AMD Radeon RX 7600M vs NVIDIA GeForce RTX 5070 SUPER Comparison

AMD
RADEON

AMD Radeon RX 7600M

CORE STATE Navi 33
VRAM 8 GB
CLOCK SPEED 2410 MHz
TDP 90 W
BUS WIDTH 128 bit
ARCHITECTURE RDNA 3.0
nm
PROCESS 6 nm
LAUNCH DATE 2023
VS
NVIDIA
GEFORCE

GeForce RTX 5070 SUPER

CORE STATE GB205
VRAM 18 GB
CLOCK SPEED 2512 MHz
TDP 275 W
BUS WIDTH 192 bit
ARCHITECTURE Blackwell 2.0
nm
PROCESS 5 nm
LAUNCH DATE 2026

PERFORMANCE BENCHMARKS

geekbench_opencl
63,775
N/A
3dmark_3dmark_steel_nomad_dx12
N/A
2,690

Analysis: AMD Radeon RX 7600M vs NVIDIA GeForce RTX 5070 SUPER

Where Each One Wins

The recorded data splits these two GPUs into entirely different performance classes. The AMD Radeon RX 7600M delivers a Geekbench OpenCL score of 63775, placing it in the 89th percentile of all GPUs in the database. The NVIDIA GeForce RTX 5070 SUPER, measured via 3DMark Steel Nomad DX12, scores 2690, which sits in the 18th percentile. These benchmarks use different workloads, so a direct numerical comparison is not meaningful, but the percentile gaps indicate that the RX 7600M is positioned far higher relative to its peer group than the RTX 5070 SUPER.

The RX 7600M wins in raw compute throughput per the OpenCL test. Its nearest rivals cluster tightly around its score: the AMD Radeon RX 9060 XT LP trails by 0.1%, the NVIDIA CMP 30HX trails by 0.1%, and the AMD Radeon Pro Vega 56 leads by 0.1%. The AMD Radeon Pro WX 9100 leads by 0.7%. This narrow spread shows the RX 7600M sits at a well-established performance tier where small margins separate competing parts.

The RTX 5070 SUPER wins in the DX12 3DMark Steel Nomad test, but its position among rivals is less favorable. The NVIDIA Quadro K1100M leads it by 1%, the NVIDIA GeForce GT 1030 leads by 1.1%, the Intel Arc Pro B50 leads by 1.1%, and the NVIDIA GeForce GT 440 leads by 1.7%. Every recorded rival outperforms it, and the closest competitor beats it by a full percentage point. The 18th percentile ranking confirms this GPU lands near the low end of the database distribution.

For use-case segmentation, the RX 7600M suits compute-oriented workloads that benefit from high OpenCL throughput, while the RTX 5070 SUPER suits DX12 gaming scenarios where the 3DMark Steel Nomad score applies. The RX 7600M also carries a large advantage in raw specifications that matter for sustained workloads: 13,300 million transistors on a 204 mm² die versus 31,100 million transistors on a 263 mm² die. The RTX 5070 SUPER packs more transistors overall, but the RX 7600M achieves higher density per area in its benchmark class.

Architecture Differences

The two GPUs come from different architectural generations and foundry processes. The AMD Radeon RX 7600M uses the RDNA 3.0 architecture on a 6 nm TSMC node, built around the Navi 33 chip with the codename Hotpink Bonefish. It belongs to the Navi Mobile generation within the RX 7000M series. The NVIDIA GeForce RTX 5070 SUPER uses the Blackwell 2.0 architecture on a 5 nm TSMC node, built around the GB205 chip, part of the GeForce 50 generation.

Transistor counts differ dramatically. The RTX 5070 SUPER contains 31,100 million transistors, more than double the RX 7600M's 13,300 million. Die size also favors NVIDIA at 263 mm² versus 204 mm², resulting in a transistor density of 118.3 million per mm² for NVIDIA versus 65.2 million per mm² for AMD. The smaller process node and denser packing give the RTX 5070 SUPER a structural advantage in raw compute resources.

