AMD Radeon RX 560X vs NVIDIA RTX A4000 Mobile Comparison

AMD
RADEON

AMD Radeon RX 560X

CORE STATE Polaris 21
VRAM 4 GB
CLOCK SPEED 1275 MHz
TDP 75 W
BUS WIDTH 128 bit
ARCHITECTURE GCN 4.0
nm
PROCESS 14 nm
LAUNCH DATE 2018
VS
NVIDIA
GEFORCE

RTX A4000 Mobile

CORE STATE GA104
VRAM 8 GB
CLOCK SPEED 1680 MHz
TDP 115 W
BUS WIDTH 256 bit
ARCHITECTURE Ampere
nm
PROCESS 8 nm
LAUNCH DATE 2021

PERFORMANCE BENCHMARKS

geekbench_opencl
17,020
97,178
geekbench_vulkan
20,231
73,002
passmark_directx_10
N/A
105
passmark_directx_11
N/A
127
passmark_directx_12
N/A
66
passmark_directx_9
N/A
157
passmark_g2d
N/A
585
passmark_g3d
N/A
14,796
passmark_gpu_compute
N/A
6,394

Analysis: AMD Radeon RX 560X vs NVIDIA RTX A4000 Mobile

Head-to-Head Benchmarks

The recorded data shows a decisive performance gap between the NVIDIA RTX A4000 Mobile and the AMD Radeon RX 560X. Across the two shared benchmark tests, the RTX A4000 Mobile wins both, with the largest margin appearing in the Geekbench OpenCL test. In that test, the RTX A4000 Mobile scores 97,178, while the RX 560X scores 17,020. This translates to a 471% delta, meaning the NVIDIA part is nearly six times faster in raw compute throughput as measured by OpenCL. The result is not close, and the magnitude of the difference suggests entirely different performance classes.

The second shared test, Geekbench Vulkan, narrows the gap somewhat but still leaves the AMD part far behind. The RTX A4000 Mobile records 73,002, while the RX 560X manages 20,231. The delta here is 260.8%, so the NVIDIA GPU is still over 3.6 times faster in Vulkan workloads. Both tests point in the same direction: the RTX A4000 Mobile holds an overwhelming advantage in general-purpose compute and graphics API performance. For context on where the RTX A4000 Mobile sits in the wider database, its average benchmark score is 21,213, and it lands in the 66th percentile of all GPUs. Its nearest rival by average score is the NVIDIA Quadro RTX 5000 at 21,629, which is 1.2% higher, while the AMD Radeon RX Vega M GL trails by 1.1%. The RX 560X, by comparison, has an average benchmark score of 18,626 and sits in the 62nd percentile. Its closest rival in the database is the AMD Radeon Pro 5700 XT at 18,685, a 0.3% difference. Even the NVIDIA GeForce RTX 2070 is just 0.9% above the RX 560X.

Looking at the delta values in the head-to-head tests, the RTX A4000 Mobile is 471% ahead of the RX 560X in OpenCL and 260.8% ahead in Vulkan. The database's nearestRival deltas for the RTX A4000 Mobile are all within 1.6% of its average score, confirming that the RX 560X is not a peer competitor. Rather, the RX 560X belongs to a cluster of cards grouped around the Radeon Pro 5700 XT and Tesla K80 class, while the RTX A4000 Mobile competes with the Quadro RTX 5000 and Radeon RX Vega M GL tier.

The per-test scores reinforce this separation. In Passmark DirectX 11, the RTX A4000 Mobile records 127 points, and in DirectX 12 it scores 66. The RX 560X lacks recorded Passmark results entirely, so no direct comparison is possible there. The RTX A4000 Mobile also has Passmark DirectX 10, DirectX 9, G2D, G3D, and GPU Compute scores of 105, 157, 585, 14,796, and 6,394, respectively. None of these numbers exist for the RX 560X in the pack. When comparing the two GPUs, it is clear the RTX A4000 Mobile leads in every shared metric available, which amounts to exactly two wins for the NVIDIA part and zero wins for AMD.

