AMD Radeon RX 6950 XT vs NVIDIA RTX A6000 Comparison

AMD
RADEON

AMD Radeon RX 6950 XT

CORE STATE Navi 21
VRAM 16 GB
CLOCK SPEED 2310 MHz
TDP 335 W
BUS WIDTH 256 bit
ARCHITECTURE RDNA 2.0
nm
PROCESS 7 nm
LAUNCH DATE 2022
VS
NVIDIA
GEFORCE

RTX A6000

CORE STATE GA102
VRAM 48 GB
CLOCK SPEED 1800 MHz
TDP 300 W
BUS WIDTH 384 bit
ARCHITECTURE Ampere
nm
PROCESS 8 nm
LAUNCH DATE 2020

PERFORMANCE BENCHMARKS

3dmark_3dmark_steel_nomad_dx12
4,235
N/A
geekbench_metal
222,653
N/A
geekbench_opencl
205,998
193,937
geekbench_vulkan
165,212
164,462
passmark_directx_10
164
155
passmark_directx_11
300
191
passmark_directx_12
114
87
passmark_directx_9
303
245
passmark_g2d
1,063
913
passmark_g3d
28,070
22,577
passmark_gpu_compute
14,199
14,110

Analysis: AMD Radeon RX 6950 XT vs NVIDIA RTX A6000

Head-to-Head Benchmarks

The recorded data shows a clean sweep for the AMD Radeon RX 6950 XT across all nine shared benchmark tests. The largest margin comes in Passmark's DirectX 11 test, where the AMD card scores 300 against NVIDIA's 191, a 57.1% advantage. That is a substantial lead in a legacy API that still sees heavy use in older game titles and some productivity applications.

The gap narrows considerably in modern compute-focused workloads. In Geekbench OpenCL, the RX 6950 XT posts 205,998 versus 193,937 for the RTX A6000, a 6.2% win. The Vulkan result is nearly a tie: 165,212 for AMD against 164,462 for NVIDIA, a slim 0.5% margin. Similarly tight is Passmark GPU Compute, where the RX 6950 XT scores 14,199 and the RTX A6000 scores 14,110, a 0.6% difference. These close results suggest that raw compute throughput is comparable, even though the AMD card wins every recorded test.

The mid-range DirectX results favor AMD heavily. In Passmark DirectX 12, the RX 6950 XT scores 114 versus 87 for the RTX A6000, a 31% lead. DirectX 9 shows a 23.7% advantage (303 versus 245), and DirectX 10 shows a 5.8% edge (164 versus 155). The Passmark G3D score, which aggregates general 3D rendering performance, lands at 28,070 for AMD against 22,577 for NVIDIA, a 24.3% difference. Even the 2D test, Passmark G2D, goes to AMD at 1,063 versus 913, a 16.4% win.

The overall benchmark average tells a different story when placed in context. The RX 6950 XT has an average benchmark score of 58,392, which places it at the 88th percentile of all GPUs. The RTX A6000 averages 44,075, sitting at the 84th percentile. Curiously, the nearest rivals in the database for the RX 6950 XT are not the RTX A6000 at all. The AMD card sits within 0.5% of the AMD Radeon PRO V710 and within 0.3% of the Intel Arc A570M, while the NVIDIA P102-100 trails by 0.2%. The RTX A6000's nearest rivals include the GeForce RTX 4090 Mobile (0.9% ahead), the Quadro M6000 (1.8% ahead), and the RTX 5050 Mobile (1.9% ahead), with the RTX 4070 Ti trailing by 1.6%. This data indicates the two cards belong to different performance neighborhoods despite their head-to-head matchup.

Where Each One Wins

The RX 6950 XT wins every benchmark in this comparison. That includes all DirectX variants, both Geekbench compute tests, and the entire Passmark suite. The most decisive wins are in API-specific raster workloads: DirectX 11 at 57.1% ahead, DirectX 12 at 31% ahead, and DirectX 9 at 23.7% ahead. For gamers running legacy titles or games that rely on DX11, the AMD card has a clear performance edge.

