AMD Radeon RX 6500M vs AMD Radeon RX 7600M XT Comparison

AMD
RADEON

AMD Radeon RX 6500M

CORE STATE Navi 24
VRAM 4 GB
CLOCK SPEED 2400 MHz
TDP 50 W
BUS WIDTH 64 bit
ARCHITECTURE RDNA 2.0
nm
PROCESS 6 nm
LAUNCH DATE 2022
VS
AMD
RADEON

Radeon RX 7600M XT

CORE STATE Navi 33
VRAM 8 GB
CLOCK SPEED 2469 MHz
TDP 120 W
BUS WIDTH 128 bit
ARCHITECTURE RDNA 3.0
nm
PROCESS 6 nm
LAUNCH DATE 2023

PERFORMANCE BENCHMARKS

geekbench_opencl
38,586
74,869
geekbench_vulkan
43,837
27,793
passmark_directx_10
52
76
passmark_directx_11
70
137
passmark_directx_12
34
58
passmark_directx_9
92
175
passmark_g2d
385
894
passmark_g3d
7,531
13,907
passmark_gpu_compute
2,669
7,140
3dmark_3dmark_steel_nomad_dx12
N/A
2,048

Analysis: AMD Radeon RX 6500M vs AMD Radeon RX 7600M XT

The Verdict

The recorded benchmark data delivers a clear hierarchy: the AMD Radeon RX 7600M XT wins 8 of 9 head-to-head comparisons, while the AMD Radeon RX 6500M takes only one. The RX 7600M XT posts an average benchmark score of 12710 against 10362 for the RX 6500M, a gap of roughly 22.7%. In the database percentile rankings, the RX 7600M XT sits at the 52nd percentile of all GPUs, whereas the RX 6500M ranks at the 48th percentile. The RX 7600M XT is the pick for any user prioritizing raw rasterization, DirectX performance, or compute workloads. The RX 6500M, despite its lower overall standing, secures a notable win in Vulkan, making it the better choice for Vulkan-centric applications or titles where that API is the primary path. For a portable device where power draw and thermals are paramount, the RX 6500M’s 50 W TDP versus 120 W for the RX 7600M XT makes it the more practical option for thin-and-light chassis, even if it sacrifices substantial performance.

Architecture Differences

The RX 7600M XT belongs to the Radeon RX 7000 series and uses the Navi 33 chip built on RDNA 3.0 architecture, codenamed Hotpink Bonefish. It is fabricated on a 6 nm process at TSMC, packing 13,300 million transistors into a 204 mm² die, yielding a transistor density of 65.2M per mm². The RX 6500M, by contrast, comes from the Radeon RX 6000 series, using the Navi 24 chip on RDNA 2.0 architecture. It also uses TSMC’s 6 nm node but integrates only 5,400 million transistors on a 107 mm² die, with a density of 50.5M per mm². The RX 7600M XT therefore carries more than double the transistor count and nearly double the die area.

The compute configuration diverges sharply. The RX 7600M XT features 2048 shading units, 128 texture mapping units, 64 ROPs, and 32 ray tracing cores. The RX 6500M halves most of that: 1024 shading units, 64 TMUs, 32 ROPs, and 16 ray tracing cores. Memory is another major split. The RX 7600M XT has 8 GB of GDDR6 on a 128-bit bus, delivering 288.0 GB/s of bandwidth. The RX 6500M has 4 GB of GDDR6 on a 64-bit bus, halving bandwidth to 144.0 GB/s. The RX 7600M XT’s pixel rate is 158.0 GPixel/s versus 76.80 GPixel/s for the RX 6500M, and its texture rate is 316.0 GTexel/s versus 153.6 GTexel/s. FP32 throughput is 20.23 TFLOPS for the larger chip, roughly four times the 4.915 TFLOPS of the RX 6500M.

Clock behavior differs as well. The RX 7600M XT has a base clock of 1280 MHz, a boost of 2469 MHz, and a game clock of 2023 MHz. The RX 6500M runs higher at base (2000 MHz) and game (2191 MHz) but slightly lower boost (2400 MHz). Memory clocks are identical at 2250 MHz, 18 Gbps effective. Both use PCIe 4.0, but the RX 7600M XT has a x16 interface while the RX 6500M is limited to x4. The RX 7600M XT is rated for 120 W TDP; the RX 6500M draws only 50 W. Both are IGP form factors with no power connectors and portable-device-dependent display outputs. API support is the same: DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. The RX 7600M XT launched on 2023-01-03 and remains in active production, while the RX 6500M launched a year earlier on 2022-01-03 and is now end-of-life.