Core configurations diverge sharply. The RTX 5070 SUPER has 6400 shading units, 200 texture mapping units, and 80 raster operations units, compared to 1792 shading units, 112 TMUs, and 64 ROPs on the RX 7600M. Ray tracing cores number 50 on NVIDIA versus 28 on AMD. The RTX 5070 SUPER also includes 200 tensor cores, a feature entirely absent from the RX 7600M, which has null tensor core data. This makes the NVIDIA part the only one with dedicated AI acceleration hardware.

Clock speeds tell a different story. The RX 7600M has a base clock of 1500 MHz, a boost clock of 2410 MHz, and a game clock of 2070 MHz. The RTX 5070 SUPER has a higher base clock of 2325 MHz and a boost of 2512 MHz, but no game clock is recorded. Memory clocks show the RTX 5070 SUPER at 1750 MHz with 28 Gbps effective speed versus the RX 7600M's 2000 MHz and 16 Gbps effective. Despite the lower memory clock in MHz terms, the RTX 5070 SUPER achieves far higher effective bandwidth through its wider bus and GDDR7 type.

Memory configuration heavily favors NVIDIA. The RTX 5070 SUPER offers 18 GB of GDDR7 on a 192-bit bus with 672.0 GB/s bandwidth. The RX 7600M offers 8 GB of GDDR6 on a 128-bit bus with 256.0 GB/s bandwidth. The NVIDIA part has more than double the capacity and nearly triple the bandwidth. This affects texture-heavy workloads and large datasets directly.

Power and physical design also differ. The RX 7600M has a TDP of 90 W, is integrated as an IGP with no power connectors, and uses PCIe 4.0 x16. The RTX 5070 SUPER has a TDP of 275 W, is a dual-slot card with a single 16-pin connector, and uses PCIe 5.0 x16. Display outputs show the RX 7600M is portable-device dependent, while the RTX 5070 SUPER provides 1x HDMI 2.1b and 3x DisplayPort 2.1b. Physical dimensions for the RTX 5070 SUPER are recorded at 245 mm length, 115 mm height, and 40 mm width; the RX 7600M has no recorded dimensions.

Head-to-Head Benchmarks

The database contains no direct head-to-head benchmark entries between these two GPUs. Each has a single recorded benchmark score from a different test suite, which prevents direct numerical comparison. The RX 7600M's Geekbench OpenCL score of 63775 and the RTX 5070 SUPER's 3DMark Steel Nomad DX12 score of 2690 measure different aspects of performance. The OpenCL test stresses general-purpose compute, while the 3DMark Steel Nomad DX12 test focuses on gaming-oriented DirectX 12 rendering.

Within their own benchmark contexts, the RX 7600M demonstrates clear superiority over its nearest rivals. It leads the AMD Radeon RX 9060 XT LP by 0.1%, the NVIDIA CMP 30HX by 0.1%, and trails the AMD Radeon Pro Vega 56 by only 0.1%. The AMD Radeon Pro WX 9100 leads by 0.7%. These margins place the RX 7600M in a tight competitive cluster where performance differences are minimal, but it holds a slight edge over half its immediate competitors.

The RTX 5070 SUPER's recorded position is far less competitive. It trails all four nearest rivals: the NVIDIA Quadro K1100M by 1%, the NVIDIA GeForce GT 1030 by 1.1%, the Intel Arc Pro B50 by 1.1%, and the NVIDIA GeForce GT 440 by 1.7%. No rival falls behind it in the recorded data. The 18th percentile ranking confirms this GPU sits near the lower quartile of all GPUs in the database, a stark contrast to the RX 7600M's 89th percentile.

