AMD Radeon RX 6700S vs NVIDIA GeForce RTX 4050 Mobile Comparison

AMD
RADEON

AMD Radeon RX 6700S

CORE STATE Navi 23
VRAM 8 GB
CLOCK SPEED 2000 MHz
TDP 80 W
BUS WIDTH 128 bit
ARCHITECTURE RDNA 2.0
nm
PROCESS 7 nm
LAUNCH DATE 2022
VS
NVIDIA
GEFORCE

GeForce RTX 4050 Mobile

CORE STATE AD107
VRAM 6 GB
CLOCK SPEED 1755 MHz
TDP 50 W
BUS WIDTH 96 bit
ARCHITECTURE Ada Lovelace
nm
PROCESS 5 nm
LAUNCH DATE 2023

PERFORMANCE BENCHMARKS

3dmark_3dmark_steel_nomad_dx12
1,451
N/A
geekbench_metal
72,864
N/A
geekbench_opencl
70,965
74,748
geekbench_vulkan
76,150
75,235
passmark_directx_10
87
79
passmark_directx_11
134
130
passmark_directx_12
58
61
passmark_directx_9
195
184
passmark_g2d
739
633
passmark_g3d
15,066
14,423
passmark_gpu_compute
5,990
5,947

Analysis: AMD Radeon RX 6700S vs NVIDIA GeForce RTX 4050 Mobile

FAQ

Q: Which GPU has the higher average benchmark score?

A: The AMD Radeon RX 6700S records an average benchmark score of 22154, placing it in the 67th percentile of all GPUs. The NVIDIA GeForce RTX 4050 Mobile averages 19049, which sits in the 63rd percentile.

Q: How does the RX 6700S compare to its nearest rivals?

A: The RX 6700S is within 1.7% of the AMD Radeon RX 7700 XT (22549), within 1.3% of the NVIDIA GeForce RTX 5060 Mobile (22435), and essentially tied with the AMD Radeon RX 5700 (22170, a 0.1% difference). It beats the NVIDIA GeForce GTX 1060 6 GB (21856) by 1.4%.

Q: What is the performance gap between the two GPUs in the head-to-head tests?

A: The RX 6700S wins 7 of the 9 head-to-head tests, with its largest lead being 16.7% in Passmark G2D. The RTX 4050 Mobile wins 2 tests, with its largest lead being 5.1% in Geekbench OpenCL.

Q: Which GPU has the higher memory bandwidth?

A: The AMD Radeon RX 6700S has a memory bandwidth of 224.0 GB/s, which is higher than the NVIDIA GeForce RTX 4050 Mobile's 192.0 GB/s. Both use GDDR6 memory.

Q: What are the production statuses of these two GPUs?

A: The AMD Radeon RX 6700S is marked as end-of-life, while the NVIDIA GeForce RTX 4050 Mobile is listed as active production.

Q: How do the pixel and texture rates compare?

A: The RX 6700S delivers a pixel rate of 128.0 GPixel/s and a texture rate of 224.0 GTexel/s. The RTX 4050 Mobile posts lower figures of 84.24 GPixel/s and 140.4 GTexel/s, respectively.

Architecture Differences

The AMD Radeon RX 6700S and the NVIDIA GeForce RTX 4050 Mobile represent two distinct design philosophies from their respective manufacturers. The RX 6700S is built on the RDNA 2.0 architecture using the Navi 23 chip, manufactured on a 7 nm process at TSMC. The RTX 4050 Mobile uses the Ada Lovelace architecture with the AD107 chip, fabricated on a more advanced 5 nm process, also at TSMC. This process difference is significant: the NVIDIA chip packs 18,900 million transistors into a 159 mm² die, achieving a transistor density of 118.9M per mm². The AMD chip contains 11,060 million transistors on a larger 237 mm² die, resulting in a density of just 46.7M per mm².

The compute configurations differ markedly. The RX 6700S has 1792 shading units, 112 texture mapping units, and 64 ROPs. The RTX 4050 Mobile has more shading units at 2560, but fewer TMUs (80) and ROPs (48). The RTX 4050 Mobile also features 80 tensor cores alongside its 20 RT cores, while the RX 6700S has 28 RT cores and no tensor core equivalent listed. This gives the NVIDIA part a dedicated hardware advantage for AI-accelerated workloads, though the AMD part has more RT cores.