Where Each One Wins

The RTX A4000 Mobile wins in every recorded benchmark category that overlaps between the two cards. Specifically, it wins Geekbench OpenCL with a 471% delta, Geekbench Vulkan with a 260.8% delta, and it holds wins across its entire Passmark suite, though those tests have no RX 560X counterpart. If the RX 560X wins anywhere, it would have to be in scenarios not represented in the database, since the data shows no test where the AMD card outperforms the NVIDIA card is ahead. Use cases for the RTX A4000 Mobile naturally fall on the high-performance side of the spectrum. Its fp32 compute of 17.20 TFLOPS versus the RX 560X's 2.611 TFLOPS suggests heavy compute tasks lean entirely toward the NVIDIA part. Memory bandwidth further separates the two: the RTX A4000 Mobile delivers 384.0 GB/s over a 256 bit bus, while the RX 560X provides 112.0 GB/s over 128 bit. For memory-bound workloads, the NVIDIA card is ~3.4 times the bandwidth in raw numbers, a critical factor for large datasets.

The RX 560X, despite being far behind, does have attributes that could matter in constrained environments. It carries a TDP of 75 W, while the RTX A4000 Mobile is rated at 115 W. The RX 560X is also a dual-slot card with a 170 mm length, and it draws no external power connectors, plus it suggests a 250 W PSU. The RTX A4000 Mobile also has no power connectors, but its TDP is higher. The AMD card's PCIe 3.0 x8 interface is older than the RTX A4000 Mobile's PCIe 4.0 x16, but in systems limited to older PCIe generations, the RX 560X might slot in more easily. Still, with only 4 GB of GDDR5 memory versus 8 GB of GDDR6, and texture rate of 81.60 GTexel/s versus 268.8 GTexel/s, the RX 560X has no measured performance advantage anywhere in the database. Its best case is as a lower-power, smaller-footprint option, but even then, the RTX A4000 Mobile has a node advantage (8 nm versus 14 nm) and far higher density, 44.4M transistors per square millimeter versus 24.4M.

Architecture Differences

The two GPUs come from different architectural generations and process nodes. The RTX A4000 Mobile uses the GA104 chip on the Ampere architecture, built on an 8 nm process at Samsung. It integrates 17,400 million transistors on a 392 mm² die, resulting in a transistor density of 44.4M per mm². The RX 560X, meanwhile, uses the Polaris 21 chip on GCN 4.0, fabricated on a 14 nm process at GlobalFoundries. That chip holds 3,000 million transistors on a 123 mm² die, giving a density of 24.4M per mm². The NVIDIA part is not only newer but also packs over five times the transistor count.

Core counts differ substantially. The RTX A4000 Mobile has 5,120 shading units, 160 texture mapping units, and 80 ROPs. It also includes 40 ray tracing cores and 160 tensor cores, features the RX 560X lacks entirely. The RX 560X has 1,024 shading units, 64 TMUs, and 16 ROPs. That is a 5x difference in shading units, a 2.5x difference in TMUs, and a 5x difference in ROPs. Clock speeds are closer than the architecture gap might suggest: the RTX A4000 Mobile has a base clock of 1140 MHz and a boost of 1680 MHz, while the RX 560X runs at 1175 MHz base and 1275 MHz boost. The NVIDIA card boosts higher, but the main difference comes from the massive core count advantage.

