AMD Radeon RX 5600M vs NVIDIA GeForce RTX 5070 Comparison

AMD
RADEON

AMD Radeon RX 5600M

CORE STATE Navi 10
VRAM 6 GB
CLOCK SPEED 1265 MHz
TDP 150 W
BUS WIDTH 192 bit
ARCHITECTURE RDNA 1.0
nm
PROCESS 7 nm
LAUNCH DATE 2020
VS
NVIDIA
GEFORCE

GeForce RTX 5070

CORE STATE GB205
VRAM 12 GB
CLOCK SPEED 2512 MHz
TDP 250 W
BUS WIDTH 192 bit
ARCHITECTURE Blackwell 2.0
nm
PROCESS 5 nm
LAUNCH DATE 2025

PERFORMANCE BENCHMARKS

3dmark_3dmark_steel_nomad_dx12
1,320
5,077
geekbench_metal
76,653
N/A
geekbench_opencl
59,589
172,660
geekbench_vulkan
48,843
178,923
passmark_directx_10
N/A
180
passmark_directx_11
N/A
277
passmark_directx_12
N/A
108
passmark_directx_9
N/A
320
passmark_g2d
N/A
1,305
passmark_g3d
N/A
29,137
passmark_gpu_compute
N/A
15,787

Analysis: AMD Radeon RX 5600M vs NVIDIA GeForce RTX 5070

# AMD Radeon RX 5600M vs NVIDIA GeForce RTX 5070

The AMD Radeon RX 5600M and NVIDIA GeForce RTX 5070 occupy vastly different positions in the GPU landscape, separated by five years of architectural evolution and a massive performance gulf. Benchmark data shows the RTX 5070 winning all three head-to-head tests by margins of 65.5% to 74%, while the RX 5600M holds a higher overall percentile ranking despite its age. The RX 5600M is an end-of-life mobile part from 2020, while the RTX 5070 is an active desktop card released in 2025. Their average benchmark scores tell different stories: the RX 5600M averages 46,601 points with an 85th percentile ranking, while the RTX 5070 averages 40,377 points with an 82nd percentile ranking. This peculiar inversion—where the older, slower card ranks higher—reflects the benchmark database's inclusion of diverse test types, including compute-heavy workloads that favor the mobile part's driver optimizations.

The Verdict

The data presents a clear verdict: the RTX 5070 is the overwhelmingly faster GPU in every direct comparison available. In 3DMark Steel Nomad DX12, the RTX 5070 scores 5,077 versus the RX 5600M's 1,320—a 74% advantage. The Geekbench OpenCL test shows the RTX 5070 leading 172,660 to 59,589 (65.5% ahead), and the Vulkan test shows 178,923 versus 48,843 (72.7% ahead). Any gamer or professional seeking maximum performance should choose the RTX 5070 without hesitation. However, the RX 5600M's higher percentile ranking (85th versus 82nd) and superior average benchmark score (46,601 versus 40,377) suggest it remains competitive in certain legacy workloads. The RX 5600M's nearest rivals—Intel Arc A530M at 46,614 (0% delta) and AMD Radeon RX 6550M at 46,702 (-0.2% delta)—all cluster tightly around its average score, indicating it still holds its own among contemporary mobile GPUs. The RTX 5070's nearest rivals include AMD Radeon Pro 580 at 40,318 (0.1% delta) and NVIDIA RTX A500 Mobile at 39,568 (2% delta), positioning it in a lower-tier performance bracket despite its raw speed. Ultimately, the RTX 5070 is for users prioritizing modern game performance and ray tracing, while the RX 5600M suits those with older software libraries or power-constrained mobile systems.

Architecture Differences

The architectural gap between these two GPUs spans five years and two completely different design philosophies. The RX 5600M uses AMD's RDNA 1.0 architecture on a 7 nm TSMC process, packing 10,300 million transistors into a 251 mm² die. The RTX 5070 employs NVIDIA's Blackwell 2.0 architecture on a 5 nm TSMC process, with 31,100 million transistors in a 263 mm² die—roughly three times the transistor count in barely more silicon area. The transistor density tells the story: the RTX 5070 packs 118.3 million transistors per square millimeter versus the RX 5600M's 41.0 million. The RTX 5070 also introduces dedicated hardware absent from the RX 5600M: 48 ray tracing cores and 192 tensor cores. These enable hardware-accelerated ray tracing and AI workloads, features the RDNA 1.0 architecture lacks entirely. The API support reflects this generational leap: the RTX 5070 supports DirectX 12 Ultimate (12_2), while the RX 5600M is limited to DirectX 12 (12_1). Both cards support OpenGL 4.6 and Vulkan 1.4. The RTX 5070's memory subsystem uses GDDR7 at 28 Gbps effective, while the RX 5600M relies on GDDR6 at 12 Gbps effective. The RTX 5070's boost clock of 2,512 MHz towers over the RX 5600M's 1,265 MHz, a direct consequence of the newer process node and refined architecture. The power delivery also differs fundamentally: the RTX 5070 is a dual-slot card requiring a 16-pin connector and a 600 W suggested PSU, while the RX 5600M is an IGP (integrated graphics processor) with no power connectors, designed to be soldered into laptops.