The RTX A6000 does not win a single recorded benchmark. However, the data shows where the gap is smallest. In Vulkan, the difference is only 0.5%, and in GPU Compute it is 0.6%. These are effectively statistical ties. For workloads that use Vulkan or general compute APIs, the two cards perform nearly identically. The RTX A6000 also has a much larger memory capacity at 48 GB versus 16 GB, which does not show up in these particular benchmarks but matters for datasets that exceed 16 GB. The database does not include a test for memory capacity, so this advantage is structural rather than benchmark-verified.

The Passmark G2D result is interesting: AMD leads by 16.4% in 2D performance. This may matter for multi-monitor desktop workloads or CAD applications that stress 2D rendering pipelines. The RTX A6000's 4x DisplayPort 1.4a outputs give it more native display connections than the RX 6950 XT's 1x HDMI 2.1 and 2x DisplayPort 1.4a, but the recorded 2D benchmark still favors AMD.

Architecture Differences

The two GPUs come from different process nodes and foundries. AMD uses TSMC's 7 nm process for the Navi 21 chip, while NVIDIA uses Samsung's 8 nm process for GA102. The transistor counts are close: AMD packs 26,800 million transistors on a 520 mm² die, giving a density of 51.5M per mm². NVIDIA fits 28,300 million transistors on a larger 628 mm² die, resulting in a lower density of 45.1M per mm². The smaller die with higher density gives AMD a manufacturing efficiency edge, though NVIDIA compensates with more raw silicon.

Architecturally, AMD runs RDNA 2.0 while NVIDIA runs Ampere. The RX 6950 XT has 5,120 shading units, 320 texture mapping units, 128 ROPs, and 80 ray tracing cores. The RTX A6000 has 10,752 shading units, 336 TMUs, 112 ROPs, 84 RT cores, and 336 tensor cores. NVIDIA's shader count is more than double AMD's, yet the benchmark results do not reflect that advantage. The RTX A6000's FP32 throughput is 38.71 TFLOPS versus 23.65 TFLOPS for AMD, a 63.7% theoretical advantage. Despite this, AMD wins all recorded tests. This suggests the RX 6950 XT's higher clock speeds and more efficient architecture deliver better real-world results in these workloads.

Memory architecture differs significantly. AMD uses a 256-bit bus with 16 GB of GDDR6 at 18 Gbps effective, yielding 576.0 GB/s of bandwidth. NVIDIA uses a 384-bit bus with 48 GB of GDDR6 at 16 Gbps effective, yielding 768.0 GB/s of bandwidth. The RTX A6000 has 33.3% more bandwidth and three times the capacity. The RX 6950 XT compensates with higher effective memory clocks. The RTX A6000 also has dedicated tensor cores, which AMD lacks entirely. These tensor cores do not appear in the recorded benchmarks but are relevant for AI and machine learning workloads.

FP16 performance highlights a philosophical split. AMD delivers 47.31 TFLOPS at a 2:1 ratio to FP32, meaning it halves throughput for FP16. NVIDIA delivers 38.71 TFLOPS at a 1:1 ratio, meaning FP16 runs at the same rate as FP32. For workloads that heavily use FP16, the RTX A6000's consistent throughput may be more valuable despite the lower raw number.

Specification Differences

The clock speeds differ substantially. AMD runs a base clock of 1860 MHz, a game clock of 2100 MHz, and a boost clock of 2310 MHz. NVIDIA runs a base of 1410 MHz and a boost of 1800 MHz, with no game clock listed. The AMD card's boost clock is 28.3% higher than NVIDIA's. Memory clocks also differ: AMD runs at 2250 MHz with 18 Gbps effective, NVIDIA at 2000 MHz with 16 Gbps effective.