Head-to-Head Benchmarks

The most lopsided result in the entire dataset is PassMark GPU Compute, where the RX 7600M XT scores 7140 against 2669 for the RX 6500M, a 167.5% advantage. This is the single largest delta in either direction and signals a massive compute-throughput gap consistent with the FP32 and shader-unit differences. DirectX workloads follow a similar pattern. In PassMark DirectX 11, the RX 7600M XT posts 137 versus 70, a 95.7% win. DirectX 9 shows 175 versus 92, a 90.2% lead. DirectX 12 sees 58 versus 34, a 70.6% margin, and DirectX 10 is 76 versus 52, a 46.2% edge. Across every DirectX version tested, the RX 7600M XT dominates, with the smallest gap still being nearly half again as fast.

The 2D and general 3D benchmarks reinforce the same story. PassMark G2D gives the RX 7600M XT 894 points to 385 for the RX 6500M, a 132.2% lead. In PassMark G3D, the RX 7600M XT scores 13907 to 7531, an 84.7% advantage. GeekBench OpenCL also favors the RX 7600M XT heavily: 74869 versus 38586, a 94% difference. In all of these tests, the RX 7600M XT roughly doubles or nearly doubles the RX 6500M’s output, with the G2D margin being the only one exceeding double.

The one exception, and it is a striking one, is GeekBench Vulkan. Here the RX 6500M wins with 43837 points versus 27793 for the RX 7600M XT, a delta of negative 36.6% for the larger GPU. This result flips the expected hierarchy and suggests that the RX 6500M’s higher base and game clocks, combined with its RDNA 2.0 architecture, deliver superior Vulkan driver efficiency or API-level optimization in this specific benchmark. It is the only test where the RX 6500M outperforms, and it is a substantial margin, not a marginal one. The data shows a nearly 58% advantage for the RX 6500M in raw points (43837 versus 27793).

The aggregate picture is unambiguous. The RX 7600M XT wins 8 of 9 tests, with victories ranging from 46.2% to 167.5%. The RX 6500M’s single win, while large, cannot offset the breadth of losses. In the database, the RX 7600M XT’s nearest rivals include the NVIDIA GeForce GTX 670 (12773, delta -0.5%) and the AMD Radeon Pro 455 (12831, delta -0.9%), placing it in the same performance class as those older desktop parts. The RX 6500M’s nearest rivals are the NVIDIA Tesla C2075 (10400, delta -0.4%) and the AMD Radeon RX 550X (10481, delta -1.1%), a tier well below.

FAQ

Q: Which GPU has more raw compute power?

A: The AMD Radeon RX 7600M XT. It delivers 20.23 TFLOPS FP32 versus 4.915 TFLOPS for the RX 6500M, and its PassMark GPU Compute score is 7140 versus 2669, a 167.5% advantage.

Q: Is the RX 6500M better at anything?

A: Yes, in GeekBench Vulkan the RX 6500M scores 43837 versus 27793 for the RX 7600M XT, a 36.6% lead. This is the only benchmark among the nine recorded where the RX 6500M wins.

Q: How do the memory subsystems compare?

A: The RX 7600M XT has 8 GB of GDDR6 on a 128-bit bus with 288.0 GB/s bandwidth. The RX 6500M has 4 GB of GDDR6 on a 64-bit bus with 144.0 GB/s bandwidth. Both run at 2250 MHz, 18 Gbps effective.

Q: What is the power draw difference?

A: The RX 7600M XT is rated at 120 W TDP, while the RX 6500M is rated at 50 W TDP. The RX 6500M uses 70 W less, which is significant for portable devices.

Q: Which GPU supports newer APIs?

A: Both support the same API set: DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. There is no difference in API support between them.

Q: What does the average benchmark score indicate?

A: The RX 7600M XT has an average benchmark score of 12710, placing it at the 52nd percentile of all GPUs. The RX 6500M averages 10362, sitting at the 48th percentile. The RX 7600M XT is roughly 22.7% higher on average.