Head-to-Head Benchmarks

The benchmark data shows an unambiguous NVIDIA sweep across all three shared tests. The largest margin comes in 3DMark Steel Nomad DX12, where the RTX 5070's 5,077 score crushes the RX 5600M's 1,320—a 74% delta. This test emphasizes modern DirectX 12 rendering with ray tracing and mesh shaders, areas where the RTX 5070's dedicated RT cores and Blackwell architecture excel. The RX 5600M's RDNA 1.0 design, with no RT hardware and half the shading units, simply cannot compete in this workload. The Geekbench Vulkan test shows a 72.7% advantage for the RTX 5070, scoring 178,923 versus 48,843. Vulkan's low-level API exposes the raw compute capabilities of both architectures, and the RTX 5070's 6,144 shading units versus the RX 5600M's 2,304 deliver a massive throughput advantage. The closest competition comes in Geekbench OpenCL, where the RTX 5070 leads 172,660 to 59,589—still a 65.5% gap. OpenCL's cross-platform nature tends to favor AMD's compute-oriented design, but the sheer hardware disparity overwhelms any architectural advantage. The RTX 5070 also brings additional benchmark data not shared with the RX 5600M: PassMark G3D scores of 29,137, PassMark GPU Compute of 15,787, and DirectX tests ranging from 108 (DX12) to 320 (DX9). These results, while not directly comparable to the RX 5600M's benchmarks, illustrate the RTX 5070's broader testing profile and consistent performance across legacy and modern APIs.

Specification Differences

The specification sheet reveals stark contrasts in every measurable category. The RTX 5070 doubles the memory capacity with 12 GB of GDDR7 versus the RX 5600M's 6 GB of GDDR6, while both use a 192-bit bus. Memory bandwidth jumps from 288.0 GB/s to 672.0 GB/s—a 133% increase. The shading unit count nearly triples from 2,304 to 6,144, with texture mapping units rising from 144 to 192 and ROPs from 64 to 80. The RTX 5070's pixel rate of 201.0 GPixel/s dwarfs the RX 5600M's 80.96 GPixel/s, and texture rate soars from 182.2 GTexel/s to 482.3 GTexel/s. FP32 compute goes from 5.829 TFLOPS to 30.87 TFLOPS, a 5.3x increase. The RTX 5070 also doubles FP16 throughput at 30.87 TFLOPS (1:1 ratio), while the RX 5600M's 11.66 TFLOPS comes with a 2:1 ratio penalty. Clock speeds tell a similar story: base clock rises from 1,035 MHz to 2,325 MHz, and boost from 1,265 MHz to 2,512 MHz. The RX 5600M's game clock of 1,190 MHz has no equivalent on the RTX 5070. Power consumption scales accordingly: the RX 5600M draws 150 W with no power connector, while the RTX 5070 demands 250 W via a 16-pin connector. Physical dimensions differ completely: the RTX 5070 measures 245 mm x 115 mm x 40 mm as a dual-slot card, while the RX 5600M has no listed dimensions due to its IGP form factor. The bus interface advances from PCIe 4.0 x16 to PCIe 5.0 x16. The RTX 5070 offers specific display outputs (1x HDMI 2.1b, 3x DisplayPort 2.1b), while the RX 5600M's outputs are "Portable Device Dependent." The RTX 5070 launches with a 549 USD launch MSRP, while the RX 5600M has no listed MSRP. Release dates separate them by nearly five years: July 2020 versus March 2025.

FAQ

Q: Which GPU has better raw compute performance?

A: The RTX 5070 delivers 30.87 TFLOPS FP32 versus the RX 5600M's 5.829 TFLOPS—a 5.3x advantage. The RTX 5070 also achieves 30.87 TFLOPS FP16 at a 1:1 ratio, while the RX 5600M's 11.66 TFLOPS FP16 comes with a 2:1 penalty.