Clock speeds show a trade-off. The RX 6700S runs at a base clock of 1700 MHz with a boost of 2000 MHz and a game clock of 1890 MHz. The RTX 4050 Mobile has lower clocks at 1455 MHz base and 1755 MHz boost. However, the RTX 4050 Mobile compensates with higher FP32 throughput: 8.986 TFLOPS versus 7.168 TFLOPS for the AMD part. The FP16 picture is different: the RX 6700S achieves 14.34 TFLOPS with a 2:1 ratio, while the RTX 4050 Mobile delivers 8.986 TFLOPS at a 1:1 ratio.

Memory configurations also diverge. The RX 6700S has 8 GB of GDDR6 on a 128-bit bus, while the RTX 4050 Mobile has 6 GB on a narrower 96-bit bus. Memory clocks differ as well: 1750 MHz (14 Gbps effective) for AMD versus 2000 MHz (16 Gbps effective) for NVIDIA. The power envelope favors NVIDIA, with a TDP of 50 W compared to 80 W for the AMD part. Both are integrated GPUs with no power connectors and use a PCIe 4.0 x8 interface. Both support DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4.

Head-to-Head Benchmarks

The head-to-head data shows a clear pattern: the AMD Radeon RX 6700S dominates in rasterization-oriented tests, while the NVIDIA GeForce RTX 4050 Mobile takes the lead in compute-oriented workloads. The RX 6700S wins 7 of the 9 recorded comparisons.

The largest margin of victory for AMD comes in Passmark G2D, where the RX 6700S scores 739 against 633 for the RTX 4050 Mobile, a 16.7% advantage. This 2D performance gap suggests the AMD part has an edge in desktop composition and basic display workloads. In Passmark DirectX 10, the RX 6700S wins by 10.1% (87 versus 79). The DirectX 9 test shows a 6% lead for AMD (195 versus 184), and the DirectX 11 test shows a narrower 3.1% margin (134 versus 130).

In the more modern DirectX 12 test, the tables turn. The RTX 4050 Mobile scores 61 against 58 for the RX 6700S, a 4.9% advantage for NVIDIA. This is one of only two tests the NVIDIA part wins. The other is Geekbench OpenCL, where the RTX 4050 Mobile posts 74748 versus 70965 for AMD, a 5.1% lead. This compute result aligns with the RTX 4050 Mobile's higher FP32 throughput and its tensor core complement.

The Geekbench Vulkan test goes to AMD by a slim 1.2% margin: 76150 versus 75235. The Passmark G3D test, which is the closest analog to overall gaming performance, also favors AMD at 4.5% (15066 versus 14423). The Passmark GPU Compute test is effectively a tie, with AMD ahead by just 0.7% (5990 versus 5947).

The average benchmark scores reinforce the overall picture. The RX 6700S averages 22154, which is 16.3% higher than the RTX 4050 Mobile's 19049. Context from the nearest rivals is useful here. The RX 6700S sits within 1.7% of the RX 7700 XT (22549) and within 1.3% of the RTX 5060 Mobile (22435). The RTX 4050 Mobile, meanwhile, is essentially tied with the RX 6600 (19036, a 0.1% difference) and the Quadro K6000 (19030, a 0.1% difference). This places the two GPUs in different performance strata despite their similar mobile positioning.

The Verdict

The data presents a straightforward choice for most users. The AMD Radeon RX 6700S is the stronger performer across the majority of benchmark tests, winning 7 out of 9 head-to-head comparisons and posting a 16.3% higher average benchmark score. Its wins span DirectX 9, 10, and 11, Vulkan, G3D, G2D, and compute tests. The 4.5% lead in Passmark G3D is the most relevant result for gaming workloads, and the 16.7% lead in G2D suggests snappier 2D performance.

The NVIDIA GeForce RTX 4050 Mobile has two clear strengths: DirectX 12 performance and OpenCL compute. Its 4.9% edge in DirectX 12 could matter for modern titles that leverage the latest API features, and its 5.1% lead in OpenCL indicates stronger general-purpose compute capability. The RTX 4050 Mobile also does this at a 50 W TDP versus 80 W for the RX 6700S, which is a meaningful efficiency advantage for thin-and-light laptops.

However, the overall performance tier favors AMD. The RX 6700S competes with desktop GPUs like the RX 5700 and RX 7700 XT, while the RTX 4050 Mobile sits alongside the RX 6600 and older professional cards like the Quadro K6000. Users who prioritize raw frame rates in DX9 through DX11 titles, or who want higher memory bandwidth and more VRAM (8 GB versus 6 GB), should favor the RX 6700S. Users who need the tensor cores for AI workloads, prefer DX12 performance, or require lower power consumption should consider the RTX 4050 Mobile. For general gaming and most benchmark scenarios, the RX 6700S is the superior choice.

