AMD FirePro M6100 vs AMD Radeon RX 7600 Comparison

AMD
RADEON

AMD FirePro M6100

CORE STATE Emerald
VRAM 2 GB
CLOCK SPEED
TDP
BUS WIDTH 128 bit
ARCHITECTURE GCN 2.0
nm
PROCESS 28 nm
LAUNCH DATE 2014
VS
AMD
RADEON

Radeon RX 7600

CORE STATE Navi 33
VRAM 8 GB
CLOCK SPEED 2655 MHz
TDP 165 W
BUS WIDTH 128 bit
ARCHITECTURE RDNA 3.0
nm
PROCESS 6 nm
LAUNCH DATE 2023

PERFORMANCE BENCHMARKS

geekbench_opencl
13,354
88,051
3dmark_3dmark_steel_nomad_dx12
N/A
2,310
geekbench_vulkan
N/A
34,401
passmark_directx_10
N/A
84
passmark_directx_11
N/A
172
passmark_directx_12
N/A
58
passmark_directx_9
N/A
226
passmark_g2d
N/A
984
passmark_g3d
N/A
16,634
passmark_gpu_compute
N/A
8,790

Analysis: AMD FirePro M6100 vs AMD Radeon RX 7600

Head-to-Head Benchmarks

The only directly comparable benchmark in the database is Geekbench OpenCL, and the result is decisive. The AMD Radeon RX 7600 scores 88,051 points, while the AMD FirePro M6100 scores 13,354 points. That is a 559.4% advantage for the RX 7600, meaning it delivers roughly six and a half times the compute throughput in this OpenCL workload. This is not a close contest; the gap is so large that it represents multiple generations of architectural progress.

Looking at the broader benchmark context, the RX 7600’s average benchmark score across all recorded tests is 15,171, while the FirePro M6100’s average sits at 13,354. The RX 7600’s percentile ranking among all GPUs is 57, compared to 54 for the FirePro M6100. While both cards sit in the mid-range percentile band, the RX 7600’s raw OpenCL score is the standout figure. The FirePro M6100 has no other benchmark entries, so the head-to-head comparison is limited to this single test. Still, the data points to a fundamental performance disparity.

The RX 7600’s nearest rivals in the database include the NVIDIA GeForce RTX 3050 OEM (average score 15,199, delta -0.2%), the AMD Radeon Pro 560X (15,082, delta +0.6%), the AMD Radeon 680M (15,270, delta -0.7%), and the NVIDIA GeForce GTX 660 Ti (15,063, delta +0.7%). These deltas are all within 1%, indicating the RX 7600 performs nearly identically to these peers in aggregate. The FirePro M6100’s nearest rivals include the AMD Radeon RX 5500M (13,356, delta 0%), the AMD Radeon HD 8950M (13,376, delta -0.2%), the AMD Radeon Pro 555X (13,321, delta +0.3%), and the AMD Radeon Pro 555 (13,407, delta -0.4%). Again, all within 1%, meaning the FirePro M6100 is essentially tied with its direct competitors in average score. The takeaway is that both cards are very closely matched to their respective peer groups, but the two peer groups are separated by a massive performance chasm.

Where Each One Wins

The RX 7600 wins the only head-to-head benchmark, so it holds a clean sweep with 1 win to 0. However, the use-case implications stretch beyond that single number. The RX 7600 is built on the RDNA 3.0 architecture with 2,048 shading units, 128 texture mapping units, and 64 ROPs. It also features 32 ray tracing cores, a capability the FirePro M6100 lacks entirely. The RX 7600 supports DirectX 12 Ultimate (12_2), while the FirePro M6100 only reaches DirectX 12 (12_0). This means the RX 7600 is positioned for modern gaming workloads with ray tracing and advanced DX12 features, whereas the FirePro M6100 is limited to older DX12 feature levels.

For compute-heavy tasks, the RX 7600’s FP32 throughput is 21.75 TFLOPS, while the FirePro M6100 delivers 1.971 TFLOPS. That is an order of magnitude difference in raw floating-point performance. The RX 7600 also has a pixel rate of 169.9 GPixel/s and a texture rate of 339.8 GTexel/s, versus 17.60 GPixel/s and 61.60 GTexel/s for the FirePro M6100. These figures suggest the RX 7600 handles high-resolution rendering and dense texture work far more efficiently.

