000 Mobile launched in April 2021.

The die sizes are nearly identical (199 mm² for AMD, 200 mm² for NVIDIA), but the transistor counts differ by more than a factor of three. This is a direct result of the process node difference and the architectural choices. The RX 9060's higher density enables more transistors in the same area, which contributes to its higher compute throughput.

DETAILED SPECIFICATIONS

SPECIFICATION
RX 9060
RTX A2000 Mobile
Core Specs
Shading Units
1,792
2,560 +42.9%
Shaders
1,792
2,560 +42.9%
TMUs
112
80 -28.6%
ROPs
64
48 -25.0%
Compute Units
28
—
SM Count
—
20
Clocks
Base Clock
1700 MHz
1215 MHz
Boost Clock
2990 MHz
1687 MHz
Game Clock
2400 MHz
—
Memory Clock
2250 MHz 18 Gbps effective
1500 MHz 12 Gbps effective
Memory
Memory Size
8 GB
4 GB
VRAM (MB)
8,192
4,096 -50.0%
Memory Type
GDDR6
GDDR6
Memory Bus
128 bit
128 bit
Bandwidth
288.0 GB/s
192.0 GB/s
Cache
L1 Cache
—
128 KB (per SM)
L2 Cache
4 MB
2 MB
L3 Cache
32 MB
—
L0 Cache
32 KB per WGP
—
Performance
Pixel Rate
191.4 GPixel/s
80.98 GPixel/s
Texture Rate
334.9 GTexel/s
135.0 GTexel/s
FP32 (TFLOPS)
21.43 TFLOPS
8.637 TFLOPS
FP64 (TFLOPS)
669.8 GFLOPS (1:32)
135.0 GFLOPS (1:64)
FP16 (TFLOPS)
21.43 TFLOPS (1:1)
8.637 TFLOPS (1:1)
AI/RT
RT Cores
28
20 -28.6%
Tensor Cores
—
80
Matrix Cores
56
—
Power
TDP
132 W
95 W
TDP (W)
132
95 -28.0%
Suggested PSU
300 W
—
Power Connectors
1x 8-pin
None
Architecture
Architecture
RDNA 4.0
Ampere
GPU Name
Navi 44
GA107
Codename
Strix Point
—
Generation
Navi IV (RX 9000)
Ampere-MW (Ax000)
Process Size
4 nm
8 nm
Transistors
29,700 million
8,700 million
Die Size
199 mm²
200 mm²
Foundry
TSMC
Samsung
Density
149.2M / mm²
43.5M / mm²
API Support
DirectX
12 Ultimate (12_2)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
2.2
3.0
CUDA
—
8.6
Shader Model
6.9
6.8
Physical
Slot Width
Dual-slot
IGP
Outputs
1x HDMI 2.1b2x DisplayPort 2.1a
Portable Device Dependent
Bus Interface
PCIe 5.0 x16
PCIe 4.0 x16
Other
Production
Active
End-of-life
Predecessor
Navi III
Quadro Turing-M
Successor
—
Ada-MW
View Radeon RX 9060 Details View RTX A2000 Mobile Details