GPU Comparison

AMD
RADEON

AMD Radeon RX 5600M

CORE STATE Navi 10
VRAM 6 GB
CLOCK SPEED 1265 MHz
TDP 150 W
BUS WIDTH 192 bit
ARCHITECTURE RDNA 1.0
nm
PROCESS 7 nm
LAUNCH DATE 2020
VS
Intel
GPU

Arc A310

CORE STATE DG2-128
VRAM 4 GB
CLOCK SPEED 1750 MHz
TDP 30 W
BUS WIDTH 64 bit
ARCHITECTURE Xe-HPG
nm
PROCESS 6 nm
LAUNCH DATE 2022

PERFORMANCE BENCHMARKS

3dmark_3dmark_steel_nomad_dx12
1,320
N/A
geekbench_metal
76,653
N/A
geekbench_opencl
59,589
30,607
geekbench_vulkan
48,843
28,964
passmark_directx_10
N/A
31
passmark_directx_11
N/A
33
passmark_directx_12
N/A
29
passmark_directx_9
N/A
69
passmark_g2d
N/A
625
passmark_g3d
N/A
5,433
passmark_gpu_compute
N/A
2,157

Analysis: AMD Radeon RX 5600M vs Intel Arc A310

If analyzing GeForce RX 5600 to Arc A310 (Intel), a gaming margin becomes clearly visible. GeForce RX 5600 secures the advantage in almost most benchmark we ran. The difference is considerable enough to affect practical gaming performance. Enthusiasts might notice smoother visuals. This conclusion is clear.

For ray tracing, GeForce RX 5600 jumps even more beyond of Arc A310 (Intel). The specialized cores process demanding lighting rendering considerably more effectively. Players seeking next-gen visuals might seriously choose GeForce RX 5600. This real-time ray tracing capability is substantial. Next-gen games progressively use real-time ray tracing features.

This memory edge of GeForce RX 5600 turns particularly significant at demanding settings. Ultra HD gaming demands significant video memory, and GeForce RX 5600 delivers more buffer. This leads into better experiences in memory-intensive scenarios. Upcoming titles can increasingly consume greater memory. The superiority expands over releases.

Arc A310 (Intel) shouldn't be ignored fully, however the benchmark difference compared to GeForce RX 5600 is difficult to ignore. For value-focused consumers, Arc A310 (Intel) can nevertheless represent sense if the lesser price compensates for its reduced capabilities. That said, when peak visual performance, GeForce RX 5600 remains the undisputed choice. The verdict is clear. Capability seekers will move toward GeForce RX 5600.

DETAILED SPECIFICATIONS

SPECIFICATION
RX 5600M
A310
Core Specs
Shading Units
2,304
768 -66.7%
Shaders
2,304
768 -66.7%
TMUs
144
32 -77.8%
ROPs
64
16 -75.0%
Compute Units
36
Execution Units
96
Clocks
Base Clock
1035 MHz
1750 MHz
Boost Clock
1265 MHz
1750 MHz
Game Clock
1190 MHz
Memory Clock
1500 MHz 12 Gbps effective
1937 MHz 15.5 Gbps effective
Memory
Memory Size
6 GB
4 GB
VRAM (MB)
6,144
4,096 -33.3%
Memory Type
GDDR6
GDDR6
Memory Bus
192 bit
64 bit
Bandwidth
288.0 GB/s
124.0 GB/s
Cache
L2 Cache
3 MB
4 MB
Performance
Pixel Rate
80.96 GPixel/s
28.00 GPixel/s
Texture Rate
182.2 GTexel/s
56.00 GTexel/s
FP32 (TFLOPS)
5.829 TFLOPS
2.688 TFLOPS
FP64 (TFLOPS)
364.3 GFLOPS (1:16)
672.0 GFLOPS (1:4)
FP16 (TFLOPS)
11.66 TFLOPS (2:1)
5.376 TFLOPS (2:1)
AI/RT
RT Cores
6
XMX Cores
96
Power
TDP
150 W
30 W
TDP (W)
150
30 -80.0%
Suggested PSU
200 W
Power Connectors
None
None
Architecture
Architecture
RDNA 1.0
Xe-HPG
GPU Name
Navi 10
DG2-128
Generation
Navi Mobile (RX 5000M)
Alchemist (Arc 3)
Process Size
7 nm
6 nm
Transistors
10,300 million
7,200 million
Die Size
251 mm²
157 mm²
Foundry
TSMC
TSMC
Density
41.0M / mm²
45.9M / mm²
API Support
DirectX
12 (12_1)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
2.1
3.0
Shader Model
6.8
6.6
Physical
Slot Width
IGP
Single-slot
Outputs
Portable Device Dependent
4x mini-DisplayPort 2.0
Bus Interface
PCIe 4.0 x16
PCIe 4.0 x8
Other
Production
End-of-life
End-of-life
Predecessor
Polaris Mobile
Xe Graphics
Successor
Battlemage
View Radeon RX 5600M Details View Arc A310 Details