Pixel and texture rates reflect the architectural tradeoffs. AMD achieves 295.7 GPixel/s and 739.2 GTexel/s. NVIDIA achieves 201.6 GPixel/s and 604.8 GTexel/s. AMD leads in both metrics despite having fewer shading units, again pointing to clock speed advantages.

Power and physical specifications differ. AMD draws 335 W TDP and requires a triple-slot cooler with 2x 8-pin power connectors. NVIDIA draws 300 W TDP and fits a dual-slot cooler with an 8-pin EPS connector. Both recommend a 700 W PSU. Physical dimensions are similar in length at 267 mm (10.5 inches), but AMD is taller at 120 mm (4.7 inches) versus 112 mm (4.4 inches) for NVIDIA, and AMD is 50 mm wide while NVIDIA's width is not listed. The AMD card's triple-slot design will require more case clearance than NVIDIA's dual-slot card.

Display outputs differ: AMD offers 1x HDMI 2.1 and 2x DisplayPort 1.4a, while NVIDIA offers 4x DisplayPort 1.4a with no HDMI. API support is identical: both support DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. Both use PCIe 4.0 x16 interfaces. The RTX A6000 was released on 2020-10-04, while the RX 6950 XT launched on 2022-05-09. NVIDIA's predecessor is Quadro Turing and successor is Workstation Ada; AMD's predecessor is Navi and successor is Navi III. Both are marked as end-of-life.

FAQ

Q: Which card wins in DirectX 11 performance?

A: The AMD Radeon RX 6950 XT wins decisively, scoring 300 versus 191 for the NVIDIA RTX A6000, a 57.1% advantage.

Q: How close are the two cards in Vulkan compute?

A: Nearly identical. The RX 6950 XT scores 165,212 and the RTX A6000 scores 164,462, a difference of just 0.5%.

Q: Does the RTX A6000's larger memory capacity affect the benchmark results?

A: The recorded benchmarks do not test memory capacity. The RTX A6000 has 48 GB versus 16 GB for the RX 6950 XT, but all nine shared tests favor AMD regardless.

Q: What is the average benchmark score difference?

A: The RX 6950 XT averages 58,392, while the RTX A6000 averages 44,075. This places the AMD card at the 88th percentile and the NVIDIA card at the 84th percentile of all GPUs.

Q: Which card has higher FP32 throughput?

A: The NVIDIA RTX A6000 has higher theoretical FP32 at 38.71 TFLOPS versus 23.65 TFLOPS for AMD. Yet the AMD card wins all recorded benchmark tests.

Q: Are there any benchmark tests where the RTX A6000 wins?

A: No. The database records 9 wins for the AMD Radeon RX 6950 XT and 0 wins for the NVIDIA RTX A6000 across all head-to-head benchmarks.

The Verdict

The data points to a straightforward conclusion for gaming and general graphics workloads: the AMD Radeon RX 6950 XT is the faster card. It wins every shared benchmark, with margins ranging from 0.5% in Vulkan to 57.1% in DirectX 11. Its higher clock speeds, at 2310 MHz boost versus 1800 MHz, appear to overcome NVIDIA's larger shader count and higher FP32 throughput. For anyone prioritizing raw benchmark performance in DirectX-based applications, the RX 6950 XT is the clear choice.

The NVIDIA RTX A6000 should be considered for a different reason: memory capacity. With 48 GB of GDDR6 on a 384-bit bus, it offers three times the memory of the RX 6950 XT's 16 GB. The database does not include a benchmark that measures this capacity, so it does not appear in the win column. But for workloads that require large datasets, such as certain rendering, simulation, or AI tasks, the RTX A6000's memory advantage is structural. Its 336 tensor cores also provide dedicated hardware that the AMD card lacks entirely, though no benchmark in this comparison exercises them.