Memory architecture also diverges. The RTX A4000 Mobile uses 8 GB of GDDR6 memory at 12 Gbps effective, across a 256 bit bus, achieving 384.0 GB/s of bandwidth. The RX 560X uses 4 GB of GDDR5 at 7 Gbps effective over 128 bit, yielding 112.0 GB/s. Pixel rate for the RTX A4000 Mobile reaches 134.4 GPixel/s, texture rate 268.8 GTexel/s, and fp32 compute 17.20 TFLOPS, with fp16 also at 17.20 TFLOPS (1:1.0). The RX 560X delivers 20.40 GPixel/s, 81.60 GTexel/s, and 2.611 TFLOPS fp32 and fp16. In every throughput metric, the RTX A4000 Mobile is ahead by multiples of 4 to 6 times. The RX 560X supports DirectX 12 (12_0), OpenGL 4.6, and Vulkan 1.3, but the RTX A4000 Mobile supports DirectX 12 Ultimate (12_2, which is a higher tier), OpenGL 4.6, and Vulkan 1.4. The NVIDIA part's ray tracing hardware, RT cores count 40 and tensor cores 160, are absent on the AMD card. This makes the RX 0.0 RTX A4000 Mobile supports hardware-accelerated ray tracing and AI workloads, while the RX 560X does not.

FAQ

Q: How much faster is the RTX A4000 Mobile in Geekbench OpenCL?

A: It is 471% faster than the RX 560X in that test, scoring 97,178 against 17,020.

Q: Does the RX 560X have any ray tracing cores or tensor cores?

A: No. The RX 560X lists no RT cores and no tensor cores in the database, while the RTX A4000 Mobile has 40 RT cores and 160 tensor cores.

Q: What kind of memory does each card use?

A: The RTX A4000 Mobile uses 8 GB of GDDR6 with 384.0 GB/s bandwidth, while the RX 560X uses 4 GB of 128 bit GDDR5, with 112.0 GB/s bandwidth, running at 7 Gbps effective.

Q: Which card has higher memory bandwidth, and by how much?

A: The RTX A4000 Mobile leads at 384.0 GB/s, which is 3.4 times the RX 560X bandwidth. The delta in memory bus width is 256 bit versus 128 bit. In raw bandwidth numbers, the RX 560X is at 112.0 GB/s, and the RX 560X is at 112.0 GB/s, but the RTX A4000 Mobile sits at 384.0 GB/s in the RX 560X memory bandwidth field. In the RTX A4000 Mobile bandwidth is 384.0 GB/s.

Q: What is the TDP of the RX 560X?

A: The RX 560X is rated at 75 W, with a suggested PSU of 250 W and no power connectors. The RTX A4000 Mobile TDP is 115 W, also with no power connectors listed.

Q: Which API levels does the RX 560X support?

A: The RX 560X supports DirectX 12 (12_0), OpenGL 4.6, and Vulkan 1.3. RTX A4000 Mobile supports DirectX 12 Ultimate (12_2), OpenGL 4.6, Vulkan 1.4.

Specification Differences

The specification differences between the two cards are extensive, and they are listed as follows. Process node is 8 nm for the RTX A4000 Mobile versus 14 nm for RX 560X, with Samsung producing the former and GlobalFoundries the latter. Transistor count is 17,400 million on the GA104 chip (RTX A4000 Mobile) versus 3,000 million on the Polaris 21 (RX 560X). Die size is 392 mm² for RTX A4000 Mobile versus 123 mm² for RX 560X, resulting in 44.4M/mm² versus 24.4M/mm² density. Clock speeds list a base of 1140 MHz and boost of 1680 MHz for RTX A4000 Mobile, versus 1175 MHz base and 1275 MHz boost for RX 560X, with memory at 1500 MHz (12 Gbps effective) for RTX A4000 Mobile versus 1750 MHz (7 Gbps) for RX 560X. Memory size is 8 GB GDDR6 versus 4 GB GDDR5, bus width 256 bit versus 128 bit, bandwidth 384.0 GB/s versus 112.0 GB/s. Shading units 5120 versus 1024, TMUs 160 versus 64, ROPs 80 versus 16. RT cores are 40 versus null, tensor cores 160 versus null. Pixel rate 134.4 GPixel/s versus 20.40 GPixel/s, texture rate 268.8 GTexel/s versus 81.60 GTexel/s, FP32 17.20 TFLOPS versus 2.611 TFLOPS, FP16 17.20 TFLOPS versus 2.611 TFLOPS, both 1:1. TDP is 115 W versus 75 W, slot width null versus dual-slot, power connectors none for both, suggested PSU null versus 250 W for RX 560X. Bus interface PCIe 4.0 x16 versus PCIe 0.0 for RX 560X, which is actually PCIe 0.0 x8, in the RX 560X field it says PCIe 3.0 x8, but the RTX A4000 Mobile PCIe 3.0.0 x16. Display outputs are portable device dependent versus 1x DVI, 1x HDMI 2.0b, 1x DisplayPort 1.4a on RX 560X. Dimensions: length is null for RTX A4000 Mobile, 170 mm (6.7 inches inches) for RX 560X. Release date is 2021-04-11T17:00:00Z for RTX A4000 Mobile, 2018-04-10T 2018-04-10 for RX 560X. Production status end-of-life for RTX A4000 Mobile, also end-of-life for RX 560X. Predecessor is Quadro Turing-M for RTX A4000 Mobile, Polaris for RX 560X, successor Ada-MW for RTX A4000 Mobile, Vega for RX 560X, and launch MSRP is null for both cards.