Raw compute rates reinforce the RX 7600M's advantage in certain metrics. The RX 7600M delivers 17.27 TFLOPS FP32 and 34.55 TFLOPS FP16 at a 2:1 ratio. The RTX 5070 SUPER delivers 32.15 TFLOPS FP32 and 32.15 TFLOPS FP16 at a 1:1 ratio. The NVIDIA part has nearly double the FP32 throughput, but the AMD part has higher FP16 throughput when the 2:1 ratio applies. Pixel rates show the RTX 5070 SUPER at 201.0 GPixel/s versus 154.2 GPixel/s for the RX 7600M. Texture rates also favor NVIDIA at 502.4 GTexel/s versus 269.9 GTexel/s.

The Verdict

The data indicates two different target users. The AMD Radeon RX 7600M is the stronger choice for compute-heavy workloads measured by OpenCL. Its 89th percentile ranking and narrow competitive margins against the RX 9060 XT LP, CMP 30HX, and Radeon Pro Vega 56 show a well-optimized part that holds its own against established rivals. The 90 W TDP and integrated form factor suit mobile or compact systems where power draw is a constraint.

The NVIDIA GeForce RTX 5070 SUPER is the stronger choice for DX12 gaming workloads measured by 3DMark Steel Nomad. Despite its low 18th percentile ranking, it carries architectural advantages that the benchmark context does not capture: 18 GB of GDDR7 memory, 672.0 GB/s bandwidth, 200 tensor cores, and 32.15 TFLOPS FP32. These specifications indicate capability for large textures, ray tracing, and AI-assisted rendering, even though the recorded benchmark score places it low relative to all GPUs.

For users prioritizing compute density per watt, the RX 7600M wins. Its 63775 OpenCL score at 90 W TDP outperforms the RTX 5070 SUPER's 2690 Steel Nomad score at 275 W in percentile terms. For users prioritizing raw gaming performance and future-proofing through memory capacity and tensor hardware, the RTX 5070 SUPER wins. The 18 GB capacity versus 8 GB, and the 200 tensor cores versus none, are decisive for AI workloads.

Neither GPU leads across all metrics. The RX 7600M wins on benchmark percentile, transistor density per area, and power efficiency. The RTX 5070 SUPER wins on shading units, texture rate, pixel rate, memory bandwidth, and feature set. The choice depends on whether the user's workload aligns with the OpenCL compute profile or the DX12 gaming profile.

FAQ

Q: Which GPU has the higher benchmark percentile?

A: The AMD Radeon RX 7600M sits in the 89th percentile of all GPUs, while the NVIDIA GeForce RTX 5070 SUPER sits in the 18th percentile.

Q: How much memory does each GPU have?

A: The RX 7600M has 8 GB of GDDR6 on a 128-bit bus, while the RTX 5070 SUPER has 18 GB of GDDR7 on a 192-bit bus.

Q: Which GPU has more shading units?

A: The RTX 5070 SUPER has 6400 shading units, compared to 1792 on the RX 7600M.

Q: Does either GPU include tensor cores?

A: The RTX 5070 SUPER includes 200 tensor cores. The RX 7600M has no recorded tensor core data.

Q: What are the power requirements?

A: The RX 7600M has a 90 W TDP and no power connectors. The RTX 5070 SUPER has a 275 W TDP and requires a single 16-pin connector.

Q: Which GPU has a higher FP32 throughput?

A: The RTX 5070 SUPER delivers 32.15 TFLOPS FP32, while the RX 7600M delivers 17.27 TFLOPS FP32.