The FirePro M6100, however, is a mobile workstation product from 2014, designed for portability and specific professional environments. Its MXM module form factor and portable-device-dependent display outputs indicate it was meant for laptops and compact systems. In that context, it may still serve legacy applications that require GCN 2.0 compatibility or specific mobile workstation certifications. But in terms of raw benchmark performance, the RX 7600 dominates every measurable metric.

The Verdict

The data is unambiguous: the AMD Radeon RX 7600 is the superior GPU in every recorded benchmark. Anyone seeking maximum compute performance, modern API support, or ray tracing capabilities should choose the RX 7600. Its 559.4% lead in Geekbench OpenCL is the clearest signal of its generational advantage. The FirePro M6100, on the other hand, remains relevant only for very specific legacy mobile workstation scenarios where its MXM form factor or GCN 2.0 architecture is a requirement. For general-purpose graphics or compute, the FirePro M6100 cannot compete.

The RX 7600 also holds a higher percentile ranking (57 vs 54) and a higher average benchmark score (15,171 vs 13,354), reinforcing its overall standing. However, note that the RX 7600’s average score is dragged down by its other benchmark results, which include lower scores in Passmark DirectX 9 (226), DirectX 11 (172), and DirectX 12 (58). These low scores in legacy APIs suggest the RX 7600 is optimized for modern workloads, not older DirectX versions. The FirePro M6100 has no such data, so its average is based solely on the single OpenCL test.

In practical terms, the RX 7600 is the choice for gaming, content creation, and any modern compute task. The FirePro M6100 is a niche product for those who need its specific mobile form factor and are willing to accept drastically lower performance.

FAQ

Q: What is the performance difference between the RX 7600 and FirePro M6100 in Geekbench OpenCL?

A: The RX 7600 scores 88,051, while the FirePro M6100 scores 13,354. The RX 7600 leads by 559.4%.

Q: Which GPU has a higher average benchmark score?

A: The RX 7600 has an average score of 15,171 across all its recorded benchmarks, while the FirePro M6100 has an average of 13,354 based on its single OpenCL result.

Q: Do both GPUs support ray tracing?

A: No. The RX 7600 includes 32 ray tracing cores, while the FirePro M6100 has no ray tracing cores listed.

Q: What is the DirectX support difference?

A: The RX 7600 supports DirectX 12 Ultimate (12_2), while the FirePro M6100 supports DirectX 12 (12_0). The RX 7600 also supports Vulkan 1.4, compared to Vulkan 1.2.170 for the FirePro M6100.

Q: How do the GPUs compare in memory bandwidth?

A: The RX 7600 has 8 GB of GDDR6 memory with a 128-bit bus and 288.0 GB/s bandwidth. The FirePro M6100 has 2 GB of GDDR5 memory with a 128-bit bus and 96.00 GB/s bandwidth.

Q: Which GPU is more recent in release?

A: The RX 7600 was released on 2023-05-24, while the FirePro M6100 was released on 2014-05-26. The RX 7600 is currently in active production, while the FirePro M6100 is end-of-life.

Architecture Differences

The RX 7600 is built on the RDNA 3.0 architecture, using the Navi 33 chip with the codename "Hotpink Bonefish." It belongs to the Navi III (RX 7000) generation and is manufactured on a 6 nm process at TSMC. The die contains 13,300 million transistors across a 204 mm² area, giving a transistor density of 65.2M per mm². This is a modern, high-density design optimized for efficiency and performance.

The FirePro M6100 uses the older GCN 2.0 architecture with the Emerald chip. It is fabricated on a 28 nm process at TSMC, with 2,080 million transistors on a 160 mm² die, resulting in a transistor density of 13.0M per mm². This represents an earlier era of GPU design, with far fewer transistors and lower density. The FirePro M6100 belongs to the FirePro Mobile (Mx100) generation and has no codename listed.

Architecturally, the RX 7600 features 2,048 shading units, 128 TMUs, and 64 ROPs, alongside 32 ray tracing cores. The FirePro M6100 has 896 shading units, 56 TMUs, and 16 ROPs, with no ray tracing cores. The RX 7600 also supports FP16 compute at a 1:1 ratio to FP32, whereas the FirePro M6100 has no FP16 data listed. Clock speeds differ significantly: the RX 7600 has a base clock of 1720 MHz, a boost clock of 2655 MHz, and a game clock of 2250 MHz. The FirePro M6100 has no base or boost clocks recorded, only a memory clock of 1500 MHz (6 Gbps effective).