DETAILED SPECIFICATIONS

SPECIFICATION
RX 560X
RTX A4000 Mobile
Core Specs
Shading Units
1,024
5,120 +400.0%
Shaders
1,024
5,120 +400.0%
TMUs
64
160 +150.0%
ROPs
16
80 +400.0%
Compute Units
16
SM Count
40
Clocks
Base Clock
1175 MHz
1140 MHz
Boost Clock
1275 MHz
1680 MHz
Memory Clock
1750 MHz 7 Gbps effective
1500 MHz 12 Gbps effective
Memory
Memory Size
4 GB
8 GB
VRAM (MB)
4,096
8,192 +100.0%
Memory Type
GDDR5
GDDR6
Memory Bus
128 bit
256 bit
Bandwidth
112.0 GB/s
384.0 GB/s
Cache
L1 Cache
16 KB (per CU)
128 KB (per SM)
L2 Cache
1024 KB
4 MB
Performance
Pixel Rate
20.40 GPixel/s
134.4 GPixel/s
Texture Rate
81.60 GTexel/s
268.8 GTexel/s
FP32 (TFLOPS)
2.611 TFLOPS
17.20 TFLOPS
FP64 (TFLOPS)
163.2 GFLOPS (1:16)
268.8 GFLOPS (1:64)
FP16 (TFLOPS)
2.611 TFLOPS (1:1)
17.20 TFLOPS (1:1)
AI/RT
RT Cores
40
Tensor Cores
160
Power
TDP
75 W
115 W
TDP (W)
75
115 +53.3%
Suggested PSU
250 W
Power Connectors
None
None
Architecture
Architecture
GCN 4.0
Ampere
GPU Name
Polaris 21
GA104
Generation
Polaris (RX 500X)
Ampere-MW (Ax000)
Process Size
14 nm
8 nm
Transistors
3,000 million
17,400 million
Die Size
123 mm²
392 mm²
Foundry
GlobalFoundries
Samsung
Density
24.4M / mm²
44.4M / mm²
API Support
DirectX
12 (12_0)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.3
1.4
OpenCL
2.1
3.0
CUDA
8.6
Shader Model
6.7
6.8
Physical
Slot Width
Dual-slot
Length
170 mm 6.7 inches
Outputs
1x DVI1x HDMI 2.0b1x DisplayPort 1.4a
Portable Device Dependent
Bus Interface
PCIe 3.0 x8
PCIe 4.0 x16
Other
Production
End-of-life
End-of-life
Predecessor
Polaris
Quadro Turing-M
Successor
Vega
Ada-MW
View Radeon RX 560X Details View RTX A4000 Mobile Details