Specification Differences

| Specification | AMD Radeon RX 7600M | NVIDIA GeForce RTX 5070 SUPER |

|---|---|---|

| Architecture | RDNA 3.0 | Blackwell 2.0 |

| Process node | 6 nm | 5 nm |

| Transistors | 13,300 million | 31,100 million |

| Die size | 204 mm² | 263 mm² |

| Base clock | 1500 MHz | 2325 MHz |

| Boost clock | 2410 MHz | 2512 MHz |

| Memory clock | 2000 MHz, 16 Gbps effective | 1750 MHz, 28 Gbps effective |

| Memory size | 8 GB | 18 GB |

| Memory type | GDDR6 | GDDR7 |

| Memory bus | 128 bit | 192 bit |

| Memory bandwidth | 256.0 GB/s | 672.0 GB/s |

| Shading units | 1792 | 6400 |

| Texture mapping units | 112 | 200 |

| Raster operations units | 64 | 80 |

| Ray tracing cores | 28 | 50 |

| Tensor cores | None recorded | 200 |

| Pixel rate | 154.2 GPixel/s | 201.0 GPixel/s |

| Texture rate | 269.9 GTexel/s | 502.4 GTexel/s |

| FP32 | 17.27 TFLOPS | 32.15 TFLOPS |

| FP16 | 34.55 TFLOPS (2:1) | 32.15 TFLOPS (1:1) |

| TDP | 90 W | 275 W |

| Slot width | IGP | Dual-slot |

| Power connectors | None | 1x 16-pin |

| Bus interface | PCIe 4.0 x16 | PCIe 5.0 x16 |

| Display outputs | Portable Device Dependent | 1x HDMI 2.1b, 3x DisplayPort 2.1b |

| Release date | 2023-01-03 | 2025-12-31 |

DETAILED SPECIFICATIONS

SPECIFICATION
RX 7600M
RTX 5070 SUPER
Core Specs
Shading Units
1,792
6,400 +257.1%
Shaders
1,792
6,400 +257.1%
TMUs
112
200 +78.6%
ROPs
64
80 +25.0%
Compute Units
28
—
Clocks
Base Clock
1500 MHz
2325 MHz
Boost Clock
2410 MHz
2512 MHz
Game Clock
2070 MHz
—
Memory Clock
2000 MHz 16 Gbps effective
1750 MHz 28 Gbps effective
Memory
Memory Size
8 GB
18 GB
VRAM (MB)
8,192
18,432 +125.0%
Memory Type
GDDR6
GDDR7
Memory Bus
128 bit
192 bit
Bandwidth
256.0 GB/s
672.0 GB/s
Cache
L1 Cache
128 KB per Array
128 KB (per SM)
L2 Cache
2 MB
48 MB
L3 Cache
32 MB
—
L0 Cache
32 KB per WGP
—
Performance
Pixel Rate
154.2 GPixel/s
201.0 GPixel/s
Texture Rate
269.9 GTexel/s
502.4 GTexel/s
FP32 (TFLOPS)
17.27 TFLOPS
32.15 TFLOPS
FP64 (TFLOPS)
539.8 GFLOPS (1:32)
502.4 GFLOPS (1:64)
FP16 (TFLOPS)
34.55 TFLOPS (2:1)
32.15 TFLOPS (1:1)
AI/RT
RT Cores
28
50 +78.6%
Tensor Cores
—
200
Power
TDP
90 W
275 W
TDP (W)
90
275 +205.6%
Power Connectors
None
1x 16-pin
Architecture
Architecture
RDNA 3.0
Blackwell 2.0
GPU Name
Navi 33
GB205
Codename
Hotpink Bonefish
—
Generation
Navi Mobile (RX 7000M)
GeForce 50
Process Size
6 nm
5 nm
Transistors
13,300 million
31,100 million
Die Size
204 mm²
263 mm²
Foundry
TSMC
TSMC
Density
65.2M / mm²
118.3M / mm²
API Support
DirectX
12 Ultimate (12_2)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
2.2
3.0
Shader Model
6.8
6.8
Physical
Slot Width
IGP
Dual-slot
Length
—
245 mm 9.6 inches
Height
—
115 mm 4.5 inches
Outputs
Portable Device Dependent
1x HDMI 2.1b 3x DisplayPort 2.1b
Bus Interface
PCIe 4.0 x16
PCIe 5.0 x16
Other
Production
Active
Active
Predecessor
Polaris Mobile
—
View Radeon RX 7600M Details View GeForce RTX 5070 SUPER Details