AMD Radeon RX 6700S vs NVIDIA GeForce RTX 5050 Comparison

AMD
RADEON

AMD Radeon RX 6700S

CORE STATE Navi 23
VRAM 8 GB
CLOCK SPEED 2000 MHz
TDP 80 W
BUS WIDTH 128 bit
ARCHITECTURE RDNA 2.0
nm
PROCESS 7 nm
LAUNCH DATE 2022
VS
NVIDIA
GEFORCE

GeForce RTX 5050

CORE STATE GB207
VRAM 8 GB
CLOCK SPEED 2572 MHz
TDP 130 W
BUS WIDTH 128 bit
ARCHITECTURE Blackwell 2.0
nm
PROCESS 5 nm
LAUNCH DATE 2025

PERFORMANCE BENCHMARKS

3dmark_3dmark_steel_nomad_dx12
1,451
2,502
geekbench_metal
72,864
N/A
geekbench_opencl
70,965
90,334
geekbench_vulkan
76,150
89,381
passmark_directx_10
87
103
passmark_directx_11
134
150
passmark_directx_12
58
66
passmark_directx_9
195
186
passmark_g2d
739
1,113
passmark_g3d
15,066
17,326
passmark_gpu_compute
5,990
9,184

Analysis: AMD Radeon RX 6700S vs NVIDIA GeForce RTX 5050

FAQ

Q: Which GPU wins more benchmark tests in this comparison?

A: The NVIDIA GeForce RTX 5050 wins 9 out of 10 head-to-head benchmarks, with the AMD Radeon RX 6700S taking a single win in Passmark DirectX 9.

Q: How much faster is the RTX 5050 in the 3DMark Steel Nomad DX12 test?

A: The RTX 5050 scores 2502 versus the RX 6700S’s 1451, a 42% deficit for the AMD part — the largest performance gap in the entire head-to-head set.

Q: Does the RX 6700S beat the RTX 5050 in any modern workload?

A: Only in the legacy Passmark DirectX 9 test, where the RX 6700S scores 195 against 186 for the RTX 5050, a 4.8% advantage. In every other test — including DirectX 10, 11, 12, OpenCL, Vulkan, and compute — the RTX 5050 leads.

Q: What is the average benchmark score difference between the two cards?

A: The RX 6700S averages 22154 across all benchmarks, while the RTX 5050 averages 21035. The RX 6700S actually holds a 5.1% higher average despite losing the head-to-head tests, because the RTX 5050’s nearestRivals data shows it sits near lower-scoring parts like the RX Vega M GL.

Q: How do the two GPUs compare in overall GPU percentile rankings?

A: The RX 6700S sits at the 67th percentile of all GPUs, while the RTX 5050 is at the 66th percentile — a near tie, with the AMD card marginally ahead in aggregate standing.

Q: What is the RTX 5050’s launch MSRP?

A: The RTX 5050 has a launch MSRP of 249 USD. The RX 6700S has no recorded launch MSRP in the data.

Architecture Differences

The architectural gap between these two mobile GPUs is substantial, spanning process nodes, transistor budgets, and feature sets. The AMD Radeon RX 6700S uses the Navi 23 chip built on TSMC’s 7 nm process, packing 11,060 million transistors into a 237 mm² die with a transistor density of 46.7M per mm². The NVIDIA GeForce RTX 5050, by contrast, uses the GB207 chip on TSMC’s 5 nm node, fitting 16,900 million transistors into a much smaller 149 mm² die — yielding a density of 113.4M per mm², more than double the AMD part’s.

The RDNA 2.0 architecture inside the RX 6700S is from the Navi Mobile generation, which is now end-of-life. It pairs 1792 shading units with 112 texture mapping units and 64 render output units, plus 28 ray tracing cores. The RTX 5050’s Blackwell 2.0 architecture is from the active GeForce 50 series and features 2560 shading units — 44% more than the AMD card — but only 80 TMUs and 32 ROPs, which are lower raw counts. It also brings 20 ray tracing cores and, critically, 80 tensor cores, which the RX 6700S lacks entirely.

Clock behavior differs significantly. The RX 6700S runs at a 1700 MHz base, 1890 MHz game clock, and 2000 MHz boost. The RTX 5050 boosts to 2572 MHz from a 2317 MHz base — roughly 29% higher boost clock. This clock advantage, combined with the higher shader count, drives the NVIDIA part’s FP32 throughput to 13.17 TFLOPS versus the AMD card’s 7.168 TFLOPS, an 84% advantage. FP16 performance tells a different story: the RX 6700S reaches 14.34 TFLOPS with a 2:1 ratio, while the RTX 5050 matches its FP32 at 13.17 TFLOPS with a 1:1 ratio.

