AMD Radeon RX 6650 XT vs NVIDIA GeForce RTX 5050 Comparison

AMD
RADEON

AMD Radeon RX 6650 XT

CORE STATE Navi 23
VRAM 8 GB
CLOCK SPEED 2635 MHz
TDP 176 W
BUS WIDTH 128 bit
ARCHITECTURE RDNA 2.0
nm
PROCESS 7 nm
LAUNCH DATE 2022
VS
NVIDIA
GEFORCE

GeForce RTX 5050

CORE STATE GB207
VRAM 8 GB
CLOCK SPEED 2572 MHz
TDP 130 W
BUS WIDTH 128 bit
ARCHITECTURE Blackwell 2.0
nm
PROCESS 5 nm
LAUNCH DATE 2025

PERFORMANCE BENCHMARKS

3dmark_3dmark_steel_nomad_dx12
1,859
2,502
geekbench_metal
97,969
N/A
geekbench_opencl
10,111
90,334
geekbench_vulkan
81,306
89,381
passmark_directx_10
109
103
passmark_directx_11
169
150
passmark_directx_12
62
66
passmark_directx_9
215
186
passmark_g2d
918
1,113
passmark_g3d
17,166
17,326
passmark_gpu_compute
7,532
9,184

Analysis: AMD Radeon RX 6650 XT vs NVIDIA GeForce RTX 5050

FAQ

Q: Which GPU has the higher average benchmark score?

A: The NVIDIA GeForce RTX 5050 leads with an average benchmark score of 21035, compared to 19765 for the AMD Radeon RX 6650 XT. That is a 6.4% gap in the RTX 5050’s favor, placing it in the 66th percentile of all GPUs versus the 65th percentile for the AMD card.

Q: How do the two cards compare in the 3DMark Steel Nomad DX12 test?

A: The NVIDIA GeForce RTX 5050 wins decisively, scoring 2502 against 1859 for the AMD Radeon RX 6650 XT. This is a 34.6% advantage for NVIDIA, making it the largest single-test margin outside of compute workloads.

Q: Which GPU is more power-efficient based on the data?

A: The NVIDIA GeForce RTX 5050 has a 130 W TDP, while the AMD Radeon RX 6650 XT draws 176 W. The NVIDIA card also requires a 300 W suggested PSU versus 450 W for AMD, indicating a substantial efficiency lead for the RTX 5050.

Q: Are these GPUs still in production?

A: No. The NVIDIA GeForce RTX 5050 has an “Active” production status, but the AMD Radeon RX 6650 XT is marked as “End-of-life.” This means AMD’s card is no longer being manufactured, while NVIDIA’s is still available.

Q: What is the memory configuration difference between the two?

A: Both cards have 8 GB of GDDR6 memory on a 128-bit bus. However, the NVIDIA GeForce RTX 5050 achieves 320.0 GB/s of bandwidth, while the AMD Radeon RX 6650 XT manages 280.3 GB/s, a 14.2% advantage for NVIDIA.

Q: Which card wins in legacy DirectX benchmarks?

A: The AMD Radeon RX 6650 XT wins in DirectX 9, DirectX 10, and DirectX 11 tests, with margins of 13.5%, 5.5%, and 11.2% respectively. The NVIDIA GeForce RTX 5050 only wins in DirectX 12, by 6.5%.

Architecture Differences

The NVIDIA GeForce RTX 5050 is built on the Blackwell 2.0 architecture using the GB207 chip, fabricated on a 5 nm process at TSMC. It packs 16,900 million transistors into a 149 mm² die, yielding a transistor density of 113.4M per mm². In contrast, the AMD Radeon RX 6650 XT uses the RDNA 2.0 architecture with the Navi 23 chip, manufactured on a 7 nm process, also at TSMC. AMD’s chip contains 11,060 million transistors spread across a much larger 237 mm² die, resulting in a far lower density of 46.7M per mm².

The compute layout differs significantly. The RTX 5050 has 2560 shading units, 80 TMUs, and 32 ROPs. The RX 6650 XT has fewer shading units (2048) but more TMUs (128) and double the ROPs (64). This gives AMD a pixel rate of 168.6 GPixel/s versus 82.30 GPixel/s for NVIDIA, and a texture rate of 337.3 GTexel/s versus 205.8 GTexel/s. However, NVIDIA’s FP32 throughput is higher at 13.17 TFLOPS compared to 10.79 TFLOPS for AMD.

Ray tracing and AI hardware set them apart further. The RTX 5050 includes 20 RT cores and 80 tensor cores, while the RX 6650 XT has 32 RT cores and no tensor cores at all. Memory bandwidth also favors NVIDIA: 320.0 GB/s versus 280.3 GB/s, despite both using 8 GB GDDR6 on a 128-bit interface. The RTX 5050’s memory runs at 2500 MHz (20 Gbps effective), while AMD’s runs at 2190 MHz (17.5 Gbps effective). Clock speeds are similar, with the RTX 5050 boosting to 2572 MHz and the RX 6650 XT boosting to 2635 MHz.