The theoretical compute gap favors NVIDIA. The RTX A6000's 38.71 TFLOPS FP32 and 38.71 TFLOPS FP16 (at 1:1 ratio) exceed AMD's 23.65 TFLOPS FP32 and 47.31 TFLOPS FP16 (at 2:1 ratio). Yet the benchmarks show AMD winning in practice. This suggests the RX 6950 XT's architecture extracts more real-world performance per teraflop, at least in the tested workloads.

Power efficiency is a mixed picture. The RTX A6000 draws 300 W TDP versus 335 W for AMD, but the AMD card delivers higher performance in every test. The NVIDIA card's dual-slot design with an 8-pin EPS connector offers easier physical integration than AMD's triple-slot cooler with 2x 8-pin connectors. Both recommend the same 700 W PSU.

Choose the RX 6950 XT if your priority is maximum benchmark performance in DirectX-based games and applications. Choose the RTX A6000 if you need 48 GB of memory, require tensor core acceleration, or want a dual-slot professional card with four DisplayPort outputs. The benchmark data cannot settle that second choice, because no recorded test measures those capabilities.

DETAILED SPECIFICATIONS

SPECIFICATION
RX 6950 XT
RTX A6000
Core Specs
Shading Units
5,120
10,752 +110.0%
Shaders
5,120
10,752 +110.0%
TMUs
320
336 +5.0%
ROPs
128
112 -12.5%
Compute Units
80
SM Count
84
Clocks
Base Clock
1860 MHz
1410 MHz
Boost Clock
2310 MHz
1800 MHz
Game Clock
2100 MHz
Memory Clock
2250 MHz 18 Gbps effective
2000 MHz 16 Gbps effective
Memory
Memory Size
16 GB
48 GB
VRAM (MB)
16,384
49,152 +200.0%
Memory Type
GDDR6
GDDR6
Memory Bus
256 bit
384 bit
Bandwidth
576.0 GB/s
768.0 GB/s
Cache
L1 Cache
128 KB per Array
128 KB (per SM)
L2 Cache
4 MB
6 MB
L3 Cache
128 MB
L0 Cache
32 KB per WGP
Performance
Pixel Rate
295.7 GPixel/s
201.6 GPixel/s
Texture Rate
739.2 GTexel/s
604.8 GTexel/s
FP32 (TFLOPS)
23.65 TFLOPS
38.71 TFLOPS
FP64 (TFLOPS)
1,478.4 GFLOPS (1:16)
604.8 GFLOPS (1:64)
FP16 (TFLOPS)
47.31 TFLOPS (2:1)
38.71 TFLOPS (1:1)
AI/RT
RT Cores
80
84 +5.0%
Tensor Cores
336
Power
TDP
335 W
300 W
TDP (W)
335
300 -10.4%
Suggested PSU
700 W
700 W
Power Connectors
2x 8-pin
8-pin EPS
Architecture
Architecture
RDNA 2.0
Ampere
GPU Name
Navi 21
GA102
Generation
Navi II (RX 6000)
Workstation Ampere (Ax000)
Process Size
7 nm
8 nm
Transistors
26,800 million
28,300 million
Die Size
520 mm²
628 mm²
Foundry
TSMC
Samsung
Density
51.5M / mm²
45.1M / mm²
API Support
DirectX
12 Ultimate (12_2)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
2.1
3.0
CUDA
8.6
Shader Model
6.8
6.8
Physical
Slot Width
Triple-slot
Dual-slot
Length
267 mm 10.5 inches
267 mm 10.5 inches
Height
120 mm 4.7 inches
112 mm 4.4 inches
Outputs
1x HDMI 2.12x DisplayPort 1.4a
4x DisplayPort 1.4a
Bus Interface
PCIe 4.0 x16
PCIe 4.0 x16
Other
Launch Price
1,099 USD
4,649 USD
Production
End-of-life
End-of-life
Predecessor
Navi
Quadro Turing
Successor
Navi III
Workstation Ada
View Radeon RX 6950 XT Details View RTX A6000 Details