Memory architecture shows both cards using 8 GB of GDDR6 on a 128-bit bus, but with different speeds. The RX 6700S runs at 14 Gbps effective for 224.0 GB/s of bandwidth; the RTX 5050 runs at 20 Gbps effective for 320.0 GB/s — a 43% bandwidth advantage for NVIDIA. Process node, transistor count, die size, and density all favor the RTX 5050, reflecting its newer design generation.

Where Each One Wins

The RTX 5050 is the clear winner in nearly every measurable category, but the RX 6700S holds specific niches. The AMD card’s sole head-to-head victory comes in Passmark DirectX 9, where it scores 195 against 186 — a 4.8% edge. This suggests the older RDNA 2.0 architecture retains some strength in legacy DirectX 9 workloads, which may matter for older game titles or compatibility testing.

For everything modern, the RTX 5050 dominates. Its biggest wins come in compute-heavy and API-modern tests: Passmark GPU Compute shows a 34.8% advantage (9184 vs 5990), Passmark G2D shows 33.6% (1113 vs 739), and 3DMark Steel Nomad DX12 shows a 42% lead (2502 vs 1451). The NVIDIA card also wins in OpenCL by 21.4%, Vulkan by 14.8%, and DirectX 11 by 10.7%. DirectX 12 and DirectX 10 wins are more modest at 12.1% and 15.5% respectively, while Passmark G3D shows a 13% gap.

The RX 6700S’s higher average benchmark score (22154 vs 21035) is a statistical artifact of the test set composition — the AMD card’s nearestRivals include higher-scoring parts like the RX 7700 XT (22549) and RTX 5060 Mobile (22435), while the RTX 5050’s nearestRivals skew lower (e.g., RX Vega M GL at 21153). In practical terms, the RTX 5050 is the faster card in all but one direct comparison.

Specification Differences

| Specification | AMD Radeon RX 6700S | NVIDIA GeForce RTX 5050 |

|---|---|---|

| Process node | 7 nm | 5 nm |

| Transistors | 11,060 million | 16,900 million |

| Die size | 237 mm² | 149 mm² |

| Transistor density | 46.7M / mm² | 113.4M / mm² |

| Base clock | 1700 MHz | 2317 MHz |

| Boost clock | 2000 MHz | 2572 MHz |

| Game clock | 1890 MHz | — |

| Memory clock | 14 Gbps effective | 20 Gbps effective |

| Memory bandwidth | 224.0 GB/s | 320.0 GB/s |

| Shading units | 1792 | 2560 |

| TMUs | 112 | 80 |

| ROPs | 64 | 32 |

| RT cores | 28 | 20 |

| Tensor cores | — | 80 |

| Pixel rate | 128.0 GPixel/s | 82.30 GPixel/s |

| Texture rate | 224.0 GTexel/s | 205.8 GTexel/s |

| FP32 | 7.168 TFLOPS | 13.17 TFLOPS |

| FP16 | 14.34 TFLOPS (2:1) | 13.17 TFLOPS (1:1) |

| TDP | 80 W | 130 W |

| Slot width | IGP | Dual-slot |

| Power connectors | None | 1x 8-pin |

| Suggested PSU | — | 300 W |

| Bus interface | PCIe 4.0 x8 | PCIe 5.0 x8 |

| Display outputs | Portable Device Dependent | 1x HDMI 2.1b, 3x DisplayPort 2.1b |

| Production status | End-of-life | Active |

| Release date | 2022-01-03 | 2025-06-30 |

| Predecessor | Polaris Mobile | GeForce 40 |

| Successor | — | GeForce 60 |

| Launch MSRP | — | 249 USD |

Head-to-Head Benchmarks

The 3DMark Steel Nomad DX12 test delivers the most decisive result: the RTX 5050 scores 2502 against 1451 for the RX 6700S, a 42% margin. This is the single largest delta in the comparison and underscores the NVIDIA card’s advantage in modern DirectX 12 rendering workloads.

Compute performance separates them almost as much. Passmark GPU Compute shows the RTX 5050 at 9184 versus 5990 for the RX 6700S — a 34.8% lead. The 2D test (Passmark G2D) shows a similar 33.6% gap (1113 vs 739), suggesting the NVIDIA card’s advantages extend beyond 3D rendering into general GPU acceleration.

API-level tests tell a consistent story. In Geekbench OpenCL, the RTX 5050 scores 90334 against 70965 — a 21.4% win. Geekbench Vulkan shows 89381 versus 76150, a 14.8% margin. Passmark DirectX 11 has the RTX 5050 at 150 against 134, a 10.7% lead. DirectX 12 shows 66 versus 58, a 12.1% gap. DirectX 10 shows 103 versus 87, a 15.5% margin.

The RX 6700S’s only win is in Passmark DirectX 9: 195 versus 186, a 4.8% edge. Notably, the AMD card also posts a higher Passmark G3D score relative to its compute results (15066 vs the RTX 5050’s 17326, a 13% deficit), meaning the NVIDIA card’s overall lead narrows in pure 3D gaming simulations compared to its compute dominance.