Q: Are the benchmark scores consistent across all test types?

A: No. The RTX 5070 wins all three head-to-head tests, but margins vary: 74% in 3DMark Steel Nomad DX12, 72.7% in Geekbench Vulkan, and 65.5% in Geekbench OpenCL. The RX 5600M actually holds a higher overall percentile ranking (85th versus 82nd) despite losing every direct comparison.

Q: Does the RX 5600M support ray tracing?

A: No. The RX 5600M has no ray tracing cores listed, while the RTX 5070 includes 48 dedicated RT cores. This explains the massive 74% delta in the 3DMark Steel Nomad DX12 test, which emphasizes ray tracing workloads.

Q: What memory technology does each card use?

A: The RX 5600M uses 6 GB of GDDR6 at 12 Gbps effective on a 192-bit bus, yielding 288.0 GB/s bandwidth. The RTX 5070 uses 12 GB of GDDR7 at 28 Gbps effective on the same 192-bit bus, delivering 672.0 GB/s—more than double the bandwidth.

Q: Which card is more power-efficient?

A: The RX 5600M consumes 150 W with no power connector needed, while the RTX 5070 draws 250 W requiring a 16-pin connector and 600 W suggested PSU. However, the RTX 5070's performance per watt is substantially higher given its 5.3x FP32 throughput at only 1.67x the power draw.

Q: How does each card rank among its nearest competitors?

A: The RX 5600M's average score of 46,601 sits near Intel Arc A530M (46,614, 0% delta) and AMD Radeon RX 6550M (46,702, -0.2% delta). The RTX 5070's 40,377 average places it near AMD Radeon Pro 580 (40,318, 0.1% delta) and NVIDIA RTX A500 Mobile (39,568, 2% delta).

DETAILED SPECIFICATIONS

SPECIFICATION
RX 5600M
RTX 5070
Core Specs
Shading Units
2,304
6,144 +166.7%
Shaders
2,304
6,144 +166.7%
TMUs
144
192 +33.3%
ROPs
64
80 +25.0%
Compute Units
36
SM Count
48
Clocks
Base Clock
1035 MHz
2325 MHz
Boost Clock
1265 MHz
2512 MHz
Game Clock
1190 MHz
Memory Clock
1500 MHz 12 Gbps effective
1750 MHz 28 Gbps effective
Memory
Memory Size
6 GB
12 GB
VRAM (MB)
6,144
12,288 +100.0%
Memory Type
GDDR6
GDDR7
Memory Bus
192 bit
192 bit
Bandwidth
288.0 GB/s
672.0 GB/s
Cache
L1 Cache
128 KB (per SM)
L2 Cache
3 MB
48 MB
Performance
Pixel Rate
80.96 GPixel/s
201.0 GPixel/s
Texture Rate
182.2 GTexel/s
482.3 GTexel/s
FP32 (TFLOPS)
5.829 TFLOPS
30.87 TFLOPS
FP64 (TFLOPS)
364.3 GFLOPS (1:16)
482.3 GFLOPS (1:64)
FP16 (TFLOPS)
11.66 TFLOPS (2:1)
30.87 TFLOPS (1:1)
AI/RT
RT Cores
48
Tensor Cores
192
Power
TDP
150 W
250 W
TDP (W)
150
250 +66.7%
Suggested PSU
600 W
Power Connectors
None
1x 16-pin
Architecture
Architecture
RDNA 1.0
Blackwell 2.0
GPU Name
Navi 10
GB205
Generation
Navi Mobile (RX 5000M)
GeForce 50
Process Size
7 nm
5 nm
Transistors
10,300 million
31,100 million
Die Size
251 mm²
263 mm²
Foundry
TSMC
TSMC
Density
41.0M / mm²
118.3M / mm²
API Support
DirectX
12 (12_1)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
2.1
3.0
CUDA
12.0
Shader Model
6.8
6.9
Physical
Slot Width
IGP
Dual-slot
Length
245 mm 9.6 inches
Height
115 mm 4.5 inches
Outputs
Portable Device Dependent
1x HDMI 2.1b3x DisplayPort 2.1b
Bus Interface
PCIe 4.0 x16
PCIe 5.0 x16
Other
Launch Price
549 USD
Production
End-of-life
Active
Predecessor
Polaris Mobile
GeForce 40
Successor
GeForce 60
View Radeon RX 5600M Details View GeForce RTX 5070 Details