The process node advantage is clear: 5 nm versus 7 nm. This explains why NVIDIA fits more transistors in a smaller die, enabling higher density and better efficiency. The RTX 5050 also uses a newer PCIe 5.0 x8 interface, while AMD is limited to PCIe 4.0 x8. Display outputs differ as well, with NVIDIA offering DisplayPort 2.1b and AMD sticking to DisplayPort 1.4a, though both have one HDMI 2.1 port.

The Verdict

The data points to a clear overall winner: the NVIDIA GeForce RTX 5050. It wins 7 out of 10 head-to-head benchmarks, has a higher average score (21035 versus 19765), and holds a 34.6% lead in the modern 3DMark Steel Nomad DX12 test. For anyone building a new system or upgrading from an older GPU, the RTX 5050 is the stronger choice on raw performance and efficiency metrics.

The AMD Radeon RX 6650 XT does have its niches. It wins in legacy DirectX 9, 10, and 11 workloads, with margins up to 13.5% in DX9. It also has a 6.5% advantage in 3DMark Steel Nomad? No, that is incorrect — NVIDIA wins that. AMD’s wins are confined to older API tests and its higher pixel/texture rates suggest it may handle certain rasterization-heavy tasks well. However, these are narrow victories in a benchmark suite that increasingly favors modern APIs.

For compute workloads, the RTX 5050 is dominant. The Geekbench OpenCL score difference is staggering: 90334 versus 10111, a 793.4% margin. Even in Vulkan, NVIDIA leads by 9.9%. The PassMark GPU Compute test also goes to NVIDIA by 21.9%. If the workload involves GPGPU or ray tracing, the RTX 5050 is the only rational pick.

Efficiency seals the deal. The RTX 5050 uses 130 W versus 176 W for AMD, and requires a 300 W PSU instead of 450 W. This means lower operating costs and easier integration into smaller systems, without sacrificing performance. The RTX 5050 is also actively produced, while the RX 6650 XT is end-of-life, making the NVIDIA card the more future-proof purchase.

Specification Differences

The two cards differ across nearly every major specification. The process node is 5 nm for NVIDIA and 7 nm for AMD. Transistor count is 16,900 million versus 11,060 million, and die size is 149 mm² versus 237 mm². Transistor density is 113.4M per mm² versus 46.7M per mm².

Clock speeds: the RTX 5050 has a base clock of 2317 MHz and a boost of 2572 MHz. The RX 6650 XT has a lower base of 2055 MHz but a higher boost of 2635 MHz, plus a game clock of 2410 MHz. Memory clocks are 2500 MHz (20 Gbps effective) for NVIDIA and 2190 MHz (17.5 Gbps effective) for AMD.

Memory bandwidth is 320.0 GB/s versus 280.3 GB/s. Shading units are 2560 versus 2048. TMUs are 80 versus 128. ROPs are 32 versus 64. RT cores are 20 versus 32. Tensor cores are 80 versus none. Pixel rate is 82.30 GPixel/s versus 168.6 GPixel/s. Texture rate is 205.8 GTexel/s versus 337.3 GTexel/s. FP32 is 13.17 TFLOPS versus 10.79 TFLOPS. FP16 is 13.17 TFLOPS (1:1) versus 21.59 TFLOPS (2:1).

TDP is 130 W versus 176 W. Suggested PSU is 300 W versus 450 W. Bus interface is PCIe 5.0 x8 versus PCIe 4.0 x8. Display outputs are 1x HDMI 2.1b with 3x DisplayPort 2.1b versus 1x HDMI 2.1 with 3x DisplayPort 1.4a. Production status is Active versus End-of-life. Release dates are June 30, 2025 versus May 9, 2022.

Head-to-Head Benchmarks

The 3DMark Steel Nomad DX12 test is the clearest indicator of modern gaming performance. Here, the NVIDIA GeForce RTX 5050 scores 2502, while the AMD Radeon RX 6650 XT scores 1859. That is a 34.6% lead for NVIDIA, a massive margin that suggests the RTX 5050 handles DX12 rasterization far better.

Compute performance is where NVIDIA truly runs away. In Geekbench OpenCL, the RTX 5050 scores 90334 versus 10111 for AMD, a 793.4% difference. This is not a close contest; it reflects the RTX 5050’s superior FP32 throughput and tensor core advantage. PassMark GPU Compute also goes to NVIDIA: 9184 versus 7532, a 21.9% win. The Vulkan test is closer, with NVIDIA winning 89381 versus 81306, a 9.9% margin.

The AMD card fights back in legacy APIs. PassMark DirectX 9 shows AMD winning 215 versus 186, a 13.5% lead. DirectX 11 goes to AMD 169 versus 150, an 11.2% margin. DirectX 10 is also AMD’s, 109 versus 103, a 5.5% edge. These are consistent wins but in tests that are less relevant to modern games.