The nearestRivals data contextualizes these results. The RX 6700S’s average score of 22154 places it just 0.1% behind the RX 5700, 1.3% behind the RTX 5060 Mobile, and 1.7% behind the RX 7700 XT. The RTX 5050’s average of 21035 sits 0.6% above the RX Vega M GL, 1% above the HD 8970M, and 1.6% above the RX 5600 XT. The RTX 5050’s absolute benchmark wins are real, but its aggregate standing is lower because its test set includes more demanding modern workloads where it competes against a different tier of GPUs.

The Verdict

The data is unambiguous: the NVIDIA GeForce RTX 5050 is the faster GPU in 9 of 10 head-to-head benchmarks, with decisive leads in every modern API and compute workload. The 42% margin in 3DMark Steel Nomad DX12 and 34.8% lead in Passmark GPU Compute are not marginal differences — they represent a generational leap in raw throughput. The RTX 5050’s 13.17 TFLOPS FP32 performance versus the RX 6700S’s 7.168 TFLOPS, combined with 320.0 GB/s of memory bandwidth versus 224.0 GB/s, makes it the clear choice for anyone running current DirectX 12 games, Vulkan titles, or GPU compute tasks.

The RX 6700S does retain one advantage: legacy DirectX 9 performance, where it leads by 4.8%. It also carries a dramatically lower TDP (80 W versus 130 W), making it suitable for thinner, more power-efficient mobile designs — its IGP slot width and lack of power connectors confirm this. The RTX 5050 requires a dual-slot footprint, a 1x 8-pin connector, and a 300 W suggested PSU, indicating it targets larger gaming laptops.

For gamers and creators prioritizing modern performance, the RTX 5050 is the verdict — its wins span 3DMark, OpenCL, Vulkan, DirectX 10/11/12, and compute, with tensor cores for AI workloads that the RX 6700S cannot accelerate. The RX 6700S is an end-of-life product from 2022, while the RTX 5050 is active with a successor planned. The AMD card’s only rational pick is for users locked into legacy DirectX 9 software or constrained by power budgets, but even then, its 67th percentile standing versus the RTX 5050’s 66th is a statistical tie that fails to offset the NVIDIA card’s consistent benchmark superiority.

DETAILED SPECIFICATIONS

SPECIFICATION
RX 6700S
RTX 5050
Core Specs
Shading Units
1,792
2,560 +42.9%
Shaders
1,792
2,560 +42.9%
TMUs
112
80 -28.6%
ROPs
64
32 -50.0%
Compute Units
28
SM Count
20
Clocks
Base Clock
1700 MHz
2317 MHz
Boost Clock
2000 MHz
2572 MHz
Game Clock
1890 MHz
Memory Clock
1750 MHz 14 Gbps effective
2500 MHz 20 Gbps effective
Memory
Memory Size
8 GB
8 GB
VRAM (MB)
8,192
8,192 0.0%
Memory Type
GDDR6
GDDR6
Memory Bus
128 bit
128 bit
Bandwidth
224.0 GB/s
320.0 GB/s
Cache
L1 Cache
128 KB per Array
128 KB (per SM)
L2 Cache
2 MB
24 MB
L3 Cache
32 MB
L0 Cache
32 KB per WGP
Performance
Pixel Rate
128.0 GPixel/s
82.30 GPixel/s
Texture Rate
224.0 GTexel/s
205.8 GTexel/s
FP32 (TFLOPS)
7.168 TFLOPS
13.17 TFLOPS
FP64 (TFLOPS)
448.0 GFLOPS (1:16)
205.8 GFLOPS (1:64)
FP16 (TFLOPS)
14.34 TFLOPS (2:1)
13.17 TFLOPS (1:1)
AI/RT
RT Cores
28
20 -28.6%
Tensor Cores
80
Power
TDP
80 W
130 W
TDP (W)
80
130 +62.5%
Suggested PSU
300 W
Power Connectors
None
1x 8-pin
Architecture
Architecture
RDNA 2.0
Blackwell 2.0
GPU Name
Navi 23
GB207
Generation
Navi Mobile (RX 6000M)
GeForce 50
Process Size
7 nm
5 nm
Transistors
11,060 million
16,900 million
Die Size
237 mm²
149 mm²
Foundry
TSMC
TSMC
Density
46.7M / mm²
113.4M / mm²
API Support
DirectX
12 Ultimate (12_2)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
2.1
3.0
CUDA
12.0
Shader Model
6.8
6.9
Physical
Slot Width
IGP
Dual-slot
Outputs
Portable Device Dependent
1x HDMI 2.1b3x DisplayPort 2.1b
Bus Interface
PCIe 4.0 x8
PCIe 5.0 x8
Other
Launch Price
249 USD
Production
End-of-life
Active
Predecessor
Polaris Mobile
GeForce 40
Successor
GeForce 60
View Radeon RX 6700S Details View GeForce RTX 5050 Details