Where Each One Wins

The RX 7600M XT is the clear winner for DirectX-based gaming and general 3D rendering. Across all four DirectX versions tested (9, 10, 11, 12), it leads by margins from 46.2% to 95.7%. The largest DirectX win is in DirectX 11, where it scores 137 versus 70. For modern games that rely on DirectX 12, it still holds a 70.6% edge (58 versus 34). The RX 7600M XT also dominates compute-heavy workloads, as evidenced by the 167.5% lead in PassMark GPU Compute and the 94% lead in GeekBench OpenCL. Its 8 GB memory buffer and 288.0 GB/s bandwidth give it a substantial advantage in texture-heavy scenes or larger datasets. The pixel rate of 158.0 GPixel/s and texture rate of 316.0 GTexel/s, both roughly double the RX 6500M’s, translate directly into better fill-rate-bound performance.

The RX 6500M, despite its overall deficit, has one clear domain: Vulkan. Its GeekBench Vulkan score of 43837 is 58% higher than the RX 7600M XT’s 27793. This suggests that for Vulkan-native titles, especially those that leverage the API’s lower overhead, the RX 6500M can outperform its larger sibling. The RX 6500M also wins on efficiency. At 50 W TDP, it draws less than half the power of the RX 7600M XT’s 120 W, making it the better fit for ultra-thin notebooks where thermal headroom is minimal. Its higher base clock (2000 MHz versus 1280 MHz) and higher game clock (2191 MHz versus 2023 MHz) indicate that it can sustain competitive performance in lighter loads without the power penalty.

For users building or buying a gaming laptop, the RX 7600M XT is the superior choice in nearly every measurable way: more shading units, more ray tracing cores, double the memory and bandwidth, and wins in 8 of 9 benchmarks. The RX 6500M makes sense only in two scenarios: if the target workload is Vulkan-centric, or if the power budget is strictly limited to 50 W. In all other cases, the data points squarely to the RX 7600M XT as the higher-performing part, with a percentile ranking 4 points higher and an average score more than 2000 points above the RX 6500M.

DETAILED SPECIFICATIONS

SPECIFICATION
RX 6500M
RX 7600M XT
Core Specs
Shading Units
1,024
2,048 +100.0%
Shaders
1,024
2,048 +100.0%
TMUs
64
128 +100.0%
ROPs
32
64 +100.0%
Compute Units
16
32 +100.0%
Clocks
Base Clock
2000 MHz
1280 MHz
Boost Clock
2400 MHz
2469 MHz
Game Clock
2191 MHz
2023 MHz
Memory Clock
2250 MHz 18 Gbps effective
2250 MHz 18 Gbps effective
Memory
Memory Size
4 GB
8 GB
VRAM (MB)
4,096
8,192 +100.0%
Memory Type
GDDR6
GDDR6
Memory Bus
64 bit
128 bit
Bandwidth
144.0 GB/s
288.0 GB/s
Cache
L1 Cache
128 KB per Array
128 KB per Array
L2 Cache
1024 KB
2 MB
L3 Cache
16 MB
32 MB
L0 Cache
32 KB per WGP
32 KB per WGP
Performance
Pixel Rate
76.80 GPixel/s
158.0 GPixel/s
Texture Rate
153.6 GTexel/s
316.0 GTexel/s
FP32 (TFLOPS)
4.915 TFLOPS
20.23 TFLOPS
FP64 (TFLOPS)
307.2 GFLOPS (1:16)
632.1 GFLOPS (1:32)
FP16 (TFLOPS)
9.830 TFLOPS (2:1)
40.45 TFLOPS (2:1)
AI/RT
RT Cores
16
32 +100.0%
Power
TDP
50 W
120 W
TDP (W)
50
120 +140.0%
Power Connectors
None
None
Architecture
Architecture
RDNA 2.0
RDNA 3.0
GPU Name
Navi 24
Navi 33
Codename
—
Hotpink Bonefish
Generation
Navi Mobile (RX 6000M)
Navi Mobile (RX 7000M)
Process Size
6 nm
6 nm
Transistors
5,400 million
13,300 million
Die Size
107 mm²
204 mm²
Foundry
TSMC
TSMC
Density
50.5M / mm²
65.2M / mm²
API Support
DirectX
12 Ultimate (12_2)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
2.2
2.2
Shader Model
6.8
6.8
Physical
Slot Width
IGP
IGP
Outputs
Portable Device Dependent
Portable Device Dependent
Bus Interface
PCIe 4.0 x4
PCIe 4.0 x16
Other
Production
End-of-life
Active
Predecessor
Polaris Mobile
Polaris Mobile
View Radeon RX 6500M Details View Radeon RX 7600M XT Details