NVIDIA wins the remaining tests. PassMark DirectX 12 goes to NVIDIA 66 versus 62, a 6.5% margin. PassMark G2D is NVIDIA’s 1113 versus 918, a 21.2% lead. PassMark G3D is nearly a tie, with NVIDIA winning 17326 versus 17166, just 0.9% apart. The overall win count is 7 for NVIDIA and 3 for AMD.

Where Each One Wins

The NVIDIA GeForce RTX 5050 is the winner for any modern workload. It dominates DX12 gaming with a 34.6% lead in Steel Nomad, excels in compute with a 793.4% OpenCL advantage, and is 21.9% faster in PassMark GPU Compute. It also has superior memory bandwidth (320.0 GB/s versus 280.3 GB/s) and a higher FP32 throughput (13.17 TFLOPS versus 10.79 TFLOPS). For ray tracing, the RTX 5050’s 20 RT cores and 80 tensor cores provide dedicated hardware that AMD lacks entirely. Its 130 W TDP and 300 W PSU requirement make it the better choice for compact or power-conscious builds. As an actively produced card, it also has a longer availability horizon.

The AMD Radeon RX 6650 XT wins in specific, narrower scenarios. Its 13.5% lead in DirectX 9, 11.2% in DirectX 11, and 5.5% in DirectX 10 make it the pick for older game libraries or applications locked to legacy APIs. Its higher pixel rate (168.6 GPixel/s versus 82.30 GPixel/s) and texture rate (337.3 GTexel/s versus 205.8 GTexel/s) suggest it can handle certain rasterization-heavy tasks, like high-resolution texture streaming, more efficiently. The RX 6650 XT also has double the ROPs (64 versus 32) and more TMUs (128 versus 80), which could benefit specific fill-rate-bound workloads. Its FP16 throughput of 21.59 TFLOPS (2:1) is higher than NVIDIA’s 13.17 TFLOPS (1:1), though this depends on software leveraging the 2:1 ratio. For users running only DX9-11 titles or needing maximum pixel throughput, the RX 6650 XT remains viable — but it is end-of-life and draws 46 W more power.

DETAILED SPECIFICATIONS

SPECIFICATION
RX 6650 XT
RTX 5050
Core Specs
Shading Units
2,048
2,560 +25.0%
Shaders
2,048
2,560 +25.0%
TMUs
128
80 -37.5%
ROPs
64
32 -50.0%
Compute Units
32
SM Count
20
Clocks
Base Clock
2055 MHz
2317 MHz
Boost Clock
2635 MHz
2572 MHz
Game Clock
2410 MHz
Memory Clock
2190 MHz 17.5 Gbps effective
2500 MHz 20 Gbps effective
Memory
Memory Size
8 GB
8 GB
VRAM (MB)
8,192
8,192 0.0%
Memory Type
GDDR6
GDDR6
Memory Bus
128 bit
128 bit
Bandwidth
280.3 GB/s
320.0 GB/s
Cache
L1 Cache
128 KB per Array
128 KB (per SM)
L2 Cache
2 MB
24 MB
L3 Cache
32 MB
L0 Cache
32 KB per WGP
Performance
Pixel Rate
168.6 GPixel/s
82.30 GPixel/s
Texture Rate
337.3 GTexel/s
205.8 GTexel/s
FP32 (TFLOPS)
10.79 TFLOPS
13.17 TFLOPS
FP64 (TFLOPS)
674.6 GFLOPS (1:16)
205.8 GFLOPS (1:64)
FP16 (TFLOPS)
21.59 TFLOPS (2:1)
13.17 TFLOPS (1:1)
AI/RT
RT Cores
32
20 -37.5%
Tensor Cores
80
Power
TDP
176 W
130 W
TDP (W)
176
130 -26.1%
Suggested PSU
450 W
300 W
Power Connectors
1x 8-pin
1x 8-pin
Architecture
Architecture
RDNA 2.0
Blackwell 2.0
GPU Name
Navi 23
GB207
Generation
Navi II (RX 6000)
GeForce 50
Process Size
7 nm
5 nm
Transistors
11,060 million
16,900 million
Die Size
237 mm²
149 mm²
Foundry
TSMC
TSMC
Density
46.7M / mm²
113.4M / mm²
API Support
DirectX
12 Ultimate (12_2)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
2.1
3.0
CUDA
12.0
Shader Model
6.8
6.9
Physical
Slot Width
Dual-slot
Dual-slot
Outputs
1x HDMI 2.13x DisplayPort 1.4a
1x HDMI 2.1b3x DisplayPort 2.1b
Bus Interface
PCIe 4.0 x8
PCIe 5.0 x8
Other
Launch Price
399 USD
249 USD
Production
End-of-life
Active
Predecessor
Navi
GeForce 40
Successor
Navi III
GeForce 60
View Radeon RX 6650 XT Details View GeForce RTX 5050 Details