Specification Differences

| Specification | AMD Radeon RX 6700S | NVIDIA GeForce RTX 4050 Mobile |

|---|---|---|

| Architecture | RDNA 2.0 | Ada Lovelace |

| Process node | 7 nm | 5 nm |

| Transistors | 11,060 million | 18,900 million |

| Die size | 237 mm² | 159 mm² |

| Transistor density | 46.7M / mm² | 118.9M / mm² |

| Base clock | 1700 MHz | 1455 MHz |

| Boost clock | 2000 MHz | 1755 MHz |

| Memory clock | 1750 MHz (14 Gbps effective) | 2000 MHz (16 Gbps effective) |

| Memory size | 8 GB | 6 GB |

| Memory bus width | 128 bit | 96 bit |

| Memory bandwidth | 224.0 GB/s | 192.0 GB/s |

| Shading units | 1792 | 2560 |

| TMUs | 112 | 80 |

| ROPs | 64 | 48 |

| RT cores | 28 | 20 |

| Tensor cores | N/A | 80 |

| Pixel rate | 128.0 GPixel/s | 84.24 GPixel/s |

| Texture rate | 224.0 GTexel/s | 140.4 GTexel/s |

| FP32 | 7.168 TFLOPS | 8.986 TFLOPS |

| FP16 | 14.34 TFLOPS (2:1) | 8.986 TFLOPS (1:1) |

| TDP | 80 W | 50 W |

| Production status | End-of-life | Active |

| Release date | 2022-01-03 | 2023-01-02 |

| Predecessor | Polaris Mobile | GeForce 30 Mobile |

| Successor | N/A | GeForce 50 Mobile |

| Avg benchmark score | 22154 | 19049 |

| Percentile | 67 | 63 |

DETAILED SPECIFICATIONS

SPECIFICATION
RX 6700S
RTX 4050 Mobile
Core Specs
Shading Units
1,792
2,560 +42.9%
Shaders
1,792
2,560 +42.9%
TMUs
112
80 -28.6%
ROPs
64
48 -25.0%
Compute Units
28
—
SM Count
—
20
Clocks
Base Clock
1700 MHz
1455 MHz
Boost Clock
2000 MHz
1755 MHz
Game Clock
1890 MHz
—
Memory Clock
1750 MHz 14 Gbps effective
2000 MHz 16 Gbps effective
Memory
Memory Size
8 GB
6 GB
VRAM (MB)
8,192
6,144 -25.0%
Memory Type
GDDR6
GDDR6
Memory Bus
128 bit
96 bit
Bandwidth
224.0 GB/s
192.0 GB/s
Cache
L1 Cache
128 KB per Array
128 KB (per SM)
L2 Cache
2 MB
12 MB
L3 Cache
32 MB
—
L0 Cache
32 KB per WGP
—
Performance
Pixel Rate
128.0 GPixel/s
84.24 GPixel/s
Texture Rate
224.0 GTexel/s
140.4 GTexel/s
FP32 (TFLOPS)
7.168 TFLOPS
8.986 TFLOPS
FP64 (TFLOPS)
448.0 GFLOPS (1:16)
140.4 GFLOPS (1:64)
FP16 (TFLOPS)
14.34 TFLOPS (2:1)
8.986 TFLOPS (1:1)
AI/RT
RT Cores
28
20 -28.6%
Tensor Cores
—
80
Power
TDP
80 W
50 W
TDP (W)
80
50 -37.5%
Power Connectors
None
None
Architecture
Architecture
RDNA 2.0
Ada Lovelace
GPU Name
Navi 23
AD107
Generation
Navi Mobile (RX 6000M)
GeForce 40 Mobile
Process Size
7 nm
5 nm
Transistors
11,060 million
18,900 million
Die Size
237 mm²
159 mm²
Foundry
TSMC
TSMC
Density
46.7M / mm²
118.9M / mm²
API Support
DirectX
12 Ultimate (12_2)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
2.1
3.0
CUDA
—
8.9
Shader Model
6.8
6.8
Physical
Slot Width
IGP
IGP
Outputs
Portable Device Dependent
Portable Device Dependent
Bus Interface
PCIe 4.0 x8
PCIe 4.0 x8
Other
Production
End-of-life
Active
Predecessor
Polaris Mobile
GeForce 30 Mobile
Successor
—
GeForce 50 Mobile
View Radeon RX 6700S Details View GeForce RTX 4050 Mobile Details