Specification Differences

The two GPUs diverge across nearly every specification field. Memory capacity is 8 GB GDDR6 for the RX 7600 versus 2 GB GDDR5 for the FirePro M6100. Both use a 128-bit memory bus, but bandwidth is 288.0 GB/s versus 96.00 GB/s. The RX 7600 has a TDP of 165 W and requires a 450 W suggested PSU, while the FirePro M6100 has no TDP listed and uses no power connectors.

Form factor is another major differentiator. The RX 7600 is a dual-slot card with a 1x 8-pin power connector, measuring 204 mm in length and 115 mm in height. The FirePro M6100 is an MXM module with no power connectors and portable-device-dependent display outputs. The RX 7600 offers 1x HDMI 2.1a and 3x DisplayPort 2.1 outputs, while the FirePro M6100’s outputs depend on the host device.

The RX 7600 uses a PCIe 4.0 x8 bus interface, while the FirePro M6100 uses MXM-B (3.0). Production status also differs: the RX 7600 is active, while the FirePro M6100 is end-of-life. The RX 7600 has a launch MSRP of 269 USD, though the FirePro M6100 has no launch price recorded. The RX 7600’s predecessor is Navi II and its successor is Navi IV; the FirePro M6100’s predecessor is FirePro Mobility and its successor is Radeon Pro Mobile. Finally, the RX 7600 supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4, while the FirePro M6100 supports DirectX 12 (12_0), OpenGL 4.6, and Vulkan 1.2.170.

DETAILED SPECIFICATIONS

SPECIFICATION
FirePro M6100
RX 7600
Core Specs
Shading Units
896
2,048 +128.6%
Shaders
896
2,048 +128.6%
TMUs
56
128 +128.6%
ROPs
16
64 +300.0%
Compute Units
14
32 +128.6%
Clocks
Base Clock
1720 MHz
Boost Clock
2655 MHz
GPU Clock
1100 MHz
Game Clock
2250 MHz
Shader Clock
2250 MHz
Memory Clock
1500 MHz 6 Gbps effective
2250 MHz 18 Gbps effective
Memory
Memory Size
2 GB
8 GB
VRAM (MB)
2,048
8,192 +300.0%
Memory Type
GDDR5
GDDR6
Memory Bus
128 bit
128 bit
Bandwidth
96.00 GB/s
288.0 GB/s
Cache
L1 Cache
16 KB (per CU)
128 KB per Array
L2 Cache
256 KB
2 MB
L3 Cache
32 MB
L0 Cache
32 KB per WGP
Performance
Pixel Rate
17.60 GPixel/s
169.9 GPixel/s
Texture Rate
61.60 GTexel/s
339.8 GTexel/s
FP32 (TFLOPS)
1.971 TFLOPS
21.75 TFLOPS
FP64 (TFLOPS)
123.2 GFLOPS (1:16)
679.7 GFLOPS (1:32)
FP16 (TFLOPS)
21.75 TFLOPS (1:1)
AI/RT
RT Cores
32
Matrix Cores
64
Power
TDP
165 W
TDP (W)
165
Suggested PSU
450 W
Power Connectors
None
1x 8-pin
Architecture
Architecture
GCN 2.0
RDNA 3.0
GPU Name
Emerald
Navi 33
Codename
Hotpink Bonefish
Generation
FirePro Mobile (Mx100)
Navi III (RX 7000)
Process Size
28 nm
6 nm
Transistors
2,080 million
13,300 million
Die Size
160 mm²
204 mm²
Foundry
TSMC
TSMC
Density
13.0M / mm²
65.2M / mm²
API Support
DirectX
12 (12_0)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.2.170
1.4
OpenCL
2.1
2.2
Shader Model
6.5
6.9
Physical
Slot Width
MXM Module
Dual-slot
Length
204 mm 8 inches
Height
115 mm 4.5 inches
Outputs
Portable Device Dependent
1x HDMI 2.1a3x DisplayPort 2.1
Bus Interface
MXM-B (3.0)
PCIe 4.0 x8
Other
Launch Price
269 USD
Production
End-of-life
Active
Predecessor
FirePro Mobility
Navi II
Successor
Radeon Pro Mobile
Navi IV
View FirePro M6100 Details View Radeon RX 7600 Details